Granular Snow Sandy - RealFlow Dyverso Solver

Поделиться
HTML-код
  • Опубликовано: 12 янв 2017
  • RealFlow Dyverso Solver Simulation Granular, Snow, Sandy. 使用 RealFlow Dyverso 模擬沙粒或雪的顆粒效果,粒子間的相對速度、阻尼,但是又沒有粘度。模擬選項中 Substeps 子步驟和 Iterations 迭代設置影響此參數對粒子的模擬狀況。
  • КиноКино

Комментарии • 13

  • @LookingMercury3D
    @LookingMercury3D 7 лет назад

    The Shader is beautiful

  • @VFXLtd
    @VFXLtd 7 лет назад +1

    Beautiful work! Mind if you explain your workflow between max and RF abit esp for snow sims? All meshed in RF instead of using krakatoa?

  • @IncubusOfDeath
    @IncubusOfDeath 7 лет назад

    Do you have a tutorial on how to do this?

  • @Janara1943
    @Janara1943  7 лет назад +1

    RealFlow Dyverso Solver Parameters (Traditional Chinese)
    www.eion.com.tw/Blogger/?Pid=1059
    RealFlow Particles files to 3ds max by RealFlowFileBirth (RFConnect Max)
    Render in V-Ray.

    • @ankitdecor
      @ankitdecor 7 лет назад

      Hello :)
      Dy_Verso - Does not have Export to "*BIN" sequence option. Did you Build the Mesh? Please help.

    • @ankitdecor
      @ankitdecor 7 лет назад

      "*RPC" export works, but gives a static file, the deformation is gone.. any tips?

    • @Janara1943
      @Janara1943  7 лет назад

      RealFlowFileBirth -> RealFlow .BIN sequence .... Select RealFlow RPC File (*.rpc)
      Default is RealFlow Particle File (*.bin)

    • @ankitdecor
      @ankitdecor 7 лет назад

      Thanks! But only the first frame of Simulation gets loaded. How to get the whole simulation..?

    • @Janara1943
      @Janara1943  7 лет назад

      Dyverso Domains [F12] Export Center only (*.rpc, *.abc, *.prt)

  • @arthersim90
    @arthersim90 7 лет назад

    ?? please ...................how export it in 3dmax

    • @ankitdecor
      @ankitdecor 7 лет назад +1

      did you figure out a way yet?

    • @rajasekhartirunagari3061
      @rajasekhartirunagari3061 5 лет назад

      Actually i dont know the exact way.
      But i exported the particles (.rpc) and imported them in maya using realflow connectivity plugin
      They appear as legacy particles
      Then i shaded them and rendered.
      We can also do same by krakatoa export..
      If anybody know any other way please share.