+Catelyn Tully Hi, thanks for the comment! You can increase the size of objects by holding K and decrease it by holding Shift-K. Hope this helps, hit me up if you have any other questions!
Eurotool Oh yea, i remember i used to be able to increase the size but not decrease it. Thank you for being so kind, i may ask you some other questions later hahaha.
How do you manage to make the spheres float in mid air like that? I'm trying to make a scenario, and the ability to do that is crucial to my being able to make it exactly the way I imagined. Does it only work with implode spheres? I tried with the Thor's Hammer head and couldn't get it to work. Is there a trick to it; or does it only work with certain objects?
Hi there! The "floating trick" only works with a few objects. As far as I know, it will never affect things such as buildings or units. There are multiple ways to place units in the air, but the one I'm currently showing is the easiest one. Some users have discovered ways to edit a unit's position through a scenario file's data, but I don't have much knowledge on that topic. You'll probably need to ask the guys over Age of Mythology Heaven for further help. Good luck with your scenario! :)
+FSm0rf Good question! You can change their animation to an upgraded one in the Animation menu. Nottud's Editor also has an option to make all techs active at once. Anyway, the only purpose for that would be for making a screenshot. Techs need to be set via triggers for them to work in game. Hope this helps!
Hi! Rotating the camera is easy, you only need the scroll wheel. For advanced camera pitching, you can use Nottuds's editor, unlock the camera with alt+shift+c, and then control the camera with stuff like ctrl+shift+up/down arrows, page up/down. There's most likely a guide on this on nottud's editor's download page. Good luck :)
Hello! Just found out rotating camera is CTRL + arrows on EE. You responded even tho its a late reply so you got some new subs from me and my friends :)
+Eurotool I tried it with rocks and crates, but that didn't seem to work. Wall pieces might... but I'm not a pro or amateur with lots of practice and time on my hands :3 Thanks for the video ;)
daddyleon This specific levitation trick is mainly used to sfx units. For non-static units, you can use the animation stop trick (like I did with the villager in the video). Static units like walls are more tricky. One way is to place them on an elevation slope then apply the zFlatten effect. Another way that works with most things is to use the Transform trigger from an elevated sfx unit to the desired unit. Check out aom.heavengames.com for more info!
Holy shit, i remeber watching this 5 years ago :D memories...
Time flies :)
+2 more
I was thinking the exact same thing ( I saw this 5 years ago )
8
I came to see this after a long time, I still remember when we chatted on facebook years ago friend!
Hey! You're so cool to drop by 😄
@@Eurotool
oh, i thought you don't answer me old friend!
I remember this from YEARS ago
Thanks man, you can press K to enlarge a unit and Shift+K to decrease its size. Only works in Titans. Hope it helped :)
I use Nottud's Editor, it's not really a mod, it just gives you access to hidden units and stuff :)
If you mean the villager... I wouldn't think so, because that requires a tool to view unit animations. Nottud's Editor does it very well, though. :)
Nice work, also have the texture pack such nice textures!
Yup! Kudos to Mythos_Ruler for making that mod :)
Euro, hey what's the background music, though? It's catchy and cool to hear it.
Nottud's Ultimate Editor Superpack. Download it from AoMHeaven :)
oh thanks alot:) i didnt realized that:) but how can you pile those balls? and do it works on when you play that map?
@Mrrapeme1 You don't need any download to do this trick. But if you want the Editor I'm using, search for Nottud's Editor Superpack ;)
No, it's the unit used in the Implode god power ;)
very nice
First, great job, amaizing. And now my question is (and sorry if it is stupid) how do you shrink or increase the size of things
+Catelyn Tully Hi, thanks for the comment! You can increase the size of objects by holding K and decrease it by holding Shift-K. Hope this helps, hit me up if you have any other questions!
Eurotool Oh yea, i remember i used to be able to increase the size but not decrease it. Thank you for being so kind, i may ask you some other questions later hahaha.
Not any. Except that I use a custom editor to make life easier, but enlarging a unit is a native function of the default one.
ah
can u make the units "sit" in the regular editor like u did here?
Could I do the same thing with, for example, wooden fence?
franchement mec elle est SUPER ta video ( jla kiff
2013
No need of Nottud's Editor; you can use the "Modify Protounit" effect in the Trigger Editor :)
Eurotool hey, very late haha but is there a way to have the editor without nottuds Editor? Or did i get it wrong? Hope u still answer ;)
It's a greek scout, but I think I changed its texture a while ago :P
How do you manage to make the spheres float in mid air like that? I'm trying to make a scenario, and the ability to do that is crucial to my being able to make it exactly the way I imagined. Does it only work with implode spheres? I tried with the Thor's Hammer head and couldn't get it to work. Is there a trick to it; or does it only work with certain objects?
Hi there! The "floating trick" only works with a few objects. As far as I know, it will never affect things such as buildings or units. There are multiple ways to place units in the air, but the one I'm currently showing is the easiest one. Some users have discovered ways to edit a unit's position through a scenario file's data, but I don't have much knowledge on that topic. You'll probably need to ask the guys over Age of Mythology Heaven for further help. Good luck with your scenario! :)
Nottud's Ultimate Editor Superpack, sorry for late reply :)
ohh thnx :) it help very much.
@iiFlxZ thanks :)
Nice nice
I always have wonder... can you make upgraded units in the editor mode? not only the default units i mean.
+FSm0rf Good question! You can change their animation to an upgraded one in the Animation menu. Nottud's Editor also has an option to make all techs active at once. Anyway, the only purpose for that would be for making a screenshot. Techs need to be set via triggers for them to work in game. Hope this helps!
+Eurotool Yes, thank you very much :)
is that a hippikon or a scout?
with ''Nottud's editor'' can u also increase a unit's atk dmg and health?
great! :)
:) 5 years
Hey Euroqueb como conseguiste ese piso?
in nottuds editor there is that ball thing?
@DylanCarterBales You should design and come make your AoM videos at the /OneCoreAoM channel ;)
How do you increase the size of the unit?
Great video by the way
2013
@DylanCarterBales Do you play AoM, or you lost your CD ? ;D
@roms121212 Yup, exactly ;)
i spot a master
How to reduce a soldier
@sebcastilho Haha, thanks. Maybe you'll like the AoM channel, type this after RUclips : /onecoreaom
OMFG!
8 years
Hello Eurotool ! How do you rotate camera?
Also I remember watching this before.... years perhaps.... time flies man
Hi! Rotating the camera is easy, you only need the scroll wheel. For advanced camera pitching, you can use Nottuds's editor, unlock the camera with alt+shift+c, and then control the camera with stuff like ctrl+shift+up/down arrows, page up/down. There's most likely a guide on this on nottud's editor's download page. Good luck :)
Hello! Just found out rotating camera is CTRL + arrows on EE. You responded even tho its a late reply so you got some new subs from me and my friends :)
Holy shit.....
me pasas el nuevo editor porf
WOW !!
2013
Are you still around?
Yes sir!
@@Eurotool Will you ever upload AOM again lol?
oh ok thanks
2014
name implosion ball
stargate ?
Where did you get all this options in your editor? What custom editor are you using?
what mod are you using????
the titans ?
2012
WHAT IS THE PACK OF TEXTURES
Pablo León Pino Pacheco Epic Textures Mod
fenks¡
SONG?
2013
j'y aurai moi j'ai pas l'extention ça fou le seum... sinon la vidéo est cool
What mod do you have?
How to change unit size??
Press K, and shift-K to shrink
thank you!!
What map editor you used? where i could download it?
2013
i knew i am bad at the game but this made me feel even worse
j'y aurai pas pensé (correction)
were you using any mods?
+Turkish Delight Nottud's Editor, but it's not required to achieve this trick
@roms121212 ok
ugly spheres, but great stuff you did with it!
+daddyleon Lol I should have done the video with other units, thanks for the comment!
+Eurotool I tried it with rocks and crates, but that didn't seem to work. Wall pieces might... but I'm not a pro or amateur with lots of practice and time on my hands :3
Thanks for the video ;)
daddyleon This specific levitation trick is mainly used to sfx units. For non-static units, you can use the animation stop trick (like I did with the villager in the video). Static units like walls are more tricky. One way is to place them on an elevation slope then apply the zFlatten effect.
Another way that works with most things is to use the Transform trigger from an elevated sfx unit to the desired unit. Check out aom.heavengames.com for more info!
what??? Sorry but i'm a almost total idiot in aom editor:/ Still thanks for replying.
its ugly
Respect
2014