Wave Based Survival - Enemy Spawner | Unreal Engine Tutorial Series

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  • Опубликовано: 20 сен 2024
  • In this tutorial series we will go over how to create a wave based survival game inside of unreal engine. This series will be created using unreal engine 5.4 however you can follow along with this tutorial using any version of unreal engine 5.
    In this video we will create and implement logic to spawn enemies into our level.
    #unrealengine #unrealengine5 #unrealengine5tutorial #unrealenginetutorial

Комментарии • 4

  • @joshdoescoding1124
    @joshdoescoding1124  16 дней назад

    Let me know if you have any questions!

  • @mirabdullah138
    @mirabdullah138 16 дней назад

    I'm trying to build a vampire survivors-like game using UE, so these videos are pretty helpful, thanks a lot! Although I think the enemy spawning for that type game would be somewhere near the player so maybe putting a nav mesh on the player? Still trying to learn, I'm fairly new haha

    • @joshdoescoding1124
      @joshdoescoding1124  15 дней назад

      Hey, you wouldn't want a nav mesh just around the player because in the future we will need the nav mesh so our AI can move around. You would probably want to use the player as the centre of the find reachable area and put in a smaller radius.

    • @mirabdullah138
      @mirabdullah138 15 дней назад

      @@joshdoescoding1124 Ohh, that's really smart! Thanks a lot, I'll give that a try next time.