@@NotThatJonesShow I mean people buy new COD games bc multiplayer stops getting updated after 3-5 years. Besides a different story and presentation palette swap there's no reason to chose one Far Cry over the others
@@kolz4ever1980 he is referring to the shit ammo mechanics where you can use armor piercing rounds to one shot an enemy with a helmet, but if you use them on an enemy without a helmet it takes two shots. And the opposite with the soft target rounds. Its a shit game mechanic.
@@thecomedian5933 That’s not true at all armour piercing rounds regardless of the enemy will always one shot kill them unless you get unlucky. Blast ammo also destroys helmets after a couple of shoots but in my 15 hours of playing I’ve never had trouble using armour piercing rounds on non armoured enemies.
@@kolz4ever1980 bitching and complaining about even small things is what usually leads to fixes, patches, updates, nerfs, buffs etc. I get what you're trying to say but if your mentality is "it's something small and dumb, who gives af" then why do you care about others giving af? Lol
I feel dumb only now realizing that GMan makes all the characters in his thumbnails smile really hard. I don't play the games he reviews so i always thought that was the official box art
Its really upsetting to hear that the UI has taken a turn for the worst. I loved farcry 5's use of a compass instead of a minimap. A lot of that games UI was really really clean
@drunkenn1nja - This game is oversimplified, generic, fps trash. Glad I cancelled my pre-order. New Dawn was pretty bad, too. Why you acting like this shit game is actually any good? The backpack crap is beyond stupid + no permanent character upgrades! I'd have been pissed if I'd have bought this entry. Graphics aren't everything, Jr.
Their algorithm is a group of money men. Same group is responsible for all the crappy reboot movies and sequels of the last eight years. Might even be the same firm, like Black Rock, Silver Lake, KKR, etc.
Its just what sum humans do when they have alot of money coming in without having to spend too much they no longer are desperate for money an therefore never listen to fans or make an original game ever again
@@ronan8834 Game developers follow money. Fans demand rehashes. Developers vomit out rehashes. There can be true sequels (those that fundamentally improve the first game), but most AAA titles are variations on what already works, as game development is expensive so they can't take too big risks. Otherwise bankrupcies can happen.
The game just feels like another Far Cry game, trying nothing really new and recycling the old stuff while also taking out mechanics and progression that felt rewarding.
@Freesmart We don't. I probably will never buy a new far cry ever again. We just want our franchise back. Instead of having this wannabe of just cause, and other games. We want it to have the old far cry identity, instead of this new one. Far cry was more then just some villian on an island somewhere. Now the only reason you know a far cry game is a far cry game is because you have the exact same stuff as previous entries. So what is the problem then? The way they bring it all together changes the game drastically. It is like they don't understand what made far cry far cry to begin with. What's worse it seems they don't care. I hope you could at least understand why we want something we love back. Especially when it can still go places. I played 5, and it isn't far cry. Why even have it. It feels like it was meant as a multi-player game to begin with, and not single player. It doesn't even do that well, and ends up being mediocre all around. Why bother making it like that? Instead they should have just made it an offshoot of the franchise, so that they could just more heavily focus on the crazy shit.
I have Far Cry 2, 3, 4, 5 and Primal installed on my PC right now. But this SJW cringe fest will not take up any space on my two SSD's. Forgot Blood Dragon, I have it installed.
I stopped giving a damn about the series when it became evident with FC4 that Ubisoft is gonna give it the Assassins Creed treatment. The only thing that might peak my interest at this point would be a remaster of the second game
Still can't believe they took out the skill system. Was expecting them to expand on it greatly. Not flat out remove it and replace it with the gear crap
@@rosdos100 I just started playing Far Cry 5 for the first time not too long ago after replaying 3 and 4 and the only thing I don't like is how they removed the really cool looking knife takedowns, the ability to move a corpse after the knife takedown by moving back and finding an area where enemies won't find the person you killed, and the mute protagonist compared to the last two games.
@@SerpentSupremacy I agree the knife takedowns were cool but i think they made it a point the protagonist is LE so that would be wild but considering the situation shouldn't be. I don't think hiding bodies was ever a real game changer since i never did it in the other games. I just wished they would've switched the Deputy and the Marshal's titles because it would've made sense for you to be an outsider in that place.
That's the thing about Ubi sandbox games: their refusal to commit to either stealth or action seriously hurts their game design. Their broad play to please everyone always ends up pleasing no one.
Yeah, to dedicate a sandbox game to the concept of one or the other would hurt the game more. It's their lack of expansion and decisiveness on what they'd like to convey through their stories.
@@kingsleycy3450 well doom is just a bad game to work with stealth. How about Sekiro, Horizon Zero Dawn and Ghost of Tsushima. You dont have to focus on just 1.
Far Cry 2 and 3 will always be the absolute best for me. 2 is unique, nails the aesthetic of a civil war and 3 created the perfect blend for the formula of story telling and action, each release after that just feels like a 3 remake and the creativity just sort of runs dry
Far Cry 3 also had a powerful message, it explores what happens to a human being stripped down to its basic animal instincts, much like Kubrick's Full Metal Jacket
Far Cry 2 perfectly portrayed the cynical use of ideologies for your own gain, the illusion of choice (US two-party system, one of the characters even quoted US politician directly). The only good characters are the journalist (symbol of following the truth at all costs and staying in touch with reality), the underground (humanitarianism) and Jackal who frequently quoted Friedrich Nietzsche (symbol of how moral nihilism is more intellectually honest - truthful - than ideological hypocrisy). You feel alienated throughout the whole game, and The Truth is your only friend in the end. You'd like to think that staying loyal to an ideology is a good thing, but that's a far cry from reality. You know that the writing is good when you can use the title itself when interpreting the story.
I start off loving these games,, but soon get bored. I think if they cut out a lot of the fluff, made it a bit bit more dark and gritty, they would be much better
the reason there is no skill system and those things are tied to armor pieces ( which are no permanent upgrades ) is that it is ubisoft. permanent upgrades can only be sold once in the microtransaction shop.... clothes on the other hand...
My thoughts exactly. Very dissapointing to see skill points taken out. Grinding for skill points is a huge part of what made FC5 so good. I think we can all see the series' in-game progression getting more and more convoluted to allow for microtransactions.
Bingo. It's the main reason these games are joining the "RPG/Looter" crowd. Just so they can sell you more shit. It's borderline evil and is making me real fucking cynical.
if they wanted to have it be a personal story, they shouldve had us play as a grown up diego fighting for the revolution and have all the anton scenes be flashbacks
Big agree. I prefer Diego to literally any other character in this game. El Tigre and Anton himself being the only exceptions. He's a great character with the best story and a huge missed opportunity. I bet ubisoft will save him for game 2 far cries from now.
I'm over it. I'm not invested in this in any way. I could literally fire up any of the previous Far Cry games and have the same Far Cry experience that is on dispay here. I appreciate your detailed review though and have to agree, this series needs to really shake things up if they are even remotely into the idea of a FC7.
Apparently, Jason Schreier already knows what Far Cry 7 is going to be and said something along the lines of "it's going to be a big departure from what we currently have".
I think it's pretty good dude which I gotta say they added in some assassin's creed climbing mechanics where you can practically shimmy across ledges and get into postion to do a ledge takedown on guards which overall for me this far cry is actually really refreshing plus they brought back Boomer from far cry 5 which was a surprise to me man but I can't wait to play the DLCs for the 3 main villains
I like the aesthetic, but I really hate how every game needs enemy healthbars and levels now. If it's not an MMORPG or MMOFPS, the game should just let you shoot guns at enemies without having to worry about HP. This is what made Far Cry 2 feel so gritty and heavy. Gunplay felt realistic, enemies reacted to you shooting them, bullets felt like bullets and less like polite suggestions for the enemies to lower their health a bit, enemies would drag comrades into cover if they got shot and got incapacitated. Idunno, it just felt a lot more real. Edit: My dummy dumb dumb brain meant Far Cry 2, not Far Cry 3.
The health bars are optional you can just turn them off and you can kill the guys like you normally do on other far cry its not like new dawn you can still stealth kill and headshot if you want
@@destroyerarmor2846 "show don't Tell" Far Cry 2 suffers this problem. Far Cry 3 doesn't. It's like Comparing Halo to Destiny, Destiny have deeper mechanics but Halo pinned down the "Show don't Tell" aspect of story telling perfectly like Far Cry 3 does. Lectures... are not... story telling. But a crazy dude who murdered my brother in front of my eyes? that's story telling, because it *Shows* me things.
@@whatayaDO543 The protagonist were douchebag rich kids in far cry 3. Didn't care much. I miss the gun jamming mechanics too and medicine taking, that must have been too much for casual gamers who just want to point, click shoot
@@destroyerarmor2846 cool story bro, but I don't care, Call of duty suffers an opposite problem with it's SBMM, catering only to hardcore nuts leaving casuals behind, everyone have their problems, I'm just telling you what makes writing... Interesting. Would you rather have a Teacher LECTURE you a story? or would you (like most NORMAL people) rather watch an awesome movie that doesn't bore you to death? We pick movie every time. It's Basic psychology. Far Cry 2's lectures are just not interesting. People like to be *shown* things.
Ehh don't know how I feel about a far cry game that uses rng loots to make the player stronger rather than skills. I think adding skills adds more replayability and creativity in each playthrough.
They would need to seriously bump up the difficulty for that to happen. Currently the enemies don't have much recourse once the player finds a grenade launcher.
4:06 "You can't have plot elements dealing with torture, kidnapping, and genocide along with scenes with people wearing wacky things on their head and make bizarre non-sequitur jokes all the time." Metal Gear Franchise: "Am I a Joke to You?"
Th difference is they knew when it was appropriate most of the time. for instance ground zeros had you sneak into a CIA black site against US marines and you get to see what they do (for instance they bolted Chico feet so he couldn’t run and there’s a tape where you can hear Paz getting tortured) but they let the jokey content on the extras because well it would ruin the whole atmosphere that way set up
The fact that ubisoft brought back a non silent protagonist and healing animations kind of sums up what they are doing. Basically , they are bringing old mechanics/things to bring the old players back, and the season pass is an example of that
Yeaaaahh it's not bringing anyone back. It didn't bring me back to play far cry 6. Especially with those mediocre season passes. Just release the full game. Its sad that we live in a day in age where we have to pay more to play a little more of the same thing. It's weird. It's likely why I don't buy Ubisoft games anymore.
Spot on about the weapons. As soon as i got on the main island i went to the arsenal menu and found a "unique" m4 gun that was on the docks in the main city. I used that entire gun through the rest of my play through since it was a silenced gun with armor piercing ammo and it was a 1 shot kill to any enemy for the rest of the game.
That's kinda the problem because It makes you not wanna use the other guns because the best gun can beat them all so what's the point ? I found a balance in older games where the weaker guns have more ammo so it's good for killing some enemies and the stronger weapons have almost no ammo and you have to refill in other places like safe houses but incredibly strong for so many uses
At least just cause 3 seemed more fun. Destructible environment, creative use of all your tools, mediocre side activities, amazingly different enemy outpost/fortresses.
@@cpt.battlecock5264 Well, while I personally think Just Cause 2 is the better game, I can still tell they tried to change it up a bit with the wing suit, boosters and as you said more impressive destructible environment. When I play Just Cause 3 it doesn't feel like I'm playing Just Cause 2.5(can't speak for Just Cause 4) but when I'm playing Far Cry 4 and 5 it feels like I'm playing Far Cry 3.5 with a different story.
Not actually "slowly". Far Cry 5 was pretty normal, and realistic game, like GTA or Watch Dogs (1 and 2), but 6 is literally just like a cheap Just Cause knock off. They're moving towards it quickly.
One thing that stressed me out a lot with this game is the coop friendship circle of doom. Having to stay within a certain radius of each other. Its legit smaller than most of the bases, feels like you're joined at the hip. Takes away so many sandboxy options, you can't approach from different angles, cant have one person being overwatch with a sniper or providing air support with a plane. Not without being within 200 meters of each other, which feels tiny. Can't have one person go find a vehicle and the other work crowd control in bad situations, or persue an objective if the other is pinned down. The game just doesn't feel like its been designed very well for coop, feels more like a lazy addition they implemented at the end. That mixed with the weird rpg elements like enemies having health bars, levels and being bullet sponges really killed our excitement for it within a few hours. :(
What’s funny is this is the same company that made Ghost Recon Wildlands, where you could go as far as you wanted on a insanely large map. That game was actually great for a coop experience. Story was decent enough you keep you going through it and gameplay was fun. I played coop with my friend and we had a great time with Wildlands but pretty much hated Far Cry 6.
I wonder if they updated it as I normally complain about this stuff but I can remember saying to my buddy that its nice that you can actually create some breathing room between you both. I thought it was a respectable radius.
Maybe this game is fun, but i hate the overall direction they take with this series. I hate the art direction, humor, characters and etc. Sadly we never will get a game with the realistic aproach of Far Cry 2 or the 80's action movie style of Blood Dragon.
I feel like Stalker is a much more superior game, buggy yes but to me Far Cry 2 is an inferior version of Stalker. At least Far Cry 3 is doing it's own thing that felt original.
@@jackjude because it doesn't feel lazy, there is ... a LOT of animations for BOTH NPCs and First person. Far Cry 2's first person animations are cool... but it's NPCs? Super dated, compared that to Crysis Warhead and Red Faction Guerilla that same year in 2008... omg Red Faction... Red Faction make Far Cry 2 look like a lame physics mod in comparison.
Olsuso you get from a treasure hunt combination. He is the best attack amigo he one shots when ambushing. If you upgrade him all the way he can scare soldiers and becomes invincible after going below a certain amount of health
'It's an Ubisoft game' - My thorough and in depth Far Cry 6 review. Honestly though, The setting of 6 is a huge boon for me. Never expected anything more then a paint by numbers Far Cry game, which equates to good, dumb fun for me personally, but being a fan of the whole 'banana republic' setting in games like Just Cause and Tropico.adds just enough of an edge for me to keep me keen on this one.
I agree. I never thought the far cry games were particularly ground breaking (certainly not in story, although 3 was pretty good), I’ve always enjoyed far cry games for the fun, mindless action. Yeah, it would of course be nice if they actually polished things more and made more compelling stories, but I’ve grown to look at far cry games as games about having fun with the different vehicles and guns and not so much about caring about the story.
@@AceticTWO ehhh, agree to disagree I guess. 3 was definitely great but I’m not sure it was a huge groundbreaking game (at least in terms of story). Sure the open world and stuff may have been special, but the story wasn’t (although Vas was a great villain)
Yeah me too plus there's some new climbing mechanics where now you can shimmy across ledges and peek while hanging on a ledge which is a great new mechanic and basically adds some assassin's creed type vibes to it.
Yeah me too plus there's some new climbing mechanics where now you can shimmy across ledges and peek while hanging on a ledge which is a great new mechanic and basically adds some assassin's creed type vibes to it.
I kinda wish they would go back to a Far Cry 2 style of game with a more grounded story and realistic mechanics (also bring the insane fire mechanics back please)
@@guilhermehank4938 that's something i loved about Far Cry 2. if one of my weapons broke mid fight i would scoure the are for another replacement, which would break after a short while anyway, but it made the gameplay just that much more challenging and got my heart racing on several ocations! something the later Far Cry games has failed misserably at doing other than some missions that are just fucking stupid and buggy, which made me angry if anything.
with the constantly jamming ak47? a gun known for absolute reliability in worst conditions? lel and the long boring travels were dumb aswell. the most effective way to clear enemy bases was to lay a fire and just wait because the ai didnt run from fire and just happily burned to death. yeah masterpiece
For anyone watching this video 10 months later I recommend you play 100% stealth and treat it like as soon as you are spotted you die. It helps bring a ton of challenge and by the end it’s super fun like when I took down the two boats with nothing but a bow and arrow and some throwing knives.
I played Far Cry 5's new game Plus Infamous Difficulty. And I completed 3/4 of the game (Jacob>Faith>And then alittle of John) without the Detection Meter. The game essentially became Arma 3's base game single player. And if I wasnt maintaining 100% stealth. Or met them with OVEREHELMING AND ALL ENCOMPASSING Violence. I would get shredded in 3 shots (all guns are Automatic MGs.) Then I realized that the "Reward" was an Outfit the Shitty Launcher gave me at the start. ("Rook" outfit) that now is Devalued because EVERYONE else has it. I reccomend this. But please just play with the Detection Meter.
Yeah, but that takes the fun out of it. What I love is having the option of stealth or loud and proud, in 6 it really feels like stealth is just forced, and though it's challenging, it gets long and boring. Sometimes you just wanna pop in with a helicopter and go blasting.
oh back in watch dogs 2 it was actually funny because it was so stupid but since then it just became the standard way of writing everything that is marketet at "young" people
@@allisoncornell4378 it looks more like he activated "minimal" on how much your screen is allowed to rattle Because for some reasons that 100% eliminates recoil
@@gamersforlife1294 I mean GTA 5 is the last GTA game that came out so I don't get your point. Far Cry is release almost yearly and is the exact same every time just with a different location. Nothing about the gameplay changes whatsoever.
If you're having too easy of a time with this game, I highly recommend turning off the radar, the stealth detection meter, the grenade/explosives detection meter, and the health meters for both yourself and for enemies. It doesn't make the game suddenly super challenging, but it definitely does give it a little extra boost to the difficulty factor and immersion factor IMO.
If the only thing you can do to make a game fun and challenging is to literally blind and cripple yourself, then it’s probably not really meant to provide much immersive gameplay.
Despite being decent throughout the 2 things that stood out to me was that the game tries too hard to throw in looter shooter menus and mechanics (which is killing open world games) and the fact that Dani and Castillo have basically no interactions whatsoever. He doesn't even know Dani exists, that really kills the felling you're attacking him.
@@koroplays3200 Blood dragon was a DLC and honestly, it played through it's strengths. But I think a lot of iconic references were already used up in the first
We can't expect God to do all the work Naaah, Blood Dragon is one of a kind. Don't ruin it with a sequel. Just make fun of a different era or something.
....So what? Far Cry: Obsidian Sands? Instead of dragons, its a dune ripoff with some mummy curses, filled with truck sized cybernetic scorpions and pyramids that makes obligatory sky beam that must be stopped. And some prince of persia references to generate hype.
@@wulfone5961 Nah, they would never do something as extreme like that. Most likely the Aussie government would just get it's mercenaries to fire a hellfire missile at his house and then salt the earth
"This is a well optimized game, I played it with my 3080TI, I7 10700K and 64GB RAM PC" This doesn't mean it's optimized well, it just means it runs well on a reall high end PC, which doesn't mean fuck all, because if it runs like shit in a spec like that then the game is not functional, so it's the minimum effort for a game to run well on a PC like that. If someone wants to talk about optimization they should test the game on multiple specs, because without it you saying it is well optimized means nothing.
Finally someone with more than one brain cell. A game running on the highest end pc doesn't mean jack shit. Midrange gamers always get the short end of stick when it comes to optimization
It would be neat if he could somehow get ahold of even just a 1080 ti or thereabouts; something middle of the road to see how it runs on that. It would certainly give a way bigger chunk of his audience a more accurate idea
@@ouroldhouse3674 Yeah, the drugs and tattoo's that allowed you to see shit through walls was fine; but being a core mechanic? Hell no--. Wait a fucking minute...
My feelings exactly. I gave up after not caring enough to finish 4. Far Cry 3 remains the best in the series, even if we did end up taking out one of video gamings most amazing bosses ever in a lame quick time event. RIP, Voss...you were the best. You taught everyone the definition of insanity.
Far Cry 2 is the undisputed pinnacle of the series. I thoroughly enjoyed the shift to more casual gameplay in Far Cry 3 because of the god tier writing and premise for me. Again, for me, my humble opinion. There’s really no “bad” games in the main series. But there’re only so many things you can do in this formula before you’ve seen it all.
@@nibbanibba5064 undisputed in this context was defined by me clearly saying “my humble opinion”. Meaning “I can’t dispute to myself that there’s a better title.”
@@nibbanibba5064 nah Far cry 3 had a linear approach despite giving the illusion of open world. Far cry 2 your a madman and even a lot of the games mechanics were better than in far cry 3
I think a lot of us have just outgrown Far Cry at this point. What started out as semi-serious and gritty has evolved into gimicky siliness that's been copy-pasted for nearly a decade. Maybe one day we'll see The Jackal return, and a more serious tone with him.
Agreed. Copy-pasted, paint by numbers rubbish that’s been thrown together by a bunch of out of touch zoomers. Listen to the dialogue and writing in Ubisoft games; it’s so cringeworthy.
This is why Far Cry 2 will alway be my favorite. Dark, gritty, realistic. None of the forced comedic relief, none of the Michael Bay splosions n stuff. Not to mention the top notch fire physics and the asthetics.
Man jackal has so much scope for expansion and depth as a character. I really get pissed off at ubisoft just taking a look at farcry 2 and just going "nope miss me with that shit" just because it made less money.
looking at ubis other upcoming games I really doubt it will. such shitty comedy and just being as obnoxious as possible trying to appeal to gen z. they are so out of touch its crazy
Remember in far cry 2 when you get betrayed by whatever faction you’re working for at the time, and you fall off a truck filled with corpses on its way to a mass grave? Why can’t we just have serious, gritty, and gripping stories in far cry games anymore?
@@benjapizarro981 Yeah, I understand that. For everyone one who thinks like me, there are another one or two kids who’ve been brought up on this garbage and don’t know any better. There is always a kid who’s getting his first console and playing games like this and loving it.
@@stanettiels7367 yeah its shitty, but the good part is that there is actually more oprortunity for good indie games today more than ever to get famous u^u
Far Cry doesn't seem to change, ever. Every time I play a new one I think "I might as well go back and play Far Cry 3" because the experience is still essentially the same and the plot, characters and even missions aren't enough to tide me over to play a new one. I've played every one of them since 3 but 3 is the only one I beat and now I feel like I've beat all of them.
Ubisoft recycles the same formula is why. Ubi really needs to take a chance and create another original IP like For Honor and Siege. Otherwise is the same boring song and dance.
I cannot stress this enough, go and play Far Cry 2 if you haven't already as it feels like a completely different game to Far Cry 3. It might be the breath of fresh air you are looking for in the series and it's super duper cheap.
@@acurlyjew im not super into far cry 2. feels like i spend most of my time driving before getting killed by AI i cant see and driving back to the mission again
Dude I literally thought of this last night. The "new" games (far cry 3-6) all feel the same so the only incentive is what kind of map you want to play on. And for me far cry 3s map seems like the best one because it has the OG tropical island filled with mercenaries vibe to it like far cry 1 did.
I really wish they'd catch the hints and blend the elements back in that made Farcry 2 and 3 so good. FC2 was a lot more hardcore with its navigation, and vehicles were often a valuable resource in certain areas that could cause problems if you lost it- plus the exploration and open-world factor of FC2 was pretty good, they didn't hold your hand and you could progress the story at your own pace and your choices mattered somewhat- that being said, it was still flawed in some respects, but I will hold a special place for FC2. Speaking of FC3, although some might not agree, it was a lot of fun hunting particularly dangerous animals and having to get creative so you could upgrade your stuff. If they could blend some of the (well done) hardcore aspects of FC2 with some of the progression system of FC3, that'd probably make for an above-decent Farcry game. Regardless, it just seems like they're grasping at straws with how to spice up their game and are just throwing new stuff in without much thought to try and draw new people in. If they make an FC7, it's gonna have to be radically different in a lot of areas to hold my attention... the outposts system is so outdated and boring, it would be really cool if they would update this most of all as it's one of the more sorely boring parts of the FC series since FC3.
The story man. Political critique of two-party systems, the illusion of choice, ideological hypocrisy, selfless vs. selfish altruism, intellectual honesty and truthfulness behind moral nihilism. Far Cry 2 was made in times when corporate psychopaths weren't aware that their employees were trashing on them covertly via story telling. They hire dumb storywriters these days to keep people asleep, most people don't know how to interpret stories anyway.
Far Cr as a series kinda peaked for me with Far Cry3 ( and far cry 5 to some extent in terms of setting). The rest of the games now feel like a reskinned Far Cry 3 2.0 now with some rpg mechanics, steampunk weapons and Ubisoft's cringe marketing.
Oluso is the panther you didn't get. It's stealth companion like Boom Boom that one shot kills in stealth mode and disintigrates the body so it cannot be found. Oluso also comes with a stealth supremo, stealth gear, and a gun that shoots through walls. So yeah, that's the stealthiest set of everything you can get. Though the gun doesn't have a silencer, it's one shot kill so it's great for rushing missions.
I noticed first now that i wrote the whole thing wrong, i meant to say that i hate that the enemies have health bars, its a lame try hard rpg thing that shouldnt be in a action shooter
It can be pulled off well too. They TRY to make the player laugh, the entire point is to make the character saying it laugh, think of the same vain as Vaas.
That combo really doesn't sit well with me. Some anime also have this weird fetish with violence. I quite like violent media when done well! But goofy + intimate violence doesn't work for me at all.
8:25 Fun fact, at the end of that mission in Far Cry 6 the character makes a callback to the 3 mission. Dani saying that this "Felt familiar" after you escape the plantation
A story about a resistance needs to be compelling, gritty, and have to have a sense of progression that begins at ground zero. From what I've seen from past FryCry games I think only 3 really nails the feeling of progression. The only game I've seen pull off a good resistance is actually a MOD for Arma 3, Antistasi. I want to ambush a patrol with makeshift pipe guns to scavenge their gear. I want to organize an ambush on a encampment. I want the enemy to FIGHT BACK, the enemy should not just let you have a camp after losing one battle to you. I want to fend off attacks from my hard earned territory until my resistance advances enough to be knocking on the dictator's front door. But we got a hipster and watered down game more focused on.... I don't even know! Farcry seems to have lost it's identity and charm. Sure the fundamental game is good and never changes, but I'm bored. This game is boring.
That's the same problem I had with far cry 5 the TONE sure the villains are serious but every other character and side mission are whacky, which just takes me out of the game.
A damn shame the devs didn't bring back the rusting mechanic from FC2 for this game, with improvements taken from similar mechanics in Metro Exodus and RDR2. I will say, the MP40 is an odd choice for the setting, the Thompson and Grease Gun are more appropriate (hell, it would have been cool if the San Cristobal Carbine was among the game's weapons).
The rusting mechanics are honestly retarded in games. Just another inane feature that serves to halt gameplay flow for "realism". I don't want to spend my time having to hold a button to simulate cleaning a gun after every combat encounter like in RDR2.
Everyone hates on FC2's weapon condition system, but it was pretty awesome I think. I played FC2 quite a lot, and didn't ever feel like it was a massive hindrance, instead offering up the occasional "holy crap" moment, sometimes making you improvise and trying to scramble to grab another crappy gun off the ground from someone you recently dispatched. Also really miss the healing and Buddy system, where if you went down in combat, you didn't just "die and reload", your buddy would actually show up to pull you to safety and help fight your way out. Too many whiners ruined good mechanics though.
No dude. It's all the devs. That's what they say an M1 Garand is. You can even see on the receiver at about 7:10 it says "U.S. Rifle Caliber 30 M1." These guys couldn't even do a freaking Google search.
@@thebestbadness420k6 I think at 19:44 you get a bit of a better view of the receiver, and I can make out M1A, which is the civilian version of the M14.
22:47 landmines. 22:52 physics, that wreck's still moving when you jump into it. 22:56 whatever vehicle you were riding in took too much damage. 23:01 Don't know what exactly happened here but I can see flames just as you pass the fuel truck, and what might be the wreck of a guerilla motorcycle after it blows up. Don't know why, but the guerilla AI seems to love incendiaries.
I used to watch my cousin play since I was too young too play it, and I was stressed the whole time 😂 imagine someone else playing a game and you become stressed
The premise of each Far Cry game is that you are stranded in an unfamiliar location and are forced to survive by the skin of your teeth, avoiding confrontation when possible. The closest the series got to fulfilling this vision was Far Cry 2 with the jamming weapons, malaria mechanic, and immersive in-game map. In fact, every single Far Cry game starts off in a scenario where you are stranded with no weapons. However, each game since 2 quickly goes off the rails and becomes a power fantasy. At least in Far Cry 3, the "power fantasy" aspect made some sense with the story of Jason becoming more and more of a ruthless killer as the story went on, but I think the games could be so much better if they remain tense, immersive experiences up until the ending. In my ideal Far Cry game, combat should be a last resort. Weapons shouldn't be so easy to come across, and ammo should be scarce. Taking damage has a chance to inflict an injury, reducing your max health until the injury is fixed (similar to Breakpoint). There should be a hunger mechanic that forces you to either hunt animals, buy in villages, or scrounge rations from enemy bases. Stealth is improved, allowing you to go prone and crawl along the ground. Suppressors function much like real world suppressors do; enemies can hear suppressed gunshots, but do not know where the shot came from unless you are close by, putting them on alert but not drawing them to your position. The only way to take down enemies silently is with a bow, or a melee weapon. There are no super-backpacks with rocket launchers.
HEAD UBISOFT DEV: Hey guys, for Far Cry 6, lets do something amazing - get Giancarlo Esposito! OTHER UBISOFT DEVS: OMFG THATS EPIC! WHAT ELSE NEW WILL WE DO? HEAD UBISOFT DEV: Nothing. Fuck em. Thats enough.
Blood dragon was the last time they did anything interesting with the series. I remember playing metal gear V and realizing how it was basically just far cry but not bland and forgettable.
Hey, great Review! Ive played it trough and love the paradise feeling The, like you call it, "huge gasgun looking thing" in 21:19 is for Vehicles. Never used it, but in the Description it says, that you can take down Helicopters, Tanks and so on. I asked myself why it has coppercoils and read it. First I tought it was a Railgun. A Railgun would be nice tho
After playing the unguided mode they patched into Ghost Recon Breakpoint, which removes waypoints and replaces them with location hints, it will be very difficult to go back to a brainless waypoint galore like this one.
@@protonjones54 To turn it on, go the "ghost experience settings" and turn "guided mode" off at the bottom. Careful that if you start a new game, the option will not appear at all until you have finished the tutorial mission. You'll know when you can turn it on because the game will show you a tutorial about it, unless you've turned them off.
Not even watching the review, just leaving a like for Gman and reading the comments. Same with Back 4 Blood and Death Loop. The only innovation in western AAA tap is how bland the games are getting.
The “annoying zoomers” don’t even appeal to actual zoomers. I like FC, but I agree games need to stop using these hipster characters - Sincerely, A Zoomer
exactly,where are the more serious characters at? clearly an excess of both steroid machos and weed smoking hippies makes games look ridiculous,they are fun to look at for 10 minutes but I think characters should be more...yknow normal,not walking stereotypes,but meh whatever it's just a silly game where you burn weed I guess
@@falco5148 yeah, like in FC3, 4, and 5 most characters were normal, but then they had a few stereotypes for fun. Like that over the top American guy who always used huge machine guns. Or the guy who you fly in a plane with in FC3.
I was looking forward to your review the most because I knew it would confirm the inevitable, which is that I wouldn't be missing out on anything by not playing it
This is one of the games ever made.
Indeed it is. It is a game.
Definitely the game ever made
It’s quite the game.
The game was made.
Video James
It's insane how much work goes into making a product we already have
Correction: a product we had in 2012...
Well I mean people complaint about sports games being copy pasted and then buy COD every year
@@NotThatJonesShow gamers arent the most intelligent people. Cut us some slack
Yep, Ubisoft has an army creating Interesting high quality stuff, just to make it somehow feel bland
@@NotThatJonesShow I mean people buy new COD games bc multiplayer stops getting updated after 3-5 years. Besides a different story and presentation palette swap there's no reason to chose one Far Cry over the others
Imagine dumping a whole 7.62 "soft round" mag on an enemy and they survive because they have a metal helmet
Imagine playing a video game and expecting real life results... This "ain't yo hood yo". It's just a game. ;)
@@kolz4ever1980 he is referring to the shit ammo mechanics where you can use armor piercing rounds to one shot an enemy with a helmet, but if you use them on an enemy without a helmet it takes two shots. And the opposite with the soft target rounds. Its a shit game mechanic.
@@thecomedian5933 eh then just shoot them more or use the right ammo. Crying about it is just over thinking a video game.
@@thecomedian5933 That’s not true at all armour piercing rounds regardless of the enemy will always one shot kill them unless you get unlucky. Blast ammo also destroys helmets after a couple of shoots but in my 15 hours of playing I’ve never had trouble using armour piercing rounds on non armoured enemies.
@@kolz4ever1980 bitching and complaining about even small things is what usually leads to fixes, patches, updates, nerfs, buffs etc.
I get what you're trying to say but if your mentality is "it's something small and dumb, who gives af" then why do you care about others giving af? Lol
Vaas : *"Have I ever told you the definition of insanity?"*
Vaas is right all along.
Spot on man , good pick up
Ironic isn’t it.
Well played for noticing that tho.
He was a prophet, telling us of the journey we were destined to be on with this franchise
Dont cry
@@adamjensen_2027 Far Cry.
I feel dumb only now realizing that GMan makes all the characters in his thumbnails smile really hard. I don't play the games he reviews so i always thought that was the official box art
Your comment made my day
Would have been better if it was
Wow, such lack of judgment
How could you be so dumb? Just keeedeeeeeng...
l fucking mao
Imagine a Far Cry game in Australia. I mean Australia practically already is Real Life Far Cry so it’s perfect
Its called tasmania
Give Mad Max a shot
@@axelastori484 I said all of Australia not just Western Sidney
Agreed dude, a Far Cry game set in Australia would be very interesting
With Tassy Tigers
Its really upsetting to hear that the UI has taken a turn for the worst. I loved farcry 5's use of a compass instead of a minimap. A lot of that games UI was really really clean
The compass sucked wym
Oh my god the UI please cry more
@drunkenn1nja - This game is oversimplified, generic, fps trash. Glad I cancelled my pre-order. New Dawn was pretty bad, too. Why you acting like this shit game is actually any good? The backpack crap is beyond stupid + no permanent character upgrades! I'd have been pissed if I'd have bought this entry. Graphics aren't everything, Jr.
Far Cry 2 was the best Far Cry game because everything felt organic. The map was an actual map. Everything we get now is dumbed down for dumbasses.
I HATE health bars.. Hope we can turn em off
Ubisoft needs to stop letting their algorithm create games and get their humans doing it again
Their algorithm is a group of money men. Same group is responsible for all the crappy reboot movies and sequels of the last eight years. Might even be the same firm, like Black Rock, Silver Lake, KKR, etc.
Its just what sum humans do when they have alot of money coming in without having to spend too much they no longer are desperate for money an therefore never listen to fans or make an original game ever again
@@ronan8834 Game developers follow money. Fans demand rehashes. Developers vomit out rehashes.
There can be true sequels (those that fundamentally improve the first game), but most AAA titles are variations on what already works, as game development is expensive so they can't take too big risks. Otherwise bankrupcies can happen.
The problem with that is Ubisoft current 'humans' are pink-haired feminists.
@@stribs311 ughh, it's the opposite there Misogynistic
The game just feels like another Far Cry game, trying nothing really new and recycling the old stuff while also taking out mechanics and progression that felt rewarding.
In the same fashion of COD
Is bullet penetration through thin still not a thing?
Loved it in FC2 and FC3 but then they got rid of it, and I’ve been wondering why ever since
@Freesmart We don't. I probably will never buy a new far cry ever again. We just want our franchise back. Instead of having this wannabe of just cause, and other games. We want it to have the old far cry identity, instead of this new one. Far cry was more then just some villian on an island somewhere. Now the only reason you know a far cry game is a far cry game is because you have the exact same stuff as previous entries. So what is the problem then? The way they bring it all together changes the game drastically. It is like they don't understand what made far cry far cry to begin with. What's worse it seems they don't care. I hope you could at least understand why we want something we love back. Especially when it can still go places. I played 5, and it isn't far cry. Why even have it. It feels like it was meant as a multi-player game to begin with, and not single player. It doesn't even do that well, and ends up being mediocre all around. Why bother making it like that? Instead they should have just made it an offshoot of the franchise, so that they could just more heavily focus on the crazy shit.
@Freesmart are you butthurt uh? poor thing
Gabriel Almeida Alvez You sound butthurt
It is actually impressive how much I do not give a crap about far cry anymore.
That's me with new games, new shows, new movies.... just sad lol
I have Far Cry 2, 3, 4, 5 and Primal installed on my PC right now. But this SJW cringe fest will not take up any space on my two SSD's. Forgot Blood Dragon, I have it installed.
@@wulfone5961 gamer moment
@@wulfone5961 "sJwS!!!" dude go out side and touch some grass
I stopped giving a damn about the series when it became evident with FC4 that Ubisoft is gonna give it the Assassins Creed treatment. The only thing that might peak my interest at this point would be a remaster of the second game
Two things that always go well together: GManLives and FPS games
Didn't expect to see you in the comments LNG
Yes sir! Also love your videos
You mean GGGManLives.
Hey LNG!
I concur, no one expects LNG
Still can't believe they took out the skill system. Was expecting them to expand on it greatly. Not flat out remove it and replace it with the gear crap
Fr fr certain gear to do knife or handgun takedown.
I think they should've had it about the size of 5, not too much but something to keep track of to unlock.
@@rosdos100 I just started playing Far Cry 5 for the first time not too long ago after replaying 3 and 4 and the only thing I don't like is how they removed the really cool looking knife takedowns, the ability to move a corpse after the knife takedown by moving back and finding an area where enemies won't find the person you killed, and the mute protagonist compared to the last two games.
@@SerpentSupremacy I agree the knife takedowns were cool but i think they made it a point the protagonist is LE so that would be wild but considering the situation shouldn't be. I don't think hiding bodies was ever a real game changer since i never did it in the other games. I just wished they would've switched the Deputy and the Marshal's titles because it would've made sense for you to be an outsider in that place.
it's a new game. they won't eternally keep the same stuff
That's the thing about Ubi sandbox games: their refusal to commit to either stealth or action seriously hurts their game design. Their broad play to please everyone always ends up pleasing no one.
You can do stealth and action at the same time? You don't have to choose only one.
Yeah, to dedicate a sandbox game to the concept of one or the other would hurt the game more. It's their lack of expansion and decisiveness on what they'd like to convey through their stories.
@@IskenderCaglarM41B441 Except you should? I can’t imagine Doom Eternal having a stealth mode.
@@kingsleycy3450 well doom is just a bad game to work with stealth. How about Sekiro, Horizon Zero Dawn and Ghost of Tsushima. You dont have to focus on just 1.
Why ain’t no complaining about no progression systems
New Tropico game looks crazy.
You meant a new Just Cause game, right?
@@giorgialadashvili4771 it's more just cause as you destroy stuff.
@@aryabratsahoo7474 But it still got some tropico vibes.
Speaking of which what happened to tropico? Will there be tropico 7?
Easy mistake bro, this is Port Royale
Far Cry 2 and 3 will always be the absolute best for me. 2 is unique, nails the aesthetic of a civil war and 3 created the perfect blend for the formula of story telling and action, each release after that just feels like a 3 remake and the creativity just sort of runs dry
Far Cry 3 also had a powerful message, it explores what happens to a human being stripped down to its basic animal instincts, much like Kubrick's Full Metal Jacket
Far Cry 2 perfectly portrayed the cynical use of ideologies for your own gain, the illusion of choice (US two-party system, one of the characters even quoted US politician directly). The only good characters are the journalist (symbol of following the truth at all costs and staying in touch with reality), the underground (humanitarianism) and Jackal who frequently quoted Friedrich Nietzsche (symbol of how moral nihilism is more intellectually honest - truthful - than ideological hypocrisy). You feel alienated throughout the whole game, and The Truth is your only friend in the end. You'd like to think that staying loyal to an ideology is a good thing, but that's a far cry from reality. You know that the writing is good when you can use the title itself when interpreting the story.
Far Cry 1 was the best for me. Very good for it's time.
@@blueorange9067 Sadly it seems to always get overlooked
@@Mitchisable true, I still play it even today. Multiplayer is alive as well. Graphics still looks great maxed out. Not gonna' lie
I start off loving these games,, but soon get bored.
I think if they cut out a lot of the fluff, made it a bit bit more dark and gritty, they would be much better
After farcry 3 its all the same game with different maps and better graphics ...even the stories are dull
Starting to feel like they should make a level based game just make each level pretty expansive and interactive no more open world
And maybe if they stopped doing the stupid drug trip mission in every damn game.
Dark and gritty .. like ur mum
Yeah, it's a clown show... for kids
the reason there is no skill system and those things are tied to armor pieces ( which are no permanent upgrades ) is that it is ubisoft. permanent upgrades can only be sold once in the microtransaction shop.... clothes on the other hand...
My thoughts exactly.
Very dissapointing to see skill points taken out. Grinding for skill points is a huge part of what made FC5 so good.
I think we can all see the series' in-game progression getting more and more convoluted to allow for microtransactions.
Oh it all makes sense now. There's no possible other reason for such a dumb change.
It's not long before game companies start to make skip level tokens.
Bingo. It's the main reason these games are joining the "RPG/Looter" crowd. Just so they can sell you more shit. It's borderline evil and is making me real fucking cynical.
@@MisterButterfingers yes
if they wanted to have it be a personal story, they shouldve had us play as a grown up diego fighting for the revolution and have all the anton scenes be flashbacks
You fixed the game
jesus christ NO , no more flashbacks please , its overdone
That actually sounds kinda cool
Big agree. I prefer Diego to literally any other character in this game. El Tigre and Anton himself being the only exceptions. He's a great character with the best story and a huge missed opportunity. I bet ubisoft will save him for game 2 far cries from now.
Hey dude, i like your art
I'm over it. I'm not invested in this in any way. I could literally fire up any of the previous Far Cry games and have the same Far Cry experience that is on dispay here. I appreciate your detailed review though and have to agree, this series needs to really shake things up if they are even remotely into the idea of a FC7.
Apparently, Jason Schreier already knows what Far Cry 7 is going to be and said something along the lines of "it's going to be a big departure from what we currently have".
They need to do a time travel game to the Cretaceous period with fully destructible environments, like a T Red knocking down trees etc.
I think it's pretty good dude which I gotta say they added in some assassin's creed climbing mechanics where you can practically shimmy across ledges and get into postion to do a ledge takedown on guards which overall for me this far cry is actually really refreshing plus they brought back Boomer from far cry 5 which was a surprise to me man but I can't wait to play the DLCs for the 3 main villains
@@bustanut5501 Far cry 7 is going to be a battleroyale.
It doesn't even look much better.
I like the aesthetic, but I really hate how every game needs enemy healthbars and levels now. If it's not an MMORPG or MMOFPS, the game should just let you shoot guns at enemies without having to worry about HP.
This is what made Far Cry 2 feel so gritty and heavy. Gunplay felt realistic, enemies reacted to you shooting them, bullets felt like bullets and less like polite suggestions for the enemies to lower their health a bit, enemies would drag comrades into cover if they got shot and got incapacitated.
Idunno, it just felt a lot more real.
Edit: My dummy dumb dumb brain meant Far Cry 2, not Far Cry 3.
I have no problem if it's like these latest Far Cry games, shoot some bullets and done! If it becomes Destiny or Anthem I don't like it as much...
Far cry 2 was much more gritty and then far cry 3.
Thats why i allways played the map editor with one shot kills me and one shot the enemy made it so much better
Far Cry 4 is 3 but with more difficult enemies in later areas.
The health bars are optional you can just turn them off and you can kill the guys like you normally do on other far cry its not like new dawn you can still stealth kill and headshot if you want
Btw the electric rifle is used to disable tanks and all vehicles in one hit, I think it also lets you hijack them
Nothing can ever top Far Cry 3 for me. Watching Jason's social dysfunction was so much more interesting than anything else Ubisoft has done since.
The story was meh. Far cry 2 felt more in tune with real world problem
That and vaas is the best villain that made the rest of the latest villains
@@destroyerarmor2846 "show don't Tell" Far Cry 2 suffers this problem. Far Cry 3 doesn't. It's like Comparing Halo to Destiny, Destiny have deeper mechanics but Halo pinned down the "Show don't Tell" aspect of story telling perfectly like Far Cry 3 does. Lectures... are not... story telling. But a crazy dude who murdered my brother in front of my eyes? that's story telling, because it *Shows* me things.
@@whatayaDO543 The protagonist were douchebag rich kids in far cry 3. Didn't care much. I miss the gun jamming mechanics too and medicine taking, that must have been too much for casual gamers who just want to point, click shoot
@@destroyerarmor2846 cool story bro, but I don't care, Call of duty suffers an opposite problem with it's SBMM, catering only to hardcore nuts leaving casuals behind, everyone have their problems, I'm just telling you what makes writing... Interesting. Would you rather have a Teacher LECTURE you a story? or would you (like most NORMAL people) rather watch an awesome movie that doesn't bore you to death? We pick movie every time. It's Basic psychology. Far Cry 2's lectures are just not interesting. People like to be *shown* things.
Ehh don't know how I feel about a far cry game that uses rng loots to make the player stronger rather than skills. I think adding skills adds more replayability and creativity in each playthrough.
They would need to seriously bump up the difficulty for that to happen. Currently the enemies don't have much recourse once the player finds a grenade launcher.
Yeah there is no need to change that system.
@@IskenderCaglarM41B441 uhh, yea it does need to be changed, its generic now.
@@nmartell1007 Skill system was great and doesn't need changing. Kill enemies and earn xp.
At least it’s a step up from whatever New Dawn was. It’s not bad, it’s not good, but at the end of the day, if it’s fun, it’s fun.
4:06 "You can't have plot elements dealing with torture, kidnapping, and genocide along with scenes with people wearing wacky things on their head and make bizarre non-sequitur jokes all the time."
Metal Gear Franchise: "Am I a Joke to You?"
MGS did it WELL, this does not.
..metal gear?
Yeah but metal gear actually had... Y'know... Passion behind it.
@@michaelpowers671 exactly.
Th difference is they knew when it was appropriate most of the time. for instance ground zeros had you sneak into a CIA black site against US marines and you get to see what they do (for instance they bolted Chico feet so he couldn’t run and there’s a tape where you can hear Paz getting tortured) but they let the jokey content on the extras because well it would ruin the whole atmosphere that way set up
The fact that ubisoft brought back a non silent protagonist and healing animations kind of sums up what they are doing.
Basically , they are bringing old mechanics/things to bring the old players back, and the season pass is an example of that
Except the crafting mechanics and casual difficulty are antithetical to 1 and 2's design.
Then you have the game store with weapons and clothing you pay for.
Yeaaaahh it's not bringing anyone back. It didn't bring me back to play far cry 6. Especially with those mediocre season passes. Just release the full game. Its sad that we live in a day in age where we have to pay more to play a little more of the same thing. It's weird. It's likely why I don't buy Ubisoft games anymore.
They’re garbage at their jobs so they’re reusing old shit
@@anikan2000
The balance team for their multiplayer is even more garbage, and by that i mean the rainbow six balance team
I loved this game. Especially the part where you cry far 6 times. That was epic. Really made you feel like a person.
society MOMENT
middle text
by the gods, we live in one
I've never cried so far or so many since I was birthed. Simply amaze.
@@solutionless123 why did you say that Im literally shaking and crying rn
LET'S GO BRANDON!
Spot on about the weapons. As soon as i got on the main island i went to the arsenal menu and found a "unique" m4 gun that was on the docks in the main city. I used that entire gun through the rest of my play through since it was a silenced gun with armor piercing ammo and it was a 1 shot kill to any enemy for the rest of the game.
That's kinda the problem because
It makes you not wanna use the other guns because the best gun can beat them all so what's the point ? I found a balance in older games where the weaker guns have more ammo so it's good for killing some enemies and the stronger weapons have almost no ammo and you have to refill in other places like safe houses but incredibly strong for so many uses
The animations are still the same after almost ten years.
Why create new animations, when you can save money and re use them
I am pissed at ak 47 reloading particulary.
@Lucky It's not about fixing it its about updating it...
@Lucky amazing profile picture 👌🏼
It's the same engine the've been using for 12 years lmao
I'm just an outsider looking in, but it looks like Farcry is very slowly moving towards Just Cause.
It's an all but nothing game
At least just cause 3 seemed more fun. Destructible environment, creative use of all your tools, mediocre side activities, amazingly different enemy outpost/fortresses.
@@cpt.battlecock5264 Well, while I personally think Just Cause 2 is the better game, I can still tell they tried to change it up a bit with the wing suit, boosters and as you said more impressive destructible environment. When I play Just Cause 3 it doesn't feel like I'm playing Just Cause 2.5(can't speak for Just Cause 4) but when I'm playing Far Cry 4 and 5 it feels like I'm playing Far Cry 3.5 with a different story.
Not actually "slowly". Far Cry 5 was pretty normal, and realistic game, like GTA or Watch Dogs (1 and 2), but 6 is literally just like a cheap Just Cause knock off. They're moving towards it quickly.
@@TheBloopers30 Yea JC3 was very underwhelming to me and I don't know why
One thing that stressed me out a lot with this game is the coop friendship circle of doom. Having to stay within a certain radius of each other. Its legit smaller than most of the bases, feels like you're joined at the hip. Takes away so many sandboxy options, you can't approach from different angles, cant have one person being overwatch with a sniper or providing air support with a plane. Not without being within 200 meters of each other, which feels tiny. Can't have one person go find a vehicle and the other work crowd control in bad situations, or persue an objective if the other is pinned down.
The game just doesn't feel like its been designed very well for coop, feels more like a lazy addition they implemented at the end.
That mixed with the weird rpg elements like enemies having health bars, levels and being bullet sponges really killed our excitement for it within a few hours. :(
What’s funny is this is the same company that made Ghost Recon Wildlands, where you could go as far as you wanted on a insanely large map. That game was actually great for a coop experience. Story was decent enough you keep you going through it and gameplay was fun. I played coop with my friend and we had a great time with Wildlands but pretty much hated Far Cry 6.
I wonder if they updated it as I normally complain about this stuff but I can remember saying to my buddy that its nice that you can actually create some breathing room between you both. I thought it was a respectable radius.
@@click8708 i don't remember having that problem in far cry 5 either, it's strange
@@folx2733 It's actually larger than it was in the 5th one, at least now. Not sure how it was when the game first came out though.
The fact that he said "remember CD's" unironically, makes me feel old :(
Same here :(
I still listen to mine from time to time. I'm a dinosaur.
Same man
Remember when you had to hold a portable CD player with absolute care or it would skip? Good times.
@@VVVHHHSSS Oh, you must be really old. Mine got ESP...😉
Maybe this game is fun, but i hate the overall direction they take with this series. I hate the art direction, humor, characters and etc.
Sadly we never will get a game with the realistic aproach of Far Cry 2 or the 80's action movie style of Blood Dragon.
The worst part of Far Cry 2 is after you complete it on Infamous, you will forever be disappointed by every FPS you play ever again.
@@Mortablunt This is exactly how i feel.
I feel like Stalker is a much more superior game, buggy yes but to me Far Cry 2 is an inferior version of Stalker. At least Far Cry 3 is doing it's own thing that felt original.
@@nerdycookiegirl8423 I don't know why people hold FC3 in such esteem, every FC game since is a - albeit small - improvement/update on it.
@@jackjude because it doesn't feel lazy, there is ... a LOT of animations for BOTH NPCs and First person. Far Cry 2's first person animations are cool... but it's NPCs? Super dated, compared that to Crysis Warhead and Red Faction Guerilla that same year in 2008... omg Red Faction... Red Faction make Far Cry 2 look like a lame physics mod in comparison.
Olsuso you get from a treasure hunt combination. He is the best attack amigo he one shots when ambushing. If you upgrade him all the way he can scare soldiers and becomes invincible after going below a certain amount of health
Seems like another "made-by-committee" game.
Reminds me of the “made by committee” firearms, it’s always a mixed bag
Just like any other current Ubisoft game, sadly.
@@JWalters388 Assassin's Creed Odyssey and Valhalla, Watch Dogs Legion, and now this. Ubisoft hasn't made an amazing game in quite a long time.
made by communists, western communists
@@nostrodelaantares8416 the multi millionaire company that exploit their workers and bust unions damn they sure sound like commies
The clip with the guy and his pots reminded me of that Simpsons episode
“My cans, my precious antique cans. Look whatcha done to em”
Or that guy in Avatar selling cabbages!
"weird and random deaths" You literally drove over a land mine you can even hear the beeping hahaha 22:43
That's more or less a perception problem
was bout to say you can even see it on the ground
He highlights view of the mine in the last few seconds before the backers credits.
'It's an Ubisoft game' - My thorough and in depth Far Cry 6 review.
Honestly though, The setting of 6 is a huge boon for me. Never expected anything more then a paint by numbers Far Cry game, which equates to good, dumb fun for me personally, but being a fan of the whole 'banana republic' setting in games like Just Cause and Tropico.adds just enough of an edge for me to keep me keen on this one.
I agree. I never thought the far cry games were particularly ground breaking (certainly not in story, although 3 was pretty good), I’ve always enjoyed far cry games for the fun, mindless action. Yeah, it would of course be nice if they actually polished things more and made more compelling stories, but I’ve grown to look at far cry games as games about having fun with the different vehicles and guns and not so much about caring about the story.
@@lakerfan0243 they were groundbreaking (especially 3)
@@AceticTWO ehhh, agree to disagree I guess. 3 was definitely great but I’m not sure it was a huge groundbreaking game (at least in terms of story). Sure the open world and stuff may have been special, but the story wasn’t (although Vas was a great villain)
Yeah me too plus there's some new climbing mechanics where now you can shimmy across ledges and peek while hanging on a ledge which is a great new mechanic and basically adds some assassin's creed type vibes to it.
Yeah me too plus there's some new climbing mechanics where now you can shimmy across ledges and peek while hanging on a ledge which is a great new mechanic and basically adds some assassin's creed type vibes to it.
I kinda wish they would go back to a Far Cry 2 style of game with a more grounded story and realistic mechanics (also bring the insane fire mechanics back please)
I'm not going back to jammed weapons, I just can't
@@guilhermehank4938 I can
@@talpatv512 That idea was cool at first but my god did it get annoying
@@guilhermehank4938 that's something i loved about Far Cry 2. if one of my weapons broke mid fight i would scoure the are for another replacement, which would break after a short while anyway, but it made the gameplay just that much more challenging and got my heart racing on several ocations! something the later Far Cry games has failed misserably at doing other than some missions that are just fucking stupid and buggy, which made me angry if anything.
with the constantly jamming ak47? a gun known for absolute reliability in worst conditions? lel and the long boring travels were dumb aswell.
the most effective way to clear enemy bases was to lay a fire and just wait because the ai didnt run from fire and just happily burned to death.
yeah masterpiece
For anyone watching this video 10 months later I recommend you play 100% stealth and treat it like as soon as you are spotted you die.
It helps bring a ton of challenge and by the end it’s super fun like when I took down the two boats with nothing but a bow and arrow and some throwing knives.
I played Far Cry 5's new game Plus Infamous Difficulty.
And I completed 3/4 of the game (Jacob>Faith>And then alittle of John) without the Detection Meter.
The game essentially became Arma 3's base game single player. And if I wasnt maintaining 100% stealth. Or met them with OVEREHELMING AND ALL ENCOMPASSING Violence. I would get shredded in 3 shots (all guns are Automatic MGs.)
Then I realized that the "Reward" was an Outfit the Shitty Launcher gave me at the start. ("Rook" outfit) that now is Devalued because EVERYONE else has it.
I reccomend this. But please just play with the Detection Meter.
Yeah, but that takes the fun out of it. What I love is having the option of stealth or loud and proud, in 6 it really feels like stealth is just forced, and though it's challenging, it gets long and boring. Sometimes you just wanna pop in with a helicopter and go blasting.
Ubisoft "humor" never worked for me. Not in Far Cry New Dawn, not in AC Odyssey, not in Watch Dogs 2. It is what obnoxious teens think is funny.
oh back in watch dogs 2 it was actually funny because it was so stupid but since then it just became the standard way of writing everything that is marketet at "young" people
@@matteoziegler7632 No it wasn't funny in wd2. It was never funny in wd2.
GenZ humor ;-)
Yeah I hate Ubisoft’s humor. It’s down right CRINGE
@kshamwhizzle it's "how do you do fellow youths"
19:34 "Take that M1 Garand for instance..." **Proceeds to show M14**
That hurt my gun nut soul, but I still love your content Gman
cant blame him it kind of looks like a M1 garand with a mag and a scope
I'm glad I'm not the only one who was hurt 😅.
To be fair he's Australian
@@justsomeguywithtb2953 But the Garand is known for one thing, the ping because of the stripper clip, mag feed guns don't use stripper clips
@@nickrustyson8124 i mean there was m1 garand with mags but they werent as common (but im not sure of it so correct me if im wrong)
I swear GMAN videos are some of the only content that can still hold my information-overload -addled brain's attention for the entire length.
15:44 I know "laser pointer guns" is a meme/joke in casual fps games but holy shit. He's shooting full auto with no actual recoil
His gun has the high level no horizontal/vertical recoil mod attached to it. That gun without it has more recoil.
@@allisoncornell4378 it looks more like he activated "minimal" on how much your screen is allowed to rattle
Because for some reasons that 100% eliminates recoil
@@cantinadudes they barely patched it. f
Especially considering that it's a bloody M16A1 chambered in 5.56
Can't wait to play the same game I played 8 years ago
at least take time to change the location and stuff not like GTA5 since it's the same game
@@gamersforlife1294 I mean GTA 5 is the last GTA game that came out so I don't get your point. Far Cry is release almost yearly and is the exact same every time just with a different location. Nothing about the gameplay changes whatsoever.
@@jimboc669 true
Hey, Far Cry 4 made a lot of improvements over 3 and is a much better game imo. So... 7 years, not 8.
@@jimboc669 reminds me of cod fuck that's not good
If you're having too easy of a time with this game, I highly recommend turning off the radar, the stealth detection meter, the grenade/explosives detection meter, and the health meters for both yourself and for enemies. It doesn't make the game suddenly super challenging, but it definitely does give it a little extra boost to the difficulty factor and immersion factor IMO.
If the only thing you can do to make a game fun and challenging is to literally blind and cripple yourself, then it’s probably not really meant to provide much immersive gameplay.
@@Crazieyboy15 admit it, you just sucks
@@Crazieyboy15ell I do like the option of being able to customize your experience in any game. Better than NOT being able to do that y'know
09:09 glad we Italians explained something to a 'Strayan. It's indeed a Spanish cover of an Italian resistance song.
Well, the setting had me interested but removing the skill tree means no purchase from me. Thanks for spreading the word.
Yeah why would you remove that? It's classic fc system that needs no changing.
Despite being decent throughout the 2 things that stood out to me was that the game tries too hard to throw in looter shooter menus and mechanics (which is killing open world games) and the fact that Dani and Castillo have basically no interactions whatsoever. He doesn't even know Dani exists, that really kills the felling you're attacking him.
A Far Cry: Blood Dragon sequel would be legendary
I honestly don't think they could make another one.
@@koroplays3200 Blood dragon was a DLC and honestly, it played through it's strengths. But I think a lot of iconic references were already used up in the first
We can't expect God to do all the work Naaah, Blood Dragon is one of a kind. Don't ruin it with a sequel. Just make fun of a different era or something.
....So what? Far Cry: Obsidian Sands? Instead of dragons, its a dune ripoff with some mummy curses, filled with truck sized cybernetic scorpions and pyramids that makes obligatory sky beam that must be stopped. And some prince of persia references to generate hype.
@@Disissid19 nah... Still got the movies Megaforce, Metal Storm: The Destruction of Jared Syn and The Wraith to exploit.
13:26 That's the local Australian police phoning Gman to make sure he is still at home self-isolating.
G'day fellow citizen. Hope you are staying inside. Cause if you don't we will kick your ass.
@@wulfone5961 Nah, they would never do something as extreme like that. Most likely the Aussie government would just get it's mercenaries to fire a hellfire missile at his house and then salt the earth
When real life Far cry Australia to fight dictator rules ?
@@wulfone5961 I thought they kick your head not ass.
*laughs in reality*
Bloopers just add a touch of class to the video dude, like the entry of the super shotty from Doom 2. Keep it up 👌
"This is a well optimized game, I played it with my 3080TI, I7 10700K and 64GB RAM PC"
This doesn't mean it's optimized well, it just means it runs well on a reall high end PC, which doesn't mean fuck all, because if it runs like shit in a spec like that then the game is not functional, so it's the minimum effort for a game to run well on a PC like that. If someone wants to talk about optimization they should test the game on multiple specs, because without it you saying it is well optimized means nothing.
Finally someone with more than one brain cell. A game running on the highest end pc doesn't mean jack shit. Midrange gamers always get the short end of stick when it comes to optimization
Hope GMan sees this and changes the whole "optimization" part of the reviews
It would be neat if he could somehow get ahold of even just a 1080 ti or thereabouts; something middle of the road to see how it runs on that. It would certainly give a way bigger chunk of his audience a more accurate idea
lol k
For real. It’s like him saying his custom tailor made shirt fits him perfectly so it should fit everyone else
Games devs playing it safe once again.
Censoring is becoming more and more problem.
Publishers and investors rub their nipples to safety
Lets be honest, if they did take risk with the series the gaming community would just complain and say " it's not like farcry anymore" and dismiss it.
@@mrwillard95 it would depend on how they execute it. People enjoyed Blood Dragon and it was a risk.
06:02 M14 (you can see it’s magazine)
21:30 it’s used for stunning helicopters in the sky so they fall to the ground
If I see health bars in a farcry game, I'm already not convinced.
Thank god there's an option to turn them off
@@svn-zq5rv well thats nice, but the games still been deigned as an RPG instead of a story driven fps and survival game.
@@svn-zq5rv You can also do that in new dawn?
Did that change the overall gameplay?
NO!
Same. Also: objective markers floating in the sky & seeing people through walls like you're the Predator lol
@@ouroldhouse3674
Yeah, the drugs and tattoo's that allowed you to see shit through walls was fine; but being a core mechanic? Hell no--.
Wait a fucking minute...
i gave up after far cry 4, if u have played 3 and 4 you have played them all
3 And 5 ill say. The rest is meeh
Good to know
My feelings exactly.
I gave up after not caring enough to finish 4.
Far Cry 3 remains the best in the series, even if we did end up taking out one of video gamings most amazing bosses ever in a lame quick time event.
RIP, Voss...you were the best.
You taught everyone the definition of insanity.
@D Moll not this time, painfully mediocre, even for today standards
Nope, you've missed 2. Which was actually great.
Far Cry 2 is the undisputed pinnacle of the series. I thoroughly enjoyed the shift to more casual gameplay in Far Cry 3 because of the god tier writing and premise for me. Again, for me, my humble opinion. There’s really no “bad” games in the main series. But there’re only so many things you can do in this formula before you’ve seen it all.
Undisputed would mean that everybody holds it in the top regard, That title of ‘undisputed pinnacle’ would go to far cry 3 off of what I heard
@@nibbanibba5064 undisputed in this context was defined by me clearly saying “my humble opinion”. Meaning “I can’t dispute to myself that there’s a better title.”
@@nibbanibba5064 nah Far cry 3 had a linear approach despite giving the illusion of open world. Far cry 2 your a madman and even a lot of the games mechanics were better than in far cry 3
Blood Dragon 2 cof cof
Malaria is the pinnacle
Far Cry 2 was great because due to malaria and gun jamming the game reminded the player that they are still vulnerable and they are only human.
I think a lot of us have just outgrown Far Cry at this point. What started out as semi-serious and gritty has evolved into gimicky siliness that's been copy-pasted for nearly a decade. Maybe one day we'll see The Jackal return, and a more serious tone with him.
Maybe in far cry 7
Agreed. Copy-pasted, paint by numbers rubbish that’s been thrown together by a bunch of out of touch zoomers. Listen to the dialogue and writing in Ubisoft games; it’s so cringeworthy.
This is why Far Cry 2 will alway be my favorite. Dark, gritty, realistic. None of the forced comedic relief, none of the Michael Bay splosions n stuff. Not to mention the top notch fire physics and the asthetics.
Man jackal has so much scope for expansion and depth as a character. I really get pissed off at ubisoft just taking a look at farcry 2 and just going "nope miss me with that shit" just because it made less money.
@@Saved-by-Grace Far Cry 3 is better than 2 in my opinion. In terms of gameplay, and overall story, etc.
The series has to get serious real serious , this weird and comical route has to stop .
looking at ubis other upcoming games I really doubt it will. such shitty comedy and just being as obnoxious as possible trying to appeal to gen z. they are so out of touch its crazy
I wish we got something like Far Cry 2. It has that real oppressive and grinding atmosphere. No fun allowed, but in a good way.
none of the FCs apart from the second were serious
@@KHlb_ Totally agree with you , the gameplay is just so well made .
@@critlv972 dunno bro the third one took itself seriously at critical moments.
Remember Vass's death?
Remember in far cry 2 when you get betrayed by whatever faction you’re working for at the time, and you fall off a truck filled with corpses on its way to a mass grave?
Why can’t we just have serious, gritty, and gripping stories in far cry games anymore?
So, FC5 wasn't gritty enough for you?.. maybe you just get used to it...
@@Mud_AleX
Far cry5 is a friendship slaugther dream until the endings.
Legit sighed as I saw the footage of another mission where you burn crops with a flamethrower.
Me too. Just pathetic from Ubisoft. Copy-pasted, playing it safe garbage that I’ve come to expect from them.
@@stanettiels7367 they wouldnt dp it if it didnt sell
Your character even says something along the lines of ‘it feels somehow familiar’ while you’re walking away (at least the male Dani did anyway).
@@benjapizarro981
Yeah, I understand that. For everyone one who thinks like me, there are another one or two kids who’ve been brought up on this garbage and don’t know any better. There is always a kid who’s getting his first console and playing games like this and loving it.
@@stanettiels7367 yeah its shitty, but the good part is that there is actually more oprortunity for good indie games today more than ever to get famous u^u
Far Cry doesn't seem to change, ever. Every time I play a new one I think "I might as well go back and play Far Cry 3" because the experience is still essentially the same and the plot, characters and even missions aren't enough to tide me over to play a new one. I've played every one of them since 3 but 3 is the only one I beat and now I feel like I've beat all of them.
Ubisoft recycles the same formula is why. Ubi really needs to take a chance and create another original IP like For Honor and Siege. Otherwise is the same boring song and dance.
I cannot stress this enough, go and play Far Cry 2 if you haven't already as it feels like a completely different game to Far Cry 3. It might be the breath of fresh air you are looking for in the series and it's super duper cheap.
You have.
@@acurlyjew im not super into far cry 2. feels like i spend most of my time driving before getting killed by AI i cant see and driving back to the mission again
Dude I literally thought of this last night. The "new" games (far cry 3-6) all feel the same so the only incentive is what kind of map you want to play on. And for me far cry 3s map seems like the best one because it has the OG tropical island filled with mercenaries vibe to it like far cry 1 did.
I really wish they'd catch the hints and blend the elements back in that made Farcry 2 and 3 so good. FC2 was a lot more hardcore with its navigation, and vehicles were often a valuable resource in certain areas that could cause problems if you lost it- plus the exploration and open-world factor of FC2 was pretty good, they didn't hold your hand and you could progress the story at your own pace and your choices mattered somewhat- that being said, it was still flawed in some respects, but I will hold a special place for FC2. Speaking of FC3, although some might not agree, it was a lot of fun hunting particularly dangerous animals and having to get creative so you could upgrade your stuff. If they could blend some of the (well done) hardcore aspects of FC2 with some of the progression system of FC3, that'd probably make for an above-decent Farcry game.
Regardless, it just seems like they're grasping at straws with how to spice up their game and are just throwing new stuff in without much thought to try and draw new people in. If they make an FC7, it's gonna have to be radically different in a lot of areas to hold my attention... the outposts system is so outdated and boring, it would be really cool if they would update this most of all as it's one of the more sorely boring parts of the FC series since FC3.
The story man. Political critique of two-party systems, the illusion of choice, ideological hypocrisy, selfless vs. selfish altruism, intellectual honesty and truthfulness behind moral nihilism. Far Cry 2 was made in times when corporate psychopaths weren't aware that their employees were trashing on them covertly via story telling. They hire dumb storywriters these days to keep people asleep, most people don't know how to interpret stories anyway.
Far Cry 7 on track to being be a game about being trapped in alien infested planet after being the sole survivor in an expedition
So... the plot of Unreal?
Dude just invented Unreal
Sounds better than this to me anyway
Far cry allah Akbar
Far Cr as a series kinda peaked for me with Far Cry3 ( and far cry 5 to some extent in terms of setting). The rest of the games now feel like a reskinned Far Cry 3 2.0 now with some rpg mechanics, steampunk weapons and Ubisoft's cringe marketing.
That's Ubisoft bro, once they nail a gameplay formula one time they gonna keep remaking it. Sad we don't have a Far Cry 3 with this game graphics.
@@helios431 Ubisoft, Activision, etc.
@@helios431 waiting for for Houner 2 electric boogalo
It's not just youbuddy!
Oluso is the panther you didn't get. It's stealth companion like Boom Boom that one shot kills in stealth mode and disintigrates the body so it cannot be found. Oluso also comes with a stealth supremo, stealth gear, and a gun that shoots through walls. So yeah, that's the stealthiest set of everything you can get. Though the gun doesn't have a silencer, it's one shot kill so it's great for rushing missions.
still dont get why theres a health bar in this game, i'm definelty gonna turn that off
You can turn that off
Well good. I think fully customizable HUD should be standard in 99% of games now, not all but most. FPS games especially.
You can hide it but you can’t turn it off. It’s still there. Go on, shoot someone in the head. I’ll wait.
I noticed first now that i wrote the whole thing wrong, i meant to say that i hate that the enemies have health bars, its a lame try hard rpg thing that shouldnt be in a action shooter
@@johannesclips1685
Yeah, I knew what you meant by that.
Goofiness and hardcore torture. That classic sociopathic Far Cry formula. It's almost as if Ubisoft is run by truly awful human beings.
It's absurd.
"It's almost as if Ubisoft is run by truly awful human beings."
Well that's one way to describe the French.
They are French
It can be pulled off well too.
They TRY to make the player laugh, the entire point is to make the character saying it laugh, think of the same vain as Vaas.
That combo really doesn't sit well with me. Some anime also have this weird fetish with violence.
I quite like violent media when done well! But goofy + intimate violence doesn't work for me at all.
8:25
Fun fact, at the end of that mission in Far Cry 6 the character makes a callback to the 3 mission. Dani saying that this "Felt familiar" after you escape the plantation
A story about a resistance needs to be compelling, gritty, and have to have a sense of progression that begins at ground zero.
From what I've seen from past FryCry games I think only 3 really nails the feeling of progression.
The only game I've seen pull off a good resistance is actually a MOD for Arma 3, Antistasi.
I want to ambush a patrol with makeshift pipe guns to scavenge their gear. I want to organize an ambush on a encampment. I want the enemy to FIGHT BACK, the enemy should not just let you have a camp after losing one battle to you. I want to fend off attacks from my hard earned territory until my resistance advances enough to be knocking on the dictator's front door.
But we got a hipster and watered down game more focused on.... I don't even know! Farcry seems to have lost it's identity and charm. Sure the fundamental game is good and never changes, but I'm bored. This game is boring.
I wish far cry 5 did that more - you can defend outposts or let them drop but it never happened and I’d just go there if it’s nearby.
Far cry 4 nailed dissention in the ranks perfectly. I always thought the golden path was awesome- and the voice acting was stellar
The game's plot was designed to please champagne communists who just got done with their third art degree, what did you expect?
That's the same problem I had with far cry 5 the TONE sure the villains are serious but every other character and side mission are whacky, which just takes me out of the game.
@@Thes4LT Ye that sums it up nicely.
A damn shame the devs didn't bring back the rusting mechanic from FC2 for this game, with improvements taken from similar mechanics in Metro Exodus and RDR2.
I will say, the MP40 is an odd choice for the setting, the Thompson and Grease Gun are more appropriate (hell, it would have been cool if the San Cristobal Carbine was among the game's weapons).
The rusting mechanics are honestly retarded in games. Just another inane feature that serves to halt gameplay flow for "realism". I don't want to spend my time having to hold a button to simulate cleaning a gun after every combat encounter like in RDR2.
Everyone hates on FC2's weapon condition system, but it was pretty awesome I think. I played FC2 quite a lot, and didn't ever feel like it was a massive hindrance, instead offering up the occasional "holy crap" moment, sometimes making you improvise and trying to scramble to grab another crappy gun off the ground from someone you recently dispatched. Also really miss the healing and Buddy system, where if you went down in combat, you didn't just "die and reload", your buddy would actually show up to pull you to safety and help fight your way out. Too many whiners ruined good mechanics though.
If it was some sort of option for people who want a harder "experience" than I would say go for it but otherwise it just makes the game frustrating.
Skip to 4:52 if you want a obnoxious headache for the rest of the day.
This new Just Cause game looks amazing
If farcry had more destructible environments then it would be the perfect substitute for just cause.
“IT DOESNT MAKE ANY SENSE!” Fuck gman always gets me when he overly emphasis’s it’s hilarious. 18:42
The panther you get once you finish a particular treasure hunt that is split into three different treasure hunts
I think you got m1 Garand and m14 confused, although wouldn't be surprised if there was an m1 in far cry 6, hell there's an SKS too
No dude. It's all the devs. That's what they say an M1 Garand is. You can even see on the receiver at about 7:10 it says "U.S. Rifle Caliber 30 M1." These guys couldn't even do a freaking Google search.
@@thebestbadness420k6 I think at 19:44 you get a bit of a better view of the receiver, and I can make out M1A, which is the civilian version of the M14.
@@thebestbadness420k6 it's the m1a the civillian m14...
@@evandeneault186 I meant to say 7:10 I don't know why I said 18:10.
The animation of the faces and mouth movements look so stiff and stale compared to games that came out in 2010 games.
Thats what happens when a bunch of SJW shitbags and POC diversity hires make games. They turn out to be shit.
@@wulfone5961 no shit
@@wulfone5961 that fact has nothing to do with how much their facial capture works
@@cupsnlantern "no U" stfu liberal
22:47 landmines. 22:52 physics, that wreck's still moving when you jump into it. 22:56 whatever vehicle you were riding in took too much damage. 23:01 Don't know what exactly happened here but I can see flames just as you pass the fuel truck, and what might be the wreck of a guerilla motorcycle after it blows up. Don't know why, but the guerilla AI seems to love incendiaries.
I miss fighting the Far cry 1 mutants...freaking jumpscares lol
I used to watch my cousin play since I was too young too play it, and I was stressed the whole time 😂 imagine someone else playing a game and you become stressed
I don't miss any of that lol.
Fuck trigens.
The premise of each Far Cry game is that you are stranded in an unfamiliar location and are forced to survive by the skin of your teeth, avoiding confrontation when possible. The closest the series got to fulfilling this vision was Far Cry 2 with the jamming weapons, malaria mechanic, and immersive in-game map. In fact, every single Far Cry game starts off in a scenario where you are stranded with no weapons. However, each game since 2 quickly goes off the rails and becomes a power fantasy. At least in Far Cry 3, the "power fantasy" aspect made some sense with the story of Jason becoming more and more of a ruthless killer as the story went on, but I think the games could be so much better if they remain tense, immersive experiences up until the ending.
In my ideal Far Cry game, combat should be a last resort. Weapons shouldn't be so easy to come across, and ammo should be scarce. Taking damage has a chance to inflict an injury, reducing your max health until the injury is fixed (similar to Breakpoint). There should be a hunger mechanic that forces you to either hunt animals, buy in villages, or scrounge rations from enemy bases. Stealth is improved, allowing you to go prone and crawl along the ground. Suppressors function much like real world suppressors do; enemies can hear suppressed gunshots, but do not know where the shot came from unless you are close by, putting them on alert but not drawing them to your position. The only way to take down enemies silently is with a bow, or a melee weapon. There are no super-backpacks with rocket launchers.
(10:28) Firing the RPG at the big oil tank reminded me of a level from BLACK. It's on Game Pass, I'd recommend playing it instead lol.
It's ironic, every subsequent Far Cry title is hardly ever a real "far cry" from the previous.
It is far, but where cry
That's not what ironic means.
@@thepreposterich3553 So then what does it mean? NOT the opposite of what you expect?
If anything, the Hans Moleman reference made it worthwhile to watch! A very Moleman morning to you!
My man Gman seems to be exploding lately in YT. I feel so proud - Hopefully his content is not watered down to appeal other demographics.
HEAD UBISOFT DEV: Hey guys, for Far Cry 6, lets do something amazing - get Giancarlo Esposito!
OTHER UBISOFT DEVS: OMFG THATS EPIC! WHAT ELSE NEW WILL WE DO?
HEAD UBISOFT DEV: Nothing. Fuck em. Thats enough.
Blood dragon was the last time they did anything interesting with the series. I remember playing metal gear V and realizing how it was basically just far cry but not bland and forgettable.
Lol MGSV was dogshit unless you didn’t play 1-4.
@@chrism1518 MGSV was an amazing game, it just broke away from core mechanics and the general MGS gameplay.
Hey, great Review! Ive played it trough and love the paradise feeling
The, like you call it, "huge gasgun looking thing" in 21:19 is for Vehicles. Never used it, but in the Description it says, that you can take down Helicopters, Tanks and so on.
I asked myself why it has coppercoils and read it. First I tought it was a Railgun.
A Railgun would be nice tho
the answer why ubisoft isn't the same:
ok, so Mr krabs tell us why did you built a second Krasty krab right next to the first one?
Moneyyy
Farcry 5 suffered the same problem, having mediocre missions, the only decent one was the statue mission
what about the one where you have to "sacrifice the weaks"
@@sigmacall4148 only yoooooooouuuuuuu
I don’t think any of the missions in far cry 5 were mediocre. They were certainly better than some of the missions in far cry 3 and 4.
@@praisethesun.praisedeussol6051 Jaco region was just someting else
After playing the unguided mode they patched into Ghost Recon Breakpoint, which removes waypoints and replaces them with location hints, it will be very difficult to go back to a brainless waypoint galore like this one.
really? I gotta try that
@@protonjones54 To turn it on, go the "ghost experience settings" and turn "guided mode" off at the bottom. Careful that if you start a new game, the option will not appear at all until you have finished the tutorial mission. You'll know when you can turn it on because the game will show you a tutorial about it, unless you've turned them off.
Nice psynogsis logo
22:47
That random death was two mines in the middle of the road, lol. Great video m8.
This series peaked with Far Cry 3. And I bet it has another weird and unsatisfying ending.
It’s the same issue with al Ubisoft game once they find their money making formula they stick with it and don’t bother to innovate
Devs really don't appreciate good AI in games. That shit can be a big part of a game
Been waiting for the avalanche of reviews at a certain point today.
This game is so boring and mediocre / bland i can't even finish the review. Thanks for making the video tho!
Not even watching the review, just leaving a like for Gman and reading the comments. Same with Back 4 Blood and Death Loop. The only innovation in western AAA tap is how bland the games are getting.
@@12ealDealOfficial yeah say it with a like and comment still helps the channel even if you fucking hate ubi games
man the comical element in the game is really painful to watch
@@12ealDealOfficial western AAA? More like AAAs globally, they are mostly shit
@@12ealDealOfficial yeeee Im excited for metroid dread tho reviews for it looking pretty good
The “annoying zoomers” don’t even appeal to actual zoomers. I like FC, but I agree games need to stop using these hipster characters
- Sincerely,
A Zoomer
exactly,where are the more serious characters at? clearly an excess of both steroid machos and weed smoking hippies makes games look ridiculous,they are fun to look at for 10 minutes but I think characters should be more...yknow normal,not walking stereotypes,but meh whatever it's just a silly game where you burn weed I guess
@@falco5148 yeah, like in FC3, 4, and 5 most characters were normal, but then they had a few stereotypes for fun. Like that over the top American guy who always used huge machine guns. Or the guy who you fly in a plane with in FC3.
If the dog is more effective then the freaking crocodile, there's definitely a problem.
There's reasons why military/law enforcement train dogs and not crocodiles.
Chorizo superior
@@slothboi7131 yeah for a portable meal option😏 🍗
@@Gatorade69 And none of them are related to the lethality of the animal.
The croc is beyond useless, it's actually impressive.
I'm glad to see they're still messing up gun models they could have just googled for reference.
I was looking forward to your review the most because I knew it would confirm the inevitable, which is that I wouldn't be missing out on anything by not playing it
Missing out on some cool guns and music and the map is brautiful and the amigos are great idk man maybe u should form ur own opinions
Yea the guns and music are so good, just spend your money on a sub par game and consoom the product
All I'm going to say is form your own opinion.
5:46 - Appreciate the casual Goonies reference, my man. Nice.
“Cuz one older brother had to go and screw it up”