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  • Опубликовано: 17 янв 2025

Комментарии • 1,3 тыс.

  • @Turbine2k5
    @Turbine2k5 3 года назад +2578

    You forgot the part where the code knows when I'm trying to snipe an enemy way up high and decides to just turn autoaim off for just me.

    • @mjc0961
      @mjc0961 3 года назад +120

      Oh it's not just for you, it gets me too.

    • @TivonSanders
      @TivonSanders 3 года назад +89

      @@mjc0961 Me three. I was watching a demo run of BTSX EP. 1, map 15, and he got to the outside courtyard with the big staircase, and his rocket launcher didn't lock on to one of the chaingunner's for about 3-4 shots. LOL

    • @icegod4849
      @icegod4849 3 года назад +47

      Me when the enemy is 59 degrees above me

    • @adirblazkowics7717
      @adirblazkowics7717 3 года назад +20

      I seem to have the hilariously opposite effect
      I rarely have a moment when I'm trying to shoot enemies closer to where I'm standing, but that stray chaingun fire just happens to annoy some imp somewhere way off at a height just barely peeking into my screen

    • @TivonSanders
      @TivonSanders 3 года назад +8

      @@adirblazkowics7717 The chaingun is surprisingly inaccurate at medium to far range.

  • @CsubAzUrmedve
    @CsubAzUrmedve 3 года назад +2724

    I remember as a kid I thought the game knew where I look, so if I look at the monster hard enough and squint my eyes, my weapon will aim there.

    • @felynecomrade
      @felynecomrade 3 года назад +395

      And, of course, the harder you press "fire" the more damage it does.

    • @zhereanprogamer
      @zhereanprogamer 3 года назад +116

      @@felynecomrade That's literally what i thought

    • @tehValorin
      @tehValorin 3 года назад +131

      @@felynecomrade The harder you press "up" in Need for Speed, the faster you drive.

    • @nerfinator465
      @nerfinator465 3 года назад +92

      @@tehValorin in certain PS2 games this is actually somewhat true because the dualshock 2 controller has pressure sensitive buttons. I don't know about NFS but Gran Turismo takes advantage of this for sure.

    • @CoralCopperHead
      @CoralCopperHead 3 года назад +58

      @@nerfinator465 I had a 'pacifist' playthrough of MGS3 that was full of accidentally-slit throats because I pushed Circle too hard and, instead of interrogating the poor bastard, *"schhllk"*

  • @MtPain27
    @MtPain27 3 года назад +2047

    “Deep Into the Code”...you don’t choose the pun life, the pun life chooses you.

  • @TheCarPassionChannel
    @TheCarPassionChannel 3 года назад +2512

    It made me very uneasy seeing that E1M1 door open

    • @lunexbot8437
      @lunexbot8437 3 года назад +157

      Truly cursed.

    • @jothain
      @jothain 3 года назад +200

      Yes. That door simply doesn't open. Never. No matter what.

    • @thomasvleminckx
      @thomasvleminckx 3 года назад +250

      It leads to gm_construct's dark room.

    • @BPKPhoenix
      @BPKPhoenix 3 года назад +77

      _u n s e t t l i n g_

    • @Mixa_Lv
      @Mixa_Lv 3 года назад +158

      It would be fun to prank your friend by secretly making tiny changes to their vanilla wads. Just enough to make the feel uneasy and doubt their memory.

  • @AviansEnthusiast
    @AviansEnthusiast 3 года назад +2442

    decino just keeps getting better and better at this video-editing shenanigans.

    • @Nightmare-st5ts
      @Nightmare-st5ts 3 года назад +9

      Facts, really giving me gaminggargoyle vibes

    • @Gaizure
      @Gaizure 3 года назад +17

      I remember watching his very first “yellow-background video” way back when being like oh neat this guy has a funny accent is talking about Doom trivia *sub* and now his vids are just so well edited, he definitely spent some time learning those Devil magicks.

    • @causticconsole
      @causticconsole 3 года назад +1

      Y

    • @racer927
      @racer927 2 года назад +1

      Things like the crunchy H-Bomb explosion just make me smirk when watching these videos.

  • @SockEater4293
    @SockEater4293 3 года назад +1040

    Doomguy is so good he doesn't need to look up and down, he just aims his weapon up and down without looking at the sights.

    • @smugumin3448
      @smugumin3448 3 года назад +49

      The shots just listen to him because he's such a chad

    • @near5148
      @near5148 2 года назад +4

      @@smugumin3448 lol

    • @KopperNeoman
      @KopperNeoman 2 года назад +2

      @Smugumin He says "Popo!"

    • @no-one6790
      @no-one6790 2 года назад +11

      He's better at hip firing than rambo

  • @lankymaccrazyhair264
    @lankymaccrazyhair264 3 года назад +560

    shootout to that guy who named themselves "agonizing rectal pain" for Decino's Patreon role. You and I went very similar directions with that sentance.

    • @alaeriia01
      @alaeriia01 2 года назад +45

      There used to be "agonizing oral pain" too.

    • @Jim_Jimworth
      @Jim_Jimworth Год назад

      @@alaeriia01The oral pain cleared up, but the rectal pain persists. Contact a medical professional if it lasts longer than four years.

    • @eightcoins4401
      @eightcoins4401 8 месяцев назад +6

      Rip diggs make mi coohm, was an og

    • @jeezuhskriste5759
      @jeezuhskriste5759 5 месяцев назад +2

      Rip to hnnnnnnggghhhhhhhh, I was not expecting it when he said it last time

  • @Plague_Potato
    @Plague_Potato 3 года назад +214

    "Let's dive deep into the code"
    Me as soon as Deep into the Code starts playing: "THANK YOU"
    Me as soon as its shushed away: "Aw..."

  • @jackbob83
    @jackbob83 3 месяца назад +12

    4:30 I love when RUclipsrs who usually speak in a monotone voice make an exclamation like this. It makes me giggle every time

  • @1thevm1
    @1thevm1 3 года назад +422

    "we couldn't be assed to spawn missiles at a correct height right away so we just increase revenant's position and revert it back after the missile is spawned teehee" - John Carmack

    • @QuasarEE
      @QuasarEE 3 года назад +46

      Almost as bad in Hexen is the switch case list on mobjtype_t values inside the function to decide what z height to spawn missiles at per thing type. Still not a proper solution (pass it to the function as a parameter, or at least read it out of the firing object's mobjinfo definition).

    • @stratorallis
      @stratorallis 2 года назад +1

      @@QuasarEE In English please, nerdo lol.

    • @mr.bobcyndaquil4214
      @mr.bobcyndaquil4214 2 года назад +15

      @@stratorallis Basically use a database to reference the proper height to create projectiles

  • @HJkos
    @HJkos 3 года назад +499

    the revenants firing missiles higher most likely because they used to actually visibly "jump" when firing in earlier versions

    • @QuasarEE
      @QuasarEE 3 года назад +111

      They wanted the revenant's missile to spawn higher so that it appeared more closely to be coming from its shoulder cannons. However to do this properly would have required adding a "z" parameter to the function P_SpawnMissile - it normally only takes x, y, and angle in Doom itself. This really wouldn't be a problem at all but I guess John Carmack was feeling lazy, as it would require adding a z parameter to every call to the function. Instead he wrote this gross hack.

    • @CarbonRollerCaco
      @CarbonRollerCaco 3 года назад +58

      @@QuasarEE And yet they didn't care that the Cyberdemon was still pissing out his rockets.

    • @alfiehicks1
      @alfiehicks1 3 года назад +54

      @@CarbonRollerCaco I've always assumed they deliberately didn't make the Cyberdemon shoot rockets from its launcher to avoid people cheesing the E2M8 fight.
      If rockets were spawned from the left side of its sprite, then it would be possible to have a large part of the right side of the demon poke out from one of the pillars while still having the rockets be blocked, allowing the player to get free shots in with no danger of being hit.

    • @ViddyOJames
      @ViddyOJames 3 года назад +13

      @@alfiehicks1 but it could still be higher.

    • @powerdude_dk
      @powerdude_dk 2 года назад +3

      @@QuasarEE Carmack is very effective 😛

  • @halvtysk
    @halvtysk 3 года назад +1087

    I'd like to think that 90% of this video's development time was spent on the intro. Epic. 😉

    • @Chronicallyaddictedtomusic
      @Chronicallyaddictedtomusic 3 года назад +34

      Beautiful intro to be fair

    • @CUTCUTCUTMEUP3
      @CUTCUTCUTMEUP3 3 года назад +20

      @@Chronicallyaddictedtomusic tHe LoNgEr ThE iCoN oF sIn Is On EaRtH, tHe StRoNgEr He WiLl BeCoMe!

    • @sirbill_greebi3811
      @sirbill_greebi3811 3 года назад +25

      Fortnite Dancing Doomguy is a blessing and a curse.
      It reminds me of Gaming Gargoyle's animations

    • @CUTCUTCUTMEUP3
      @CUTCUTCUTMEUP3 3 года назад +9

      @@sirbill_greebi3811 you all know I default dance after headshotting Maykr Drones

    • @tzCombot
      @tzCombot 3 года назад

      @@Chronicallyaddictedtomusic
      So, uh... Are you a villain in this story?

  • @majorassentinel2187
    @majorassentinel2187 3 года назад +300

    Ah the yellow background.
    It fills me with joy to find out what things this masterpiece of a game has.
    Also just get good lmao.

  • @SatterSam
    @SatterSam 3 года назад +149

    Nothing in this life, before and after, could have possibly prepared me to see Doomguy doing the default dance.

  • @veloarc3321
    @veloarc3321 3 года назад +74

    The best part of these analyzer videos? Listening to decino read the names “agonizing rectal pain” and “beaks make me coom” with a serious tone.

    • @Pwnz0rServer2009
      @Pwnz0rServer2009 4 месяца назад

      and "uwu deciwo senpai", except that wasn't read seriously

  • @stuff31
    @stuff31 3 года назад +568

    Surface level: doom is a raycaster with varying floor heights
    Under the iceberg: whatever this is
    The abyss: doomguy's neck is broken

    • @vhproductions
      @vhproductions 3 года назад +28

      decino iceberg anyone?

    • @hi-i-am-atan
      @hi-i-am-atan 3 года назад +20

      doom uses bsp rendering, actually

    • @tacticability521
      @tacticability521 3 года назад +8

      Now we know how he ended up in his rocket powered wheelchair.

    • @devilpistons1269
      @devilpistons1269 3 года назад +2

      Is "surface, iceberg, abyss" the new "broke, woke, bespoke"? Or maybe not-so-new?

    • @isuckatnames6078
      @isuckatnames6078 3 года назад +9

      @@vhproductions Every decino video is personalized

  • @Draughster
    @Draughster 3 года назад +28

    0:28 My brain wants to unsee that door opening

  • @PeterLawrenceYT
    @PeterLawrenceYT 3 года назад +82

    Rocket Launcher's autoaim awards you a trip to scam city

  • @TheBigShamus
    @TheBigShamus 3 года назад +178

    That intro was fantastic, I love how much you care about making these videos

  • @The_Carmine
    @The_Carmine 3 года назад +18

    4:55 i love how unamused decino sounds, as if he got desensitized to AGONIZING RECTAL PAIN.

  • @bendzam.6068
    @bendzam.6068 2 года назад +16

    This, this exact thing you showed at 2:54 is why I strictly never shoot rockets while next to walls.

  • @SkylorBeck
    @SkylorBeck 3 года назад +18

    It is absolutely fascinating to look at how such simple code created such a masterpiece of gaming history.

  • @AegisAmaranth
    @AegisAmaranth 3 года назад +157

    That intro was pure gold.
    "And that's why Doomguy can't look up"
    Started the day with one big smile.

    • @dimitridan8112
      @dimitridan8112 3 года назад +13

      BPM has a lot of "fake crutch" items, that due to the way they work, can completely throw off your usual playstyle

  • @funkyfresh1013
    @funkyfresh1013 3 года назад +12

    5:45
    “uwu deciwo senpai”
    Xddddddd golden

  • @janusbondi
    @janusbondi 3 года назад +12

    4:28 laughed way too hard at that damn lost soul

  • @brandoncashion
    @brandoncashion 3 года назад +131

    Beaks make me Coom has been an absolute legend for a long time.

    • @adrielquiroga7901
      @adrielquiroga7901 3 года назад +22

      I would have loved to come up with a user name such as Agonizing Rectal Pain

    • @Qobp
      @Qobp 3 года назад +6

      I miss ILickToesAtNight...

    • @adrielquiroga7901
      @adrielquiroga7901 3 года назад

      @@Qobp I missed him! Lol

    • @simpysimper
      @simpysimper 3 года назад +6

      also CappaBitch

    • @adrielquiroga7901
      @adrielquiroga7901 3 года назад +1

      @@simpysimper how could I not talk about him? That's a cool-ass name lol. He's mentioned on every video, so I have to thank him for helping decino make his excellent content.

  • @ww-uq8ls
    @ww-uq8ls 3 года назад +33

    Woah decino even making banger tracks for doom now? That shits neat

  • @mjc0961
    @mjc0961 3 года назад +59

    Damn, I never knew that decino's kickin' MIDIs is why Doomguy can't look up or down! 😂

  • @Gaia74
    @Gaia74 3 года назад +87

    As a doom keyboard only player, that moment of the revenant with the autoaim is just accurate

    • @TheKokos
      @TheKokos 3 года назад

      true

    • @mmb6527
      @mmb6527 3 года назад

      What is the benefit/reason for playing keyboard only?

    • @Gaia74
      @Gaia74 3 года назад +5

      @@mmb6527 I played doom like that as a kid :P

    • @ccdmn1557
      @ccdmn1557 3 года назад +1

      @@mmb6527 cause it's fun

    • @ZeldaTheSwordsman
      @ZeldaTheSwordsman 2 года назад

      @@mmb6527 In my case, my mouse is a mile away from my keyboard to maximize use of my desk as a workspace. I'm also just more comfy playing Doom that way, since it's not like the source port aiming was intended or required; I also prefer turning with the side arrows to strafing with them since that feels more natural.
      My control settings are Z to shoot, X for action, space to run, and I believe C&V for the side strafing.

  • @Spectere
    @Spectere 3 года назад +20

    That intro was legendary.

  • @jhoncabrera3302
    @jhoncabrera3302 3 года назад +9

    "The longer Decino make videos, the stronger he will become"
    Awesome vid mate!

  • @Destroyah5000
    @Destroyah5000 3 года назад +13

    The Demented Cartoon Movie's explosion doesn't get love like this anymore.
    "Zeeky Boogy Doog!"

  • @ADUMBMAN
    @ADUMBMAN 3 года назад +25

    doomguy dancing and breaking his neck made my day

  • @DoomKid
    @DoomKid 3 года назад +4

    I had no idea the horizontal auto aim only had one angle for aiming slightly left and right..
    Also at 4:10 we can actually see the Revenants "hop" like this in the Doom 2 Beta versions.. Weird that code technically made it into the final release, I thought surely it just spawned their rockets higher and that was that.
    Great stuff as usual man.
    EDIT: Also, that "Y" joke at 4:00 was terrible. It cracked me up!

  • @MoizzEjaz
    @MoizzEjaz 3 года назад +15

    2:45 what the dog doin?

  • @buggy730
    @buggy730 3 года назад +2

    *rocket has Auto aim and it hits a solid surface*
    Big smoke:"I got caught in the money, the power."

  • @devicemaster9556
    @devicemaster9556 3 года назад +9

    Never thought of Doomguy getting his neck broken, but it does make sense why he can't look up and down, sometimes

  • @silvercelery5984
    @silvercelery5984 3 года назад +8

    3:06 it's embarrassing how many times I've died to this 🤦

  • @BeefGeeTV
    @BeefGeeTV 3 года назад +27

    4:04 - really interesting, even though it looks like a simple hack fix there could be more to it. I wonder if the little jump the revenant does in the Doom 2 beta versions was actually an accident? Or whether this code is a leftover from that, because they realised it made the missiles spawn at a more realistic height?

    • @decino
      @decino  3 года назад +13

      Maybe in the beta they boosted its Z momentum instead of position.

    • @ominousvirus5278
      @ominousvirus5278 3 года назад +4

      8 hours ago?
      Must be a patron subscriber

    • @DoomKid
      @DoomKid 3 года назад +2

      Aww, I was late to this video and just left basically the same comment.. leave it to BeefGee to be aware of the beta behavior :)

  • @vidius2972
    @vidius2972 3 года назад +1

    Requested this analysis a year ago. Didn't really expect you'll do it. Thanks for taking your time!

  • @HarrowingShadows
    @HarrowingShadows 3 года назад +8

    So glad you did an analysis on this topic, it's been a total mystery to me since I started playing! Especially how BFG tracer's work, confused myself many times trying to think about that one

  • @dylanyonker7169
    @dylanyonker7169 3 года назад +23

    Hey Decino, these analyses help me greatly to understand the game. I think we would all appreciate it if you made an analysis on Doomguy himself. How fast he is, how his acceleration works, how Doomguy bots don’t have to stop before doing their attack, how noclip works, Doomguy’s size in relation to what he can fit through, etc. Thank you so much for the amazing video quality and effort.

    • @teranokitty
      @teranokitty 3 года назад +2

      Doomguy bots?

    • @dylanyonker7169
      @dylanyonker7169 3 года назад +5

      @@teranokitty No lol I don’t know why I said that. I was talking about more of why the demons can’t attack while moving. I’ve seen some WADs where the bosses and stuff can move while attacking kind of like what you see when playing deathmatch against another player.

    • @kellymountain
      @kellymountain Год назад

      ​@@dylanyonker7169am very late on this but you can just call a_chase in the fire state and then have one of the states be 0 length that fires the missile, like this:
      SPRI 2 A_Chase
      SPRI 2 A_Chase
      SPRI 0 A_FireMissile
      SPRI 2 A_Chase
      that way the enemy doesn't stop when firing

  • @taxevasion430
    @taxevasion430 3 года назад +4

    Decino WAD video: I sleep
    Decino video with yellow background:
    r e a l s h i t

  • @MikeJackson690
    @MikeJackson690 3 года назад +130

    I've always wondered how the auto-aim works, but I didn't expect to laugh so much while learning about it! Great stuff, decino.
    PS. How can we listen to Dial 5 in full? 🤘

    • @decino
      @decino  3 года назад +50

      ruclips.net/video/2bX2L2Z1y1o/видео.html

    • @ufoisback5088
      @ufoisback5088 3 года назад +17

      seems like this will have to be included into the jukebox for the upcoming strram

  • @chickensofdeath490
    @chickensofdeath490 3 года назад +8

    Your videos are just so good, I love learning more about the original DOOM games.

  • @azericthetraveller6355
    @azericthetraveller6355 2 года назад +5

    I love that there can be the weirdest, most outlandish patron names, and he still says them. My favorite has to be agonizing rectal pain and “uwu, decino senpai!”

  • @Guitarsey
    @Guitarsey 3 года назад +8

    There's something amazing about that rocket hitting the floor animation xD

  • @maxis_scott_engie_maximov_jr
    @maxis_scott_engie_maximov_jr 3 года назад +1

    I have waited for a tiny analisys of this, and that wait was worth every second, thanks decino!

  • @furrypersoon2842
    @furrypersoon2842 3 года назад +3

    I like my reward of hearing you say the second to last patreon’s name for sitting through all of the patreons

    • @btf_flotsam478
      @btf_flotsam478 3 года назад

      We're not at the Gamechamp level of shenanigans ("I paid 5 bucks just to get Gamechamp to say nakakapagpabagabag"), but I like the slow evolution towards sillier names.

  • @BillyBobBoBilly
    @BillyBobBoBilly 3 года назад +2

    @4:30 everytime I hear the 'Wheee!' I can't help but imagine a poorly drawn animation of decino going down a slide.

  • @iguana9173
    @iguana9173 3 года назад +4

    0:34 doom guy: and I’ve never been so fucking humiliated in all my life!

  • @Ferdam
    @Ferdam 3 года назад +2

    Best channel man. Impressive how this 30-year-old game never ceases to amaze me with technical stuff.
    I hope you'll never run out of Doom content

  • @not_creative_with_username3834
    @not_creative_with_username3834 3 года назад +8

    Another awesome intro for a very interesting video! I always noticed the offset of the rocket launcher and wondered why.. Thanks!

  • @DarkonFullPower
    @DarkonFullPower 3 года назад +1

    2:19
    Wow. I haven't seen that explosion in years.
    Haven't watched that Flash movie in years. I feel old now.

  • @unrecognizable9244
    @unrecognizable9244 3 года назад +3

    Always love when decino pops into my notifications

  • @Rozay403
    @Rozay403 3 года назад

    these videos just get better and better. the intro, as well as all the little jokes and jabs throughout, had me in stitches
    as always, please never change

  • @ClexYoshi
    @ClexYoshi 3 года назад +2

    this video having one of your own MIDIs in it is super sweet considering I only learned about your contribution to No Rest for the Living's community score a day or two ago. I had no idea you were a freakin' musician, Decino~!

  • @mattiviljanen8109
    @mattiviljanen8109 Год назад +1

    The intro is a masterpiece!

  • @ikt32
    @ikt32 3 года назад +6

    That was the most epic intro ever.

  • @NickGoblin
    @NickGoblin 3 года назад

    Decino makes comfort videos. Stuff that I watch and then I feel better about everything. Enough said.

  • @eldebo99
    @eldebo99 3 года назад +13

    This analysis was................. right on target 🕶.

  • @starburst98
    @starburst98 3 года назад +1

    The missile knows where it is because it knows where it isn't.

  • @matt.604
    @matt.604 3 года назад +4

    These keep getting more hilarious!

  • @altrag3748
    @altrag3748 2 года назад +1

    I've actually noticed the lost souls thing, I must've been really high up because I remember seeing one of them jump at me insanely fast.

  • @TheLogicalKey
    @TheLogicalKey 3 года назад +38

    Uwu deciwo senpai. Your shoutouts list never fails to make me laugh haha.

  • @Rook-y8m
    @Rook-y8m Месяц назад +2

    0:20 he do be Dancin tho

  • @erc3338
    @erc3338 3 года назад +13

    You can't just NOT upload or otherwise give us a way to listen to DIAL 5 after showing us it exists, decino!

    • @decino
      @decino  3 года назад +9

      ruclips.net/video/2bX2L2Z1y1o/видео.html

    • @erc3338
      @erc3338 3 года назад +5

      @@decino Pog!

  • @isaiahschmitt8680
    @isaiahschmitt8680 2 года назад

    You know, I really like how you show the songs you play during your videos. Its really considerate.

  • @bappojujubes981
    @bappojujubes981 3 года назад +3

    I was introduced to Doom in a new light because of the community, because of creators like you decino. I just want to thank you for making such good content in this otherwise forsaken platform.

  • @DShwagginz
    @DShwagginz 2 года назад +1

    I have been working on porting doom to Unreal Engine 4 recently, and these analysis videos have helped a ton with understanding how some things in doom work. And they are just plain ol' entertaining to watch.

  • @gorillaguy5664
    @gorillaguy5664 3 года назад +4

    *1:38** "DANCE, FUCKER, DANCE!"*

  • @NinStarRune
    @NinStarRune 3 года назад +2

    Was looking forward to a breakdown on this, nice!
    I had no idea you made your own music. You amaze me more and more every time dude

  • @markh.876
    @markh.876 3 года назад +17

    I thought the Cyberdemon was badass enough, but you're telling me he launches all those rockets from his groin?

    • @iguana9173
      @iguana9173 3 года назад +5

      Yes he does unfortunately like he is shooting multiple cocks at us. Lol

    • @crabspriteberry9572
      @crabspriteberry9572 2 года назад +1

      Yes.

  • @peterhawes9680
    @peterhawes9680 3 года назад +1

    Thanks for a great video! Again, you've taught me new information --- I didn't know about the dead zones in the horizontal autoaim.

  • @hijacked6663
    @hijacked6663 3 года назад +15

    0:11 where can I find this song, I looked it up and can't find it

    • @decino
      @decino  3 года назад +7

      ruclips.net/video/2bX2L2Z1y1o/видео.html

    • @hijacked6663
      @hijacked6663 3 года назад +5

      @@decino ty so much that track is a fucking banger my dude.

  • @christianjonker8181
    @christianjonker8181 2 года назад +1

    The thumbnails are getting better and better. Keep up the good work!

  • @georgeheilman885
    @georgeheilman885 3 года назад +5

    Y 😂
    Interesting quirks about projectiles, thank you for the education.
    And that track of yours is a banger!

  • @Thatoneguywhoexistsinthisworld
    @Thatoneguywhoexistsinthisworld 3 года назад +2

    As many others have pointed out, that intro is incredible lmao. Really upping the game with this one

  • @TheUKNutter
    @TheUKNutter 3 года назад +6

    0:19 The fortnite dance on the doom character... I’m done

  • @ruinsleepless9098
    @ruinsleepless9098 3 года назад

    Oh man that intro was priceless, I love the humour in these videos, seriously man, awesome content.
    Much appreciated knowledge.

  • @TiredFerret
    @TiredFerret 3 года назад +3

    Love the explosion from The Demented Cartoon Movie at 2:20 :)

  • @PrinceSheogorath
    @PrinceSheogorath 10 месяцев назад +1

    I genuinely enjoyed when he said “weeeee!” With they LS

  • @RetroGamingWithEdgarRivera
    @RetroGamingWithEdgarRivera 3 года назад +6

    Now we know why good old Doomguy doesn't look down and up and how he use his wepons with no issue well kinda but at least we know it XD

  • @BlazingOwnager
    @BlazingOwnager 3 года назад +2

    Great intro. And now I understand why stairwells make lost souls into lightspeed mosquitos.

  • @sirkredrum3406
    @sirkredrum3406 3 года назад +6

    GZDOOM has the smart autoaim setting defaulted to off. Better off turning it on.
    Imagine the deep height projectiles on fast monsters.

  • @Uuvuye
    @Uuvuye 2 года назад +1

    Can we just appreciate the Doomguy doing the default dance?

  • @kinetic03
    @kinetic03 3 года назад +10

    0:17 damn he's feeling himself. Great moves doomguy, but we already knew that didn't we?

  • @Eric-be9wh
    @Eric-be9wh 3 года назад

    You will never know how excited i get whenever I see a new yellow background thumbnail video from you. I love your work

  • @Dinjoralo.
    @Dinjoralo. 3 года назад +3

    Oh damn, that midi jam was jammin'!

  • @pommy_the_mimic
    @pommy_the_mimic 3 года назад

    Thank you so much for the homage to the demented cartoon movie at 2:20
    You just made my day XD

  • @consentwastaken1
    @consentwastaken1 3 года назад +4

    So in summary... print("auto aim") is how they do it, right?

  • @IsoYear
    @IsoYear 3 года назад +1

    that intro was art

  • @TeedreSpeedrun
    @TeedreSpeedrun 3 года назад +5

    best doom intro I've seen

  • @the.novanator
    @the.novanator 3 года назад +1

    I really like the editing on this one! I can tell you had fun with the ideas.

  • @originsupport2207
    @originsupport2207 3 года назад +6

    2:03 what the

  • @HitelbeVettBor1998
    @HitelbeVettBor1998 3 года назад

    decino, your videos are great because I don't even need to know what programming language it is to understand something from it. All I need is the passion for the game and english knowledge. And I noticed the horizontal aim with the plasma rifle before the video. Great work! :)

  • @TheBeast9417YT
    @TheBeast9417YT 3 года назад +5

    3:55 ROCKET C**K

  • @dyl_pickle16-mta48
    @dyl_pickle16-mta48 Год назад +1

    That intro segment was hilarious.

  • @MrMagic159
    @MrMagic159 3 года назад +4

    1:26 When you say the player's shot z value, you mean the distance between the player's gun and their feet, right?

    • @decino
      @decino  3 года назад +2

      Pretty much. Around 36 map units high.

  • @quakerzero
    @quakerzero 3 года назад

    Production value on this was over 9000! Great job on this one Decino!