Help support the channel: Donating: paypal.me/geekgamersDeborah Get SOLO GAME MASTER'S GUIDE: order from Amazon: shorturl.at/vFMQ2 order from Modiphius: shorturl.at/npsL1 order from Modiphus UK: shorturl.at/kqsMN Get RANDOM HEXCRAWL book: tinyurl.com/5cj3d4jc
Mazes is great! I love how it's set up to tell short stories using a stable of characters. It's one of the better systems for S&S style play I know of.
Interesting, I’ll have to look more into this one. I like the way it takes the linguistic approach of using descriptors, edges, and drives like in Freeform Universal, but marries them to a more substantial system for dungeon crawling. The magic system also looks cool to me.
Treasure in Mazes reminds me of the way I have sometimes used "cyphors" in Numenera. Have the player describe how using the treasure produces the desired result. It's a fun narrative touch. Cheers!
Awesome - Ty ty for covering Mazes - I have Return To Dark Tower and was wondering about Mazes as they are compatible 🥰 Love Geek Gamers - Great show covering great ideas for solo gaming 🥰
I found it good for solo roleplaying with a group of 6 characters, three warriors at D8, D10 and D12, and three support at D4, D6 and D6, with a viking shield wall as melee tactics.
I did the same exact thing with the "dust cover"! Slowly peeled it off, then stuck on clear tape to keep the remaining stickiness from ruining the facing page
Sigh! That was a really poor design decision on their part… I wish they had kept that thing just loose or whatever….taking it off that way ruined something about the book but having it stuck on was too annoying!
You seem like such a genuinely pleasant and caring woman. Your voice feels familial even to a stranger like me. God bless you, miss. I hope you're well.
I always enjoy new mechanics, and the core one-die-per-character approach is fresh and interesting. However, I felt the system as a whole was too gimmicky and sometimes too abstracted. I also agree with GG that the approach of having the DM be actively against the players is very un-RPG-like.
Treasure seemed odd to me at first, but it's not bad, actually. You could just call it "resources." So instead of detailing everything you are carrying, you just use treasure. You need a rope to solve this puzzle? Spend treasure and pull that rope from your bag. Found a bunch of treasure after defeating a foe? Don't detail every item, just add to your treasure. Then, later, when you need something, spend treasure and say "good thing I found this after that last battle!"
Help support the channel:
Donating: paypal.me/geekgamersDeborah
Get SOLO GAME MASTER'S GUIDE:
order from Amazon: shorturl.at/vFMQ2
order from Modiphius: shorturl.at/npsL1
order from Modiphus UK: shorturl.at/kqsMN
Get RANDOM HEXCRAWL book: tinyurl.com/5cj3d4jc
@danjohnson That’s no knitting needle. It’s the fabled crochet hook that will go down in RUclips presentation history !
When the alien archaeologists find a crochet hook they will think it's for directing the viewer's focus in RUclips videos.
A magic wand of attention direction! @@chrisdonovan8795
It is a Wand, for goodness sake.
Beware the power of the hook.
@@loydjenkins2241 It weaves, it does.
Mazes is great! I love how it's set up to tell short stories using a stable of characters. It's one of the better systems for S&S style play I know of.
Respect the crotchet hook 🪝
This was really interesting! If I was on a desert island I'd like to have some dice. I like how intelligently the odds shift for each character type.
Interesting, I’ll have to look more into this one. I like the way it takes the linguistic approach of using descriptors, edges, and drives like in Freeform Universal, but marries them to a more substantial system for dungeon crawling. The magic system also looks cool to me.
This looks... amaaaazing.
a-MAZE-ing😆
I've seen this rpg here and there and this video was super informative. Great breakdown.
Treasure in Mazes reminds me of the way I have sometimes used "cyphors" in Numenera. Have the player describe how using the treasure produces the desired result. It's a fun narrative touch.
Cheers!
Great review, thanks! I like the dice system, it seems clever. But I won’t be getting the game, I have too many already 😅
Awesome - Ty ty for covering Mazes - I have Return To Dark Tower and was wondering about Mazes as they are compatible 🥰
Love Geek Gamers - Great show covering great ideas for solo gaming 🥰
In terms of treasures, the HEART RPG is kinda like that, where you gain resources as treasure to spend on other actions.
The dice system is not a million miles away from Pathfinder Adventure Card Game which is excellent
I found it good for solo roleplaying with a group of 6 characters, three warriors at D8, D10 and D12, and three support at D4, D6 and D6, with a viking shield wall as melee tactics.
I found it useful to have "1" on the effect as being another "critical" as well.
I did the same exact thing with the "dust cover"! Slowly peeled it off, then stuck on clear tape to keep the remaining stickiness from ruining the facing page
Sigh! That was a really poor design decision on their part… I wish they had kept that thing just loose or whatever….taking it off that way ruined something about the book but having it stuck on was too annoying!
You seem like such a genuinely pleasant and caring woman. Your voice feels familial even to a stranger like me. God bless you, miss. I hope you're well.
Great review! Question: Where are those four miniatures from?
Sorry! Can’t remember! From my box of minis…:)
I would've liked to have seen that gameplay. I like seeing how others use outside supplements for gaming.
I always enjoy new mechanics, and the core one-die-per-character approach is fresh and interesting. However, I felt the system as a whole was too gimmicky and sometimes too abstracted. I also agree with GG that the approach of having the DM be actively against the players is very un-RPG-like.
Treasure seemed odd to me at first, but it's not bad, actually. You could just call it "resources." So instead of detailing everything you are carrying, you just use treasure. You need a rope to solve this puzzle? Spend treasure and pull that rope from your bag. Found a bunch of treasure after defeating a foe? Don't detail every item, just add to your treasure. Then, later, when you need something, spend treasure and say "good thing I found this after that last battle!"
Maze Controller? Sounds like this may be a “far out game.” Does Tom Hanks approve? By the way I love the knitting needle.
Crochet hook. It’s awesome.
OMG but I don't like the knitting needle....
It's a crochet hook. ;)
You must be new here. ;)
?
@@SaintJames14 Google it when you have time.
I'd link to an explanation, but RUclips would construe it as spam.
I'm sorry but no one is going to fight with the cockamamy rules!! Terrible just terrible!!!
Not at all. The rules are simple, but that doesn't mean bad. Every game boils down to "roll a die and get a certain number." It's the same here