Hearing Hakita describe how he made a stealth game and turned it into an action game makes me think of the Metal Gear series spinning off to Metal Gear Rising
Makes a Game Feedback says it isn't fun Rework it entirely into another whole game to make a Fun one. Result is ULTRAKILL. How getting honest feedback and listening to it and adjusting your project does wonders to your product, right?
*Turns action slider to 1* "Hmm, doesn't feel like it's fun enough, let's try something more shooter like. *Turns slider to 100* "Yeah, that feels more like it. Let me just- oops I broke the machine" *Slider moves to 9999+*
Hitler didn't get into his desired art college but his art was awesome. Figures that talented people don't always use their talents to their full potential
@@tinhatman man he didn't even have perspective in his paintings, or size consistency, strait lines were beyond him also. that's not good art, it barely passable art. Just look closer to shit he made
My mans was like "hmm.. if my stealth game isn't fun, then i'll just take all of the things that are fun and mash them together" And by god did it work
Finnish game developers casually making the most unhinged and innovative games of all time because why not :3 (Ultrakill, Cruelty Squad, Fear and Hunger)
1. 0:31 *so that explains a lot* 2. there is going to be a secret Stealth level I´d call it (well SOMETHING WICKED is more horror than stealth but if you think well most horror games are stealth games-) 3. 2:41 this makes me feel like the title was chosen 10 seconds after deciding to change the tone(?
Hakita probably won't ever see this, but I want to actually thank him in person. ULTRAKILL was the game that helped me through the my toughest breakup, it gave me something to look forward to after every day, I got so into the game that I started getting happier, slowly, but it really helped me. It's one of the few games I can hop on and play for hours at a day without getting bored, or angry at some BS game mechanic.
I am always surprised when Hakita is in interviews and his mic isn't a goddamn Xbox mic I've come to expect that for some reason any indie dev in an interview is always across the room and speaking through an oil filter
That moment when the Game dev is also the Music Director as well, a good one at that, so his Mic is likely something he got for the Music side (Be if he worked as a freelancer or did it for Hobby) knowing he should have at least SOME ok Mic just in case
Hakita made a game that wasn’t fun for anyone, so he decided to make a game entirely based on what he thought was fun. And as it turns out, everyone else thinks it’s fun too.
i like the way hakita thinks and its inspiring me because like in ultrakill it doesnt matter if its not realistic like how theres no ammo, its just more fun without ammo
I love how Hakita wanted to make a stealth Proceeds to make one of the best fps I've ever played where I'm now obsessed with it And I wanna thank my friend gifting me this game, and I wanna thank Hakita for making one of my favorite games to ever play
"Take the unfun stealth game and random bullshit that you enjoy then smash together those two different expressions of game development to make the most fun FPS shooter. Great game technique: Ultrakill"
Its insane how well done this game is, like for the average player is very fun, but for the hardfanbase is like nutting 24/7, every detail the little secrets the messages for the speedrunners just amazing and well done, i am halftrough the game and its absolutely perfect, i hope one day i will achieve to make something like this
* Kills hundreds of men without a scope * Makes a whole operating system and gives it away * Builds a hydraulic press and shows it to people online * Makes a game where you bathe in the blood of your enemies How are the Finnish this fucking based
As much as I love the game, I think that the cult of personality that has formed around Hakita is very weird, and it's the main reason why I don't interact with the community that much anymore. Especially after the added buttplug support (wtf?).
Hearing Hakita describe how he made a stealth game and turned it into an action game makes me think of the Metal Gear series spinning off to Metal Gear Rising
would be awesome if we could stealth beat the ultrakill
p.s. PITR AND HAKITA ARE COOL
@@vadiks20032 4-1 is possible with stealth.
@@Kaghtaviy and bridgeburner
@@gorbonfree8245 well it’s more like if you move faster than light then no one can see you.
metal gear rising still has stealth tho
> Makes a stealth game
> It isn't fun
> Proceeds to make probably the most fun game I will ever play
Based Hakita
cant get anymore than that
Makes a Game
Feedback says it isn't fun
Rework it entirely into another whole game to make a Fun one.
Result is ULTRAKILL.
How getting honest feedback and listening to it and adjusting your project does wonders to your product, right?
*Turns action slider to 1* "Hmm, doesn't feel like it's fun enough, let's try something more shooter like.
*Turns slider to 100* "Yeah, that feels more like it. Let me just- oops I broke the machine"
*Slider moves to 9999+*
@@andrehashimoto8056 Honest feedback on hakita's games then: Bro the game isn't fun
Honest feedback on hakita's games now: S*X
@@Colincantkillthe fast that Hakita can actually understand that feedback is just… ???
>Never goes to any Music school
>Makes one of the most innovative and banging game soundtrack ive ever heard
>makes one of the most innovative fps games ever
>flunks out of game development school
Hitler didn't get into his desired art college but his art was awesome. Figures that talented people don't always use their talents to their full potential
@@tinhatman man he didn't even have perspective in his paintings, or size consistency, strait lines were beyond him also. that's not good art, it barely passable art. Just look closer to shit he made
@@tinhatmanHitler's art was pretty shitty.
He just like ZUN frfr
> decide to make fun game
> make fun game
Simple as, I kneel
to show your respect to him right?
*right?*
@@Taha_A depends ony .mood
@@Taha_Alol
@@Taha_A😏
This man said He wanted to make a fun game and then did it. Can we get a hell yea
HELL YEAH
HELL YEAH
HELL YEAH
HELL YEAH
HELL YEAH
Oh Hakita, we can already tell Crash Bandicoot is your favorite childhood game
that and dating simulators
that and doom
that and puzzle games
that and god for saken horror game (#Fucksomethingwicked)
That and fishing games
"we made a stealth game"
and from that he went a did the least stealth based game possible, and it's beautiful.
ITS STILL STEALTH IF THERE'S NO SURVIVORS
Hakita should add a stealth game as a secret level cause he wanted to make a stealth game.
prelude secret mission
That's horror not stealth@@moonrains5876
@@moonrains5876that’s a horror game, not a stealth game
probably fraud secret level
@@moonrains5876Not really a stealth game when the wicked stick knows where you are
hakita is a madman, made the best game ever, from deciding he wanted to make a stealth game.
its like the reverse of the Metal Gear series. They started it out as a guns blazing game until it became a stealth game which we know it as today.
@@maxkoobit’s super similar to how metal gear solid rising went from a stealth game to metal gear rising revengence
My mans was like "hmm.. if my stealth game isn't fun, then i'll just take all of the things that are fun and mash them together"
And by god did it work
This is why I love ultrakill Hakita did a good job
Hakita encapsulates the 100 year old Finnish spirit of just fucking around and somehow making it work
Finnish game developers casually making the most unhinged and innovative games of all time because why not :3 (Ultrakill, Cruelty Squad, Fear and Hunger)
@@qwertydavid8070 imo My summer car also fits the bill
@@qwertydavid8070Noita
@@NotTelling-cx5mo Would noita fit as well?
1. 0:31 *so that explains a lot*
2. there is going to be a secret Stealth level I´d call it (well SOMETHING WICKED is more horror than stealth but if you think well most horror games are stealth games-)
3. 2:41 this makes me feel like the title was chosen 10 seconds after deciding to change the tone(?
Hakita probably won't ever see this, but I want to actually thank him in person. ULTRAKILL was the game that helped me through the my toughest breakup, it gave me something to look forward to after every day, I got so into the game that I started getting happier, slowly, but it really helped me. It's one of the few games I can hop on and play for hours at a day without getting bored, or angry at some BS game mechanic.
Mindflayer
ferryman
P-2
@@memeskeyoch3375 You're bad.
Blessed stalker
I am always surprised when Hakita is in interviews and his mic isn't a goddamn Xbox mic
I've come to expect that for some reason any indie dev in an interview is always across the room and speaking through an oil filter
That moment when the Game dev is also the Music Director as well, a good one at that, so his Mic is likely something he got for the Music side (Be if he worked as a freelancer or did it for Hobby) knowing he should have at least SOME ok Mic just in case
Oil is unneeded now. Blood is fuel. Blood is fuel for his mic. Now with 20% more blood!
@@andrehashimoto8056he never went to music school and likely only learnt music for ULTRAKILL
Heaven Pierce Her was a thing years before even the very earliest version of ultrakill was posted.
I LOVE HAKITA OMG
🤨
giga chad hakita
"nooooo you can't just throw random ideas at the wall and have it stick"
hakita:
A Game for gamers, by gamers.
With gamers (featuring Mandaloregaming)
@@Swagmaster1102 To think that dude ACTUALLY got to voice act a boss in the game, it's amazing.
There is a possibility that in another reality Hakita made Gloomwood and we never got Ultrakill..
Hakita is the best
Hakita made a game that wasn’t fun for anyone, so he decided to make a game entirely based on what he thought was fun. And as it turns out, everyone else thinks it’s fun too.
i like the way hakita thinks and its inspiring me because like in ultrakill it doesnt matter if its not realistic
like how theres no ammo, its just more fun without ammo
It's even better that he explained why you never run out.
I didn't type that reply right
I love how Hakita wanted to make a stealth
Proceeds to make one of the best fps I've ever played where I'm now obsessed with it
And I wanna thank my friend gifting me this game, and I wanna thank Hakita for making one of my favorite games to ever play
man, Hakita truelly inspires people to create games, such a great guy
Cruelty Squad and Ultrakill are both great games and made by solo finnish devs
Couincidense?
they're also set in the far future
Made by same person
@@SurmenianSoldier cruelty squad is set in like next week
Bruh, Fear and Hunger is also made by Finnish. Wtf do they smoke in Finland 💀
@@nachalnik5738 what don't they
bless game maker, that got me into game dev for a bit. nothing too fancy but still.
Maan,i really wish be like hakita,i love this guy and his creativity and the stuff he does
He is my unique idol for real xD
Hakita is the only developer that doesn't make false promises like blizzard for instance.
every thing i learn from hakita makes me feel like i’m smoking crack at no point will i predict his next sentence please never change
"Take the unfun stealth game and random bullshit that you enjoy then smash together those two different expressions of game development to make the most fun FPS shooter.
Great game technique: Ultrakill"
Its insane how well done this game is, like for the average player is very fun, but for the hardfanbase is like nutting 24/7, every detail the little secrets the messages for the speedrunners just amazing and well done, i am halftrough the game and its absolutely perfect, i hope one day i will achieve to make something like this
Oh boy I would love an aggressive stealth game from hakita
"throughout the entire time of me making the game i didnt actually think to make it fun" sums up basically every aaa shootee game recently
Ralli englanti go wild
I actually relate to Hakita hearing this (like fr)
Actually that was like:”why not”
“I didn’t get into music”
Meanwhile the Ultrakill OSTs:🗿
i dont know why Hakita made ultrakill but bro made the best game ever
because its fucking SICK!!!
* Kills hundreds of men without a scope
* Makes a whole operating system and gives it away
* Builds a hydraulic press and shows it to people online
* Makes a game where you bathe in the blood of your enemies
How are the Finnish this fucking based
tbh i kinda figured he made ultrakill with the intention of combining things that people like in games
because ultra
The father
MONEY AND FREE TIME THATS EVERYTHING CUZ DIDT HAD NOTHING BETTER TO DO, i saved almost 3 minutes
halk twa podcast
Best game.
Cute
Why not ? Lol
As much as I love the game, I think that the cult of personality that has formed around Hakita is very weird, and it's the main reason why I don't interact with the community that much anymore. Especially after the added buttplug support (wtf?).
Yo it's pewdiepie
what
what
what
what
what