Rhino 3D Grasshopper Keyshot Webinar 3.0 | Cademy

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  • Опубликовано: 14 июл 2024
  • Download Files : www.cademy.xyz/webinar3
    Join our free webinar session to learn and create CAD model using Rhinoceros 3D, generate parametric texture with Grasshopper and create photorealistic renders using Keyshot.
    Our Courses :
    Grasshopper : www.cademy.xyz/grasshopper
    Parametric Texture : www.cademy.xyz/texture
    Keyshot : www.cademy.xyz/keyshot
    Rhino : www.cademy.xyz/rhino
    Chapters:
    00:00:00 Intro
    00:06:07 Rhinoceros
    00:45:56 Grasshopper
    01:10:38 Keyshot

Комментарии • 40

  • @kummer45
    @kummer45 2 года назад +9

    In short. This is top quality educational material. It's top quality for many reasons. One of those reasons is the decision taking process during the construction of the object. Such thoughts are super insightful. Connecting the mind with the program is fundamental for modeling.
    This takes a lot of time to produce. Great job. I would love to see more on this with Grasshopper and extremely complex exercises with patterns and data tree.

    • @Cademy
      @Cademy  2 года назад +1

      Thank you for the kind feedback!

  • @carlosterminel
    @carlosterminel 2 года назад +7

    Excellent as always. Thanks, Aman! To anybody else seeing this, I highly recommend Cademy's courses, even for those of us who have been in the industry for a few years. Well worth the investment.

    • @Cademy
      @Cademy  2 года назад +3

      Thank you Carlos, really appreciate it! 🧡

    • @user-yk1cw8im4h
      @user-yk1cw8im4h 2 года назад

      nice try on an alt account commenting on your own video LMAO

    • @carlosterminel
      @carlosterminel 2 года назад +3

      @@user-yk1cw8im4h lol nope, I'm not affiliated with Cademy, just took a couple of their classes a while back.

  • @cr4nkk623
    @cr4nkk623 2 года назад +3

    thx for the great tutorial. It is really well organized and understandable, thumbs up !

  • @arielayala2471
    @arielayala2471 2 года назад +3

    I really appreciate your courses! Thank you so much, Aman!

    • @Cademy
      @Cademy  2 года назад

      Thank you Ariel, hope to see you soon! :)

  • @harrykan
    @harrykan 2 года назад +2

    Thank you for excellent webinar!

    • @Cademy
      @Cademy  2 года назад

      Glad you enjoyed it!

  • @ImFastrnU
    @ImFastrnU Год назад +2

    35:03 i know this is an old post but may be helpful for others. Rebuilding the surface with a higher density of control points fixed the problem of the mesh not joining.

    • @Cademy
      @Cademy  3 месяца назад

      Yes, the issue arises when you rebuild with fewer points; it can cause the surface to deviate from the original boundary within the default file tolerance of 0.001mm. So, yes, try rebuilding with a higher number of control points.

  • @anandsankar7874
    @anandsankar7874 2 года назад +2

    Wonderful webinar ✨😍 thank you so much

    • @Cademy
      @Cademy  2 года назад

      Thank You!

  • @nasserahmad4653
    @nasserahmad4653 10 месяцев назад

    That’s awesome, great as always

    • @Cademy
      @Cademy  10 месяцев назад

      Glad you like it!

  • @habibi4Lyfe.
    @habibi4Lyfe. Год назад

    Great video!

    • @Cademy
      @Cademy  3 месяца назад

      Thank you!

  • @user-uh8cw8yk7c
    @user-uh8cw8yk7c 2 года назад +2

    thanks a lot

    • @Cademy
      @Cademy  2 года назад

      You are welcome! ❤

  • @DesignLabX477
    @DesignLabX477 Год назад +1

    one nice tutorial

  • @garylee9781
    @garylee9781 2 года назад +1

    Hello,I have a question about 30:02 , when I selected my surface , the control points grids are the same width and height as the surface that is splited before , not the same as in the video , what could I do to match the grid size as the current surface ?

    • @Cademy
      @Cademy  2 года назад

      Check 13:24 you need to rebuild the surface to add more control points.

    • @garylee9781
      @garylee9781 2 года назад +1

      @@Cademy OK I find where my problem is. I need to use "shrink trimmed surface to edge" first , thank you for your help , and GREAT tutorial btw😃

  • @alexandresimoes1904
    @alexandresimoes1904 2 года назад

    Hi! This feels like a stupid question, but my number sliders in GH refuse to go above 1, I can't set them to 20 or 25. I have a very curved surface if that helps, what am I doing wrong? With the value so low the surface divisions either don't show up or they just show up at the corners of the surface.
    Edit: Also, when I align the planes towards the z axis, I get duplicates or even more planes than that, if I try to set a shape like you did with the rectangles they all clump together and overlap instead of being evenly distributed along the surface.

    • @Cademy
      @Cademy  2 года назад

      You can create a range of Number slider by adding two dots between the two numbers. So, double click anywhere in the canvas, write 20..25, this will create a number slider between 20 < 25. You can also add decimals. So double click, "20..25.00"

  • @peterlaverty9397
    @peterlaverty9397 2 года назад +1

    When I pull the control Points it seems to be pulling it off the edges slightly that it should reconnect to when I run the join command. Am I doing something wrong when I move the control points? Thanks for any help in advance

    • @Cademy
      @Cademy  2 года назад

      Can you please mark at what time you are not able to follow?

    • @peterlaverty9397
      @peterlaverty9397 2 года назад +1

      @@Cademy Thank you for responding.I am interested in your courses they seem very helpful. At 34.59 you rejoin the mesh. For me the bottom part does not rejoin but the rest of the mesh does. I think that the problem may come from when I pull the 2 points at 30.07 I followed exactly but I think that it is pulling my mesh off the connection points. So when I go to rejoin that part that it does not rejoin correctly. But I followed everything you did exactly. I even did it all again to be sure and the same happened. Maybe you have an idea thanks for any help in advance.

    • @Cademy
      @Cademy  2 года назад +2

      ​@@peterlaverty9397 Okay, now I understand, first of all, keep in mind that we are modeling in the NURBS context so these are either surfaces or polysurfaces and NOT mesh. So at 34:59, I am joining all the surfaces together to create a Solid Polysurface. Most probably when you pulled the control points at 30:07, you either pulled it too far away. Keep in mind we are working with a surface with degree 6 (7 control point), so this is a single span Surface. Which means when you move ANY point, the overall shape of the surface will change ever so slightly. So when you pulled the point, you might have pulled the surface from the border ever so slightly. You can do two things, either change your file's Unit tolerance to something like 0.1mm, or go back to 13:40 and rebuild it using degree 3 surface with 7 control point. this way, you can keep the corners intact at place when moving the central control points. We go in depth on how NURBS curves & surfaces work in our Rhinoceros Masterclass cademy.xyz/rhino

  • @peterlaverty9397
    @peterlaverty9397 2 года назад

    The bottom of my mesh does not join back up when I hit Cntrl J. Any ideas what I might have done wrong? Thanks Great Tutorial.

    • @Jamestheweak1
      @Jamestheweak1 Год назад

      The same thing happens to me but with one of the front surfaces, what could be the problem?

    • @Cademy
      @Cademy  Год назад

      Can you please mark the time of the tutorial you are talking about?

  • @lobbyboy8490
    @lobbyboy8490 Год назад +1

    Sorry, I got trouble at 00:29:54, after I adjusted the control points of the front surface it can not be joined with the rest part to form a solid watertight poly surface, I think there is a small gap between the rebuilt surface and the rest part because of the rebuild, how can I fix that?

    • @lobbyboy8490
      @lobbyboy8490 Год назад

      The problematic surface can be really intimidating, could someone help me out?

    • @Cademy
      @Cademy  Год назад +1

      Try shrinking the trimmed surface. This would potentially reduce, the amount the surface will move on the edges when you move the control points. Another way to resolve this is by rebuilding the original surface with even more control points to get local deformation.

    • @lobbyboy8490
      @lobbyboy8490 Год назад

      @@Cademy Thank you so much! I will try this out

    • @ImFastrnU
      @ImFastrnU Год назад +1

      @@lobbyboy8490 I had the same issue. i know this is an old post but may be helpful for others. Rebuilding the surface with a higher density of control points fixed the problem of the mesh not joining.