I know it's a long way to go, but I'm excited for the upcoming cards from ST21 and EB02. Having a multi-colored leader with a generic ability makes deckbuilding so much fun!
Literally, perfect timing! I'm gonna go in some hardcore local tournaments pretty soon, so i will keep you updated with the results. Also, thank you VV for interacting with all of us and sharing all this love for R-Y Sabo! Keep up the good work buddy! 😁
22:00 Just a heads up, putting a don on kiku and leader to throw in life and buff luffy gives you more value since luffy gets the +2000 anyway to make up for the 2 don attached. You also still have a bunch of don on your luffy to be unblockable. You would swing 7k, 6k, 11k vs 6k 5k, 11k. Didn't matter in this instance but that extra 2k can be a game decider in others
I love the RY Sabo videos, and I think it's a leader that's really gonna take off in OP10. Thanks for these! I was going to comment this on your last video, but I really wanted your feedback on this for Pluffy regarding the 9c secret rare. I decided against using it in my Pluffy list in favor of two of the 10c Luffy cards that give you an extra turn. He's great for closing out games, because it catches people off guard. For example, I've got 4 characters on board, swing with all of those at life, it basically guarantees that they use their blockers and counter, then drop the 10c Luffy, swing 6 with lead, ramp with lead and character, then next turn, ramp again with lead and character (if I have the life, otherwise just the character), then swing for 9 or 10 with lead and 12 with character. I love it. I'd like to know what you think of that Luffy in place of the rush one
Ya I can't wait for OP10 cards for RY Sabo, might have to make a Life Burn Trigger Aggro list, really can't wait lol. I have seen people running the 10c Time Warp Luffy card in PLuffy on the Sim, and I think if you are also running the 9c Linlin to gain some Life along the way I definitely think it can work. It's also very nice into Nami from what I've seen. Curious to know how that goes, I may have to test it sometime. Really cool idea and will probably always work the way you want it to if you Blocker up enough early on or get enough Tempo while keeping a Life card up to go for the big play. 🔥
I was thinking of replacing the galaxy wink and the dragon claw for it. Do you like to make sure you have a certain amount of triggers in the deck for Nami?
@@georgedaniel7185 I think anything around 20 Triggers or more should be enough. Might also have to play keeping the Triggers in your hand in mind (choosing not to play out a Character from your hand with Trigger if you need it for Nami)
RYSabo Pure Revo Comprehensive Guide: ruclips.net/video/Cy8gO8CS97o/видео.htmlsi=sVS5cQoHg7oK3P0b
RYSabo Goa Kingdom Combo-Aggro Guide: ruclips.net/video/DJKH22oRFjQ/видео.htmlsi=6jaEX4AKGuMeBvA2
RYSabo Control List and Guide (OP08.5): ruclips.net/video/TfhIsr37yaQ/видео.htmlsi=P0a2QI0xhgR2tLvb
RYS Default/Base Removal Control List:
1xST13-001
4xOP05-017
2xOP08-118
3xOP09-009
4xOP09-013
3xST01-012
2xST15-002
4xOP04-100
4xOP05-102
4xOP05-105
3xOP06-104
4xOP08-105
4xOP08-106
4xOP09-100
3xOP09-107
2xOP09-108
RYS Default/Base Revo Army Midrange List:
1xST13-001
2xOP05-004
4xOP05-005
4xOP05-006
2xOP05-011
4xOP05-015
4xOP05-016
4xOP05-017
4xOP06-003
2xOP07-015
4xOP09-100
3xOP09-103
3xOP09-104
4xOP09-108
2xOP09-112
2xOP05-019
2xOP07-016
RYS Default/Base Trigger-Rush Aggro List:
1xST13-001
3xEB01-003
2xOP01-013
4xOP05-016
4xOP05-017
2xOP09-118
3xST01-012
4xOP03-108
4xOP03-110
2xOP03-113
4xOP04-104
4xOP05-105
4xOP06-100
4xOP06-104
2xOP09-108
4xOP03-120
VOTE VV FOR BEST CONTENT CREATOR
Excited to provide results. Played your deck from your most recent video and had some awesome results.
Awesome, can't wait to see them 💪
I know it's a long way to go, but I'm excited for the upcoming cards from ST21 and EB02. Having a multi-colored leader with a generic ability makes deckbuilding so much fun!
Literally, perfect timing! I'm gonna go in some hardcore local tournaments pretty soon, so i will keep you updated with the results. Also, thank you VV for interacting with all of us and sharing all this love for R-Y Sabo! Keep up the good work buddy! 😁
🙏
I was just wondering when u were going to upload new RY Sabo content xd
Its so funny brother! I built r/y Sabo for my buddy and I originally made y/b lin lin for my lady. We are magnetized to the same decks! ^_^
love the belo betty and rp luffy shoutout
22:00 Just a heads up, putting a don on kiku and leader to throw in life and buff luffy gives you more value since luffy gets the +2000 anyway to make up for the 2 don attached. You also still have a bunch of don on your luffy to be unblockable.
You would swing 7k, 6k, 11k vs 6k 5k, 11k.
Didn't matter in this instance but that extra 2k can be a game decider in others
sick thumbnail
I love the RY Sabo videos, and I think it's a leader that's really gonna take off in OP10. Thanks for these!
I was going to comment this on your last video, but I really wanted your feedback on this for Pluffy regarding the 9c secret rare. I decided against using it in my Pluffy list in favor of two of the 10c Luffy cards that give you an extra turn. He's great for closing out games, because it catches people off guard. For example, I've got 4 characters on board, swing with all of those at life, it basically guarantees that they use their blockers and counter, then drop the 10c Luffy, swing 6 with lead, ramp with lead and character, then next turn, ramp again with lead and character (if I have the life, otherwise just the character), then swing for 9 or 10 with lead and 12 with character. I love it. I'd like to know what you think of that Luffy in place of the rush one
Ya I can't wait for OP10 cards for RY Sabo, might have to make a Life Burn Trigger Aggro list, really can't wait lol.
I have seen people running the 10c Time Warp Luffy card in PLuffy on the Sim, and I think if you are also running the 9c Linlin to gain some Life along the way I definitely think it can work. It's also very nice into Nami from what I've seen. Curious to know how that goes, I may have to test it sometime. Really cool idea and will probably always work the way you want it to if you Blocker up enough early on or get enough Tempo while keeping a Life card up to go for the big play. 🔥
In the revo control do you think the four cost ivankov is needed against Blackbeard or is it just a win more card?
It definitely doesn't hurt, I think it can be added to the list for sure for a card that doesn't fit your style as much 👍
I was thinking of replacing the galaxy wink and the dragon claw for it. Do you like to make sure you have a certain amount of triggers in the deck for Nami?
Also I love your red yellow sabo videos and everything that you do brother. I almost low-key cried yesterday when you didn’t release a sabo video
@@georgedaniel7185 I think anything around 20 Triggers or more should be enough. Might also have to play keeping the Triggers in your hand in mind (choosing not to play out a Character from your hand with Trigger if you need it for Nami)
What about 6k Vinsmoke event