I actually contacted a company that sold standard chair cushions and then emailed them a hand-drawn design that had "legs" long enough to wrap around the standard NLR Challenger Seat. Hence black/olive tonal difference. I hope that explanation made sense!
Great video! I have the same seat and a Virpil collective/Hawk 60 on order. I’ve tried to find solutions to mount the collective on the chair and this seems perfect! Is there any way you can share the materials list and vendor source for the throttle slide and collective mounting plate? Thanks in advance!
Thanks for your feedback! The collective is awesome, but the investment is not for the faint-of-heart! Just search for "black aluminum extrusion 2040" and "v-slot gantry", and you'll get the main material for the throttle slider. For the collective mounting plate, the pre-packaged plates that came with the NLR Challenger Seat are easily attached to the seat frame to create a base on which the Virpil mounting plate can be bolted. ~Banjo
@@AIRWARFAREGROUP thanks... Another issue I am having (especially when using the PC for different stuff other than flight sims) is that the keyboard mount should be placed more aft for me but it is not possible
For this custom RTX 3080 version compressed into a small Alienware case, I'm getting 25-35fps relatively reliably on all maps. This is using OpenXR and the multi-threading DCS executable. Note that my settings are turned down to balance visuals with performance - for me it's the right mix. Main settings are (not all of them): - Textures-HIGH - Terrain Textures-HIGH - Water-MEDIUM - Visib Range-ULTRA - Shadows-MEDIUM - MSAA-2x - Clouds-HIGH ~Banjo
To each their own. Personally, once you sim in a 1:1 cockpit mockup with a 270 dome (like in an OFT) everything else falls a bit short. I would want augmented reality vr so I could still have my physical buttons/switches.
I agree, VR is not where it needs to be for me to get into it. I prefer my visual contact with my switches, and the speed of which I can do everything from locking targets to scanning with the TGP2 managing aircraft systems with my panels and VR would take that away from me. And it’s not worth it to me.
I don’t know what’s more impressive, the setup itself or the fact he still is wearing a wedding ring with the setup 😂😉
Patience is key!
That's a nice clean set up
Thanks!
Very nice, the movable throttle is very cool. Could do with that myself👍
It's only one idea. Check out the comments on a RUclips Short of just the throttle mechanism: ruclips.net/user/shorts3F7Ps7LhUjg?feature=share
404, " humble " not found :D
Sometimes it's best not to inflate one's own ego. Thanks for doing that for me! ~Banjo
Were have you bought that pillow on the seat?
I actually contacted a company that sold standard chair cushions and then emailed them a hand-drawn design that had "legs" long enough to wrap around the standard NLR Challenger Seat. Hence black/olive tonal difference.
I hope that explanation made sense!
Thanks @Banjo!
@@banjo-awgdu Thanks!
love the new PS5 rig ;P
Gaming systems are certainly getting larger!
Great video! I have the same seat and a Virpil collective/Hawk 60 on order. I’ve tried to find solutions to mount the collective on the chair and this seems perfect! Is there any way you can share the materials list and vendor source for the throttle slide and collective mounting plate? Thanks in advance!
Thanks for your feedback! The collective is awesome, but the investment is not for the faint-of-heart!
Just search for "black aluminum extrusion 2040" and "v-slot gantry", and you'll get the main material for the throttle slider. For the collective mounting plate, the pre-packaged plates that came with the NLR Challenger Seat are easily attached to the seat frame to create a base on which the Virpil mounting plate can be bolted. ~Banjo
Thank you!
Hi...how did you mount the center stick lower?
Update video coming.
@@AIRWARFAREGROUP thanks...
Another issue I am having (especially when using the PC for different stuff other than flight sims) is that the keyboard mount should be placed more aft for me but it is not possible
True, this is why I customize my setup. ruclips.net/video/_kKD6Kn0Nak/видео.htmlsi=UysdzFGFLUkGApLo
How many fps are you getting with that GPU in vr if you don't mind me asking
For this custom RTX 3080 version compressed into a small Alienware case, I'm getting 25-35fps relatively reliably on all maps. This is using OpenXR and the multi-threading DCS executable.
Note that my settings are turned down to balance visuals with performance - for me it's the right mix. Main settings are (not all of them):
- Textures-HIGH
- Terrain Textures-HIGH
- Water-MEDIUM
- Visib Range-ULTRA
- Shadows-MEDIUM
- MSAA-2x
- Clouds-HIGH
~Banjo
Once you go vr , monitor flying is flat and lifeless imo
Yeap, I have stoped at 1440p. Now, just waiting on my holy grail headset, God is taking too long, I’ll be old or dead C’mon man!!!!
To each their own. Personally, once you sim in a 1:1 cockpit mockup with a 270 dome (like in an OFT) everything else falls a bit short. I would want augmented reality vr so I could still have my physical buttons/switches.
I agree, VR is not where it needs to be for me to get into it. I prefer my visual contact with my switches, and the speed of which I can do everything from locking targets to scanning with the TGP2 managing aircraft systems with my panels and VR would take that away from me. And it’s not worth it to me.