"Oh my god [the covenant ship] has so much health" "Spanish, why does it look like your planet is on fire?" "That's because it is :(" Human-Covenant war in a nutshell. By the way shout out to the devs for their god-tier model work.
@@Vaz44-4 There is literally official artwork and even a physical model from Halo Fleet Battles, don't give me any of that "there are no official models." It used to be exactly how it is in this video.
@@bayonetenthusiast5703 in the second half after reach that was most definitely the case in lore, but less so hoards of ships and more so master cheif and elites being chads
@@alphanoodle1877 especially the master cheif, holy garbanzo, liberated TWO galaxy ending weapons from the covenant. Killed 2/3rds of their leadership. Destroyed the flood and all their hopes and dreams. AND defeated the prometians + the diadact almost single handedly. Dudes beaten gods, nuff said, he is the goat.
12:30 ok but, right after "Harvest is liberated!" and a moment of silence I hear the AI voice start saying "Slipspace" and it instantly triggered a war flashback to "SLIPSPACE RUPTURE DETECTED" as if that was about to happen
'Three dozen Covenant ships-big ones, destroyers and cruisers-winked into view in the system. They were sleek, looking more like sharks than starcraft. Their lateral lines brightened with plasma-then discharged and rained fire down upon Jericho VII. The Chief watched for an hour and didn’t move a muscle. The planet’s lakes, rivers, and oceans vaporized. By tomorrow, the atmosphere would boil away, too. Fields and forests were glassy smooth and glowing red-hot in patches. Where there had once been a paradise, only hell remained. “Make ready to jump clear of the system,” the Captain ordered. The Chief continued to watch, his face grim. There had been ten years of this-the vast network of human colonies whittled down to a handful of strongholds by a merciless, implacable enemy. The Chief had killed the enemy on the ground-shot them, stabbed them, and broken them with his own two hands. On the ground, the Spartans _always_ won. The problem was, the Spartans couldn’t take their fight into space. Every minor victory on the ground turned into a major defeat in orbit. Soon there would be no more colonies, no human settlements-and nowhere left to run.' -The Fall of Reach
Ironic, that the weapon created to take out the Insurrection in one fell swoop (successfully prior to 343i fucking up everything by pretending the terrorists were popular freedom fighters) was the right weapon for the wrong war. They’d have been better off using a bunch of ODSTs or sticking to the Orion Program and work on building next generation ship weapons.
…I don’t think that’s 343i necessarily retconning anything, to be honest. Like, yes, the innies were terrorists, but…have you actually rhought about what the UNSC is?
10:41 rimmy and friends: _preparing an invasion fleet to retake a captured planet_ also rimmy and friends: _loses a giant supercarrier capital ship important to and required for said invasion_
There’s a couple of people doing really good halo mods for left for dead 2. I am still astounded at how some publishers reject the notion of mod friendliness.
Rimmy's whole game was described in the words of a cutscene: "Slipspace rupture detected." "We're picking up anomalies too." "Multiple pings below the orbital defense grid." "They're everywhere!" "Must be the entire Covenant fleet!"
This mod is so fascinating balance-wise. It's asymmetrically balanced, so that the UNSC is almost comically weak early-game, and nearly unstoppable late-game. It really creates the feeling of a "desperate fight for survival," as you try to hold back what seems like a never-ending horde. The only battles you "win" are pyrrhic victories. As you slowly level up the tech though, your economy gets more powerful, and you get stronger ships. Eventually, you are fighting on even footing, and even winning, against the covenant. A lot of people complain about the balancing, but I love it. It totally captures the nature of the war as it progresses. It goes from a bleak, near-suicidal war for survival, sending waves and waves of ships just to try and buy time, to a massive war between two superpowers.
@@KopperNeoman 'yes'. in the Gameplay portrayals (etc) of that halo 04 era of this franchise's Timeline anyways. (as, we would remember, the whole 'some UEG/UNSC/CAA era Humankind's supersoldiers vs shadow' fight encounters continued on in those comics version's and all. so).
"Well boys, they retook Harvest, and soon Minerva. Pack it in, the Covenant is disolved." "But...but the prophecy! Our religion!" "Look, they retook some planets, so it's over. Be sure to turn the lights off when you leave."
The covenant: *sees how aggressive the humans are getting and how big their fleet is* yep I’m done good bye! Humans: but the great fig- Covenant: I SAID I’M DONE!
To be fair, the covenant were basically fucked at that point. Their fleets had been steamrolled and given that all of their big capital ships had been destroyed it is possible the Prophets were dead with them
Well we lose Sir? The rebels blew up the death star and killed the emperor... But sir, we still have thousands of ships and we recovered after they blew up the first one! Yeah but they also killed the emperor, kinda a combination of the two. Really is that it? Yes, the rebels win. Well darn.
"Dear humanity, We regret being alien bastards, we regret coming to Earth, and we most definitely regret that the corp just blew up our raggedy ass fleet!" - an absolute legend edit: f my spelling sucks
3:08 "I will hold for a while" literally 5 seconds later: "your capital ship is venting atmosphere" a few inches later: "your capital ship hull is critical"
In the game: *Reach is under attack by Covvies, and is currently being lost* Every Reach player who loved the game: *sheds manly tears, even the ladies*
Humanity: [makes a coil gun capable of cracking small moons] Covenant: [mild inconvenience when shot with it] ...I'm suddenly reminded of American submariners in WW2 that had torpedoes that were about as likely to detonate as they were to jump out of the ocean and transform into ninjas that would kill the Japanese crew. There are some accounts of American submariners sneaking up to Japanese ships, getting into firing range, braving the risk of being found and sunk by depth charges... only to launch upwards of a dozen torpedoes only to hear every single one of them bounce harmlessly off the hull instead of exploding. Imagine how disheartening that had to have been.
@@cursedhawkins1305 Japanese "Long Lance" non-suicide torpedoes and airdropped torpedoes were far more effective than kamikaze minisubs or manned torpedoes. Hell, even kamikazes weren't as effective as dive bombing and torpedo strikes by aircraft. It's just that psychologically it was horrifying and it would put a ship in drydock for a few weeks/months. Whereas a bomb from a dive bomber or a torpedo would often lead to the ship getting eventually sunk/scuttled.
@@BlackKaiserDrake So you have to get super agressive, expand quickly and be ready to bleed them early on as you retreat from colonies and build up your strength?
The games are absolutely fantastic, well all bar 4 and 5 IMO. The ships for humanity are basically realistic interpretations of what cruisers, destroyers ect would look like. My personal favourite is the frigate because it's a beautiful and deadly ship that's basically a ship built AROUND a big F'ing gun. They use mainly kinetic weapons and the standard weapons of humans aka missile's, auto cannons, miniguns ect the main gun is the MAC gun and depending on the classification, it has the potential to pierce the covenants should and penetrate the ships hull or punch straight through. They can carry small amounts of fighters, bombers or drop ships depending on the class. Good amount of escape pods and ODST pods for dropping troops on the covies heads. The ships for the covenant are basically alien, like nothing we could achieve. They have a multitude of ship classifications, going from the small covenant Corvette as seen in halo reach to the monstrous Super assault carrier aka the thing that can carry and refuel the other ships. The assault carrier is a smaller version but just as effective. The covenant unlike humanity has shield technology so they are incredibly powerful and tanky, but once their shields are down? Their ships hull will be torn apart by the unending fire of UNSC ships. They use plasma batteries as their main weapons of attack but they also have another weapon... 2 depending on what class. The excavation beam... this is used for a lot of things. Mining planets of natural resources, Glassing a planet, large AOE damage and ship destruction. They can carry thousands of banshees, phantoms and seraph. They also have some scarab to be dropped into combat zones. They have escape pods and boarding craft and have 2 variants of drop pods. One for single elite sanghili warriors and larger ones for squads of covenant.
The editing on these is so well done with the little cutaway shots and the inserts. I love them, it's what sets your videos apart from most, Rimmy. Well, that and the tomboy evangelism-
UNSC: placing significant part of military budget into Spartan programm just to fiht some rebels is cool and all, but what if we overrun them with -M4 and T-34- ships?
I think the idea was to say "Oh, no, that totally wasn't us, honest. He just happened to get killed by a suspiciously massive power-armored green guy. It's pure coincidence". I mean, it's at least a little more subtle than orbital bombardment, right?
When he said that Harvest has been under attack for a while all I could think of was: "Captain's report, February 4th, 2531. Five years. Five long years. That`s how long it took us to get Harvest back." "At first, it was going well." Then setback after setback loss after loss made what was going to be a quick and decisive win, into five years of Hell." By the way, I didn't copypaste any of that. it was by hand.
... that poor bastard should have at least been able to get a shot off, but that beta minor bitch struck him down when the sigma marine was weak and unarmed!
As someone who was part of the early development of this mod beginning more than a decade ago (twelve years in fact!) I have to say that it brings me a whole hell of a lot of joy to see people playing it and -more importantly- enjoying it. I'm glad that you and your friends seem to have had a good time playing SotP, Rimmy. I hope you have many fun sessions ahead of you. Cheers!
FINALLY, SINSOF THE PROPHETS There needs to be more attention for the game and the mod, thank you for making this video, I just wish it was longer ;D I even caved to the temptation and reinstalled it recently, when you released this video I was defending Reach in a 2v2 with AI. What a glorious mod.
“Dear humanity, we regret being alien bastards, we regret coming to earth, and we most certainly regret the corps just blew up our raggedy ass fleet, Hoorah!”
I thought this was going to be the Stellaris since it also has a mod that was called "Sins of the Prophets" But either way, I got to see humanity kick the Covenant's raggedy ass fleet! Oorah!
I went and downloaded the mod after watching this, it seriously looks like a fantastic mod by dedicated and talented people. The Halo Universe is the best, I can never get enough of it.
I love how in attempt #2 after a certain point all the Covenant can do is trip over themselves trying to run away from the solar system sized battlefleet sent from two sectors of human space fearing what the others may bring.
I founded this mod back in 2008 and stepped away around 2013/2014. Utterly fascinating to see how professional it’s become in the meantime. Some relics of my time there are still present, like the UNSC John F Kennedy
Totally should give playing as The Covenant a whirl Rimmy. The Infinity may pack the biggest punch but its Titan Class counterpart in the Covenant Navy, the OAS-Class Assault Carrier is truly terrifying. The OAS gives super strong buffs to surrounding vessels and has the toughest shields there is. Put it in a fleet with some CCS Battlecruisers, DDS Carriers, and a CAS Assault Carrier or two and you can quite easily steamroll humanity into an early glassy grave. Also Patrol Stations are really fun for Covenant defensive plays in the early-midgane.
Eh the OAS is kinda useless when it can be replaced by 1-2 OSSs. Infinity itself isn’t even that good. Also if you're facing the UNSC, CPVs are better bc the UNSC uses mainly Frigates and the CCS is meant more for combating Capital ships despite being a frigate.
Reading multiple slipspace ruptures below the orbital defense grid. We're trying to evac people now. Spartan 04 reporting for duty. Contacts Inbound! We're losing ground! I'm Hit! We're Going Down! We've still got people down here!
0:41 "Yeah, it is ac- it's a fucking Halo ring." _meanwhile, onboard rimmy's fleet_ "Cortana, all I need to know is did we lose them?" "Captain, this isn't Combat Evolved."
In fairness, that's how the Human-Covenant War was in the lore. The UNSC could only win space battles if they had a 3-1 numerical advantage and even then they'd take heavy losses. They could hold their own on the ground, but those were almost always rendered pointless when the Covenant just starts glassing the planet when they had what they wanted. If it wasn't for the Schism splitting the Covenant and giving the UNSC some additional allies in the form of the Arbiter and his forces, humanity would have been dust.
I can still hear the ODST radios when I spammed them from 5 years ago 'Kshh-kshh-ksh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh ODST's on the ground.'
I genuinly liked this video more than all other videos on your channel. You should definitly do more vidéos on this mod (or other Halo mods) and give them this kind of care in post.
Sins is one of the best space base rts games, even to this day. Plus the mods make almost every scenario you would want, 40k, halo, stargate, eve online, mass effect, Battlestar Galactica and more!
4:32 "No, we can't pull back!"
"We can't- I don't know if we're winning this!"
"We aren't, but we need to fight!"
The story of Reach.
Dude that hit hard.
Honestly not wrong
*Flashbacks of serving and dying on reach as noble 6*
The planet broke before the UNSC did
"You want to know if we're losing?"
"I know we're losing. I want to know if we've lost."
"Oh my god [the covenant ship] has so much health"
"Spanish, why does it look like your planet is on fire?"
"That's because it is :("
Human-Covenant war in a nutshell.
By the way shout out to the devs for their god-tier model work.
This mod is amazing to look at. Bet it's good fun as well
This mod alone makes me want to get the game
It's a shame they screwed up the Punic-Class model.
@@physical_insanity To be fair there is no official model of the Punic. We can only speculate, and personally I don't think they did a bad job.
@@Vaz44-4 There is literally official artwork and even a physical model from Halo Fleet Battles, don't give me any of that "there are no official models." It used to be exactly how it is in this video.
Attempt 1 is just an accurate recreation of the human covenant war
well when you combine the two attempts and make attempt 2 the second half of the war, it would be nearly identical to the war
if i remember correctly the second attempt was the UNSC winning... that certainly wasn't the case during the war
@@bayonetenthusiast5703 in the second half after reach that was most definitely the case in lore, but less so hoards of ships and more so master cheif and elites being chads
@@alphanoodle1877 fair enough
@@alphanoodle1877 especially the master cheif, holy garbanzo, liberated TWO galaxy ending weapons from the covenant. Killed 2/3rds of their leadership. Destroyed the flood and all their hopes and dreams. AND defeated the prometians + the diadact almost single handedly. Dudes beaten gods, nuff said, he is the goat.
9:31 "JFK has been destroyed."
And the Covenant ship that destroyed them was called the 'Lee Harvey Oswald'.
Bro if there was second sniper at JFK assassination it had to be the Jackal
@@karolkowalski3363 nah, would have been the elite from Reach.
Nothing bad ever happens to the Kennedy’s!
*gets destroyed*
Jackal snipers on a grassy Noel
12:30 ok but, right after "Harvest is liberated!" and a moment of silence I hear the AI voice start saying "Slipspace" and it instantly triggered a war flashback to "SLIPSPACE RUPTURE DETECTED" as if that was about to happen
"regret regret regret"
me when a missile hits one of our own cities
Russia and China when your rocket makes a backflip and accidentaly falls on Vladivostok: Bruh...
@@TheArklyte North Kore tried to do a 360 no scope with thr missile
What are you? Belkan?
Superior Belkan technology
@@sam8742 OORAH!!
In case you didn't Know
"Our capitals ship hull is critical"
'Three dozen Covenant ships-big ones, destroyers and cruisers-winked into view in the system. They were sleek, looking more like sharks than starcraft. Their lateral lines brightened with plasma-then discharged and rained fire down upon Jericho VII.
The Chief watched for an hour and didn’t move a muscle.
The planet’s lakes, rivers, and oceans vaporized. By tomorrow, the atmosphere would boil away, too. Fields and forests were glassy smooth and glowing red-hot in patches. Where there had once been a paradise, only hell remained.
“Make ready to jump clear of the system,” the Captain ordered.
The Chief continued to watch, his face grim.
There had been ten years of this-the vast network of human colonies whittled down to a handful of strongholds by a merciless, implacable enemy. The Chief had killed the enemy on the ground-shot them, stabbed them, and broken them with his own two hands. On the ground, the Spartans _always_ won.
The problem was, the Spartans couldn’t take their fight into space. Every minor victory on the ground turned into a major defeat in orbit.
Soon there would be no more colonies, no human settlements-and nowhere left to run.'
-The Fall of Reach
Ironic, that the weapon created to take out the Insurrection in one fell swoop (successfully prior to 343i fucking up everything by pretending the terrorists were popular freedom fighters) was the right weapon for the wrong war. They’d have been better off using a bunch of ODSTs or sticking to the Orion Program and work on building next generation ship weapons.
…I don’t think that’s 343i necessarily retconning anything, to be honest. Like, yes, the innies were terrorists, but…have you actually rhought about what the UNSC is?
@Server Meta damn right, just use the planet instead!
@midgetydeath The idea that revolutionaries can be the bad guys doesn't suit the US government. Surprise surprise.
“My ships named the Arguing Semantics”
I didn’t know the Reds and Blues had there own ship.
10:41
rimmy and friends: _preparing an invasion fleet to retake a captured planet_
also rimmy and friends: _loses a giant supercarrier capital ship important to and required for said invasion_
Thats pretty lore accurate
Sins of a Solar Empire is still such a good game, all these years later. The mods continue to breathe new life into it.
There’s a couple of people doing really good halo mods for left for dead 2.
I am still astounded at how some publishers reject the notion of mod friendliness.
@@Snakedude4life greedy publishers dont get money from moders
I remember hiding DRM free copies of Sins of my high schools servers so me and the homies could play all day during classes
@@balticpagan1495
Facts.
Kinda like empire at war
When Foe showed up to Harvest all I could think of was “Drop the Foehammer.”
The Foehammer has Fallen.
I feel like calling yourself 'Foehammer' in a HALO-game or mod is a bad idea.
@@56bturn " We deliver till a cutscene, then we're fucked!"
Rimmy's whole game was described in the words of a cutscene:
"Slipspace rupture detected."
"We're picking up anomalies too."
"Multiple pings below the orbital defense grid."
"They're everywhere!"
"Must be the entire Covenant fleet!"
Oh my god that reach clip preceded by that line was unironically PERFECT
>Rimmy notices the Forerunner station not eevn a minute in
"I hope you turned Pirates off because otherwise..."
I assume if Pirates are on and a Forerunner station is on they get activated by the Pirates?
@@cursedhawkins1305 it has one massive defense fleet very early on if pirates are on
This mod is so fascinating balance-wise. It's asymmetrically balanced, so that the UNSC is almost comically weak early-game, and nearly unstoppable late-game. It really creates the feeling of a "desperate fight for survival," as you try to hold back what seems like a never-ending horde. The only battles you "win" are pyrrhic victories. As you slowly level up the tech though, your economy gets more powerful, and you get stronger ships. Eventually, you are fighting on even footing, and even winning, against the covenant.
A lot of people complain about the balancing, but I love it. It totally captures the nature of the war as it progresses. It goes from a bleak, near-suicidal war for survival, sending waves and waves of ships just to try and buy time, to a massive war between two superpowers.
god I still had nightmare playing as the UNSC. But definitely make for a very memorable gameplay.
And then to a stompfest where the COVENANT are running scared. And then the plot goes off the rails because some dumbass killed the Didact too soon.
@@KopperNeoman 'yes'. in the Gameplay portrayals (etc) of that halo 04 era of this franchise's Timeline anyways.
(as, we would remember, the whole 'some UEG/UNSC/CAA era Humankind's supersoldiers vs shadow' fight encounters continued on in those comics version's and all. so).
"Well boys, they retook Harvest, and soon Minerva. Pack it in, the Covenant is disolved."
"But...but the prophecy! Our religion!"
"Look, they retook some planets, so it's over. Be sure to turn the lights off when you leave."
BUT MUH GREAT JOURNEY
THE JOURNEY REQUIRES SACRIFICE.. ohhh wait we've lost two planets better give up
The covenant: *sees how aggressive the humans are getting and how big their fleet is* yep I’m done good bye!
Humans: but the great fig-
Covenant: I SAID I’M DONE!
To be fair, the covenant were basically fucked at that point. Their fleets had been steamrolled and given that all of their big capital ships had been destroyed it is possible the Prophets were dead with them
Well we lose
Sir?
The rebels blew up the death star and killed the emperor...
But sir, we still have thousands of ships and we recovered after they blew up the first one!
Yeah but they also killed the emperor, kinda a combination of the two.
Really is that it?
Yes, the rebels win.
Well darn.
Instant like just for Playing Sins, love it
"Dear humanity,
We regret being alien bastards,
we regret coming to Earth,
and we most definitely regret that the corp just blew up our raggedy ass fleet!"
- an absolute legend
edit: f my spelling sucks
Urah!
'Oh I know what the ladies like.'
-The same absolute legend
Oo motherfuckin Rahh!
*corp
Pronounced “Core” but written as “Corp”
Strange, I know.
@@Snakedude4life I think it has French origin, which explains it.
Rimmy, this isn't "Monster Girl Island: Prologue"
@Shas'ui Never ever
3:08 "I will hold for a while"
literally 5 seconds later: "your capital ship is venting atmosphere"
a few inches later: "your capital ship hull is critical"
In the game: *Reach is under attack by Covvies, and is currently being lost*
Every Reach player who loved the game: *sheds manly tears, even the ladies*
Ngl, I had war flashbacks to when he showed a Reach cutscene.
DEAR humanity we regret being alien bastards we regret coming to earth
Yeah I might of misspelled that
It’s a terrible day for rain…
*dons cap*
My favorite part of this game was the AI being cocky and messaging me about which planet they were about to attack
Same
That halo reach scene brought back some good memories
and sad ones
All it brought back to me was gunning down dozens of elites with miniguns
11:32 do you know the song
@@lorddravian4701 Halo wars spirit of fire
@@kriegertechpriest7011 ty
Humanity: [makes a coil gun capable of cracking small moons]
Covenant: [mild inconvenience when shot with it]
...I'm suddenly reminded of American submariners in WW2 that had torpedoes that were about as likely to detonate as they were to jump out of the ocean and transform into ninjas that would kill the Japanese crew. There are some accounts of American submariners sneaking up to Japanese ships, getting into firing range, braving the risk of being found and sunk by depth charges... only to launch upwards of a dozen torpedoes only to hear every single one of them bounce harmlessly off the hull instead of exploding. Imagine how disheartening that had to have been.
Yeah the Bureau of Ordnance we’re stubborn jackasses
Jesus that's some M16 in Vietnam level of incompetency.
@@niallreid7664 Bureau of Ordnance made some “improvements” to the prototypes before mass producing the M16 with those “improvements”
You sure you don't have those backwards because the Japanese would use divers exactly for that task as part of the Kamikaze units.
@@cursedhawkins1305
Japanese "Long Lance" non-suicide torpedoes and airdropped torpedoes were far more effective than kamikaze minisubs or manned torpedoes. Hell, even kamikazes weren't as effective as dive bombing and torpedo strikes by aircraft. It's just that psychologically it was horrifying and it would put a ship in drydock for a few weeks/months. Whereas a bomb from a dive bomber or a torpedo would often lead to the ship getting eventually sunk/scuttled.
"They out number us 3 to one"
"Then it is an even fight"
7:24 "This is a proper pub fight."
_meanwhile, drunken humans and Covenant species throwing bottles of whiskey and beer at each other_
That one spartan 2 in doorway that was just trying to get a pint: in head* "What the fuck is going on?"
Something about.
"I don't know if we're winning this."
"We aren't, but we need to fight"
Kinda hits different.
I have this mod, the beginning sucks because you don't have shields and the Covenant starts with a Super Carrier
Ah so basically lore lmao
@@NatCon501st yes
they don't start with one. Cov doesn't get assault carriers until Tier 4 research.
which the AI can hit in under 20 mins, so i see your point :/
They don’t get a carrier, they get the ORS Heavy Cruiser and it’s a bastardized version of it. It only gets good in the later stages of the game.
@@BlackKaiserDrake So you have to get super agressive, expand quickly and be ready to bleed them early on as you retreat from colonies and build up your strength?
Honestly I never played halo but this mod made me fall in love with its ship design. Just massive railguns around wich spaceships were bild.
Ship designs in halo are pretty good
You should play it man its a piece of art
The games are absolutely fantastic, well all bar 4 and 5 IMO.
The ships for humanity are basically realistic interpretations of what cruisers, destroyers ect would look like.
My personal favourite is the frigate because it's a beautiful and deadly ship that's basically a ship built AROUND a big F'ing gun.
They use mainly kinetic weapons and the standard weapons of humans aka missile's, auto cannons, miniguns ect the main gun is the MAC gun and depending on the classification, it has the potential to pierce the covenants should and penetrate the ships hull or punch straight through.
They can carry small amounts of fighters, bombers or drop ships depending on the class.
Good amount of escape pods and ODST pods for dropping troops on the covies heads.
The ships for the covenant are basically alien, like nothing we could achieve. They have a multitude of ship classifications, going from the small covenant Corvette as seen in halo reach to the monstrous Super assault carrier aka the thing that can carry and refuel the other ships.
The assault carrier is a smaller version but just as effective.
The covenant unlike humanity has shield technology so they are incredibly powerful and tanky, but once their shields are down? Their ships hull will be torn apart by the unending fire of UNSC ships.
They use plasma batteries as their main weapons of attack but they also have another weapon... 2 depending on what class.
The excavation beam... this is used for a lot of things.
Mining planets of natural resources, Glassing a planet, large AOE damage and ship destruction.
They can carry thousands of banshees, phantoms and seraph.
They also have some scarab to be dropped into combat zones.
They have escape pods and boarding craft and have 2 variants of drop pods.
One for single elite sanghili warriors and larger ones for squads of covenant.
The editing on these is so well done with the little cutaway shots and the inserts. I love them, it's what sets your videos apart from most, Rimmy. Well, that and the tomboy evangelism-
UNSC: placing significant part of military budget into Spartan programm just to fiht some rebels is cool and all, but what if we overrun them with -M4 and T-34- ships?
Listen dude, You are making too much sense so you gotta go.
Who cares if we can build an heavy cruisers for the price of a single spartan ? The spartan is cooler and therefore the most logical choice here...
I think the idea was to say "Oh, no, that totally wasn't us, honest. He just happened to get killed by a suspiciously massive power-armored green guy. It's pure coincidence".
I mean, it's at least a little more subtle than orbital bombardment, right?
@@theriveracis5172 no. Not realy
@@theriveracis5172 Does subulty matter in a genocidal war?
The Rimmy will decide your fate
When he said that Harvest has been under attack for a while all I could think of was: "Captain's report, February 4th, 2531. Five years. Five long years. That`s how long it took us to get Harvest back." "At first, it was going well." Then setback after setback loss after loss made what was going to be a quick and decisive win, into five years of Hell."
By the way, I didn't copypaste any of that. it was by hand.
... that poor bastard should have at least been able to get a shot off, but that beta minor bitch struck him down when the sigma marine was weak and unarmed!
I see I'm not the only one with that monolog stuck in their head.
2:02 "I don't have the money for this!"
Every gamer, ever.
1 minute into the game
“Slip space rupture detected”
“Slip space rupture detected”
“Slip space rupture detected”
“Slip-“
Man this is one weird looking stellaris mod
Welcome, take a seat, we'll get you some tea.
Hiiii! Aye, have some tea... Or if you want some cinnamon rolls?
imagine spamming for clout
Didn't expect you this far down.
its just like: 1000 UNSC ships to destroy a single covenant battleship
and a couple of covenant cruisers to destroy a UNSC capital ship
As someone who was part of the early development of this mod beginning more than a decade ago (twelve years in fact!) I have to say that it brings me a whole hell of a lot of joy to see people playing it and -more importantly- enjoying it. I'm glad that you and your friends seem to have had a good time playing SotP, Rimmy.
I hope you have many fun sessions ahead of you. Cheers!
Had a hard enough time quiting sins of a solar empire now we have this amazing mod.
Great showcase guys. Had no idea this existed.
One of the best Halo mods for one of my favorite rts games!
FINALLY, SINSOF THE PROPHETS
There needs to be more attention for the game and the mod, thank you for making this video, I just wish it was longer ;D
I even caved to the temptation and reinstalled it recently, when you released this video I was defending Reach in a 2v2 with AI.
What a glorious mod.
The second attempt could be also called building the UNSC doom fleet.
“Dear humanity, we regret being alien bastards, we regret coming to earth, and we most certainly regret the corps just blew up our raggedy ass fleet, Hoorah!”
Hoorah!
YES I LOVE THIS MOD
This has to be one of the best mods ever made for any game
The last time i was this early i still had something funny to say.
Pat pat, it's fine you can be funny!
@@Hello-bx4gw (*Sniff*) thanks mate.
You need to do a playthrough of the Star Wars mod for SIns of the Solar Empire.
Which one? Thrawn, Interregnum, or Sins of Galactic Empire?
I thought this was going to be the Stellaris since it also has a mod that was called "Sins of the Prophets"
But either way, I got to see humanity kick the Covenant's raggedy ass fleet! Oorah!
4:59
Rimmy: "Hehehehe, you're fucked!"
_screams of pain in the background_
at around 4:40 I want to salute you for your bravery in the face of all dangers. I salute you, Spartan
title: Re-Writing the Human-Covenant War
MORE WAR CRIMES.
he changed it to Winning the Human-Covenant War
And it’s still going to include more war crimes.
The covenant have signed the Geneva Convention ? No ? Then there's is no warcrime here heretic !
Geneva Convention? Who said anything about the Geneva Convention? There's no war crimes in space!
Heretic! Take him away!
The nostalgia with that music man, enough to make a man cry
The Mass Effect X Halo mod for sins just came out and i never knew how much i wanted it until now.
not going to lie, i enjoyed sins of a solar empire for a good long time....but then i got stellaris
sins is still fun if you dont want to spend hours on a game
They're two completely different games how did this make any sense when you said it lol.
I went and downloaded the mod after watching this, it seriously looks like a fantastic mod by dedicated and talented people.
The Halo Universe is the best, I can never get enough of it.
Likewise. I already had the game and figured out how to download the mod. Its a blast but i could only win as covy
@@devildevious2646 I suck at the game too, I need to put some time in to actually learn it.
The clip and cut in at 11:27 literally gave me chills. The music in those games is just, so good.
I love how in attempt #2 after a certain point all the Covenant can do is trip over themselves trying to run away from the solar system sized battlefleet sent from two sectors of human space fearing what the others may bring.
I founded this mod back in 2008 and stepped away around 2013/2014. Utterly fascinating to see how professional it’s become in the meantime.
Some relics of my time there are still present, like the UNSC John F Kennedy
01. 'yes'.... maybe too Imper 'professional' much, Hrm.
02. 'UNSC 'JFK''....
like the UNSC naval warship?
I've got to try this mod and game, thanks Rimmy. I hope you do another one of these in the future maybe as the Covenant.
"I always get Regret's Arrival."
"Yeah, every time I coom."
Just flooded with the Sins of a Solar Empire nostalgia and then the double whammy of flashbacks to the Halo books/games
God I need to get back into Sins again
You can tell they're losing because the music from Reach started playing
“Burn their Mongrel hides!”
-Half-Jaw
🎩
🐍 no step on SNEK!!🇺🇸🇭🇰
"Shipmaster, we are outnumbered 3-1."
@@npswm1314 THEN IT IS AN EVEN FIGHT
It took this long for Rimmy to find sins of a solar empire
too long.
I got goosebumps when they jumped to harvest and the music started.
UNS Arguing Semantics - A truly amazing name!
1:25
"Something's not right. The fleet that destroyed Reach was fifty times this size"
Foe losing the Infinity is lore accurate UNSC high command
Totally should give playing as The Covenant a whirl Rimmy. The Infinity may pack the biggest punch but its Titan Class counterpart in the Covenant Navy, the OAS-Class Assault Carrier is truly terrifying. The OAS gives super strong buffs to surrounding vessels and has the toughest shields there is. Put it in a fleet with some CCS Battlecruisers, DDS Carriers, and a CAS Assault Carrier or two and you can quite easily steamroll humanity into an early glassy grave. Also Patrol Stations are really fun for Covenant defensive plays in the early-midgane.
Eh the OAS is kinda useless when it can be replaced by 1-2 OSSs. Infinity itself isn’t even that good. Also if you're facing the UNSC, CPVs are better bc the UNSC uses mainly Frigates and the CCS is meant more for combating Capital ships despite being a frigate.
Reading multiple slipspace ruptures below the orbital defense grid. We're trying to evac people now. Spartan 04 reporting for duty. Contacts Inbound! We're losing ground! I'm Hit! We're Going Down! We've still got people down here!
wow this was such a good vid- OUR CAPITOL SHIP'S HULL IS CRITICAL
i love watching you guys play this, it really is so immersive to the halo lore. we need more! more battles of Reach more saragassios, more harvests!
Rimmy i love u man for putting in the halo songs and cutscenes
0:41 "Yeah, it is ac- it's a fucking Halo ring."
_meanwhile, onboard rimmy's fleet_
"Cortana, all I need to know is did we lose them?"
"Captain, this isn't Combat Evolved."
I love how asymmetrical Sins of the Prophets is.
In fairness, that's how the Human-Covenant War was in the lore. The UNSC could only win space battles if they had a 3-1 numerical advantage and even then they'd take heavy losses. They could hold their own on the ground, but those were almost always rendered pointless when the Covenant just starts glassing the planet when they had what they wanted. If it wasn't for the Schism splitting the Covenant and giving the UNSC some additional allies in the form of the Arbiter and his forces, humanity would have been dust.
I have been playing sins of a solar empire since High School. So glad you made a video on it.
Ah yes, as the human colonies fall i remember the general calling over the line "hehe your fucked"
I haven't seen Sins in years. Happy to see that it hasn't been forgotten.
I wasn't ready for the Halo Wars cutscene and soundtrack.
Pardon me I'm off to reinstall it.
I can still hear the ODST radios when I spammed them from 5 years ago
'Kshh-kshh-ksh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh-kshh ODST's on the ground.'
I genuinly liked this video more than all other videos on your channel. You should definitly do more vidéos on this mod (or other Halo mods) and give them this kind of care in post.
"five years five long years" always nostalgia for me
Rimmy's fleet opens the door when it warps in Foe's fleet kicks it's off it's goddamn hinges and robs the house
Legit what got me into halo games was Halo Wars and I liked it because the first cutscene happens on my birthday.
Makes me want to play this. I'm a huge Halo fan, and I'm starting to come around to liking these space-based combat RTS games.
Sins is one of the best space base rts games, even to this day. Plus the mods make almost every scenario you would want, 40k, halo, stargate, eve online, mass effect, Battlestar Galactica and more!
9:30 love how while you're jumping through hyperspace it shows you a notification about how someone invents the microwave :'D
The retaking of Harvest is legit just a Humans are space orks moment were they throw everything they have at the covanet.
just 11:24 fuckign great!
Halo wars music plays *gut punched by nostalgia for halo music*
Really well done video, Rimmy! I loved how you changed the style at the end of the first attempt.
Rimmys fucking "Heheee~ your fucked." Followed by the screaming broke me
"regret regret regret"
DEAR HUMANITY,
"We regret being alien bastards!"
“We regret coming to Earth.”
"and we most definitely regret that the Corps just blew up our raggedy-ass fleet!"
"Hoo -ah!"
You don't know pain till you're fighting a losing war on all fronts while your Infinity is in construction AGAIN
Love the Vids tho and love the mod
This brings joy to my heart
I poured untold hundreds of hours into Sins of a Solar Empire when I was in college... god this brings back memories
8:35 "Oh my god, my Epoch's called the- the 'UNSC Arguing Semantics'."
"Fuck's sake."
"Amazing!"
"He named it after us!"
"Nothing bad ever happens to the Kennedys-"
9:31
9:24 all the Covenant hears is "Slipspace Rupture detected, Slipspace Rupture detected, Slipspace Rupture detected"
That Reach edit is really cool Foehammer!
thanks very much :)