Unity3D Waterfall Tutorial

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  • Опубликовано: 17 ноя 2024

Комментарии • 133

  • @mrwasd4677
    @mrwasd4677  7 лет назад +35

    I want to thank all of you. For the kind words and for you feedback. I did a lot of mistakes in the editing. Like putting it on 2X speed, not zoom in or talk about what im doing. But this was my very first video, please keep that in mind. I will change as much as possible in the new videos I record. And I already did. ;) Cheers.

    • @NoirNocturne
      @NoirNocturne 6 лет назад

      Do have a demo?

    • @林明信-j5f
      @林明信-j5f 4 года назад +1

      anyway I don't feel any mistake ,Thx your video

  • @RubenOriginal
    @RubenOriginal Год назад +2

    Still coming in clutch 7 years later, awesome!!

  • @stylie473joker5
    @stylie473joker5 2 года назад +7

    Its crazy a 6 year old tutorial is still viable and great thanks

  •  8 лет назад +17

    Took me hours to understand what you did. But finally, I did it! You used your coursor very fast, and it was hard to follow it. I had to pause constantly to see what you did! Well, it did pay off, now I got my cascade too!! Thanks!

    • @mrwasd4677
      @mrwasd4677  8 лет назад +5

      +André Ranulfo
      Thank you for this feedback. Good to know. I speeded up the video to 150%. I thought it would be a bit boring otherwise. Maybe i shouldn't do that. :D

    •  8 лет назад +2

      Any ways! It is a bad ass waterfall!! For me it is the best waterfall tutorial on RUclips.

  • @dico3557
    @dico3557 5 месяцев назад +1

    Amazing video, thank you for your assistance and showing us the way! :)

  • @Bigfootdu78
    @Bigfootdu78 7 лет назад

    This video was awesome ... Music fits with the perfect execution and serenity of this waterfall

  • @diegodaly
    @diegodaly 5 лет назад +2

    Thank you for this tutorial! I now have a beautiful waterfall in my scene :)

  • @shan1392
    @shan1392 8 лет назад

    Absolutely stunning....and that song is just so perfect. Really reminds me of "Hand Covers Bruise" from the Social Network.
    Thank you for this.

  • @thegrey448
    @thegrey448 4 года назад

    12:20 showoff time... lol.. nice work thanks a lot my friend. beauty landscape.

  •  6 лет назад

    Looks almost like a classic landscape painting. Nice job!

  • @kimmiesrhythms
    @kimmiesrhythms 3 года назад

    Amazing and love the background music

  • @gameswithfrank
    @gameswithfrank 8 лет назад +3

    Just wow! Creating wonders with the built-in particle system..! Thank you for this..You rock :D

    • @mrwasd4677
      @mrwasd4677  8 лет назад +2

      :D

    • @Imelu
      @Imelu 7 лет назад +1

      Hehe. Rock. No, nevermind...

  • @ChuckyMaster
    @ChuckyMaster 4 года назад +1

    Thank you for this tutorial is the best! and helps to find the best experimental waterfall! God Bless you brother!!

  • @christoph6055
    @christoph6055 6 лет назад

    thanks dude, this helped me a lot :D
    i am creating a pinball for my school (virtual pinball, put on a wooden pinball with tv panels instead of the normal playfield) and i needed some kind of details to my jungle-theme

  • @ShanKhanYousafzai
    @ShanKhanYousafzai Год назад

    Amazing bro I never see a waterfall like this and I make the same like this bcs of u, Thanks man

  • @4elife
    @4elife 7 лет назад

    How can one so creative not have a microphone??? DOAH!!!

    • @mrwasd4677
      @mrwasd4677  7 лет назад

      Fixed! ;)

    • @4elife
      @4elife 7 лет назад

      lol. I just have a pet peve about videos that are instructive in nature and the Unity GUI is small and detailed so cant really see what is being pressed when. So a VOICE and NOT irrelevant music works best. If any music is included within an instructional video it should be Baroque Music which stimulates the right brain. Normal music just blocks the left brain from being able to think. Hence bad for videos. Good for promotional though?

    • @scottzastrow9696
      @scottzastrow9696 6 лет назад

      At least it didn't have the computer voice

  • @boothvrstudio
    @boothvrstudio 2 года назад

    Thank you so much. Enjoyed following your techniques! Learned much!!

  • @ScarletSnake
    @ScarletSnake Год назад

    Beautiful video and great work! You're very talented!

  • @edwardrobison3684
    @edwardrobison3684 6 лет назад +1

    Thank you so much! I've been looking for a good tutorial like this!

  • @Ale3dGl
    @Ale3dGl 8 лет назад +1

    You 're a genius! Just what I need. Thank you!

  • @knowyourrights818
    @knowyourrights818 4 года назад

    WOW!! Make it a prefab and sell/upload it in the Unity Store!

  • @notsure1969
    @notsure1969 8 лет назад

    Wow. This is simply incredible. Thanks for posting this.

  • @fun4mylife
    @fun4mylife Год назад

    7 yr old video and still the best. You gotta use legacy particles now. Could you possibly do an updated video? If you're still into it...

  • @davidd9976
    @davidd9976 7 лет назад +3

    LOL Amazing Tutorial! 0.5 Speed was my friend ;) Thanks!

    • @Fl0xzY
      @Fl0xzY 3 года назад

      Thx for the good advice

  • @RickBlacker
    @RickBlacker 7 лет назад +1

    Well... I did it. Only took 3.5 hours to complete due to stopping and starting his video all the time. But I did it and it turned out great! :)

  • @nv7287
    @nv7287 3 года назад +1

    Very pretty :O) thanks for inspiration!

  • @TaraRaeDev
    @TaraRaeDev 6 лет назад

    Great vid! Simple and effect VFX! I'm putting it to use right now!

  • @henryh7140
    @henryh7140 8 лет назад

    Looks very nice, thanks for sharing!

  • @ababyduck717
    @ababyduck717 8 лет назад +1

    Thank you! This tutorial is perfect, it taught me a lot about particle systems and simple texture creation. Too many tutorials just have you import their assets and hold your hand the rest of the way. Would love to see more like this.
    My only question at the end of this is how performant something like this would be in a game. It seems like a lot of textures being drawn and manipulated for one feature, albeit a very nice looking one.

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      +a baby duck
      Hi, and Thanks! This was my goal! :)
      Yea, the better question is, how important is the waterfall for your game. You always have a limit in resources (hardware). When you are planing on a game you have to divide this resource. And if the waterfall is just a background prop that just appears while your character is passing by, the shown waterfall is maybe a little bit overpowered. I would tweak down the particles count, lower the textures size and deactivate the particles collision first. Maybe would kill some system. e.g. the dust down..
      But on mid range distance (waterfall is nearly fully visible on screen) my system uses 3-5 % CPU and 10% GPU. And i have an old system (5 years). When i stand in the middle of the GPU uses 35%. But my Geforce GTX470 as allot problems with transparent textures..

    • @OramiIT
      @OramiIT 4 года назад

      With something like this it is best to use LOD and render distance scripts to optimize what you see so your game doesn't get bogged down.

  • @mohamedelhadjaoui3078
    @mohamedelhadjaoui3078 2 года назад

    GOOD JOB BROTHER

  • @cgimadesimple
    @cgimadesimple Год назад

    great, just great!

  • @willymq
    @willymq 8 лет назад

    Nice tutorial, just need this.

  • @lambjalfrezi
    @lambjalfrezi 3 года назад

    Ah! The Bob Ross of the Unity particle system.

  • @Nkrasart
    @Nkrasart 2 года назад

    Awesome tutorial. Thank u!

  • @gilleswalther5964
    @gilleswalther5964 Год назад

    Really good one thank you

  • @scoobynicker
    @scoobynicker 7 лет назад

    Thanks this was a great demonstration!

  • @RyanMartinRAM
    @RyanMartinRAM 8 лет назад

    Absolutely wonderful. Thank you.

  • @djyork8634
    @djyork8634 4 года назад

    stunning thank you for this worked great

  • @KangJangkrik
    @KangJangkrik 8 лет назад +1

    creepy background music, but thanks for your great tutorial :D

  • @PyroFire-Firework_is_a_passion
    @PyroFire-Firework_is_a_passion 8 лет назад

    Wow thanks for showing this to the world
    i think you are a unity god :)

  • @aHeoSuaXongDzoLu
    @aHeoSuaXongDzoLu 8 лет назад

    Great job mate

  • @lusyjot
    @lusyjot 4 года назад

    fantastic

  • @LilGnomeGames
    @LilGnomeGames 5 лет назад

    stunning..

  • @ta685
    @ta685 4 года назад

    So nice!

  • @Graphicmonk
    @Graphicmonk 6 лет назад

    Very keen to test out your Cascade Waterfall as an asset if you can export out a package. Very hard to understand what you are doing. Really keen to have some of these cascading waterfalls in our environment. Happy to have a chat, Let's Talk.

  • @ellarosecampbell5622
    @ellarosecampbell5622 4 года назад

    Thank you so much!!! This helped SO much!

  • @processedcheese77
    @processedcheese77 8 лет назад

    Excelsior my good man. Thank you very much

  • @martinmancuso2574
    @martinmancuso2574 8 лет назад

    Great Tutorial!

  • @starchaser28
    @starchaser28 5 лет назад

    This is amazing, thank you sooo much!

  • @phesantthirtythree5221
    @phesantthirtythree5221 8 лет назад

    Great stuff

  • @azurehusky7
    @azurehusky7 7 лет назад

    You helped me a lot! Thanks you very much!

  • @Enorday
    @Enorday 6 лет назад

    wow, that's great!

  • @hansotto7266
    @hansotto7266 5 лет назад

    Thanks a lot ! Very nice

  • @zaki79
    @zaki79 8 лет назад

    Great tutorial. thank You.

  • @komodoentertainment2938
    @komodoentertainment2938 7 лет назад

    very nice!

  • @WolfElectronicS
    @WolfElectronicS 7 лет назад

    Nice job

  • @mikethegamedev
    @mikethegamedev 4 года назад

    Thank you,this really helps me alot :)

  • @motionbrain9116
    @motionbrain9116 6 лет назад

    Thank you very much for this tutorial ;)

  • @tenorgames
    @tenorgames 3 года назад

    The texture does not appear when I am using Universal Render Pipeline (URP). Any idea how to resolve that in URP?

  • @pupcake189
    @pupcake189 6 лет назад

    This tutorial was helpful. Would you be able to do a video on how to represent a flowing river using a particle system?

    • @JustinS06
      @JustinS06 2 года назад

      You don't make a flowing river using the particle system. You make it using shaders instead.

  • @DaynJo
    @DaynJo 7 лет назад

    *This has to be one of the best videos I have ever watched on RUclips.* Utterly stunning what you achieve with unity built-in standard assets..
    *One question.* How is the impact on frame rate? Does the basic Unity particle effects hammer the FPS or the opposite?
    Any help appreciated.

    • @mrwasd4677
      @mrwasd4677  7 лет назад +1

      HI Lullaby,
      thanks for your kind words!
      Hmm, its quite a bit since I did this waterfall tutorial. While I was working on it I used a GeForce GTX470. Sadly I do not remember the exact usage while the demoscene was running. But it must have been around 30% usage while simulating the particles in the viewpport of Unity (Max FPS on my screen is 60).
      So, no, its not "hammering". But consider this waterfall and my settings as an asset that gets the focus in a game/scene. If you would use this waterfall as a background asset you should desincrease the particle values allot.

  • @ireidemarfernandescosta8158
    @ireidemarfernandescosta8158 Год назад

    Dei valor 👍👏👏👏👏👏

  • @minibubblegum5108
    @minibubblegum5108 4 года назад

    ty very helpful

  • @Kuroganashi
    @Kuroganashi 7 лет назад

    your video is good but "Unreadable" would you please make a new one with STEP by STEP (BIG Letters or Zoom in when you add/modify anything) so we can follow you Please.

  • @sibghakhurram6210
    @sibghakhurram6210 9 месяцев назад

    Can anyone tell where to get the waterfall asset from for free??? Urgently

  • @Carlos-nn3jg
    @Carlos-nn3jg 7 лет назад

    Very good video. Just one question: how would you do to scale the waterfall down?

  • @fortres008
    @fortres008 8 лет назад

    Nice

  • @batnikelam-mavzer443
    @batnikelam-mavzer443 Год назад

    cool

  • @penut111
    @penut111 Год назад

    how do i find the dust cloud mat that you used

  • @ianhtexas
    @ianhtexas 7 лет назад

    Wooooooow!!!

  • @imranchowdhury9024
    @imranchowdhury9024 6 лет назад +2

    Thanks
    Do all assets are free?

  • @josedavidmotasousa192
    @josedavidmotasousa192 8 лет назад

    Hey dude ... sorry for asking you this but i can´t find the texture that fits in , all of them stays in the shape of a square not what u got that . :p Thanks , still a great video !!!

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      +Jose David Mota Sousa
      Hi, have you set the material shader to Particles > Adaptive (Soft) ?

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      Please describe your problem.

    • @josedavidmotasousa192
      @josedavidmotasousa192 8 лет назад

      +mrwasd Yeah, im not home right now , but as soon as I can I will try it, despite im pretty sure that it will work what u said, thanks for the reply :D

  • @mjdj1999
    @mjdj1999 7 лет назад

    Great video but you move around quickly. This makes it very difficult for beginners as it is a "tutorial". A step by step voice description on what you are doing and why would also be helpful. Otherwise, good video.

  • @kopkop1111
    @kopkop1111 7 лет назад

    thank you so mush.

  • @HaniSharif
    @HaniSharif 2 года назад

    is this GPU intensive? can this be used for mobile devices. Great tuto btw!!

    • @JustinS06
      @JustinS06 2 года назад +1

      Generally you don't make realistic games mobile. If you are going for realistic then Im not sure how to help with that. But if you're going for low poly then check out a different video. Just looking up waterfall tutorial will show you some nice videos on how to make a low-poly waterfall shader.

  • @southoceann
    @southoceann 6 лет назад

    Can you share the cloud texture as well?

  • @Celticstorm67
    @Celticstorm67 7 лет назад

    No it's for a free game that we are developing with unity

    • @mrwasd4677
      @mrwasd4677  7 лет назад

      Yeah, just do it! Send me a link when you are done. Would love the see it! :)

  • @Celticstorm67
    @Celticstorm67 7 лет назад

    Great work ! Is it free to use in a project ?

    • @mrwasd4677
      @mrwasd4677  7 лет назад

      Sure, as long as you did't make it an tuturial and sell it ;)

  • @risingloop4047
    @risingloop4047 6 лет назад

    Thanks lot :)

  • @fredtoms8291
    @fredtoms8291 6 лет назад

    Let me ask you this... how do you make the terrain surrounding the waterfall? It doesn't look like standard unity terrain assets, but rather (I'm assuming) low-poly rocks that you assembled?

    • @mrwasd4677
      @mrwasd4677  6 лет назад

      Hi, its both. I used the terrrain object where the grass and bushes are. The rocks are lowpoly or kind of high poly objects, yes. Scaled and rotated alot.

  • @pingzing9647
    @pingzing9647 8 лет назад

    Hi mate, i am new to unity, i have created a scene and want to add a waterfall, i stumbled across your waterfall, wow i love it, the video is too fast, and i cant see the the settings you are pressing its too small to read and i cant follow it properly, any chance to slow it down and maybe add a link eg- dropbox where i can download it, also would like the textures too, as i am new to unity i hope i can emulate what you have done here, its fantastic and best video i have come across.
    Just wondering how you learnt to create this as well, searched all over but not much help out there
    There is a water fx particle free download in unity assets, but i have no idea how that works
    really hope you can spare some time and help out us novices
    Thanks stephen Australia

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      +Stephen Mc
      Hi Stephen, I'm interested in 3D Animation for 20 years now. I've played around with some tools when i was a teenager. Later i studied at an university to become a 3D Artist.
      But I'm focused on film postproduction. So, game makeing is an hobby. I just love to test and understand things. Like particle animation. Unity's partilce system isn't the best by far but the limitation is mostly your own brain. Look at some real film footage or go outside and study mother nature. Then break it down. A water stream downwards. Then some water dust downwards, too. On the watersurface some sprinkles and water dust that rises up.
      I worked on this waterfall for a whole day. Finding the right settings and textures. But I havn't watch a tutorial or similar.
      Sadly i already deleted the recorded footage. So, I'm not able to speed it down or do some closeups. But do you still can't read anything while watching the video in 1080p fullscreen?
      I've added a link the the waterfall texture.
      Cheers and thanks for you kind words!

    • @kebbaben5184
      @kebbaben5184 8 лет назад

      +Stephen Mc
      Press the settings button (cogwheel) and go to speed to change how fast it goes (might wanna mute the sound if you do that though).

  • @maxwellrodrigues9251
    @maxwellrodrigues9251 8 лет назад

    vlw mano ajudou muito aki

  • @danielwiesemoller
    @danielwiesemoller 8 лет назад

    Hi. Can you describe what you have done to the texture image? Im trying to make my own waterfall, but I can't seem to get the texture right. Thanks! :)

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      +Daniel Møller-Stray
      Hi, you are talking about the image i linked in the description?
      Frist of all i cutted a little bit of. So that the image ratio is 1:1. Then i desaturated it. Followed be a change of the luminance level. I adjusted (lifted) the black parts to make sure that the background (the water is flowing on) is black. At last i painted with a soft black brush around the image boundarys.

    • @ISRMafia
      @ISRMafia 8 лет назад

      I know you don't have to but it will be really nice from you to make the textures as you did cause not all of us understand the process you did in Photoshop...or Photoshop Masters... i really want this waterfall :(

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      Hi,
      thanks for your interest in my tutorial. As the texture seems to be a problem not only for you i'll do a video for it. Give me some time, I can surly do such in the next days.
      But it's not that complicated. You have to pick the right snippet, then paint the corners of the image black and save it as JPG, PNG or what ever Unity can import.

    • @ISRMafia
      @ISRMafia 8 лет назад +1

      Hey :)
      I thank you on behalf of everyone here .
      also for the quick response and kindness .

    • @mrwasd4677
      @mrwasd4677  8 лет назад +1

      ruclips.net/video/HCeysYDig-8/видео.html

  • @michelveraliot
    @michelveraliot 7 лет назад

    Wow just thx

  • @antoniopaz6104
    @antoniopaz6104 7 лет назад

    I couldnt find to download the "Cloud02" which is used as a particle texture in the WaterDust, at 3:58 from the video. Could you please give me the link?
    Thanks in advance!

    • @marinagonzalez6038
      @marinagonzalez6038 7 лет назад +3

      Hey! I may be late, but this may help others. You can look for "cloud noise" in google and you will get some similar images. If you want to make it yourself, just create a new file (512x512, grayscale) in Photoshop. Do Filter->Render->Clouds. If you repeat this, you will get a different cloud map every time. Hope this helps.

    • @mudumbiarun9595
      @mudumbiarun9595 6 лет назад

      cloud02 you can add as a texture by checking in google just type cloud image and save it to downloads in c drive and then import u can do it randomly

  • @BuffaloBill1998
    @BuffaloBill1998 8 лет назад

    Hi, I wanted to ask if you could give me a link for those textures. I can't find one which suits for the Waterfall.

    • @mrwasd4677
      @mrwasd4677  8 лет назад

      +Flojo
      Hi, just search for "waterfall texture" on google.
      I used the following one on page two. Squared, desaturated and with a little more contrast.
      c1.staticflickr.com/7/6189/6078508342_c198d3b05b_b.jpg

    • @BuffaloBill1998
      @BuffaloBill1998 8 лет назад

      Oh ok. Then I might have to scroll a bit more! Thanks!

  • @creativeworks98
    @creativeworks98 7 лет назад

    wow

  • @Crystal-bq3ow
    @Crystal-bq3ow Год назад

    The video quality is poorly, I can barely read it as is. Zoomed to full scale it's impossible. With no commentary I can't follow what you do.
    Though thank you for proving to me that I don't need shader graph to do this.

  • @gloriavalerosanchez8805
    @gloriavalerosanchez8805 4 года назад

    I love you

  • @xrvoa7548
    @xrvoa7548 6 лет назад

    It looks like ark survival evolved was made with unity.

  • @sudiptaXdutta
    @sudiptaXdutta 6 лет назад

    where could i get these assets?

  • @Kikolek
    @Kikolek Год назад

    Me following tutorial and correcting stuff for 30minutes, then missclicking duplicate into clicking Ctrl Z to undo my mistake
    Unity crashes, your half hour of life has been removed, thanks Unity

  • @foreign-livingtheamericand8782
    @foreign-livingtheamericand8782 6 лет назад

    Love the video but that sound make me 😴

  • @fabiohawthorneamaral2109
    @fabiohawthorneamaral2109 3 года назад

    Make a light game in your waterfall and not a light waterfall in your game, LOL

  • @ricksmith2454
    @ricksmith2454 2 года назад

    Skyrim

  • @digitalvrgamezone7862
    @digitalvrgamezone7862 7 лет назад

    Nic video

  • @SunSailor
    @SunSailor 7 лет назад

    The result is really nice, but why don't you grab a mic and talk about what you're doing? I really hate These watch only videos, primarely useless while running beside regular development work...

  • @薛正远
    @薛正远 7 лет назад

    牛逼