@@arfansthename I know right.....hes too busy living his life to know the 'real' names of computer game enemies.....how embarrassing.........he should be a nerdy little no-life like us.
@@defghi I know I'm nitpicking, but you can't really have infinite seconds if you're counting minutes as well. The seconds counter would only go up to 59 before resetting to 0.
It's actually because of hitboxes. In the game's perspective, Mario is just a rectangle, and enemies are other boxes. If this rectangle hits the boxes, Mario will take damage. Now, due to how the game is programmed, you can take no damage from different enemies you can stomp, like Koopa Troopas. When you're falling, even if you hit a Koopa Troopa, the game will think you just stomped it. And with the fireballs, they aren't constantly rotating but changing between some frames. Mario can easily bypass the hitboxes of the fireballs because of that. And also because the game's limitations: it can only have a limited quantity of hitboxes on-screen.
@@fenus1123 Please watch this video. ruclips.net/video/hoUmUs9PeI0/видео.html If the green boxes don't collide, Mario won't get hit. This is the original game.
Let me explain a little: When you are about to make a contact with an enemy, the game will check if you're traveling downward. If true, you will 'stomp' said enemy, regardless whether you're touching them with what part of your body. If false, mario will shrink/lose power/die.
@@viky1354 rare to see another fellow osu! player on RUclips. I checked your videos, not bad. And btw, there is a video that explain very detailed about tricks and glitches being used. Search "mario 4'55 speedrun explain" hope this help
Let me explain the glitch at 13:16! If Mario is in the right side of the screen and touches the flagpole, be sure he'll teleport in the left side of the screen (like a warp pipe). Yeah, the score went to the score, but why the castle music didn't start? Because Mario should touch the ground to start the castle music! In the video, the music starts only when Mario falls of the blocks and touches the ground. Do you seen? So my sentence is: when Mario moves automatically and touches the ground, the music starts! * Sorry about the moment when Mario went through the background, but when Mario has auto-walking, he'll hide through the background. And the music moves to the score. We can talk about the invisible wall, in the castle. * If you like how I explain, just smash the like button. Thank you! I love Happyl Lee! ♡
In the original SMB, each Bowser is a fake. It's actually a minion in disguise. You can reveal the identity of each one if you defeat them with fireballs. World 1-4 if a goomba, 2-4 is a koopa, 3-4 is a buzzy beetle. 4-4 is a spiny, 5-4 is a Lakitu, 6-4 is a blooper and 7-4 is a hammer brother. 8-4 is the real Bowser. I believe it's mentioned in the manual that they are in disguise but leave it up to you to discover who is who.
Best TAS I've seen in ages. Thanks. I appreciate the knowledge, skill, and work that goes into the shortest (usually glitched) times too, and they can be pretty amusing, but it's runs like this, where it shows a game played in the same style as a human player, except the skill level is cranked up to 'obscene', that are by far the most incredible to watch! =)
Finally, something new and original. I challenge you to perform the TAS I've been wanting to see for ten years: "Highest score possible without dying." The creative possibilities boggle the mind.
Quick question, why is it that in some stages all coins seem to be collected (or at least time is taken to collect them) and in others they’re not as important?
Shiny Hunter Hunter 1UP Mushrooms in X-1 stages appears when you collect all the coins in (X-1)-3 stage . For example to get the 1UP Mushroom in 4-1 you need to collect all the coins in 3-3.
It means the world before the one "X" is referencing. If X equals world 4 like the example given above, then (X-1)-3 means 3-3 because 4 minus 1 equals 3.
Crazy Constanta it because of the tas being used you can “edit” every frame (by that I mean decide which button is being pressed in the frame). Most of these would be near impossible to complete
Yes indeed, i never knew either about these glitches, whooaaah, thing is the controls are just sooo smooth that even the snes version cannot compeat with it.
@Richie999 TASes don't use hacks, you can give the input file to an original console and it will play just fine (you can probably find a console verification of this TAS somewhere). Firebar collision detection in this game is hot garbage.
Clip into the block and jump. You clip into the block so the game pushes you upwards so you are not in the block. Hey I don't really understand I think bismuth will explain in his video about kosmic's speedrun 4:55.462
Great stuff; I especially love the screen scroll shenanigans to get the items on branching parts of 4-1. Any interest in doing anything w/SMB Deluxe Challenge mode in the future? Incidentally, never knew there was leeway for the coins required for the 2-1 1up to spawn.
Next I wanna see a max lives speed run. Ending the game with the absolute highest number of lives possible. Then, and only then, is the game truly completed.
He doesn't play. He programs an emulator to simulate button inputs that provide the perfect run possible. This is called TAS or Tool Assisted Speedrunning, which has different rules and boundaries to a RTA speedrun. Happy Lee is one of or the best TAS programmers ever known.
Same. Happy Lee is a TAS player, or programmer. He programs an emulator to simulate button inputs that provide perfect run possibilities. Tool Assisted Speedrunning has different rules and boundaries to RTA speedrunning. These reasons make me want him to face reveal even more.
There is a weird glitch that makes mario walk really slow. Dunno how to get it to work tho. Happend to me on my PAL NES when I layed the controller upside down. Does anybody have any information in this glitch?
No the collision detection is not perfect if you are at a certain spot you can go through a wall and if you go fast enough you can go through something too
Karl Boudreau because the game does not have a 10 symbol in a single digit spot. It attempts to display 10, but as there is no symbol for it, a garbage character is displayed in place of it instead. Simply technical limitations at the time.
Seems like the RUclips recommendation algorithm has suddenly brought a bunch of people with no idea what a TAS is. :D Or how to read video descriptions.
i love how fireballs sync with the music in the background lol
music*
@@arnavanand8037 musics '--------------------'
lol I was going to comment the same, it's nice to see a lot of people noticed
Especially this part 12:09
That is a nice touch by the TAS makerd
This one in particular was interesting because Mario is played as a fiery whirlwind of death. Most TAS videos tend to be pretty pacifist.
I agree! Lol
divide two
[squints]
I see what you did there.
Valor | Fr3ak That was racist towards Asians.
VisionThing
as an Asian myself no the fuck it isn’t
VisionThing how?
1:33 LOL the fireballs are in time with the music
same with 3:17
And with 6:00 :p
And 18:06
MKWii Tybu oh so here's Inv☆Tybu hey man wassup lmao
Due to haw sound was hard coded in to the NES all sounds line up with the music
I love how the fireballs are in time with the music.
5:58 wtf... is amazing
I KNOW
TAS is easy oby
@ShayaQDo I need to give you some whoooosh?
@@laika7672 ja yes easy easy x1000
@@laika7672 jaja noob
3:43 excuse me *W H A T*
That extra leg
He can't shoot fireballs when Mario chrouches before swiming!
@@alisiaale565 frame perfect inputs. Not possible by a human but possible by a computer.
@@V-for-Vendetta01, Happy Lee isn't a computer!
@@alisiaale565 ...
1:20 just killed the cactus thing for no reason. This Mario is savage
This guy does not know what a piranha plant is.
@Wíndows ME It's a bit of a joke but yeah I guess.
Collin Abrodcast u are dumb it’s a piranha plant not a cactus
Yep, that was uncalled for.
@@arfansthename I know right.....hes too busy living his life to know the 'real' names of computer game enemies.....how embarrassing.........he should be a nerdy little no-life like us.
Hitboxes: hello
Mario: I don't even know who you are
Here we go
true
Mario: Takes all the items
Luigi: Still wins by doing absolutely nothing
*Now, the world -1 in TAS speedrun.*
Oh yes, it gonna took infinite years to complete
there was one, but it was the one that didnt replay everytime
a tas of it could exist, since its just the same inputs being repeated
that would probably take about ♾ minutes and ♾ seconds
just a guess though, it could also be ♾ minutes and ♾ seconds
Here's -2 and -3 (-3 is castle)
@@defghi I know I'm nitpicking, but you can't really have infinite seconds if you're counting minutes as well. The seconds counter would only go up to 59 before resetting to 0.
"Stop playing videogames"
"Just 20 more minutes mom"
If i have the cheat code
The Mom: Holy smokes, my son is an emulator!
@Unknown Cat Gaming no one cares
Cat Van Winkle you seem offended.
@@gerardosaccount they're*
"When I die I'll let you play"
The guy playing: 17:59
18:20 best moment
18:03 how is that even possible?
Since Mario is going up so fast, he's on one side of the blocks on one frame, and on the other side on the next.
18:36 perfect
[2:53] The gameplay is synchronized with the music
This is the lost tape of billy mitchells first mario speedrun
xXwatevermanXx did he ran this with mame too?
This isn't his speedrun, it's his first time trying the game out!
xXwatevermanXx todd rogers***
This comment did not age well
@electric_hiccup 707 shit u right
5:58 wow theme with fireballs
I love these other categories that let you see more of the game. Great job.
I have so many questions right now.
Haha
Start with one.
@Frizen Yeh eat?! 😂😂😂😂
@Frizen Yeh II mean Mario loves the taste of money.
Can someone explain all the glitches he does?
how many items did you get?
Happy Lee : Yes
12:11 Same song. 😂😂
ايه نفس الموسيقى
@@Ali-pf4yk ما توقعت يجي حد عربي
Jaja
Happy Lee: This is so easy 7:40
Spiny Shell: I'm gonna end this man's whole career. 7:41
Lol
🐢🏰🏃♂️
It ended for about 7.5 seconds.
Why can't mario just snip it?
9:44 Someone explain please. :O I did not know Mario could phase through hazards and take no damage xD
MegaMayne8 there is some kind of magic or trick. It’s impossible not to get damaged after touching so many turtles
I think this is called frame bug or something , there was a video which eplained that
It's actually because of hitboxes.
In the game's perspective, Mario is just a rectangle, and enemies are other boxes. If this rectangle hits the boxes, Mario will take damage.
Now, due to how the game is programmed, you can take no damage from different enemies you can stomp, like Koopa Troopas.
When you're falling, even if you hit a Koopa Troopa, the game will think you just stomped it. And with the fireballs, they aren't constantly rotating but changing between some frames. Mario can easily bypass the hitboxes of the fireballs because of that. And also because the game's limitations: it can only have a limited quantity of hitboxes on-screen.
Ducking hitbox is weird
@@fenus1123 Please watch this video.
ruclips.net/video/hoUmUs9PeI0/видео.html
If the green boxes don't collide, Mario won't get hit. This is the original game.
18:21 wha the hell man
HA wtf???!!
TAS magic
Let me explain a little:
When you are about to make a contact with an enemy, the game will check if you're traveling downward.
If true, you will 'stomp' said enemy, regardless whether you're touching them with what part of your body.
If false, mario will shrink/lose power/die.
@@onebottleofwater9487hey! i play osu! checkout my videos
@@viky1354 rare to see another fellow osu! player on RUclips. I checked your videos, not bad.
And btw, there is a video that explain very detailed about tricks and glitches being used.
Search "mario 4'55 speedrun explain" hope this help
When a 40KB NES game hardburned into your brain
Let me explain the glitch at 13:16!
If Mario is in the right side of the screen and touches the flagpole, be sure he'll teleport in the left side of the screen (like a warp pipe). Yeah, the score went to the score, but why the castle music didn't start? Because Mario should touch the ground to start the castle music! In the video, the music starts only when Mario falls of the blocks and touches the ground. Do you seen? So my sentence is: when Mario moves automatically and touches the ground, the music starts!
*
Sorry about the moment when Mario went through the background, but when Mario has auto-walking, he'll hide through the background. And the music moves to the score. We can talk about the invisible wall, in the castle.
*
If you like how I explain, just smash the like button. Thank you! I love Happyl Lee! ♡
correct!
I love it when the video length is 20:18
(incoming people with different video lengths)
NO MINES 2017 LOL (joke)
too bad that it's 20:17 a larger amount of the time lol
And its uploaded on 2018
Sato lol no, 20:18 min large and uploaded in 2018 kid
I haven't heard of an 'all-items' run before. I like it! It means you actually have to go through almost all of the game.
Try watching at 0.25 speed. It makes every moment so much more satisfying to watch.
2:18 Now we know where all of the bowsers came from, he made goombas masquerade as him in costumes.
In the original SMB, each Bowser is a fake. It's actually a minion in disguise. You can reveal the identity of each one if you defeat them with fireballs. World 1-4 if a goomba, 2-4 is a koopa, 3-4 is a buzzy beetle. 4-4 is a spiny, 5-4 is a Lakitu, 6-4 is a blooper and 7-4 is a hammer brother. 8-4 is the real Bowser. I believe it's mentioned in the manual that they are in disguise but leave it up to you to discover who is who.
@@BrandonFrancey I slow motioned 6-4, it's that squid from the water stages
I love how almost all of 3-2 has fireballs synced to the music
Best TAS I've seen in ages. Thanks.
I appreciate the knowledge, skill, and work that goes into the shortest (usually glitched) times too, and they can be pretty amusing, but it's runs like this, where it shows a game played in the same style as a human player, except the skill level is cranked up to 'obscene', that are by far the most incredible to watch! =)
This was highly entertaining and really weird to watch at the same time. That collision detection.. my god.
2:52 nice music sync, un noticeable aswell
I noticed it
Finally, something new and original.
I challenge you to perform the TAS I've been wanting to see for ten years: "Highest score possible without dying." The creative possibilities boggle the mind.
Asterra2 just do infinite one up glitch but get off before you start getting one ups for the 8000 points then repeat
It's not 19:46.78?
So many unnecessary things but it was hilarious because of that! Great job guys
One of the best TAS runs of this game I've ever seen - very entertaining
How much time in the TAS editor you spend?
He never leaves it
I think the re-record count has something to do with that, but I don’t remember what.
18:06 Music sync of fireballs, jump sound, Bills cannon sound and enemy stomps is the very satisfying :D
YES! I've been wanting something like this so badly :D
Thanks
How crazy can SMB go? This video.
No joke, this is by far my favourite Super Mario Bros video from the whole RUclips.
Could be even crazier. Will be releasing our new SMB warpless TAS in about a month. Hoping that you'll like it when it's done.
For sure
Quick question, why is it that in some stages all coins seem to be collected (or at least time is taken to collect them) and in others they’re not as important?
Shiny Hunter Hunter 1UP Mushrooms in X-1 stages appears when you collect all the coins in (X-1)-3 stage . For example to get the 1UP Mushroom in 4-1 you need to collect all the coins in 3-3.
Mars 608 What does (X-1)-3 mean?
It means the world before the one "X" is referencing. If X equals world 4 like the example given above, then (X-1)-3 means 3-3 because 4 minus 1 equals 3.
Darkness 2 plus 2 is 4, minus 1 that’s 3.
Rishi Is Here but he DIDN'T collect all the coins in 1-3
really cool, I'm really happy to see these type of tool assisted runs. Super entertaining
4:45 DJ supermario! )))
Wow! What a speedrun! Never new those glitches are even possible. )
knew
Crazy Constanta it because of the tas being used you can “edit” every frame (by that I mean decide which button is being pressed in the frame). Most of these would be near impossible to complete
Yes indeed, i never knew either about these glitches, whooaaah, thing is the controls are just sooo smooth that even the snes version cannot compeat with it.
Crazy Constanta it is TAS run
I liked this run. Had a lot of fun, personal touches like the fireballs being in time with the music
1:55 Jump if you want to go into the castle 🏰!
What..
That was a video game bug,
There is no way you can change that
He can’t hear you.
You can’t jump at the end
i can tell you had a lot of fun in this run, lol
THANK YOU MARIO!
BUT OUR PRINCESS IS IN ANOTHER CASTLE!
That was an awesome TAS to watch. Great work guys.
I did not understand part 0:00 - 20:18
Pls explain
Well. You should understand the intro. I won't explain the others cause it's simple.
@@oskariarino3014 i did not understand that part too
@@oskariarino3014 go watch Gio Films
Madlads here?
The fireballs were ment to be synced.. not a coincidence
I think it’s amazing that he has symbol lives without using the infinite lives exploit.
You missed 8:22 there you can be stuck in the left wall 8:28 here is a tree in the left wall
Can you please read the description?
The only think I don’t understand is how he clips through every firebar. Especially in 8-4
I understand most clips, the frame jumps, wall clips, but the firebars made no sense lol.
No, the hit boxes on the bars are a bit wack, Ok?
@Richie999 TASes don't use hacks, you can give the input file to an original console and it will play just fine (you can probably find a console verification of this TAS somewhere). Firebar collision detection in this game is hot garbage.
everybody gangsta till mario starts walking *backwards*
How does one do the flagpole glitch? 🚩
Clip into the block and jump. You clip into the block so the game pushes you upwards so you are not in the block. Hey I don't really understand I think bismuth will explain in his video about kosmic's speedrun 4:55.462
@@DorAntCr thx for trying to help
@@DorAntCr you probably meant 4:56.462
@@szorstkismuky3887 yes thanks for correcting me.
This might help, applies to 1-1 and 4-1 if you don’t slow down
m.ruclips.net/video/ucBAwdS3YB4/видео.html
When you realize that 4-3 of lost levels is just a harder version on 6-3
Any TAS by HappyLee that is SMB1 or SMB-2J is just amazing...
What does TAS mean
@@mohamadsalem5031 TAS means Tool Assisted Speedrun
Btw you can check in the description of HappyLee's video
Today I learned that Mario’s lives glitches out when it goes above 9.
That's intentional. It's meant to be a crown symbol.
Great stuff; I especially love the screen scroll shenanigans to get the items on branching parts of 4-1. Any interest in doing anything w/SMB Deluxe Challenge mode in the future?
Incidentally, never knew there was leeway for the coins required for the 2-1 1up to spawn.
if only a human could go this consistent
-wait todd rogers did-
Next I wanna see a max lives speed run. Ending the game with the absolute highest number of lives possible. Then, and only then, is the game truly completed.
There's a run similar called shortest 129 lives.
And an all coins speed run
Congratulation For This Amazing TAS ! 😸 🐙 🦑 👻 🙈
What kind of insanity this is?
I have struggled to finish this game only twice and it never happened again.
And how he plays like that?
He doesn't play. He programs an emulator to simulate button inputs that provide the perfect run possible. This is called TAS or Tool Assisted Speedrunning, which has different rules and boundaries to a RTA speedrun. Happy Lee is one of or the best TAS programmers ever known.
Kenn Ermino never give up
But... Every thing this TAS doing its possible in the game or it's kinda hacked or something like that
(RTA is Real Time Attack I think)
@@DorAntCr yep it is
I was waiting for this, GG Happy Lee, still a Master at TASing
Damn, speedruners are insane. This one in particular is ultra awesome because he syncs his actions with the music :D
It's a TAS
4-1 was the most clever move ever to get that power up and go down the pipe.
Watching this video makes me want to play my nes. So many things I never knew about this game. Gaming is awesome! o/
This is a neat twist on an old speed run. And it is a lot more interesting when a TAS actually allows Mario to get the Fire Flower.
Warpless.
I once did the glitch in 18:04 by complete accident and I was like "WHAT"
letcreate123 how does one ?
I once did the glitch and I was like
Finally, only 40 attempts
letcreate123 me too
letcreate123 That wasnt a glitch, it happened to me once on my emulator and twice at my NES
:Akira: it is a glitch, it’s unintended to clip through there
Thanks to this video, now i know that there are 10 1UP Mushrooms in total
Missed a gomba in 3-1 was he the one spared to spread the legend.
He also missed one in 1-1
1:51 I've been trying all day to get that full flagpole glitch but I can't
Finally seeing a TAS of complete game completion! :D Minus the coins though, so not truly complete, but...
graduator14 read description
Then why isn't the run just called all power-ups?
I dont know...
Coins aren’t items, they don’t use the item slot.
1:09 I didn’t know Mario could throw fireballs out of his ass
It's the mushrooms, you see. They're actually quite spicy.
What we all really want is for tas to do a face reveal.
Yeshua Man lmfao 😂😂😂
Exept for 5-4. I see thats a lakitu.
WAT
Same. Happy Lee is a TAS player, or programmer. He programs an emulator to simulate button inputs that provide perfect run possibilities. Tool Assisted Speedrunning has different rules and boundaries to RTA speedrunning. These reasons make me want him to face reveal even more.
I've ever seen in my life. The one who is playing deserves a medal
It's a TAS
2:59 Mario, why are you hiding behind the tree??? XD
Absolutely awesome!! Makes me wanna boot up SMB right now...er...after this! This is legendary bro!!💡
There is a weird glitch that makes mario walk really slow.
Dunno how to get it to work tho.
Happend to me on my PAL NES when I layed the controller upside down.
Does anybody have any information in this glitch?
Umm hold left and right at the same time...? Or dont hold the "B" button...?
I don't know if you see my comment twice but if you hold left and right at the same time and if you were running you are faster than from a stop
I love how at the end of 5-2 the level music keeps playing after grabbing the flagpole
What is even collision detection?
Yeah
It’s what games use to know if something is solid
Did it get turned off?
No the collision detection is not perfect if you are at a certain spot you can go through a wall and if you go fast enough you can go through something too
@@Windo0ows r/woooosh
I am laughing with tears streaming. Bravo, Maestro!!!
9:30 How come his life counter went from 9 to ^^^0 instead of 10?
Karl Boudreau because the game does not have a 10 symbol in a single digit spot. It attempts to display 10, but as there is no symbol for it, a garbage character is displayed in place of it instead. Simply technical limitations at the time.
@@trit136 Because the letters are 16×16 sprites as well, the game didn't realize you can get farther.
@@trit136 Incorrect. The symbol displayed is a crown, the developers put it in because they had a couple extra bytes of data to fill.
Awesome video, I love watching Kosmic play.
I liked the part where you killed all the fish
It’s impossible to kill all fishes in the real game
You entered any cheat code
3:44 what?.....WTF?
Wow TAS sure is an amazing player! He has every single speed running wr!
He EvEn PuLlS oFf StRaTs ThAt No OnE eLsE cAn !!1!1!1!!!1!1
1:12 why am I laughing so hard
Same LOL
There’s something... almost relaxing about this
3:24 never skip leg day.
Rudy Mueller he grew another one.
That's when he gets excited. Horny for fishes.
How in world 2-3 could you kill every flying fish???????
Is TAS just frame advance and rewinding? That’s all I’m doing.
Mostly what you said. Also memory watching and such...
@@HappyLeeHL What addresses did you use?
Is no one gonna mention 1:50
Must be another way to do flagpole glitch.
Mega Kid X pretty cool how he clipped into the floor tho
Yep
Yo jugaba así pero me chingue la rodilla :v
Porfin un comentario en español xd
jaja
@@emilianorodriguez_ si mal :V
Entendi la referencia.jpg
Jajajajaja clave
Not super mario -superb mario
Seems like the RUclips recommendation algorithm has suddenly brought a bunch of people with no idea what a TAS is. :D Or how to read video descriptions.
At least more people have got the chance to know.
Mario sounds synchronized with the ost in a fantastic speedrun, yeeeeeeeey