It's funny how this game creates an unhealthy mindset. Instead of Looking at a character and saying "oh my God I love them" now we're saying "man I can't wait to wear their clothes!" XD But still it hurts more that some guests are lovable
Re: the guests being the protagonists of their own stories. In stage plays, the protagonists usually enter the stage from the right (left for the viewer), the villains from the left (right). That's why the battlefield is flipped during suppression fights: you're the protagonists intruding on the antagonistic abnormalities.
I always thought that it was because we are the defenders in receptions, whereas the Abnos are defending their territory during suppressions. However, I didn't know about stage tradition, that makes much more sense.
Fun fact: This "Pianist" abnormality is officially classified as a WAW class if it is contained in the lobotomy corp. This goes to show how much more devastating if some of the WAW or ALEPH Class ever to breach out of the place and regain their full power.
It's a glass cannon though. Like any mobile WAW would make short work of it, the Pianist just has massive AoE to make it more dangerous than Nothing There or the Mountain.
@@anothenblue2630 true and the fact that it spreads makes it able to do more damage agains people who cant fight back and get more dangerous as time goes on too
@@archmagemc3561 she's volatile, but Little Red is often way worse. While she has no facility-wide attacks, she doesn't get stunned, has loads of HP and deals a lot of damage to everything in front of her while also being very fast and attacking while moving. She has no weaknesses either beyond Pale damage, which is very rare. On top of everything, she's extremely prone to breaching if your facility has certain abnos. Then there's Knight of Despair, who is nigh impossible to make breach, but she happens to deal a lot of Pale damage frequently, which is hard to survive.
"May you find your book in this place." I love how backhanded and insidious Angela's greeting is. Does Angela really strike you as magnanimous enough to wish luck to someone she sees as an obstacle? What she's really saying is 'May the Book of You be found in here'.
Shout-out to Angela to come running the second Malkuth was about to say something positive about A. P.S.: Shout-out to Binah to also convince all of her Nuggets to backstab the rest of the Corporation. The Power of Goth, I guess.
Haven't seen anyone mention this so I'll say: Right click on a character’s speed die to cancel the currently selected page, you do get the page pack, it just comes back as the last page in your current hand and not at it's original position. (36 minutes in, please ignore if you find it out through the video, suffering from a solid 0 hour of sleep right now)
On the subject of book farming: emotion level is tied to how many books you get. During the San/Julia fight, you killed San when the enemy team’s emotion level was at level 1, so you only got two books of San; you killed Julia when they had emotion level 3, and got four of her book. If you had left San alive for a bit rather than taking him out as soon as he was staggered, you would’ve had some of his books to burn. So whenever you can afford to do so, it’s best to leave named characters alive a bit longer to get their emotion levels higher. And if you ever need to go back and farm an earlier reception for whatever reason, consider sending your weakest floor - steamrolling them with cards from later chapters might seem like the fastest way to farm, but you won’t get many books if the reception ends before the enemies get a chance to raise their emotion levels.
I know Stepanich doesn't drink, but I wonder if his experiences of working at a bar is where the Library got a hold of a book to get various alcohol from. 🤔 Also I think you mentioned it in a previous episode along with this one, but I think the term "everyone we're fighting is the protagonist of another story" is a really fitting one for this game. Streetlight Office would've been interesting to get a side story on.
Just decided to duplicate it here: you can move camera position with middle mouse button. It is quite stiff, but if fast, you can try to catch up with suppression red texts
To note about redirects, ANY speed die higher than the target will redirect the attack and the most recent one selected will be the one to clash. This even applies if a single character has multiple speed dice. I forget the controls, but it is possible to reselect the redirect back to the intended speed die somehow. Oh yeah, everyone hates Walter. I'm glad you booked him before Isadora.
7:24 keep in mind that clashes are based on the last faster dice you set to attack. since you used gather intel second, it overrides taste my flaming bat to clash. make sure to check yellow arrows to see whats clashing you can fix this problem by pressing on the enemy dice you are trying to attack and press tab to cycle through possible clashes, or unequip and re-equip the dice you want to clash with the enemy dice
Here’s a few cool details about the Zwei Zwei is German for 2 and many of the Zwei members have German names. The Zwei most commonly use Zweihanders as weapons. The motto of Zwei Association is “Your Shield” and most of the Zwei pages are fittingly themed around defensive builds
Fun factoid: there’s a guest for zwei 1 whose appearance never changes. if memory serves me right, they were supposed to be a named character in zwei 2 (you can even see them in some of the attack pages!), but was removed. maybe it was to keep players from getting too many zwei section 6 books, or something. fun language lesson: “Hana” is korean for 1 “Zwei” is german for 2
Alright, time for another round of flavour texts, you did quite a few this time. Oh and btw, don't worry about the abno fights being too easy. As you already heard, the difficulty curve of this game is vertical and has *several* casual filters. Heart of Aspiration: Normal: "Never stop wishing for it, until the beats give an answer." "Every time something goes wrong, the beats will become faster and faster." "Only self-destruction awaits at the end of excessive aspiration." "If you keep craving and do nothing to sate it, it'll become too big and burst eventually." "If there was any meaning to everything we wished for …?" After landing a hit with "Beats of Aspiration": "Join me in this feverish and quick pulsation." "Even if it means I must burst someday, I want to see the end of it." Fragment of the Universe: Normal: "Understand. Perfection. Moment. Know. Knowledge. Our. Meaning. Deliver." "Do. Together. Chant. Song. Enlightenment." "Impale. You. My. Understand. Cross. Boundary. Human." "Hurt. Not. Knowledge. Our. Simple. Give. Relay." "Sings. Nerves. Focus. Moment. See. Exist." "Echoes from the Beyond" without holding "Enlightenment" in hand: "!#&^*&(^^*()!!#$!#$" "!&&((@##&^@%$!@#!@&" "!#...!#&&*&^$%%$$%%^^&*(!"' "Echoes from the Beyond" while holding "Enlightenment" in hand: "In a world of subconscious that denies all common sense, in the nebulousness that reflects the real world better than any mirror could…" "When the glaring sun comes down, ethereal images will show themselves." "The vast, glittering echo that approaches, wavering its head; if you can hear it, let us sing it together."' (i honestly didn't even know about these flavour texts until now) Happy Teddy Bear: Normal: "Would you like to play with me? I was too lonely." "It's okay. Don't be afraid. We’re just playing together." "Don't you want to feel this fuzzy and warm feeling?" "It'd be so nice if you could hold my hand and dance with me…" "You're the only one I want to talk with…" "Don’t hit me, please… I’m already worn and torn, my cotton stuffing is sticking out everywhere." When using "Display Of Affection": "I'm so happy that you're playing with me." "You're a kind one, aren't you? Let's do it again, okay?" "You were so eager to play with me. I'm touched…" When using "Nostalgic Embrace from the Old Days: "Come over here and feel this fuzzy and warm feeling of love with my hug." "Everyone loves hugs." "Don’t worry. It’s nothing scary. All I do is wrap you up in my arms." All-Around Helper: "The helper-bot can help you with any household chores!" "What kind of task do you want me to do? I can help with anything." "Contamination scan complete. Initiating cleaning protocol." "Beebeebeep~ Beep. Contamination spotted! Proceeding with trash disposal protocol." "I will help you with my wide selection of tools."
I love how the music ramps up as the battle gets more intense, but also swaps between the enemy theme and the floor theme based on who's winning. Also, you can only get a very limited number of key pages, I think it's usually 3, but only 1 for legendries (Object d'art), so don't bother grinding for more Mars books.
Book of Squirrels Squirrels are a 0/1 0 cost creature with no innate sigils. They are mainly used as a sacrifice for better creatures within a Beast deck in the hit game Inscryption but other than that, they have little to no value. Why did you make me write this stupid book? - Angela.
One of the best parts about you keeping the voice acting on is all the cutscenes feel like you're actually in the conversation it's very silly. Bc they're just having a time, taking to each other, and also you input your opinion sometimes. The flow just kind of tricks my brain into thinking it's a full conversation hehehe. It's like foreman is really there~! Hgfhfhgmmgg
Fun fact: Uncontainable Knowledge debuff is bugged. If you have two or more Enlightment pages and use one of them, you'll lose the debuff entirely while keeping other pages. LobCorp's terrible programming still lingers. Also, the song attack isn't programmed to deal 0 damage, it forces all dice to roll 0, which lets you beat it with anything.
I mean I understand that people get weird about weird things, but also SOME OF US get panic attacks and just need to hear the vocal equivalent of a tired Wendys' cashier trying to ground us, OK? Some of us neurotic disasters are here for Roland telling us to breathe, dammit.
I'm not sure if anyone has pointed it out (or if you figured it out later in the vid) but you can de-select a page from a Speed die without losing the page, you just need to right-click it
Nice to see you having so much fun with this! i love ruina videogames :) and nice to see you improving at combat as well, this game does tend to get easier with experience. it does get hard in the lategame, but in my opinion it's more bearable than lobcorp, considering i was able to complete ruina, but gave up on lobcorp with the lower level core supressions \*_* (this may very well just be personal preference, though.) Clashing and redirecting attacks is really hard to initially get accustomed to, but very important to get comfortable with. a youtuber by the name of Datenshi Zero has a good, very thorough, albeit a tad long/slow (for the sake of being comprehensive), spoiler-free Ruina combat mechanic guide. i would highly reccomend it if you feel even slightly unsteady on any of the really basic (yet confusing) combat mechanics (for example: emotion coins/emotion levels, clashes and redirecting, what the hell do evade dices do, etc) because you need to get extremely good with all of these facets of combat in order to proceed. The earlier and more completely you can internalize this stuff, the better, especially because the tutorial is not that good and leaves out a few really important things (clash swapping, i can't recall if it says how to cancel an attack page, gods is the importance of passive abilities and emotion levels undermined)
A tip I haven't seen said yet. Each general reception tier has 3 encounters. An encounter for 1 book, 2 books, and 3 books. These books can be anything of that tier. (Urban myth/Legend/ext...) you'll know if its a new reception if you don't know who your going to get when sending it out. Additionally in some tiers, there are sub tiers, or low tier and high tier general receptions.
It probably hasn't crossed your mind but it might be worth reading Wonderlab alongside playing through more of Ruina. It doesn't spoil anything for Ruina other than some minor stuff to do with distortions and it's a good read to figure out how Lobotomy corp would've been run without the Seed of Light stuff and what happened during the White Nights and Dark Days for the average city folk
I 2nd this, not to mention it's a good read and shows off a few "abnormality sets" that didn't make it into Lob. Corp. Honestly wouldn't mind if he turned it into a stream even, but that might be a bit much.
Please read the in-battle dialogues, many enemies have unique and interesting things to say in the heat of battle that can give more insight on their characters and the world! Also, sometimes patron librarians might have unique things to say….
if 2 speed dice clash with each other they'll cancel each other out same goes with using block die. 12:29 - if your librarians have a higher speed than the enemy, whoever you selected last and started the scene will take agro of the enemy and whoever has the highest speed will act first regardless of agro. You can right click of speed die to cancel the card you selected.
It's a pain as a supposed main Hod floor, and see someone who doesn't wait the face to get angry lol 56:30 Everyone is the protagonist, you're just a passing by villain who actually won
Some more tips to make your life easier: 1. Right click a dice with a page already slotted in to undo the page. Or you could just select another page from the nugget’s hand directly to replace it. You don’t loose any pages in this process, the page slotted in just doesn’t show up in your hand anymore Cause it’s in the dice. 2. If the dice you attack an enemy with is higher than the opposition, it WILL redirect the attack, even if the speed of other attacking dice are higher. 3. Higher speed dice go first in attack order, so be careful if you have someone about to stagger, they’ll be interrupted If you can’t redirect a faster enemy’s attack.
On mobile so can’t edit, but I forgot to mention something: The decks you equip to key pages stay on the key pages you assign them to, even if you unequip the page from a nugget. Make sure to clear the decks to get your cards back!
Oh i forgot you get extra speed dice as soon as you do. The general rule when you have multiple speed dice is you need cards with light gain and card draw. You... dont really get any of those for a while, and most of them suck, but that's how you make those key pages work. Also remember that raising your emotion level fully restores light. You get a positive emltion coin when you win a clash, and a negative one when you lose(i think only when a clash involves offensive dice). You also get one for getting either the max or min roll on a die. The only difference between the types are the abno cards you get. Also you caught the Purple Tear reference really early. Dont know what you're gonna do with that information, but really nice catch nontheless.
Tips for deck building if you need an idea of how to build a better deck. Look at the cards you have equip and replace them with other cards that have higher base roll and max roll. Also for the base cards that you start with they can be replaced with anything else since their rolls are so low to start with. Good Luck Foreman I wish you the best fun playing just like I had!
56:13 well yeah, they're the protag and we're "The Library" is the last boss stage that they just jump in when they still at early game (well not in latter fight because, you know... Project Moon game diff is always straight up Vertical 😂) and die to us
you can right click on a speed die that is "locked in" to unlock it and get the page back in hand. you can press "P" to have all your nuggets pick a random card from hand and pick random targets, it's good for when the final enemies are staggered. or you can have your fastest speed die use a specified card like "y you only live once" just for style. it is a stage-play after all
If you haven't noticed. If you have a higher speed dice than your opponents and clash with them then you can redirect the enemies attack. If it's the same speed you cant redirect it. You can set up a situation where one character you want redirects to protect a character being targeted
Hey, hi, hello there. Recently discovered your channel and, god damn, you're everything I was asking for in terms of watching let's plays and even a bit more than that. Figuring out the combat mechanics of LoR might get quite confusing, especially since the tutorial is... "Brief", let's put it this way.... But you're making progress pretty fast! Good job ^^ There are already tons of recommendations in the comments about how you could improve further, but if I'd be allowed to make a recommendation of my own... Well, I don't know if you're opposed to watching guides or anything, but this one is both thorough, simple and spoiler-free! It helped me immensely and, if you're fine with going through it, I'd highly recommend doing so (it only explains basics of how combat works, something that would save you tons of time on figuring out them on your own). ruclips.net/video/vUQA4tldJ3c/видео.html Other than that, thanks for the great content! From what I gather, your community is a creative one and I'm enjoying reading through their comments too :3 Im thinking about adding something of my own to the creativeness, but I won't spoil it for now. Keep up the great work, you're awesome!
Roland and Yesod = "When the two smartest students in class comes up with a different answer to the same question" Roland's skin color is white, Yesod's clothes are purple, Nutsack is depressed, and Hod is cute, spoiler by the way :)
A couple controls the game doesn't tell you. 1. Click on an enemy speed die and press tab, i'll let you figure it out from here. (Note it is EXTEMELY usefull.) 2. Middle mouse can be used to move the screen and when you do you can then zoom in and out.
1:59:10 lol I completely forgot that they did called her out like that in the game. Also looking forward for you to meet Librarian Binah, oh boy, this is bound to be fun
Sorry for participating in the overhype for the Malkuth thing. It's just really cute, I'm sorry that you were put off by our overzealousness over sharing a cute thing. I know I certainly could have chilled the heck out and thought more carefully about my wording choices...
By the way, if an enemy's die is targeted by multiple attacks that can intercept it, you can click on it and then press Tab to choose which attack clashes with it and which will be one-sided.
Just sayin. You can press 1,2 and 3 to see the ally and enemy attacks, and also clashes, without the need to hover the cursor over the dice. And you can use right click to undo stuff, be it to go back to the library from editing a deck, or specially, undo an attack choice done in battle (Mentioning it because many times I see you saying "Oh well, too late now", when you could always go back and choice a better attack). Just some useful info that took me a while to discover and is helping a lot on my current playthrough lol Edit: Cool video, and ( *joke* ) huge spoiler ahead: Hod is cute
4:36 You managed to get one Mars' Page and you won't get any more no matter how much you grind for it. Golden key pages are limited to only 1. Purple ones, you can have 3 of. Blue are limited to 4 copies and Green ones to 5. If you already knew that, sorry. Sounded like you were trying to get more. 9:25 For the interception to work, your character's speed die has to roll higher than the enemy's speed die. In this case, Roland has 2 and enemy has 2, so he didn't manage to intercept the enemy. He wasn't fast enough, so the attack went through and hit Foreman the Nugget. 11:20 another thing about the interceptions is: the order matters. In this example, Forman the Nugget's speed die is 5, Roland's is 4, and enemy got a 2. Despite Foreman having the highest number, Roland intercepted the enemy, because you set up Roland last. If you wanted a clash between Foreman and the Heart, you'd need to cancel Foreman's card and select it again, so it's the last one you set up. Also, to see who's attacking who, and which speed dice are set to clash, you can use the three colored buttons in the upper right corner (the red-yellow-green ones). The yellow one helps a lot to see clashes. 1:37:18 Yes, block deals stagger damage, while dodge recovers your stagger resistance. Block also has the advantage of mitigating part of the damage taken even if you lose the clash against an offensive die, while a single dodge die can be reused in a clash as long as you keep winning.
Thought it was kind of weird that you thought "slash stagger damage +1" was oddly specific (since you saw something similar before), but I realise you must not have noticed the terminology they use (not that I blame you, the game is translated from Korean after all). *Slash Damage +1* - On a successful slash hit, deals +1 damage to health. *Slash Stagger Damage +1* - On a successful slash hit, deals +1 damage to stagger resist. *Slash Dice Power +1* - Slash dice roll 1 higher (eg 4-8 becomes 5-9), which makes it easier to hit and also boosts both damages. Also, try clicking on the "Passive Attribution" section of the key pages, the tutorial mentioned it but not very well.
Bruh Malkuth simps are built incorrectly Personally I also really like the voice acting for the scene but that's because of the delivery on her "Yes" being kind of adorable and also really goofy especially after such a tense scene with Angela. But I have to say of all the VAs my favorite is Netzach, followed by Roland and then Hod. Granted, Netzach is also just my favorite character, something that really came around when I finally played LobCorp, though I always enjoyed him. His floor is INCREDIBLY funny and personally I think that it's one of the best in the game (though Hod is already unlocked and she's probably another I'd consider the best outright) but that gets into abnos and stuff you haven't seen yet! I'm curious what you'll think of each of the floors as you come around to them. Also not many people talk about the green little dudes on his floor but I love them and wish I could get a plushy. I'm glad you like the Zwei! Personally I think they get a bit shafted by the community, nobody really talks about them because they show up so early but dude those swords and those coats are so fucking cool. Combat Preperation despite having meh dice is such an amazing page that you can legit take it to endgame. Slot three copies into everyone's decks and laugh as you approach levels of Endurance that make a 1-3 dodge become a fucking 21-23 no that is not a joke. You're good about looking through the cards often but if you don't mind, I'd like to give a suggestion! If you do, I suppose you've probably stopped reading, and it's no skin off my back. When it comes to deck building, something I like (subjectively, ofc) to do is to deck 2-3 copies of a few cards rather than have one copy of a bunch of cards. My general logic is that if I like, say, Commandeering, 3 copies of it is going to be more useful to me than a single copy and two other random 3 costs that don't quite do what I want. Taste My Flaming Bat is very good! Good enough that I want to be able to draw it more reliably. That kinda stuff. Though hey, there's merit to the way you deckbuild as you get more and more effective cards. In fact, I heard rumors from some fixer mate of mine that there's a group of lunatics who use cards sort of the way you do...
Well you would have trouble dealing damages in general but endurance stacking will be useful if you want to play a specific floor in the future yeah :)
Haven’t seen it all yet, but I hope he figures out how clashing works, and the super important fact that cards don’t just vanish if he changes his mind before the scene starts :D You can’t really blame Binah for not giving much of a fuck. In her eyes, she’s just sitting between the sephirot who don’t give a shit about her, and Angela who probably gives a little shit about her. Plus why would she care about the light’s spreading? That was never her goal.
its always funny to see how everyone who played lobotomy corp before ruina absolutely hates binah. i played ruina first and was like: wow, who is she, that she has the audacity to go up against everyone? then she became my favorite character...
Well, we arent really the "bad guys" but we also arent the good guys, sure, angela stopped the light from saving the humans of the city, but if you were torture for eons on a never ending cycle of watching people you appreciate get killed without end, you would also be extremely petty about it too Since lob corp's objective was the salvation of humanity and the library's purpose is to give abnormalities and employees of lob corp a place to live without worry, the only real people who could be said are "evil" are the wings and the head
I think the distinction is that we aren't *THE* bad guys, but we are an antagonistic presence in The City that preys upon people who don't know better, regardless of their intentions or morality. Spite and pettiness, however justified, is still not good. I like Angela a lot but even I would have to concede that at this point, she's "a bad guy", so to speak. She has some good intentions but most of her motivations are entirely self serving. Its hard to blame her for that, given what she went through, but that still doesn't make her good.
I think it’s “Purple Tear,” not “Purple Tear” uh tear as in rip, as opposed to tear as in cry. could be wrong though, I don’t speak Korean. Edit: I was wrong lol
New episode, gotta say someyhing about it I guess. Ummm Dont underestimate power gains from Todays Expression and Fervent Beats, early game fervent beats end the fights laughably quick even though they die 3 scwnes latwr, its worth it whenever its the last stretch and its really clutch. As fo Todays Expression, always pick angry expression, thats a free +2 not only on offensive but defensive dices too, and pretty much anything early game to even late game, unless the dice difference is huge, almosg nothing can beat those rolls you pump out.
You still seems to not have a grasp on how to redirect attack well, so here's a small explanation: You can only redirect attacks that come from speed dices with a lower speed than your -If you roll a 4 and they roll a 3, you can redirect it -If you roll a 2 and they roll a 3, you cannot redirect it -If you roll a 3 and they roll a 3, you cannot redirect it There are some passive and Abno pages that change that, but it's much later on in the game and you don't have to think about it now
Thank you for not checking out Malkuth breathing. All the Malkuth fans like lose their mind over that scene and it's really weird and makes me uncomfortable.
People were obsessing over Malkuth's... breathing? Good God have mercy, y'all need to touch grass, get off the internet and quit obsessing over fictional characters who do not and will never exist.
"ayin did nothing wrong" can probably act as an angela summoning command
Saying that will get you thrown into every Aleph Abnormality book with no Keypage or Pages in a row.
@@plinfan6541 just the alephs?
@@antonkremov20 Well, she has some restraint.
@@plinfan6541 She’s a very patient and generous woman, you see
@@somefoolishfool that’s a good one, I know someone who would take an arm and leg off for that joke
I like how Roland just stand there and confused during the conversation because he have no idea what in the world everyone are talking about
Ruina be like: here are a new set of characters, don't get attached because you won't be seeing them in a few minutes.
Message not received, I got attached.
@@bestaround3323 I did not assign you to Attachment work on Library of Ruina
@@Ruina11 he assigned himself
Roland going from the broest of bros on Netzach’s floor to so jaded on Yesod’s floor makes him really feel like an actual person.
It's funny how this game creates an unhealthy mindset. Instead of Looking at a character and saying "oh my God I love them" now we're saying "man I can't wait to wear their clothes!" XD
But still it hurts more that some guests are lovable
Re: the guests being the protagonists of their own stories. In stage plays, the protagonists usually enter the stage from the right (left for the viewer), the villains from the left (right). That's why the battlefield is flipped during suppression fights: you're the protagonists intruding on the antagonistic abnormalities.
that... that makes way too much sense.
I always thought that it was because we are the defenders in receptions, whereas the Abnos are defending their territory during suppressions. However, I didn't know about stage tradition, that makes much more sense.
@@fluffy7358 i thought this as well. defenders are always in the right, intruders on the left
@@fluffy7358 Well yes, it's both. As I said, the battlefield is flipped during suppressions because you're taking the role of intruder.
Is it bad that I am rooting against Foreman and the Library for some of these fights? I just feel bad for the future books and want them to succeed.
Fun fact: This "Pianist" abnormality is officially classified as a WAW class if it is contained in the lobotomy corp. This goes to show how much more devastating if some of the WAW or ALEPH Class ever to breach out of the place and regain their full power.
i t s a w a w
It's a glass cannon though. Like any mobile WAW would make short work of it, the Pianist just has massive AoE to make it more dangerous than Nothing There or the Mountain.
@@anothenblue2630
true and the fact that it spreads makes it able to do more damage agains people who cant fight back and get more dangerous as time goes on too
To be fair, Queen of Hatred is WAW but she is probably the most dangerous of all abnormalities...
@@archmagemc3561 she's volatile, but Little Red is often way worse. While she has no facility-wide attacks, she doesn't get stunned, has loads of HP and deals a lot of damage to everything in front of her while also being very fast and attacking while moving. She has no weaknesses either beyond Pale damage, which is very rare. On top of everything, she's extremely prone to breaching if your facility has certain abnos.
Then there's Knight of Despair, who is nigh impossible to make breach, but she happens to deal a lot of Pale damage frequently, which is hard to survive.
I just want to say, I love Binah with every fiber of my being, and I very much adore the fact that you despise her so. lmao
"May you find your book in this place."
I love how backhanded and insidious Angela's greeting is.
Does Angela really strike you as magnanimous enough to wish luck to someone she sees as an obstacle?
What she's really saying is 'May the Book of You be found in here'.
Shout-out to Angela to come running the second Malkuth was about to say something positive about A.
P.S.: Shout-out to Binah to also convince all of her Nuggets to backstab the rest of the Corporation. The Power of Goth, I guess.
tea lovers assemble
Haven't seen anyone mention this so I'll say: Right click on a character’s speed die to cancel the currently selected page, you do get the page pack, it just comes back as the last page in your current hand and not at it's original position.
(36 minutes in, please ignore if you find it out through the video, suffering from a solid 0 hour of sleep right now)
On the subject of book farming: emotion level is tied to how many books you get. During the San/Julia fight, you killed San when the enemy team’s emotion level was at level 1, so you only got two books of San; you killed Julia when they had emotion level 3, and got four of her book. If you had left San alive for a bit rather than taking him out as soon as he was staggered, you would’ve had some of his books to burn.
So whenever you can afford to do so, it’s best to leave named characters alive a bit longer to get their emotion levels higher. And if you ever need to go back and farm an earlier reception for whatever reason, consider sending your weakest floor - steamrolling them with cards from later chapters might seem like the fastest way to farm, but you won’t get many books if the reception ends before the enemies get a chance to raise their emotion levels.
Is it the *team* emotion level that matters or the *individual* emotion level? I always thought it was the latter?
@@lachlanmccormick3486 individual I'm pretty sure
I know Stepanich doesn't drink, but I wonder if his experiences of working at a bar is where the Library got a hold of a book to get various alcohol from. 🤔
Also I think you mentioned it in a previous episode along with this one, but I think the term "everyone we're fighting is the protagonist of another story" is a really fitting one for this game. Streetlight Office would've been interesting to get a side story on.
Just decided to duplicate it here: you can move camera position with middle mouse button. It is quite stiff, but if fast, you can try to catch up with suppression red texts
1:20:32 "The Will To Stand Up Straight"
Someway, somehow, your abno battles goes unbelievably well. Like, building decks that works so well takes talent
To note about redirects, ANY speed die higher than the target will redirect the attack and the most recent one selected will be the one to clash. This even applies if a single character has multiple speed dice. I forget the controls, but it is possible to reselect the redirect back to the intended speed die somehow.
Oh yeah, everyone hates Walter. I'm glad you booked him before Isadora.
You can do it by clicking on the enemy's speed die and pressing tab until you get the preferred clash
Who would ever hate Walter? His Page is dope, S-Tier Keypage.
Tab is the button used to switch clashes
@@roowdy6721 Damn, and I thought I was an expert, guess I still have more to learn.
If you’ve got a lot of people attacking one die, the fastest way to choose who to clash is just deselect and reselect with the one you want to clash.
Loving catching up on this series! Netzach’s themes are so chill.
7:24 keep in mind that clashes are based on the last faster dice you set to attack. since you used gather intel second, it overrides taste my flaming bat to clash.
make sure to check yellow arrows to see whats clashing
you can fix this problem by pressing on the enemy dice you are trying to attack and press tab to cycle through possible clashes, or unequip and re-equip the dice you want to clash with the enemy dice
Here’s a few cool details about the Zwei
Zwei is German for 2 and many of the Zwei members have German names.
The Zwei most commonly use Zweihanders as weapons.
The motto of Zwei Association is “Your Shield” and most of the Zwei pages are fittingly themed around defensive builds
Fun factoid: there’s a guest for zwei 1 whose appearance never changes. if memory serves me right, they were supposed to be a named character in zwei 2 (you can even see them in some of the attack pages!), but was removed. maybe it was to keep players from getting too many zwei section 6 books, or something.
fun language lesson:
“Hana” is korean for 1
“Zwei” is german for 2
Alright, time for another round of flavour texts, you did quite a few this time. Oh and btw, don't worry about the abno fights being too easy. As you already heard, the difficulty curve of this game is vertical and has *several* casual filters.
Heart of Aspiration:
Normal:
"Never stop wishing for it, until the beats give an answer."
"Every time something goes wrong, the beats will become faster and faster."
"Only self-destruction awaits at the end of excessive aspiration."
"If you keep craving and do nothing to sate it, it'll become too big and burst eventually."
"If there was any meaning to everything we wished for …?"
After landing a hit with "Beats of Aspiration":
"Join me in this feverish and quick pulsation."
"Even if it means I must burst someday, I want to see the end of it."
Fragment of the Universe:
Normal:
"Understand. Perfection. Moment. Know. Knowledge. Our. Meaning. Deliver."
"Do. Together. Chant. Song. Enlightenment."
"Impale. You. My. Understand. Cross. Boundary. Human."
"Hurt. Not. Knowledge. Our. Simple. Give. Relay."
"Sings. Nerves. Focus. Moment. See. Exist."
"Echoes from the Beyond" without holding "Enlightenment" in hand:
"!#&^*&(^^*()!!#$!#$"
"!&&((@##&^@%$!@#!@&"
"!#...!#&&*&^$%%$$%%^^&*(!"'
"Echoes from the Beyond" while holding "Enlightenment" in hand:
"In a world of subconscious that denies all common sense, in the nebulousness that reflects the real world better than any mirror could…"
"When the glaring sun comes down, ethereal images will show themselves."
"The vast, glittering echo that approaches, wavering its head; if you can hear it, let us sing it together."'
(i honestly didn't even know about these flavour texts until now)
Happy Teddy Bear:
Normal:
"Would you like to play with me? I was too lonely."
"It's okay. Don't be afraid. We’re just playing together."
"Don't you want to feel this fuzzy and warm feeling?"
"It'd be so nice if you could hold my hand and dance with me…"
"You're the only one I want to talk with…"
"Don’t hit me, please… I’m already worn and torn, my cotton stuffing is sticking out everywhere."
When using "Display Of Affection":
"I'm so happy that you're playing with me."
"You're a kind one, aren't you? Let's do it again, okay?"
"You were so eager to play with me. I'm touched…"
When using "Nostalgic Embrace from the Old Days:
"Come over here and feel this fuzzy and warm feeling of love with my hug."
"Everyone loves hugs."
"Don’t worry. It’s nothing scary. All I do is wrap you up in my arms."
All-Around Helper:
"The helper-bot can help you with any household chores!"
"What kind of task do you want me to do? I can help with anything."
"Contamination scan complete. Initiating cleaning protocol."
"Beebeebeep~ Beep. Contamination spotted! Proceeding with trash disposal protocol."
"I will help you with my wide selection of tools."
I love how the music ramps up as the battle gets more intense, but also swaps between the enemy theme and the floor theme based on who's winning. Also, you can only get a very limited number of key pages, I think it's usually 3, but only 1 for legendries (Object d'art), so don't bother grinding for more Mars books.
Book of Squirrels
Squirrels are a 0/1 0 cost creature with no innate sigils. They are mainly used as a sacrifice for better creatures within a Beast deck in the hit game Inscryption but other than that, they have little to no value. Why did you make me write this stupid book?
- Angela.
The beatings will continue until moral improves.
One of the best parts about you keeping the voice acting on is all the cutscenes feel like you're actually in the conversation it's very silly. Bc they're just having a time, taking to each other, and also you input your opinion sometimes. The flow just kind of tricks my brain into thinking it's a full conversation hehehe. It's like foreman is really there~! Hgfhfhgmmgg
Fun fact: Uncontainable Knowledge debuff is bugged. If you have two or more Enlightment pages and use one of them, you'll lose the debuff entirely while keeping other pages. LobCorp's terrible programming still lingers.
Also, the song attack isn't programmed to deal 0 damage, it forces all dice to roll 0, which lets you beat it with anything.
I'm not even gonna be surprised some fans acted all sweaty about Malcute's breathing, that's as expected as kneeling for Kim Jihoon at this point
I mean I understand that people get weird about weird things, but also SOME OF US get panic attacks and just need to hear the vocal equivalent of a tired Wendys' cashier trying to ground us, OK? Some of us neurotic disasters are here for Roland telling us to breathe, dammit.
"Everyone is protagonist until they show up and we kill them" 🤣
Lemons death at the teddy bear fight mentioned Yui
Roland is my favourite character of the game, and it's obvious as to why
Waltuh, we gotta get the books Waltuh
Man, that thumbnail has so many spoilers built into it
Without context it actually conveys very little
Man this unironically feels like a dungeon keeper game, with you as the dungeon
I'm not sure if anyone has pointed it out (or if you figured it out later in the vid) but you can de-select a page from a Speed die without losing the page, you just need to right-click it
Nice to see you having so much fun with this! i love ruina videogames :) and nice to see you improving at combat as well, this game does tend to get easier with experience. it does get hard in the lategame, but in my opinion it's more bearable than lobcorp, considering i was able to complete ruina, but gave up on lobcorp with the lower level core supressions \*_* (this may very well just be personal preference, though.)
Clashing and redirecting attacks is really hard to initially get accustomed to, but very important to get comfortable with. a youtuber by the name of Datenshi Zero has a good, very thorough, albeit a tad long/slow (for the sake of being comprehensive), spoiler-free Ruina combat mechanic guide. i would highly reccomend it if you feel even slightly unsteady on any of the really basic (yet confusing) combat mechanics (for example: emotion coins/emotion levels, clashes and redirecting, what the hell do evade dices do, etc) because you need to get extremely good with all of these facets of combat in order to proceed. The earlier and more completely you can internalize this stuff, the better, especially because the tutorial is not that good and leaves out a few really important things (clash swapping, i can't recall if it says how to cancel an attack page, gods is the importance of passive abilities and emotion levels undermined)
A tip I haven't seen said yet. Each general reception tier has 3 encounters. An encounter for 1 book, 2 books, and 3 books. These books can be anything of that tier. (Urban myth/Legend/ext...) you'll know if its a new reception if you don't know who your going to get when sending it out.
Additionally in some tiers, there are sub tiers, or low tier and high tier general receptions.
It probably hasn't crossed your mind but it might be worth reading Wonderlab alongside playing through more of Ruina. It doesn't spoil anything for Ruina other than some minor stuff to do with distortions and it's a good read to figure out how Lobotomy corp would've been run without the Seed of Light stuff and what happened during the White Nights and Dark Days for the average city folk
I 2nd this, not to mention it's a good read and shows off a few "abnormality sets" that didn't make it into Lob. Corp. Honestly wouldn't mind if he turned it into a stream even, but that might be a bit much.
Fervent beats is one of my favourite pages, a real fighting to the teeth mode for when it’s do or die
Please read the in-battle dialogues, many enemies have unique and interesting things to say in the heat of battle that can give more insight on their characters and the world! Also, sometimes patron librarians might have unique things to say….
if 2 speed dice clash with each other they'll cancel each other out same goes with using block die. 12:29 - if your librarians have a higher speed than the enemy, whoever you selected last and started the scene will take agro of the enemy and whoever has the highest speed will act first regardless of agro. You can right click of speed die to cancel the card you selected.
It's a pain as a supposed main Hod floor, and see someone who doesn't wait the face to get angry lol
56:30 Everyone is the protagonist, you're just a passing by villain who actually won
Dont know what to say... I can say "oh boy" only so many times
Eitherway, always gonna like a good 2 hour video
Some more tips to make your life easier:
1. Right click a dice with a page already slotted in to undo the page. Or you could just select another page from the nugget’s hand directly to replace it. You don’t loose any pages in this process, the page slotted in just doesn’t show up in your hand anymore Cause it’s in the dice.
2. If the dice you attack an enemy with is higher than the opposition, it WILL redirect the attack, even if the speed of other attacking dice are higher.
3. Higher speed dice go first in attack order, so be careful if you have someone about to stagger, they’ll be interrupted If you can’t redirect a faster enemy’s attack.
On mobile so can’t edit, but I forgot to mention something:
The decks you equip to key pages stay on the key pages you assign them to, even if you unequip the page from a nugget. Make sure to clear the decks to get your cards back!
I thought my cards were disappearing but couldn't figure out why! Absolute lifesaver
@@fluffy7358 you can edit on mobile btw just click the 3 dots on the top right of your comment and it should show up
Yeah, Binah goes Binah.
Also keep in mind that Angela keeps giving a very biased view of things to a complete newbie on this regard, Roland.
You can cancel pages you select.
Left click can do it
At least you *will* be checking Malcute, although on your own. I'm fine with it.
Oh i forgot you get extra speed dice as soon as you do. The general rule when you have multiple speed dice is you need cards with light gain and card draw. You... dont really get any of those for a while, and most of them suck, but that's how you make those key pages work. Also remember that raising your emotion level fully restores light. You get a positive emltion coin when you win a clash, and a negative one when you lose(i think only when a clash involves offensive dice). You also get one for getting either the max or min roll on a die. The only difference between the types are the abno cards you get.
Also you caught the Purple Tear reference really early. Dont know what you're gonna do with that information, but really nice catch nontheless.
Tips for deck building if you need an idea of how to build a better deck. Look at the cards you have equip and replace them with other cards that have higher base roll and max roll. Also for the base cards that you start with they can be replaced with anything else since their rolls are so low to start with. Good Luck Foreman I wish you the best fun playing just like I had!
56:13 well yeah, they're the protag and we're "The Library" is the last boss stage that they just jump in when they still at early game (well not in latter fight because, you know... Project Moon game diff is always straight up Vertical 😂) and die to us
you can right click on a speed die that is "locked in" to unlock it and get the page back in hand. you can press "P" to have all your nuggets pick a random card from hand and pick random targets, it's good for when the final enemies are staggered. or you can have your fastest speed die use a specified card like "y you only live once" just for style. it is a stage-play after all
If you haven't noticed. If you have a higher speed dice than your opponents and clash with them then you can redirect the enemies attack. If it's the same speed you cant redirect it. You can set up a situation where one character you want redirects to protect a character being targeted
Hey, hi, hello there. Recently discovered your channel and, god damn, you're everything I was asking for in terms of watching let's plays and even a bit more than that.
Figuring out the combat mechanics of LoR might get quite confusing, especially since the tutorial is... "Brief", let's put it this way.... But you're making progress pretty fast! Good job ^^
There are already tons of recommendations in the comments about how you could improve further, but if I'd be allowed to make a recommendation of my own...
Well, I don't know if you're opposed to watching guides or anything, but this one is both thorough, simple and spoiler-free! It helped me immensely and, if you're fine with going through it, I'd highly recommend doing so (it only explains basics of how combat works, something that would save you tons of time on figuring out them on your own).
ruclips.net/video/vUQA4tldJ3c/видео.html
Other than that, thanks for the great content! From what I gather, your community is a creative one and I'm enjoying reading through their comments too :3
Im thinking about adding something of my own to the creativeness, but I won't spoil it for now.
Keep up the great work, you're awesome!
Roland and Yesod = "When the two smartest students in class comes up with a different answer to the same question"
Roland's skin color is white, Yesod's clothes are purple, Nutsack is depressed, and Hod is cute, spoiler by the way :)
A couple controls the game doesn't tell you.
1. Click on an enemy speed die and press tab, i'll let you figure it out from here. (Note it is EXTEMELY usefull.)
2. Middle mouse can be used to move the screen and when you do you can then zoom in and out.
Love your commentary.
1:59:10 lol I completely forgot that they did called her out like that in the game.
Also looking forward for you to meet Librarian Binah, oh boy, this is bound to be fun
Sorry for participating in the overhype for the Malkuth thing. It's just really cute, I'm sorry that you were put off by our overzealousness over sharing a cute thing. I know I certainly could have chilled the heck out and thought more carefully about my wording choices...
By the way, if an enemy's die is targeted by multiple attacks that can intercept it, you can click on it and then press Tab to choose which attack clashes with it and which will be one-sided.
Just sayin.
You can press 1,2 and 3 to see the ally and enemy attacks, and also clashes, without the need to hover the cursor over the dice.
And you can use right click to undo stuff, be it to go back to the library from editing a deck, or specially, undo an attack choice done in battle (Mentioning it because many times I see you saying "Oh well, too late now", when you could always go back and choice a better attack).
Just some useful info that took me a while to discover and is helping a lot on my current playthrough lol
Edit: Cool video, and ( *joke* ) huge spoiler ahead: Hod is cute
4:36 You managed to get one Mars' Page and you won't get any more no matter how much you grind for it. Golden key pages are limited to only 1. Purple ones, you can have 3 of. Blue are limited to 4 copies and Green ones to 5.
If you already knew that, sorry. Sounded like you were trying to get more.
9:25 For the interception to work, your character's speed die has to roll higher than the enemy's speed die. In this case, Roland has 2 and enemy has 2, so he didn't manage to intercept the enemy. He wasn't fast enough, so the attack went through and hit Foreman the Nugget.
11:20 another thing about the interceptions is: the order matters. In this example, Forman the Nugget's speed die is 5, Roland's is 4, and enemy got a 2. Despite Foreman having the highest number, Roland intercepted the enemy, because you set up Roland last. If you wanted a clash between Foreman and the Heart, you'd need to cancel Foreman's card and select it again, so it's the last one you set up.
Also, to see who's attacking who, and which speed dice are set to clash, you can use the three colored buttons in the upper right corner (the red-yellow-green ones). The yellow one helps a lot to see clashes.
1:37:18 Yes, block deals stagger damage, while dodge recovers your stagger resistance. Block also has the advantage of mitigating part of the damage taken even if you lose the clash against an offensive die, while a single dodge die can be reused in a clash as long as you keep winning.
Fun fact: the Blonde, Silver and Redhead Zwei fixers were in the beta footage. They aren't important but it is a fun and interesting note.
When I here netzach all I can think is “ sounds kinda like nutsack “
Hey, don't hate Binah, she just decided to balance the teams a bit)
Good, good. Roland has a great voice actor.
Go go, Sephira Ranger!
Thought it was kind of weird that you thought "slash stagger damage +1" was oddly specific (since you saw something similar before), but I realise you must not have noticed the terminology they use (not that I blame you, the game is translated from Korean after all).
*Slash Damage +1* - On a successful slash hit, deals +1 damage to health.
*Slash Stagger Damage +1* - On a successful slash hit, deals +1 damage to stagger resist.
*Slash Dice Power +1* - Slash dice roll 1 higher (eg 4-8 becomes 5-9), which makes it easier to hit and also boosts both damages.
Also, try clicking on the "Passive Attribution" section of the key pages, the tutorial mentioned it but not very well.
Bruh Malkuth simps are built incorrectly
Personally I also really like the voice acting for the scene but that's because of the delivery on her "Yes" being kind of adorable and also really goofy especially after such a tense scene with Angela. But I have to say of all the VAs my favorite is Netzach, followed by Roland and then Hod. Granted, Netzach is also just my favorite character, something that really came around when I finally played LobCorp, though I always enjoyed him. His floor is INCREDIBLY funny and personally I think that it's one of the best in the game (though Hod is already unlocked and she's probably another I'd consider the best outright) but that gets into abnos and stuff you haven't seen yet! I'm curious what you'll think of each of the floors as you come around to them. Also not many people talk about the green little dudes on his floor but I love them and wish I could get a plushy.
I'm glad you like the Zwei! Personally I think they get a bit shafted by the community, nobody really talks about them because they show up so early but dude those swords and those coats are so fucking cool. Combat Preperation despite having meh dice is such an amazing page that you can legit take it to endgame. Slot three copies into everyone's decks and laugh as you approach levels of Endurance that make a 1-3 dodge become a fucking 21-23 no that is not a joke.
You're good about looking through the cards often but if you don't mind, I'd like to give a suggestion! If you do, I suppose you've probably stopped reading, and it's no skin off my back. When it comes to deck building, something I like (subjectively, ofc) to do is to deck 2-3 copies of a few cards rather than have one copy of a bunch of cards. My general logic is that if I like, say, Commandeering, 3 copies of it is going to be more useful to me than a single copy and two other random 3 costs that don't quite do what I want. Taste My Flaming Bat is very good! Good enough that I want to be able to draw it more reliably. That kinda stuff. Though hey, there's merit to the way you deckbuild as you get more and more effective cards. In fact, I heard rumors from some fixer mate of mine that there's a group of lunatics who use cards sort of the way you do...
Well you would have trouble dealing damages in general but endurance stacking will be useful if you want to play a specific floor in the future yeah :)
Embrace the neckbeard, Foreman. You're one of us now.
Haven’t seen it all yet, but I hope he figures out how clashing works, and the super important fact that cards don’t just vanish if he changes his mind before the scene starts :D
You can’t really blame Binah for not giving much of a fuck. In her eyes, she’s just sitting between the sephirot who don’t give a shit about her, and Angela who probably gives a little shit about her. Plus why would she care about the light’s spreading? That was never her goal.
Lol. What did people even say about Malkuth's breathing?
There it isssss
YOU FOOOUUUUND A HEEEAAART
its always funny to see how everyone who played lobotomy corp before ruina absolutely hates binah.
i played ruina first and was like: wow, who is she, that she has the audacity to go up against everyone?
then she became my favorite character...
Sleep can wait
Well, we arent really the "bad guys" but we also arent the good guys, sure, angela stopped the light from saving the humans of the city, but if you were torture for eons on a never ending cycle of watching people you appreciate get killed without end, you would also be extremely petty about it too
Since lob corp's objective was the salvation of humanity and the library's purpose is to give abnormalities and employees of lob corp a place to live without worry, the only real people who could be said are "evil" are the wings and the head
I think the distinction is that we aren't *THE* bad guys, but we are an antagonistic presence in The City that preys upon people who don't know better, regardless of their intentions or morality.
Spite and pettiness, however justified, is still not good. I like Angela a lot but even I would have to concede that at this point, she's "a bad guy", so to speak. She has some good intentions but most of her motivations are entirely self serving. Its hard to blame her for that, given what she went through, but that still doesn't make her good.
Good video
57:48 Look one, by one...
34:00-36:00
Hod is a parry GOD!
I think it’s “Purple Tear,” not “Purple Tear”
uh
tear as in rip, as opposed to tear as in cry.
could be wrong though, I don’t speak Korean.
Edit: I was wrong lol
Could be either, but I'm realising I can't say why without spoilers whoops
Just ping me on the discord I guess
It can be interpreted as both knowing the thing
As someone who understands Korean, he says tear as in crying
In the original Korean, it’s tear as in cry.
Ah, never mind then. Good to know!
New episode, gotta say someyhing about it I guess.
Ummm
Dont underestimate power gains from Todays Expression and Fervent Beats, early game fervent beats end the fights laughably quick even though they die 3 scwnes latwr, its worth it whenever its the last stretch and its really clutch.
As fo Todays Expression, always pick angry expression, thats a free +2 not only on offensive but defensive dices too, and pretty much anything early game to even late game, unless the dice difference is huge, almosg nothing can beat those rolls you pump out.
I love the Walter a key page. He is a terrible person though (good character in terms of advancing the story plot).
You still seems to not have a grasp on how to redirect attack well, so here's a small explanation: You can only redirect attacks that come from speed dices with a lower speed than your
-If you roll a 4 and they roll a 3, you can redirect it
-If you roll a 2 and they roll a 3, you cannot redirect it
-If you roll a 3 and they roll a 3, you cannot redirect it
There are some passive and Abno pages that change that, but it's much later on in the game and you don't have to think about it now
Thank you for not checking out Malkuth breathing. All the Malkuth fans like lose their mind over that scene and it's really weird and makes me uncomfortable.
Project moon fans and being weird is par for the course
@@naransolongoboldbayer8030 yeah, but like, them saying like 'binah step on me' is like normal. The Malkuth stuff is like neckbeard levels of weird.
@The Lonely Nerd Could also be both, blood lust with emphasis on lust
The sanest Project Moon fans, unfortunately 😂
And I'm one of it tho 😂
The more i watch this series the more i hate angela
Sans heheh ehheee heheh e eehhehehehe ehhehehee heheh e ehheehhe
0:18:17
People were obsessing over Malkuth's... breathing?
Good God have mercy, y'all need to touch grass, get off the internet and quit obsessing over fictional characters who do not and will never exist.
No