In the movie, for the comic book lines they trained a custom Machine Learning model to draw it every frame. A human artist made a couple of key frames, and the trained model filled the rest of the frames with the same style.
I've seen multiple videos, in which they edited and moved around the facial strokes, similar to greasepencil or a spline. They may have created their custom tool with the help of machine learning but they definitely did not just put it into a machine that made those strokes for them.
Its good to note that animating on 2s would be reallly helpful if ure trying to simulate a claymation type of film like im doing. Thanks for making my life easier!
I think you'd do well to creat one small scene and set it up from start to finish to make it look like into the spiderverse. Right now the video seems a little clickbaity especially with the thumbnail
I get that, but try to think of it as essentially the equivalent of a cook book. Listed out steps with a picture or two. I like these little snippet videos that are more like "hey this is a thing that is possible" then you need to learn how to do it. Takes a bit longer but usually will learn a few extra things on the way. (P.S. I think CGMatter and or Ducky3D have tutorials that go more in-depth on stuff like this)
@@34zporlier10 I'm saying from a perspective of someone who's been in the field for several years. These steps are pretty basic general toon shader principles. Spider verse used other things to make it look unique. If you follow this tutorial your video will not look anything like spiderverse, it will look like a toon render that's it
@@Dhruv1223 Brunt of the work went into strong shape language using modeling, custom normals and some blendshape trickery involving said custom normals, texturing and compositing. A lot of what was in this video's a good chunk of the basic idea of what was used for Spiderverse, and other productions like Arcane by Studio Fortiche and RIOTGames, and the new DreamWorks animated movies (Puss In Boots 2, The Bad Guys). After, it comes down to style. I've seen solid theorycrafting on Arcane and SpiderVerse in Blender that I'm currently diving into; LightningBoyStudio goes into great detail on Arcane especially, and SothernShotty does stylized stuff that can be applied. There's a lot of theory vids and solid results on RUclips with a little searching; "Spiderverse Blender" and "Arcane Blender" gave me solid stuff. But ultimately things like composition, character design, cinematography, lighting, ingenuity's a strong component, a vision and purpose for diving into a popular style, etc etc... That all comes down to the creator(s) It's good that you've been in the field, so a lot of these terms are probably baseline. Hope this helps, and good luck on some awesome future productions!
@@Wyntrfang lightning boy is amazing! I've actually been using a variations of what they did for arcane since sometime as well (however their projection technique was a life saver for me, before that I would just get regular textures paint over them in a painting app and then re apply playing with shader to RGB and other nodes to get the look i wanted). My artstyle is also more 2d based, so started watching Lightning boy from the first video that he released :)
This tutorial was amazing and I will be using it in the future! Don’t be afraid to use your real voice though, authenticity is important for reaching an audience, even if you don’t be afraid to use it, it’s more genuine that text to speech
I would love to learn more about the grease pencil. I'm new to blender, started using it a year and a half ago, and grease pencil is one of the features in blender I'm least familiar with.
Hey, I liked the video. But it could have been more detailed so that one can understand it in a systematic manner. Keep up the good work thanks for sharing it.
@@How2MagicMan101 Its basic etiquette to post a complete, finished result in a tutorial that advertises "how to achieve X", especially when the WIP shown looks as lack luster and low quality as it does in the video. You are being disingenious, putting your final render behind a blur wall shows lack of confidence of the finished look.
For the comic book lines, i think that there should be a black and white image texture. Mix some ambient occlusion with a shadow on a completely white surface. If the output of the mix on the dark part of the image texture has a low brightness, the part with the low brightness turns completely black. I'm not sure if I explained it well nor am I sure if it works.
clickbait because we can't see your result, not even the slightest example that would show the plausibility of the video, the video will have a million likes if you take any free model and make a spiderman effect out of it
I know what aesthetic I should use for CBM-inspired animations now, thank you for posting this. Edit: I can't get these the dots or the aberration to work.
Trying to find the complete, non blurred end result in the video. As rule of thumb for transparency, tutorials should include the rendered result in the first 10 seconds.
theres an addon called lineworks by cody winch. its very very similarr to the lines on the faces in spiderverse, it lets u animate them like any other rig
Do you think you could make a tutorial on the Puss in Boots: The Last Wish art style? Okay it's similar to Spider-verse, but it still has its fair share of differences (Ex: It uses a watercolor/painted texture that was still animated like a Dreamworks movie but still used dropped framerates for scenes that needed them, while Spider-verse has more of a Comic Book art style and most of the movie has dropped framerate animation.)
The compositor nodes won't work for me.. no effect but white and black mask from the mist... Can't figure out how to get this working, I tripple checked the settings
Actually.. The screen mix by the blue color needs to be gone, Plug the blue displacement node directly into mix screen node from Pink.then it works wonderfully
I agree with this statement fundamentally, but it’s also worth noting that studying other styles is a really great way to learn techniques that you can use to further improve and evolve your own style.
You didn't show us the lines. You just said one thing the program has already isn't faithful, then said you could draw them, but like and subscribe for a tutorial. So why ad the lines as something you said youd show us.
There's another way to make the lineart automatically like the "freestyle" option but with way more control over it. Here's a video abou it: ruclips.net/video/-6eo703C1A8/видео.html Hope you find it useful!
In the movie, for the comic book lines they trained a custom Machine Learning model to draw it every frame. A human artist made a couple of key frames, and the trained model filled the rest of the frames with the same style.
So maybe Ebsynth could be used for this?
wow really? Man sometimes you really can't compare your own work to the a big studio since they got even machine learning helping
I've seen multiple videos, in which they edited and moved around the facial strokes, similar to greasepencil or a spline. They may have created their custom tool with the help of machine learning but they definitely did not just put it into a machine that made those strokes for them.
@@poppi3362 they drew them by hand, but just for key frames, the model was responsible for filling the in-between frames.
@@RafaelBeckel ruclips.net/video/GKmxCdwQf8c/видео.html
This is what I saw, they used rigged lines and could draw lines as well.
Its good to note that animating on 2s would be reallly helpful if ure trying to simulate a claymation type of film like im doing. Thanks for making my life easier!
Pls send my a tutorial
I think you'd do well to creat one small scene and set it up from start to finish to make it look like into the spiderverse. Right now the video seems a little clickbaity especially with the thumbnail
I get that, but try to think of it as essentially the equivalent of a cook book. Listed out steps with a picture or two. I like these little snippet videos that are more like "hey this is a thing that is possible" then you need to learn how to do it. Takes a bit longer but usually will learn a few extra things on the way.
(P.S. I think CGMatter and or Ducky3D have tutorials that go more in-depth on stuff like this)
@@34zporlier10 I'm saying from a perspective of someone who's been in the field for several years. These steps are pretty basic general toon shader principles. Spider verse used other things to make it look unique. If you follow this tutorial your video will not look anything like spiderverse, it will look like a toon render that's it
@@Dhruv1223 Brunt of the work went into strong shape language using modeling, custom normals and some blendshape trickery involving said custom normals, texturing and compositing. A lot of what was in this video's a good chunk of the basic idea of what was used for Spiderverse, and other productions like Arcane by Studio Fortiche and RIOTGames, and the new DreamWorks animated movies (Puss In Boots 2, The Bad Guys). After, it comes down to style.
I've seen solid theorycrafting on Arcane and SpiderVerse in Blender that I'm currently diving into; LightningBoyStudio goes into great detail on Arcane especially, and SothernShotty does stylized stuff that can be applied. There's a lot of theory vids and solid results on RUclips with a little searching; "Spiderverse Blender" and "Arcane Blender" gave me solid stuff. But ultimately things like composition, character design, cinematography, lighting, ingenuity's a strong component, a vision and purpose for diving into a popular style, etc etc...
That all comes down to the creator(s)
It's good that you've been in the field, so a lot of these terms are probably baseline. Hope this helps, and good luck on some awesome future productions!
@@Wyntrfang lightning boy is amazing! I've actually been using a variations of what they did for arcane since sometime as well (however their projection technique was a life saver for me, before that I would just get regular textures paint over them in a painting app and then re apply playing with shader to RGB and other nodes to get the look i wanted). My artstyle is also more 2d based, so started watching Lightning boy from the first video that he released :)
Hello, you didn't add the texture for light effect.
This tutorial was amazing and I will be using it in the future! Don’t be afraid to use your real voice though, authenticity is important for reaching an audience, even if you don’t be afraid to use it, it’s more genuine that text to speech
*than
I would love to learn more about the grease pencil. I'm new to blender, started using it a year and a half ago, and grease pencil is one of the features in blender I'm least familiar with.
This was extremely helpful, nice work. Was wondering if you could do the same thing for 'The Clone Wars'/'Bad Batch' style.
Hey, I liked the video. But it could have been more detailed so that one can understand it in a systematic manner. Keep up the good work thanks for sharing it.
bro please make a detailed version
please
that was very helpful.
if you don't mind can u do one about arcane style ?
I love how they never actually showed us the finished product.
indeed feels misleading when the author himself doesnt even feel confident in showing it at all.
Why would they need to when they already showed an example??
@@How2MagicMan101 you mean the completely blurred out rendered sequence at the end?
@@pom791 I don’t think he ever stated he was gonna show a final result, but he did show examples for everything he taught
@@How2MagicMan101 Its basic etiquette to post a complete, finished result in a tutorial that advertises "how to achieve X", especially when the WIP shown looks as lack luster and low quality as it does in the video. You are being disingenious, putting your final render behind a blur wall shows lack of confidence of the finished look.
Fantastic tutorial, would really love to see more parts of this series
For the comic book lines, i think that there should be a black and white image texture. Mix some ambient occlusion with a shadow on a completely white surface. If the output of the mix on the dark part of the image texture has a low brightness, the part with the low brightness turns completely black. I'm not sure if I explained it well nor am I sure if it works.
I REALLY NEEDED THIS TUTORIAL...THANKS
Great Job. keep going!!! I want to know more about it.
The lineart modifier is awesome, I do not need to use freestyle and it is quite light.
It's stuff like this that makes me stoked to learn Blender.
Came to this video thinking it was a joke, Left the video pleasantly surprised by a legitament tutorial.
clickbait because we can't see your result, not even the slightest example that would show the plausibility of the video, the video will have a million likes if you take any free model and make a spiderman effect out of it
I know what aesthetic I should use for CBM-inspired animations now, thank you for posting this.
Edit: I can't get these the dots or the aberration to work.
For 3 minutes this was a lot of useful information thanks!
i would LOVe a video of more compositing tricks, or one about grease pencil. Thanks so much for the video
Great tips!
Well that's cool, but where is your result from doing this stuff?
is this his actual 1st video?, bro instant subscribe. great tutorial.
damn, that compo-siting tho
Compozeyting is my favourite part
One hell of a first video, nice!
someone's gonna end up making their own spider verse movie if they watch these tutorials lol
very awesome, you find the concept:D
Trying to find the complete, non blurred end result in the video. As rule of thumb for transparency, tutorials should include the rendered result in the first 10 seconds.
Nice tutorial, I would really like another one on the grease pencil. Keep up the good work 💪
Yes!Grease pencil tutorials
theres an addon called lineworks by cody winch. its very very similarr to the lines on the faces in spiderverse, it lets u animate them like any other rig
Do you think you could make a tutorial on the Puss in Boots: The Last Wish art style?
Okay it's similar to Spider-verse, but it still has its fair share of differences (Ex: It uses a watercolor/painted texture that was still animated like a Dreamworks movie but still used dropped framerates for scenes that needed them, while Spider-verse has more of a Comic Book art style and most of the movie has dropped framerate animation.)
best tutorial ive seen
Spider verse got paintovers in photoshop . I do like the idea of recreating that in blender
Yes please! add a tutorial with grease pencil bind to a character
How Can you use greasepencil to stylize you 3d character????🙏🏾🙏🏾🙏🏾
I WOULD NEED THE GREECE PENCIL TUTORIAL
😁😁😁😁😁
@Swift Blender Instant subscribe! Great, great informative video. I also love the high-speed narration.
next video should be about how to create backgrounds fateful to the spiderverse style
awesome!!
love it thank for the help
Cool
Thx
it was awsome!
parent your character to a null and animate the null without stepping for moving characters!
love you 🤟🥊💌
how did u do the ben day dots in blender's texture panel?
I think it's only available in the compositing tab
great tutorial! a more in depth tutorial on grease pencil outline and more compositing tips would be great!
now this deserve a Sub!
Sweet
cool af
No texture showing on glow .. help😢
this cool
Wow thats amazing!
Can you do one now of disneys frozen
How do they make the skin glow and look so soft?
cool tutorial but can you do the grease pencil tutorial also
can you share the dot texture file for the composition section?
you ever get an answer on that?
WHERE IS THE FINAL VERSION?
Thaaanks :D
Wooooow
1:11 how can i apply this modifier automatically to everything
Hi, can you do a tutorial on how to use GPensil.
Sadly you never publish the result without blur, this makes me wonder if its worth the effort of doing this
agreed
I wish I can try this in Autodesk Maya
............... *Cooopppsittttttttttinnnnnnggggg* .............
The compositor nodes won't work for me.. no effect but white and black mask from the mist... Can't figure out how to get this working, I tripple checked the settings
Actually.. The screen mix by the blue color needs to be gone, Plug the blue displacement node directly into mix screen node from Pink.then it works wonderfully
Glad you figured it out :)
Please make a how to make your 3d project looks like the walking dead teltale games style
I think people should make their own styles and not try to be like something else because when everyone is the same bit everything is especial
I agree with this statement fundamentally, but it’s also worth noting that studying other styles is a really great way to learn techniques that you can use to further improve and evolve your own style.
how do you use the grease pencil in blender
how to get the texture ligh pleasee
MILES MORALES IS THE ULTIMATE SPIDER-MAN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Can you make a video how to make Sonic in blender
POV: your waiting for the results
Am just curious on the time you uploaded this video
compo-zite-ing
1:01 what?
You didnt solve the line work issue. the lines are weighted throughout the show and (use grease pencil) is not really a solution
спасибо!
is there a way to edit the 2d-ness?
composIting?
Compositing is read CompoZiting
You didn't show us the lines. You just said one thing the program has already isn't faithful, then said you could draw them, but like and subscribe for a tutorial. So why ad the lines as something you said youd show us.
gracias carnal, se la pelo un primo bien cabron:)
How can you do a tutorial and not show the final result lol
2:00 it doesn't work
Your PC components?
but they used maya
There's another way to make the lineart automatically like the "freestyle" option but with way more control over it.
Here's a video abou it: ruclips.net/video/-6eo703C1A8/видео.html
Hope you find it useful!
How I learn blender??? Help me
Start with blender guru's donut tutorial and then follow tutorials you find interesting
Crossmind Studio is cool if you’re a beginner but want to go into more advanced stuff
start with blender guru's donut tutorial then just watch some videos get inspiration and make something.
bad time speed up.
Reduce the bg music can't hear yr robotic speech
Dude good tipps but u should at least show what you did. I was wondering about the result... 😒
the voice pronounces compositing wrong ;)
Men only one video
Why the AI voice?
Maybe he dont want to show his Voice
"Compo-sighting"
That TTS has no clue how to pronounce *compositing*
This is the worst blender tutorial I've ever seen.
What a poorly explained tutorial, the result is even worse
Why american talk to much and usless