he’s super serviceable! even though he’s not outstanding like the top tiers are, i think he certainly gets the job done (and is really fun while doing so). it helps a lot that when you hit people, they fucking explode
I want to learn this eventually, it looks very doable: Oppose > CH 2H > drunkard > neg edge frog > unsummon > 2S > 2H > summon frog > 2S > 2H > clap frog > sun void after second hit > neg edge frog > amorphous before the second hit the inputs it looks like they're doing would be this I think? 214[HS] > ]HS[ > backdash > 2HS > 214[S] > ]S[ > backdash > 214HS > dash > 2S > 2HS > 236S > 2S > 2HS > 236S > dash > 631246[S] > ]S[ > 63214HS I've got no idea if the dashing/backdashing in this matters a lot though, I think I might've seen it done without? barely any negative edging in this, its just long and flashy as heck. timing's probably really tight so it'll still be rough
@doomeddragon7629 i wanna try it too, it looks pretty doable except for 2 gatekeeper moments: 1) getting drunkard frog to connect both hits on its own is kinda tight and requires the opponent being hit with 2h from afar + almost always gotta backdash (in this case, sin got hit from far which makes this easier, and i think the player realized that and made him confident in going for this combo. He even has to close a small distance after the knockdown cause the distance was so good) 2) 2s 2h into summon ]frog[ , the timing of negative edge frog is character specific i think (cause of character weight) and 214h has to be buffered The rest are just commands with no special timing
1978- Montreal Canadians
I can't tell if they labbed that specific situation or they are just very good at improvisation
It's a legit combo to lab
The dude had like 20,000 wins on just zato alone, so it's probably a bit of both tbh
I've seen INFILTRATION do this combo before in a tournament.
I know a zato main, it’s probably a lab
It's a specific combo, I've routed into it like that before. There's a few ways to get into it.
My brain can never begin to comprehend how to play Zato effectively, so whenever i see stuff like this im just absolutely amazed
my guy clipped his enemy 😭😭😭
Gotta respect the opponent
Ive been playing alot of Sin lately, hes not great but ive been having a blast, so i may pick him up as my new secondary instead of Gio and Sol
he’s super serviceable! even though he’s not outstanding like the top tiers are, i think he certainly gets the job done (and is really fun while doing so). it helps a lot that when you hit people, they fucking explode
He could do with a slight buff to dash cancels. Just feels wrong getting jabbed out when you popping off
Join the glue.
Least labbed combo in guilty gear
How tf does he do 2s into 2hs so quickyly after frog.
I know this is 4 month old but:
If you're referring to the first leap that jumps away from him, it's an empty summon into a negative edge leap.
@@doctor-okami1947 yea I figured it out after watch more videos like this I just dont have the skill needed to acactually execute it
@@Miniom56785 I don't think I'd pr able to pull it off in a match, but I could possibly do it in training. It'd just take me a while
THE SWAGGER, THE DRIPPPPPP
1978- Dallas Cowboys
Sick combo indeed
I’m not sure I’ll ever understand the 3d chess Zato players use to do that shit
I want to learn this eventually, it looks very doable:
Oppose > CH 2H > drunkard > neg edge frog > unsummon > 2S > 2H > summon frog > 2S > 2H > clap frog > sun void after second hit > neg edge frog > amorphous before the second hit
the inputs it looks like they're doing would be this I think?
214[HS] > ]HS[ > backdash > 2HS > 214[S] > ]S[ > backdash > 214HS > dash > 2S > 2HS > 236S > 2S > 2HS > 236S > dash > 631246[S] > ]S[ > 63214HS
I've got no idea if the dashing/backdashing in this matters a lot though, I think I might've seen it done without?
barely any negative edging in this, its just long and flashy as heck. timing's probably really tight so it'll still be rough
@doomeddragon7629 i wanna try it too, it looks pretty doable except for 2 gatekeeper moments:
1) getting drunkard frog to connect both hits on its own is kinda tight and requires the opponent being hit with 2h from afar + almost always gotta backdash (in this case, sin got hit from far which makes this easier, and i think the player realized that and made him confident in going for this combo. He even has to close a small distance after the knockdown cause the distance was so good)
2) 2s 2h into summon ]frog[ , the timing of negative edge frog is character specific i think (cause of character weight) and 214h has to be buffered
The rest are just commands with no special timing
thats epic
You vanished into dark
Yoooo is that Destructive Goodwill I hear?
The sink
SHEEEEEESH
Bro this looks amazing
anyone know the song in the vid?
sick and zato is an oxymoron