How the perfect Super Mario Bros. speedrun came to be

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  • Опубликовано: 21 ноя 2024

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  • @Bismuth9
    @Bismuth9  4 месяца назад +141

    Your current browser is bad. Get a better one here: operagx.gg/Bismuth

  • @nobodyislistening150
    @nobodyislistening150 4 месяца назад +666

    so glad framerules were explained again, i was starting to forget

    • @pageclayton6850
      @pageclayton6850 4 месяца назад +83

      If only there were an analogy to a method of transportation...alas

    • @2yoyoyo1Unplugged
      @2yoyoyo1Unplugged 4 месяца назад +37

      I didn’t quite get it. If only he’d used a transportation based metaphor

    • @juanlui284
      @juanlui284 4 месяца назад +1

      😂I still don't get it

    • @alanmitchell7307
      @alanmitchell7307 3 месяца назад +1

      Lmao

    • @thecavesys107
      @thecavesys107 3 месяца назад +2

      ​@@juanlui284so imagine a bus...

  • @8BitPlumber1
    @8BitPlumber1 4 месяца назад +2373

    He said "Framerule" without saying "Bus". How dare he.

    • @the_real_i_agree
      @the_real_i_agree 4 месяца назад +146

      this is the only community where you can hear this sentence said unironically and i love it

    • @vinching926
      @vinching926 4 месяца назад +27

      maybe he thought everyone heard the Bus Analogy for so many times?

    • @haikumagician4363
      @haikumagician4363 4 месяца назад +20

      @@vinching926 I don't think so. its pretty niche analogy.

    • @Darxide23
      @Darxide23 4 месяца назад +53

      @@the_real_i_agree When he said "What is a frame rule?" I yelled at my monitor "It's a bus stop!" and it annoyed me that I said it. Just before that, when he said "21 frames" I had this "oh no" feeling in my stomach. lol

    • @popatathepotato
      @popatathepotato 4 месяца назад +56

      Bismuth is the WR holder of Framerule explaination. Bus Skip is a strat he uses. here's his WR run.
      ruclips.net/user/shortsYcGzlEhTdFw?feature=share

  • @Martykun36
    @Martykun36 4 месяца назад +1129

    >framerules mentioned
    >piano version of SM64 File Select music starts playing
    Bismuth doesn't disappoint

    • @pappaOfswe
      @pappaOfswe 4 месяца назад +39

      He didn’t even mention the buss. My heart is withering and my soul is in immense pain.

    • @philiphunt-bull5817
      @philiphunt-bull5817 4 месяца назад +17

      No buses? :(

    • @AtomicDonuts3680
      @AtomicDonuts3680 4 месяца назад +8

      For me its like Pavlov's Dogs when i hear framerule

  • @Swqnky
    @Swqnky 4 месяца назад +1310

    Just FYI the "Walljump Room" was discovered by John Walljump

    • @rubengoldman5830
      @rubengoldman5830 4 месяца назад +143

      Is he in any way related to Flagpole Walljump, the legend who discovered Flagpole Glitch?

    • @drzoidberg71
      @drzoidberg71 4 месяца назад +100

      @@rubengoldman5830 He might be related to Bullet (Bill) Glitch. The whole Glitch family has been making their name known in all sorts of games for decades.

    • @HorizonOfHope
      @HorizonOfHope 4 месяца назад +73

      I love these historical tidbits. Like the humble bus driver Frame Rule, she worked out the frame rule.

    • @MrStanko83
      @MrStanko83 4 месяца назад +7

      How convenient!!

    • @joltz..2042
      @joltz..2042 4 месяца назад +39

      And the "Turnaround Room" was discovered by Turen Arron Doe

  • @alexandregirard6058
    @alexandregirard6058 4 месяца назад +586

    I’ve known about the flagpole glitch for years, but I never understood WHY the flagpole wouldn’t go down… until this video. Thanks for the clear explanation!

    • @DaveyL2013
      @DaveyL2013 4 месяца назад +4

      Same lol

    • @EebstertheGreat
      @EebstertheGreat 4 месяца назад +21

      I still wish we knew _why_ it works this way. Like, it's in the code, we can understand how it works, but nobody knows why it's in there in the first place. And we probably never will.
      It's sort of an unsatisfying explanation. "Why does Mario leave the flagpole early if he grabs it low enough?" "Because Mario is coded to leave the flagpole early if he grabs it low enough." Hmm.

    • @ThatLazyyGuy
      @ThatLazyyGuy 4 месяца назад +14

      But I’ll never know why the wall jump room is called the wall jump room

    • @AM_-wg1hj
      @AM_-wg1hj 4 месяца назад +5

      ​@@ThatLazyyGuy Neither will I know why the room after is called the turnaround room

    • @alaeriia01
      @alaeriia01 4 месяца назад +9

      ​@@EebstertheGreatI suspect the original behavior was intended to be similar to how it works in the New Soup series: the flag goes down according to how high you grab the pole.

  • @squishranger
    @squishranger 4 месяца назад +1185

    every time bismuth mentions frame rules i get hit by a bus . but only on certain intervals. if he misses it i have to wait to get hit by the next bus. this is known as a frameru💥🚌AUGH

    • @beetlepainter00
      @beetlepainter00 4 месяца назад +48

      This made me laugh, and everyone in the comments talking about frameru 💥 🚌 💨

    • @lilwyvern4
      @lilwyvern4 4 месяца назад +18

      That's it! That's how Truck-kun works! Anime protagonists are just in the way of the bus (truck) when the framerule changes!
      Now we just have to figure out how to exploit this so we can all get isekai'd into wish fulfillment harem fantasy lands.

    • @davidthecommenter
      @davidthecommenter 4 месяца назад +11

      Hey guys, I got here pretty ea- 💥🚌
      *EEUURRRGGHHHHH*

    • @pageclayton6850
      @pageclayton6850 4 месяца назад +9

      Good co-💥 🚌 💨
      *Lego Yoda death noise*

    • @lovedeluxe2154
      @lovedeluxe2154 4 месяца назад +6

      Hey, you. You're finally awake.

  • @somniad
    @somniad 4 месяца назад +287

    I'm always so appreciative when someone explains TASing as anything other than "it's a theoretically perfect speedrun" and I'm extra appreciative here! Thank greatly

    • @n8with8s
      @n8with8s 4 месяца назад +24

      If you go somewhere like Facebook or TikTok where speedrunning and speedrunning topics aren't exactly prevalent, there are a bunch of people who will say that a tool assisted speedrun is AI, and it really annoys me because AI is not and probably will not ever be at the level to play any game perfectly

    • @smoceany9478
      @smoceany9478 4 месяца назад +8

      @@n8with8s well actually scattershot has saved a couple sm64 frames, but most of the time its people

    • @andermium
      @andermium 4 месяца назад +8

      @@smoceany9478 scattershot is terrible at the game, but in the hands of competent people it can bruteforce very efficiently. I think krithalith doesn't even like calling it AI, though don't quote me on that

    • @smoceany9478
      @smoceany9478 4 месяца назад

      @@andermium good point

    • @nosepowder69
      @nosepowder69 3 месяца назад

      ​@@n8with8syou could train something like NEAT. Tbf it would probably take a couple million generations to be as good as a tas run.

  • @TheMightyGiantDad
    @TheMightyGiantDad 4 месяца назад +230

    It's actually crazy how many people think that TAS is a robot or some kind of AI.
    TAS is the work of human beings. Work that is just as, if not more important than that of the RTA speedrunners that learn from them. While the contributions that TASers have made to RTA speedrunning are immensely important, TASing is also valuable in its own right. After all, it's the purest form of answering speedrunning's most central question: "How fast can a game be beaten?"
    Thank you so much for highlighting this often overlooked side of speedrunning!

    • @xcbzxv194
      @xcbzxv194 4 месяца назад +5

      Well, it is a robot of sorts, programmed by humans, like pretty much all robots are.

    • @TRAMP-oline
      @TRAMP-oline 4 месяца назад

      @@xcbzxv194 🤓

    • @eessndjd
      @eessndjd 4 месяца назад +4

      ​@@xcbzxv194 no programming needed to make a tas. Programming is used for a few automatable processes

    • @eitantal726
      @eitantal726 4 месяца назад

      Not entirely... scripts are sometimes used to brute-force. The TAS sequence itself is tool-assisted

    • @l9m241
      @l9m241 4 месяца назад +2

      @@xcbzxv194 I think of it more like a MIDI file playing music notes on a piano. Than a "robot".
      A TAS is a series of inputs, played back in an emulator using an input file, which is just lines of inputs at certain frames.
      Like how a MIDI is a series of notes played back in music software (or a game, or whatever audio device, or even a piano) using a MIDI file, which just lines of notes of various lengths, pitches played at certain beats on certain frames.

  • @HappyLeeHL
    @HappyLeeHL 4 месяца назад +94

    Great video. Finally, a video about the amazing history of SMB warpless TAS.
    I forgot the 1-3, 3-3, and 5-3 ground clip when I looked at your script. They didn't save actual time, but they're for entertainment, so still are mentionable improvements.

    • @PierceArner
      @PierceArner 4 месяца назад +1

      Thanks for the extra info!

    • @AndrewgSpeedruns
      @AndrewgSpeedruns 4 месяца назад +19

      Good stuff HappyLee. I'm sorry if back then this was upsetting that we made the Warpless TAS improvement, but we put so much effort into it that I think we just wanted to finish it even though we knew you were working on your own at the same time.
      - AndrewG

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 4 месяца назад

      @@AndrewgSpeedruns Well, Marionaire discovered it, and he used it in his Trivian Mario TAS:
      ruclips.net/video/uJlap5l4QUc/видео.html (This is Mastermind's mostly viewed video!)

    • @AndrewgSpeedruns
      @AndrewgSpeedruns 4 месяца назад +2

      @@AlbertTheGamer-gk7sn Never saw this video. Haven't watched it all yet but what are you referring to specifically? The vine L+R warp? The screen edge wrap? or both? While the screen edge wraparound could have also been discovered before I did, I know for sure I did also find it independently because I used my backward bump method out of curiosity to see what would happen. Putting them together was also an independent idea, but maybe I didn't "discover" it then, but I would be surprised if the wraparound trick was found prior to 2007, but then again it probably was known and undocumented in a romhack or something similar like this.
      Either way, as far as speedrunning is concerned the realization I had is the more important discovery rather than the discovery of the tricks themselves (but I do think I independently found both of them in this case too even if others used them before I did).

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 4 месяца назад +2

      @@AndrewgSpeedruns I was referring to the vine L+R warp. It is shown as a glitch explanation (in Japanese) in this video.

  • @iamseamonkey6688
    @iamseamonkey6688 4 месяца назад +70

    bismuth explains framerules differently in every super mario bros video he makes but always makes sure never to mention the certain four wheeled method of transportation commonly associated with framerule explanations

    • @MisterJackTheAttack
      @MisterJackTheAttack 4 месяца назад +10

      He should just make his own analogy at this point just to flex. Maybe stoplights.

  • @jarroddobben
    @jarroddobben 4 месяца назад +117

    It's funny that we think of TAS speedruns as something as kind of a given, just a computer giving us the best possible run to compare against, but the truth is that it really still is a achievement of human discipline, creativity, and skill in tandem with technology. Great video Bismuth!

    • @WoolyCow
      @WoolyCow 4 месяца назад +7

      i mean to be fair there are some games that do just get brute forced lel :>

    • @fishman-qu7dp
      @fishman-qu7dp 4 месяца назад +6

      TAS speedruns, my favourite thing in the world besides ATM machines

    • @PixalonGC
      @PixalonGC 3 месяца назад

      @@fishman-qu7dp huh I don't get the joke smh head

    • @PixalonGC
      @PixalonGC 3 месяца назад

      @@WoolyCow sometimes. but it still takes a lot of planning when it comes to the route itself

    • @WoolyCow
      @WoolyCow 3 месяца назад +1

      @@PixalonGC lol loud that first comment was a good one :D and yeah obviously thought out tasses require heaps of effort

  • @KaitlynBurnellMath
    @KaitlynBurnellMath 4 месяца назад +284

    "21 seconds faster than the current world record held by Niftski. 20 seconds faster than what was thought to be a perfect run in 2004."
    I like how Niftski is within 1 second of a previously thought to be perfect TAS.

    • @zhewaxen3047
      @zhewaxen3047 4 месяца назад +50

      Niftski is within 1 second of a currently thought to be perfect TAS in any%

    • @Bismuth-Music
      @Bismuth-Music 4 месяца назад +70

      Niftski enters 8-4 tied with the first 2004 TAS actually!

    • @ronaid-with-an-i
      @ronaid-with-an-i 4 месяца назад +19

      @@zhewaxen3047 those are 2 VERY different 1 seconds

    • @Merennulli
      @Merennulli 4 месяца назад +10

      Niftski is courteous enough to leave a fraction of a second so the TAS doesn't feel bad.

  • @Plastic-ld4lw
    @Plastic-ld4lw 4 месяца назад +136

    Its a good day whenever Bismuth B. Bananas uploads

  • @lumipakkanen3510
    @lumipakkanen3510 4 месяца назад +26

    The comparisons with the ghost mario are so good.

  • @elendiastarman
    @elendiastarman 4 месяца назад +51

    "HappyLee happily called this the greatest Super Mario Bros. run ever." - I caught that and I liked it. ^_^ (20:18)

  • @l9m241
    @l9m241 4 месяца назад +76

    If a Speedrunner is like someone playing a song.
    Then a TAS is MIDI playing that song.
    The fact that speedrunners are close to matching the TAS (well, the no L+R TAS) is insane.
    I grew up with the SM64 A Button Challenge back in 2012, but I must say the SMB TAS still blows me away.

    • @Asiago9
      @Asiago9 4 месяца назад

      What about the SMB1 A Button Challenge TAS?

    • @l9m241
      @l9m241 4 месяца назад

      @@Asiago9 Honestly I didn't actually see it until about a few months ago when RUclips recommened me it and forgot SMB even had one lol.

    • @PixalonGC
      @PixalonGC 3 месяца назад

      @@l9m241 No idea if you've seen it yet but NSMBW true jumpless by Adeal's TASes is also pretty fun to watch

    • @OutbackCatgirl
      @OutbackCatgirl 2 месяца назад

      A good TAS is like someone making one of those rotating drum music boxes from scratch but instead of playing greensleeves or some lullaby the mad bastard manages to make it play the entire 1812 overture complete with cannons

  • @bruce_just_
    @bruce_just_ 4 месяца назад +33

    > It’s been too long since Bismuth explained the frame rule
    > bro drops a new video
    😎👍

    • @andrewjgrimm
      @andrewjgrimm 4 месяца назад

      You just had to wait 21 frames for the next video.

  • @AndrewgSpeedruns
    @AndrewgSpeedruns 4 месяца назад +20

    I might be wrong but I don't think I found the Left+Right vine warp glitch itself. I am pretty sure this was already known, but I just discovered that it could be faster to wrap around the screen with Mario at the right edge than doing a FPG. Thanks for the video!
    - AndrewG

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 4 месяца назад

      Well, Marionaire discovered it, and he used it in his Trivian Mario TAS:
      ruclips.net/video/uJlap5l4QUc/видео.html (This is Mastermind's mostly viewed video!)

  • @RatikusuCh
    @RatikusuCh 4 месяца назад +26

    Thanks for putting this together. It's nice to see the SMB TAS timeline laid out and easily digestable.

  • @amofro6612
    @amofro6612 4 месяца назад +304

    Babe, wake up, bismuth explained frame rules in super Mario bros again

    • @Pengu1n111
      @Pengu1n111 4 месяца назад +3

      Frame Rules!!!

    • @sonicSnap
      @sonicSnap 4 месяца назад +13

      is it like a bus?

    • @ItsSafehands
      @ItsSafehands 4 месяца назад

      Oh god...not again

    • @amofro6612
      @amofro6612 4 месяца назад +4

      @@sonicSnap I don't know, he didn't say D:

    • @amofro6612
      @amofro6612 4 месяца назад +3

      @@Axelarden just memeing, your reasoning is right, it's just fun to point it out

  • @dacjanzdziabek1812
    @dacjanzdziabek1812 16 дней назад +1

    This TAS guy is the best speedrunner ever. I see him doing the world record runs all the time.

  • @blueguitarthings4722
    @blueguitarthings4722 4 месяца назад +24

    The only thing more sublime than your video docs is your piano playing

  • @qwerteria7366
    @qwerteria7366 4 месяца назад +60

    "what is your job?"
    "explaining how a bus stop works in a video game"

    • @Gameboygenius
      @Gameboygenius 4 месяца назад +4

      I'd like to see a game with a bus stop, and the in-game lore is such that the protagonist need this concept explained to them. "Well, you see it works a little bit like a framerule. You have a chance to catch the bus at periodic intervals, imagine if it was 21 frames."

    • @qwerteria7366
      @qwerteria7366 4 месяца назад

      @@Gameboygenius and the hard mode would be to wait for deutsche bahn cause you will never know when and which bus will arrive

  • @General12th
    @General12th 4 месяца назад +5

    Hi Bismuth!
    Thinking a TAS is just the computer doing all the work is like thinking baking is just the oven doing all the work.

  • @maatsko
    @maatsko 4 месяца назад +33

    Just FYI the "Turnaround Room" was discovered by John Turnaround

  • @MrDirt
    @MrDirt 4 месяца назад +3

    12:22 wow, the scrolling effect is amazing. I watched it at least 5 times so far

  • @RemindMeToCheck
    @RemindMeToCheck 4 месяца назад +45

    25:59 - A pipe dream huh? 🥁

  • @D0NU75
    @D0NU75 4 месяца назад +14

    i like the way things are named and how nobody knows why they are named as such

    • @malegirlboss
      @malegirlboss 4 месяца назад

      i really hope this is sarcasm cause thats the joke

    • @D0NU75
      @D0NU75 4 месяца назад +1

      @@malegirlboss yes

    • @malegirlboss
      @malegirlboss 4 месяца назад

      @D0NU75 ok thanks god lol have a nice day my dude!

  • @leftysheppey
    @leftysheppey 4 месяца назад +6

    Gotta love a video explaining a tas. Often they're just uploaded and you're like, "cool, wtf is happening"
    Lovely work Bismuth.
    Sad about no bus stop analogy though 😂

  • @Junnneee
    @Junnneee 4 месяца назад +3

    TAS are really interesting to me. They're also super underrated!

  • @GlitchdSamuel
    @GlitchdSamuel 2 месяца назад +1

    Genuely,Warpless is honestly a very impressive category,since so many things need to be studied,like the FPS,the top speed of mario,how you calculate the frames,its just science at this point.
    I also love these glitches were you jump in a specific pixel,way and frame to make everything perfect.
    Something i want to mention is that the game updates every block Mario stands. Thats why you can jump in some walls. But the game constantly updates the blocks, making Mario fall if you dont jump perfectly. Also another thing that i like is that Mario can break the collision w/ blocks, thats why flagpole glitch works. Also HappyLee TASed many many strategies of warpless. Like warpless mentioned.

  • @SforzandoCF
    @SforzandoCF 4 месяца назад +6

    It wasn't until I watched this video that I realized the best part of this channel is his absolute dry humor: "This room is called the wall jump room, but no one knows why" "This room is mysteriously called the turnaround room."

  • @tene3323
    @tene3323 4 месяца назад +4

    You create your own music, add subtitles, have a solid upload schedule, and make your ads short? How could it possibly get better.

  • @arimago
    @arimago 4 месяца назад +5

    12:21 the cleanest transition i've ever seen

  • @pipdjs
    @pipdjs 4 месяца назад +2

    Maybe your best video yet. TASes need more recognition

  • @Pixelman0
    @Pixelman0 14 дней назад +1

    We need a new video on GreenSuigi. Ever since that video you made last year, he has dominated all of the major glitch categories of sm64. He is quite possibly one of the most legendary speedrunners to date

  • @bretthiguera8360
    @bretthiguera8360 4 месяца назад +1

    Of all the WR progression videos I've seen, I've never seen one for TAS WR progression. Pretty cool, I hope to see more.

  • @TrimutiusToo
    @TrimutiusToo 4 месяца назад +12

    TASing such games in NP hard so we usually cannot be sure that we found the best solution unless we tried all the controller inputs that are shorter and made sure they don't win the game (which would take some insane amount of time even for a 5 minute run not to mention 19 minute)

    • @animowany111
      @animowany111 4 месяца назад +1

      Actually, you don't need to check *all* possible input sequences to prove that a TAS is perfect, you just need to show that no other input would be better, which is doable with proof techniques (But the sheer scale of doing something like that for a game like Super Mario Bros is unfathomable and has never been done before).
      Also, what you've described is not an NP-hard problem (is there a solution at least as good), but a coNP-hard problem (is there no solution better than this one), this is a subtle distinction but coNP seems harder in practice, since you need to generate a proof that there is no solution instead of just providing an example solution.

    • @TrimutiusToo
      @TrimutiusToo 4 месяца назад

      @@animowany111 i suppose my description was a bit off... Yes you don't need to "try" you just need to "show" that shorter solutions don't work... And yes by NP hard i meant finding the actually best possible TAS, rather than just simply better TAS than we have right now....

  • @GTPvZGamers
    @GTPvZGamers 4 месяца назад +13

    Mario's shadow is a literal timer ticking down mercilessly. 🤣

  • @Xlsior_OWo
    @Xlsior_OWo 4 месяца назад +1

    3:56 I love the mappy piano cover!!! i have great memories of competing for high scores with my countdown in mappy, dig dug, pac man 256, rally x, and galiga in my grandparents basement in my late childhood and early teens. i’m 18 now and looking for an apartment hearing that brought me back to simpler, more care free times :)

  • @AlanZucconi
    @AlanZucconi 4 месяца назад +1

    I can't thank you enough for making videos like this one! 🙏
    Not many understands how much passion and dedication goes into these achievements possible!
    Mind if I ask what is your process/pipeline to create those videos? In particular, the ones where you can see different Marios on the screen at the same time! Is it all done in the video editing phase, or is this an actual feature of the emulator you are using?

    • @Bismuth9
      @Bismuth9  4 месяца назад +2

      The relevant variables are extracted from the game RAM using a lua script in the emulator, and the videos are combined in After Effects using expressions.

    • @AlanZucconi
      @AlanZucconi 4 месяца назад

      ​@@Bismuth9 Ah that's great, thank you so much for the clarification! 🍄

  • @coolbrotherf127
    @coolbrotherf127 4 месяца назад +4

    Bismuth + SMB + TAS explanations = perfect content

  • @D3PR3C4T0R
    @D3PR3C4T0R 4 месяца назад +87

    BABE WAKE U-nevermind just stay asleep actually

    • @Bismuth9
      @Bismuth9  4 месяца назад +154

      Babe needs her beauty sleep

    • @jamesknapp64
      @jamesknapp64 4 месяца назад +31

      ​@@Bismuth9Bismuth is such a bro letting Babe sleep

    • @pageclayton6850
      @pageclayton6850 4 месяца назад +7

      ​@@Bismuth9and by having her sleep it means she watches it layer, giving you an extra view :D

    • @Xlsior_OWo
      @Xlsior_OWo 4 месяца назад

      @@Bismuth9fair

  • @yendayo
    @yendayo 4 месяца назад +7

    The people that find tricks in speedrun dont get enough recognition.

  • @PapaIrie
    @PapaIrie 4 месяца назад +4

    I don’t play video game at all and hadn’t in years but do I truly enjoy these videos.

    • @velvetbutterfly
      @velvetbutterfly 4 месяца назад

      There are a lot of great ones out there if you ever wanted to

  • @FarCritical
    @FarCritical 4 месяца назад +1

    Just how the much stronger the OG Super Mario Bros. game's legacy became through speedrunning is breathtaking

  • @k_a_bizzle
    @k_a_bizzle 4 месяца назад +8

    HYPE! You’re on another level man.

  • @jacobtrapp3772
    @jacobtrapp3772 4 месяца назад +13

    Showed up at 5 minutes remaining on the premier timer. So hyped to watch it "live" lol

  • @Arcsin27
    @Arcsin27 4 месяца назад +1

    Did not expect to hear the mappy ost! That takes me back!
    This piano rendition bismuth played is very nice as well!

  • @jacque6583
    @jacque6583 4 месяца назад +1

    Perfect video length, perfect narrative arc, perfect explanation of glitches and strategies - the limits to bismuth's quality is never where we think they are. Thank you for another great video as always!

  • @sirsamgrace
    @sirsamgrace 4 месяца назад

    the visuals in this are so well done, especially the offscreen mario at 17:04. amazing work

  • @tele337
    @tele337 Месяц назад

    I just want to point out the screen scrolling at 12:21 is so smooth I love it

  • @regulareric8759
    @regulareric8759 4 месяца назад +1

    bro's making sure if asmr and video game analysis don't work, he'd still have a chance in music. the background music is beautiful.

  • @paolocerracchio4028
    @paolocerracchio4028 4 месяца назад +1

    Beautiful
    And holy moly is the real time close to the TAS

  • @nightmare1010
    @nightmare1010 4 месяца назад +1

    Goated video, didn't know about that flagpole warp that andrewG found.

  • @glitchy_weasel
    @glitchy_weasel 4 месяца назад

    Beautiful! Impressive how a SMB documentary like this shows us how passionate and dedicated humans can be.

  • @MrMarkw85
    @MrMarkw85 3 месяца назад

    Thanks for answering a looooong outstanding question for me. One of the first times I ever tried to use the vine on 2-4 back in the day I got thrown off to the left of the screen and died. I was hesitant to use that vine for years yet never able to replicate my experience.

  • @deniedgoose6027
    @deniedgoose6027 4 месяца назад +3

    I just adore every bit of everything you put out. These videos are the easiest thing in the world to watch. I can't even count the number of times I've fallen asleep to the ABC history series, it's unreal 😂

  • @socksygen
    @socksygen 4 месяца назад +1

    Amazing video with great visuals as always! Love content about TASes

  • @LMMotoss
    @LMMotoss 2 месяца назад

    I think one of the most impressive things you left unsaid here (but nicely juxtaposed in the closing) is that the REAL TIME record is currently right around where the TAS originally started.

  • @williamshaw7495
    @williamshaw7495 4 месяца назад +86

    Who is ready to learn about buses?

    • @leftysheppey
      @leftysheppey 4 месяца назад +15

      Sadly no buses :(

    • @SpaghettiEnterprises
      @SpaghettiEnterprises 4 месяца назад +29

      Bus Skip was implemented by Bismuth a few weeks ago iirc. He has a YT short demoing it

    • @Vera_Nova
      @Vera_Nova Месяц назад +1

      ​@@SpaghettiEnterprisesMannn... The frame rule explanation category just hasn't been the same since bus skip was implemented

  • @pageclayton6850
    @pageclayton6850 4 месяца назад +1

    Your piano arrangements are amazing as always ❤❤

  • @meuh_long
    @meuh_long 3 месяца назад

    I've heard that you played the songs on the piano yourself, but also that you wrote the arrangements. From one pianist to another, that sounds so good ! You're talented. Keep going ! I love your channel, just discovered it.

  • @bob_kazamakis
    @bob_kazamakis 4 месяца назад

    The music at 3:58 flooded me with nostalgia. Had to leave and watch a play through of that game before continuing.

  • @mit5oner
    @mit5oner 4 месяца назад +1

    Everytime I start watching one of your videos, I hear your voice and my mind goes “Yes! This is one of those videos with nice piano music!”

  • @wumpols
    @wumpols Месяц назад +1

    my pc crashed twice and i had to remove a ram stick due to a bad socket but this video is interesting enough to where i keep watching

  • @gagglegames
    @gagglegames 4 месяца назад

    Thank you for marking the framerule explanation. I'm honestly sick to death of it after so many videos about SMB speedruns xD

  • @platinummyrr
    @platinummyrr 4 месяца назад +1

    Nifsky just out there having a realtime record that meets what used to be considered the best possible TAS-only time.. :D

    • @ryanhodin5014
      @ryanhodin5014 4 месяца назад

      Niftski is less than a second away from what has been considered the best RTA rules any% tas for over a decade.
      Perhaps more impressively, in that run he ties the TAS up until 8-4, and only loses frames in that level - Meanwhile, his IL 8-4 ties the TAS.
      Meaning, he's tied the TAS in two segments, just not in a single segment. The only "if" remaining there is "if he cares to grind it out", he will match perfection.
      He's legitimately insanely good.

  • @draculactica
    @draculactica 4 месяца назад

    So excited- your videos explaining the development and execution of TAS's are some of my favorite vids

  • @MrDirt
    @MrDirt 4 месяца назад

    That’s awesome. So war I have only seen any% TAS
    Thank you for showing what else is possible in warpless SMB

  • @yawg691
    @yawg691 4 месяца назад +1

    Bismuth vid right before bed I shall watch in full comfort!

  • @CaesarsSalad
    @CaesarsSalad 4 месяца назад

    This was much more interesting that I thought it would be. Great video!

  • @alatreph
    @alatreph 4 месяца назад +1

    12:21 god that was smooth

  • @tubebrocoli
    @tubebrocoli 4 месяца назад +4

    This TAS survived the pandemic lockdowns O_O

  • @bizandtate
    @bizandtate 4 месяца назад

    I wasn't ready for the nostalgia trip hearing the MAPPY music would throw me for

  • @duster_bunt
    @duster_bunt 4 месяца назад +1

    Bismuth you beatuful man, thank you for another little gem of a video

  • @sagacious03
    @sagacious03 4 месяца назад

    Super excited for this big analysis video! First it was 21 frames, runners cared about, now there's 21 seconds to care about, eh?
    Thanks for uploading! Might comment more later!

  • @Innomen
    @Innomen 4 месяца назад

    That was positively dramatic. Well done to all involved, and excellent video.

  • @Learn_The_Cube
    @Learn_The_Cube 4 месяца назад +1

    There is NO WAY you played mappy on the piano that just broke me hahahahahaha

  • @raghavpatel720
    @raghavpatel720 4 месяца назад +2

    you have such nice attention to detail!

  • @the1doctorwhat
    @the1doctorwhat 4 месяца назад +1

    12:21 love that edit

  • @royitoguzman
    @royitoguzman 4 месяца назад

    A framerule explanation without the bus a analogy is nuts

  • @StropusDeveloper
    @StropusDeveloper 4 месяца назад +1

    12:21 That was a really cool edit.

  • @ewanmonty6227
    @ewanmonty6227 4 месяца назад

    I really like the background music in this video.

  • @heterodoxagnostic8070
    @heterodoxagnostic8070 4 месяца назад

    the piano ending theme at the end of the video hit hard

  • @silver1788
    @silver1788 4 месяца назад +1

    You should have stated that its warpless explicitly at the start. By only saying “perfect super mario bros. speedrun” twice in the intro i was expecting a history of the any% TAS which confused me for quite some time until i figured it out, bc while i know stuff about the state of super mario bros speedrunning and TAS, i am by no means an expert.
    I know its shown on screen at the end of the intro but if you miss that you are left wondering. And you say that the Tas is only gonna get lowered by 21 seconds but that just confused me more when you think this is going to be about any% TAS which sits much much lower ofc
    Other than that great video as always

  • @Sugar3Glider
    @Sugar3Glider 4 месяца назад +4

    Awesome watch

  • @puzzlebuilding101
    @puzzlebuilding101 4 месяца назад

    After having watched full ABC video 3 times, this seems super short xD
    Thanks bismuth ❤

  • @MegaSmile000
    @MegaSmile000 4 месяца назад +1

    I'm a simple man. I see Bismuth's video, i like it, then watch it.

  • @yoymate6316
    @yoymate6316 4 месяца назад +1

    12:22 nice editing :3

  • @AM_-wg1hj
    @AM_-wg1hj 4 месяца назад

    Another Super Mario Bros video from Bismuth ? Hell yeah

  • @forge321jtm7
    @forge321jtm7 4 месяца назад

    3:58 EY! WOW, I was NOT expecting Mappy music out of nowhere! I miss that game.

  • @IvoryMadness.
    @IvoryMadness. 4 месяца назад

    Great video as always!
    And I must say I really like these piano covers too! They are really nice!

  • @CleverFred
    @CleverFred 4 месяца назад +1

    Great video. Thanks for all you do!

  • @costa8509
    @costa8509 4 месяца назад +1

    24:39 mario playing the notes of the music with the pipes

    • @puncherinokripperino2500
      @puncherinokripperino2500 4 месяца назад

      that's some kind of next level imagination, he is hitting only like a third of all the notes=)

    • @costa8509
      @costa8509 4 месяца назад

      @@puncherinokripperino2500 no bro i swear hes hitting it mabye my brain is just filling in the blanks but i stg he is

  • @XxX_J41M13_XxX
    @XxX_J41M13_XxX 4 месяца назад +1

    so happy to be this early, even if i did miss the premiere. fantastic work as always, with equally amazing compositions! thank you for another s-tier vid Bismuth Barnacle B. Bananna

  • @kharlos_
    @kharlos_ 4 месяца назад +1

    I WAS WATCHING THE LAST WORLD RECORD TAS VIDEO TWO DAYS AGO

  • @sagacious03
    @sagacious03 4 месяца назад

    Once again, another exemplary analysis video! Thanks so much for uploading, & here's looking forward to more like this from you!
    Truly, you do great work, Bismuth!

  • @gloriousliar8747
    @gloriousliar8747 4 месяца назад +1

    First time I ever thought of HappyLee are heard "Happily"