I loved how this section just went deeper... and deeper... and deeper, and when you start to wonder when you're gonna reach the bottom, you suddenly find the place where the game started. That was a real "oh shiiiit" moment for me.
Also the fully uncovered mural. Zelda receiving the master sword, her becoming a dragon & then nothing. The future is completely unknown it's either you or Ganondorf. I loved that bit. I loved all of it
The march into Hyrule Castle at the end of BotW felt grim but triumphant. It's crawling with some of the strongest enemies in the game, but you know how to deal with them. You're nearing the end of your journey, you just need to overcome this mighty hurdle. TotK's finale feels like the exact opposite. You're in a place that nobody should be in, a place that is anathema to every single aspect of the surface and even the depths. No life is present aside from the gloom-infused monsters. This place should not exist, and you should not be here.
the perfect description. especially when you got deep enough into the depths where it literally told you that the sages can't reach you anymore, all of it sells the idea that you have to get out of there immediately.
This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here. What is here was dangerous and repulsive to us. This message is a warning about danger. The danger is in a particular location... it increases towards a center... the center of danger is here... of a particular size and shape, and below us. The danger is still present, in your time, as it was in ours. The danger is to the body, and it can kill.
1:53 that beat there is the best of totk music and it is really underrated as well Zelda team is surely improving the music in the Zelda games , hope we get a banger in the next Zelda game
I loved how this section just went deeper... and deeper... and deeper, and when you start to wonder when you're gonna reach the bottom, you suddenly find the place where the game started. That was a real "oh shiiiit" moment for me.
Especially finding Zelda’s dropped torch as well. It serves as a final reminder of why Link is here and why he’s doing this.
Also the fully uncovered mural. Zelda receiving the master sword, her becoming a dragon & then nothing. The future is completely unknown it's either you or Ganondorf. I loved that bit. I loved all of it
The march into Hyrule Castle at the end of BotW felt grim but triumphant. It's crawling with some of the strongest enemies in the game, but you know how to deal with them. You're nearing the end of your journey, you just need to overcome this mighty hurdle.
TotK's finale feels like the exact opposite. You're in a place that nobody should be in, a place that is anathema to every single aspect of the surface and even the depths. No life is present aside from the gloom-infused monsters. This place should not exist, and you should not be here.
the perfect description. especially when you got deep enough into the depths where it literally told you that the sages can't reach you anymore, all of it sells the idea that you have to get out of there immediately.
This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here.
What is here was dangerous and repulsive to us. This message is a warning about danger.
The danger is in a particular location... it increases towards a center... the center of danger is here... of a particular size and shape, and below us.
The danger is still present, in your time, as it was in ours.
The danger is to the body, and it can kill.
The first time I accidentally dropped down there and heard this music I immediately said out loud, “I don’t think I’m supposed to be here…”
1:53 that beat there is the best of totk music and it is really underrated as well
Zelda team is surely improving the music in the Zelda games , hope we get a banger in the next Zelda game
The battle theme section sounds like it could have been off the metal gear solid 2 soundtrack