2:17 A Batman knife, probably. Great video! I have tried solo playing in published settings and adventures before, but it always turns into a slog that burns me out. Now, I think I may try it again with a new set of approaches.
One thing I struggle with Solo is I almost spend too much time prepping. Finding a system, making tables, maps, characters and backstory, and then when I start to play it does not seem to go anywhere and lasts a session or 2. And I often get bogged down trying to control battles and things, it's a lot to juggle both sides. I am thinking I have to tone it back a bit. Making a good plan for the adventure like you did here taking notes from the module should help, but I am also thinking of using a stripped down rule set, fewer tables, maybe more theater of the mind, and maybe even less deep characters. Get an adventure planned, throw some characters down, and get it moving. because that is where I struggle most. I may run into more planned events, or roll for yes or no questions more, than random encounters and things. If I need more maps, tables, deep characters and more complex mechanics I will add them in, but I think I need to get the solo play cycle down, and get used to quick simple battles, until I don't get bogged down and stop playing. I do often enjoy deep systems and character building, but they seem to cause stagnation in my solo attempts. But I think keeping it more light and fun, might be the key to get started then add the depth later.
Excellent video! Can't wait for more of this format. Perhaps a solo roleplaying how to series focusing a different aspects of how you do this? Thank you.
I am glad you enjoyed it I have a series I did a while back called New to tabletop gaming but if you think an updated video series would help you and others out there I can work on that. Game on my friend.
Thanks for this one man, can't wait for more. Super stoked to see some 3.0 content! When you said something about a spaceship getting your characters there, I immediately thought of a spelljammer crash. Your idea was way cooler.
Well that was my intent to show your imagination has no limits to where it can take you. And thank you I am super stoke myself looking forward to Friday Game Day!
Great topic! So many Solo vids I see are all bout generating a setting as you play. I want to solo in established settings. I feel like it would be faster than always rolling for what is in the ‘next hex’.
Love the video, very happy about the tips! Will try them out! Never hexcrawled before but it seems so fun One suggestion about the vid itself if you made the music during the transitions between topics a bit quieter it would be much less jumpscare like haha
Thanks for doing this. The main thing I took away from this is how important it is to have a plan. One "game" I've been using lately is Jumpchain. It comes from Choose Your Own Adventure games, it is a solo game, it is free, and it has absolutely no respect for Intellectual Property rights. There are thousands of books, comic books, movies, anime, manga, and RPG settings you can use in this game and it's really fun. Of course, I use 3.5 rules with it, and that complicates things, but I can go to Final Fantasy 7 for ten years, then go to Superman The Animated Series for another ten years, and so on. My chances of survival are good, since I have a Gamer System to help me out. That's another great thing about solo play: I can be the munchkiniest munchkin and min/max to my heart's content and nobody will accuse me of being "that guy".
Hello i like your content but, plz balance your voice volume to the intro volume. it's a near death experience when you try to hear what you're sayin and mistakenly scoll back to the intro or come across an interlude ....BAAABAAAAAAM there you have it! :) keep up the good work.
Thank you very much as far as the volume I have yet to figure that out if it was on my editing software side or RUclips’s side either way I have stopped using that sound effect for videos game on my friend
FYI - the music stings between sections are so much louder than your voice. It’s quite jarring and can be uncomfortable if the volume is loud enough to make your relaxing voice a good level I enjoy your videos other than that issue, thanks for making them
Yeah I noticed that after it was uploaded the editing software does not give you any options for volume which is why I dont use them very often. But considering this system was 3E I wanted to make it look like a early 90's RPG video game cut scene. But I am glad you enjoyed it and game on my friend
If you enjoyed the video join me on FaceBook with the Artichoke Dip solo RPG gaming page meet other solo gamers and discuss tips stories and new game systems coming to the market. Game on my friends. facebook.com/groups/854177374769631
I don't use Fb, but you should totally link Frank Mentzer to your BASIC videos. He would probably appreciate someone showing off RedBox, specially the 3d dungeon you made.
Not sure if you know about 'the Augur' I recommend it for a solo play (also works as a GM's journal) uses Ai as well.... now I'll keep watching how you do this.
Good topic & info here Arti! And your video looks good & the sound was good but the music during the transition cards was much louder than your voice, a bit jarring. Not complaining, just pointing it out. Again, helpful hex crawling info in this video & use of imagination whether using light or heavy rules.
If you read through the campaign, do you feel any plot surprises are ruined? I’m more interested in investigation and intrigue over a pure crawl . I feel I’d have trouble with meta-gaming if I knew too much. Interested in your views.
I spent a lot of time in the army learning how to navigate with a map and a compass. What if I use just regular grid squares instead of hexes? You could have North, South, East, and West plus the corners for eight directions. You could use longitude and latitude for locations. Or is it some RPG convention that says it has to be hexes?
Use whatever is the easy for you I choose hex grids because this is the most widley used system in tabletop gaming thses days. The purpose behind the hex grid technique was to explain the concept nothing is written in stone. Instead of a d6 a d8 can be used if your characters lose there way. To make it as simple as possible its your game your table do it as you see fit. Game on my friend.
2:17
A Batman knife, probably.
Great video! I have tried solo playing in published settings and adventures before, but it always turns into a slog that burns me out. Now, I think I may try it again with a new set of approaches.
ROFL
Best content ever.
Thank you game on my friend
Very good advice. Also good that you made that summary in the end!
One thing I struggle with Solo is I almost spend too much time prepping. Finding a system, making tables, maps, characters and backstory, and then when I start to play it does not seem to go anywhere and lasts a session or 2. And I often get bogged down trying to control battles and things, it's a lot to juggle both sides.
I am thinking I have to tone it back a bit. Making a good plan for the adventure like you did here taking notes from the module should help, but I am also thinking of using a stripped down rule set, fewer tables, maybe more theater of the mind, and maybe even less deep characters. Get an adventure planned, throw some characters down, and get it moving. because that is where I struggle most. I may run into more planned events, or roll for yes or no questions more, than random encounters and things. If I need more maps, tables, deep characters and more complex mechanics I will add them in, but I think I need to get the solo play cycle down, and get used to quick simple battles, until I don't get bogged down and stop playing.
I do often enjoy deep systems and character building, but they seem to cause stagnation in my solo attempts. But I think keeping it more light and fun, might be the key to get started then add the depth later.
Excellent video! Can't wait for more of this format. Perhaps a solo roleplaying how to series focusing a different aspects of how you do this? Thank you.
I am glad you enjoyed it I have a series I did a while back called New to tabletop gaming but if you think an updated video series would help you and others out there I can work on that. Game on my friend.
Thanks for this one man, can't wait for more. Super stoked to see some 3.0 content!
When you said something about a spaceship getting your characters there, I immediately thought of a spelljammer crash. Your idea was way cooler.
Well that was my intent to show your imagination has no limits to where it can take you. And thank you I am super stoke myself looking forward to Friday Game Day!
Great topic! So many Solo vids I see are all bout generating a setting as you play. I want to solo in established settings. I feel like it would be faster than always rolling for what is in the ‘next hex’.
Yes it is real gaming as it was intended Game on my friend
Love the video, very happy about the tips! Will try them out! Never hexcrawled before but it seems so fun
One suggestion about the vid itself if you made the music during the transitions between topics a bit quieter it would be much less jumpscare like haha
Sorry about that glad you enjoyed the video and you got something from it game on my friend.
Thanks for doing this. The main thing I took away from this is how important it is to have a plan. One "game" I've been using lately is Jumpchain. It comes from Choose Your Own Adventure games, it is a solo game, it is free, and it has absolutely no respect for Intellectual Property rights. There are thousands of books, comic books, movies, anime, manga, and RPG settings you can use in this game and it's really fun. Of course, I use 3.5 rules with it, and that complicates things, but I can go to Final Fantasy 7 for ten years, then go to Superman The Animated Series for another ten years, and so on. My chances of survival are good, since I have a Gamer System to help me out. That's another great thing about solo play: I can be the munchkiniest munchkin and min/max to my heart's content and nobody will accuse me of being "that guy".
You are welcome I am glad you enjoyed it Game on my freind
@cobinizer I've never heard of Jumpchain until now. Its sound interesting so I think I'll check it out. Thanks.
Hello i like your content but, plz balance your voice volume to the intro volume. it's a near death experience when you try to hear what you're sayin and mistakenly scoll back to the intro or come across an interlude ....BAAABAAAAAAM there you have it! :) keep up the good work.
Thank you very much as far as the volume I have yet to figure that out if it was on my editing software side or RUclips’s side either way I have stopped using that sound effect for videos game on my friend
FYI - the music stings between sections are so much louder than your voice. It’s quite jarring and can be uncomfortable if the volume is loud enough to make your relaxing voice a good level
I enjoy your videos other than that issue, thanks for making them
Yeah I noticed that after it was uploaded the editing software does not give you any options for volume which is why I dont use them very often. But considering this system was 3E I wanted to make it look like a early 90's RPG video game cut scene. But I am glad you enjoyed it and game on my friend
If you enjoyed the video join me on FaceBook with the Artichoke Dip solo RPG gaming page meet other solo gamers and discuss tips stories and new game systems coming to the market. Game on my friends. facebook.com/groups/854177374769631
I don't use Fb, but you should totally link Frank Mentzer to your BASIC videos. He would probably appreciate someone showing off RedBox, specially the 3d dungeon you made.
Not sure if you know about 'the Augur' I recommend it for a solo play (also works as a GM's journal) uses Ai as well.... now I'll keep watching how you do this.
Game on man hope you enjoy it.
Good topic & info here Arti! And your video looks good & the sound was good but the music during the transition cards was much louder than your voice, a bit jarring. Not complaining, just pointing it out. Again, helpful hex crawling info in this video & use of imagination whether using light or heavy rules.
Thank you very much and I am glad you enjoyed the video Game on my friend
I'd think, holy cow batman, free batman knives! Then I'd think, holy cow batman! Take cover and collect them after they stop falling.
If you read through the campaign, do you feel any plot surprises are ruined? I’m more interested in investigation and intrigue over a pure crawl . I feel I’d have trouble with meta-gaming if I knew too much. Interested in your views.
that music about blew my ears out lol
I apologize I don't know if it was on my editing software side or RUclips processing side but something went wonky.
Yeah, I need some new shorts, but the content was worth it :)
@@artichokedip9150Cleaned out the cobwebs in my ears too! 😆
@@Rich_H_1972 LOL sorry about that
@@artichokedip9150 no biggy man...keep up the good work !
I spent a lot of time in the army learning how to navigate with a map and a compass. What if I use just regular grid squares instead of hexes? You could have North, South, East, and West plus the corners for eight directions. You could use longitude and latitude for locations. Or is it some RPG convention that says it has to be hexes?
Use whatever is the easy for you I choose hex grids because this is the most widley used system in tabletop gaming thses days. The purpose behind the hex grid technique was to explain the concept nothing is written in stone. Instead of a d6 a d8 can be used if your characters lose there way. To make it as simple as possible its your game your table do it as you see fit. Game on my friend.
Some of those "bots" may be new generation alpha babies plugged into an IPhone.
HAHAHA! Game on my friend
🎉 *Promo sm*