Waycaster - Waterfall FX in Unity Tutorial

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  • Опубликовано: 17 ноя 2024

Комментарии • 20

  • @durangogames4146
    @durangogames4146 5 лет назад +10

    Awesome! Thanks for sharing, there's really not that many breakdowns like this out there for Unity. Much appreciated!

  • @3DGladiator
    @3DGladiator Год назад +1

    GREAT work and great explanation! We need more of these tutorials!!!! Best, Ben

  • @HelloBard
    @HelloBard 5 лет назад +6

    Looks great, thanks for showing us how you did it!

  • @AdAstra91
    @AdAstra91 2 года назад

    This tutorial is GOLD, really professional level. Thank you so much.

  • @anlumman3897
    @anlumman3897 2 года назад +1

    Hey,
    Alt + Shift + A = Enable/Disable objects in Unity.
    I mean, it's one of the shortcuts that makes life worth living

  • @HendrixVas
    @HendrixVas 4 года назад +1

    Nice tutorial... Got it working pretty quickly =) (Trickiest part was to align uv'map of the circle in Blender) =)

  • @kkevinC
    @kkevinC 4 года назад +1

    Very clever! Thanks for this!

  • @valdreamtv7438
    @valdreamtv7438 Год назад

    very helpful, thanks a lot!

  • @harmonyskates7
    @harmonyskates7 5 лет назад +1

    Interesting process

  • @stupidusernameize
    @stupidusernameize 5 лет назад

    Amazing. Thanks for sharing. Just what I need for inspiration.

  • @serdobsky_
    @serdobsky_ 3 года назад

    I found out about your arts after Arcane

  • @CanalDojogames
    @CanalDojogames 5 лет назад

    It really matchs my game im making, i got an water like this,but to make it more fast and waterfall with bubbles (or fog smoke) i dont have..
    The fog smoke i can manage ofcourse, but the water fall fast ''running'' is what i wish

  • @suprecam9880
    @suprecam9880 4 года назад

    Thank you

  • @Jaypordy
    @Jaypordy 4 года назад

    thanks for the video. anyway to get this working for 2D? just the bottom part of the waterfall would be enough

  • @Daxter1
    @Daxter1 5 лет назад

    Thank you !

  • @enricllopis9304
    @enricllopis9304 5 лет назад

    Thank you a lot for doing the breakdown!

  • @carloscavalcante5894
    @carloscavalcante5894 5 лет назад

    Amazing Nick!! Would pay to have this Toon/Lighted shader :D

    • @nickdcarver
      @nickdcarver  5 лет назад

      Thanks! The shader itself is just the Unity one found in the Standard Assets package.

  • @sonickeith
    @sonickeith 5 лет назад

    how did you animate the water falling? was it all done in maya?