I have to say, I love the idea that the alien Mothership left, immediately the entire Alien fleet left around earth got turned to scrap, and every province on Earth under the control of the Xenophobes suddenly has huge laser complexes capable of shooting back. Additionally, all of the aliens, and alien sympathizers on Earth took a massive L and started dropping dead. Max has a bigger body count than Johnny Sins
@@dutchvanderlinde248 that's impossible while it's true hydra can produce it. It is vital that they have non mindslaved servants I don't remember why perun had explained this in an episode before but the servants and protectorate are not affected by the pherocytes
Very fitting that the human fleet isn't about a wild chase at maximum speed. We (theoretically) evolved to hunt our prey by exhausting them and in space, it is no different. Our fuel tanks are full. We might disappear as you blaze off in to the distance but we never stop pursuing. Our young (ships) are hungry for your exotic materials.
After an incident where a marine from the Eurasian Union took a smoke break too close to the reactor, a fire broke out aboard the SuperEmu. Damage control teams, however, stopped the fire and the ship returned to Space Adelaide under its own power.
@@PerunGamingAU Max: “I killed off the Servant leadership what have you all done?” Nero and Vinsinar: “We supervised the research, development, construction and commissioning Of our battle fleet that is currently kicking alien ass.”
I ofc don't know how accurate the wiki is in this regard, but it says that upon unification, if the country that is being unified (so the one that stops existing) into the the other, has a cohesion of less than 5, there is a chance that any nation inside it, that the unifier doesn't have a claim on the capital on, breaks away. So it might be worth investing into the UKs cohesion before having the EU annex it. And for this reason, I also think it would be a good idea to have the EU be the one to unify the Eurasian Union into itself, as the Eurasians have a high cohesion right now anyway, so no risk of, say, Kazakhstan breaking away. Also, thank you for the great series!
Can confirm, I had that happen to me when I merged the SEAA into the Pan Asian Alliance (hope I got those right). Philippines and part of Indonesia broke away. They became breakaway countries like Taiwan at the start of the game. Easy to bring back in, but a bit annoying. You can invade or merge them if you take control.
@@CMoore-Gaming Pan-asian combine doesn't have a claim on either province in the Phillipines or Indonesia(specifically java, which is a greater empire seed region)
@@Grimmwoldds if it’s a breakaway you don’t need claims, it’s a different status than a normal nation. Also, you can annex both through the SEAA and Greater Malaysia respectively. You can also theoretically integrate all of Africa into China or India if you like through the caliphate, but I haven’t tested that.
Everyone's laughing about the fact that the Super Emu died to a misstep and not realizing that Humanity First took on the aliens in an *unequal engagement* and *won*. Given the whole alien invasion here is pretty obviously just Space Colonialism, this would be like if during the height of the British Empire 1000 Zulu troops defeated 2000 British troops. It's completely unprecedented. I'm disappointed the game didn't even mention it. The Battle of Isandlwana was 20000 Zulu vs 2000 British and the Zulu pulling out a win infuriated the British so hard the came down like a swarm of angry bees almost immediately after. The propaganda Humanity First (and the Resistance) would get out of this would be INSANE. The Protectorate and Servants would be shaking in their boots. Perun just proved that Humanity can fight the aliens not just on an equal basis, but an UNEQUAL basis, and WIN. 'Course I could also see the Initiative being like "well, there, see, proves we don't need to invest so much in the conflict. We're gonna win anyway. We should just focus on getting rich."
Ship of a respectable age, scheduled for a refit after the mission, entered the engagement well behind its escorts. Clearly, a mark of wear on the drive and reactor. I think we had something akin to an HMS Hood moment!
45:15 I mean, making your enemy run out of fuel its not cheesy, its exploiting their inferior logistics, too bad you can't build a space tractor to tow that mothership back home once it eventually runs out of fuel.
Maybe have the game automagically dump a bunch more exotics at the player instead of the usual reward for just killing it? To represent coasting up to the dead ship and systematically blasting the airlocks with a low-power laser.
Botany Bay. Because that ship doesn't end in: "He tasks me! He tasks me, and I shall have him! I'll chase him 'round the moons of Nibia and 'round the Antares maelstrom and 'round Perdition's FLAMES before I give him up."
The crew of the Super Emu valiantly performed a distraction maneuver, drawing alien attention away and allowing the battlecruisers to regroup for a flanking attack and destroy several alien vessels before they even knew what hit them. Unfortunately, the maneuver proved much more effective than initially anticipated, and the smaller vessel had drawn more enemy fire than its defense systems could handle. This valiant sacrifice will not be forgotten, for it had allowed the humanity's fleet to route and destroy alien task force outnumbering them several times.
It was literally the third most powerful fleet the aliens had and it got annihilated by just a pair of old battlecruisers using Better strategy and a not necessarily planned for distraction, it was the definition of a master stroke a coup de grace I have ever seen one.
Years later that admiral will be promoted to be the Supreme Commander of Humanity's Fleet. Of course, his colleagues will be calling him SuperEmu Commander behind his back.
I think elite marines represent something that’s basically what Bobbie Draper wears in the expanse. Except maybe bulkier and more Heinline. Low gravity with powered exoskeletons means a much more reasonable application of power armor. Especially with your battery tech.
Exactly. I was thinking it’s Exoskeletons for advanced and full power armor with the elite corps. And I was thinking along the lines of Heinline or the art from Starsector
basic marines is the mobile infantry from the starship troopers movie. elite marines is the mobile infantry from the starship troopers book and anime. Pichard gets to be Rico
Gotta remember that MCRN Goliath armour is definitely built to operate in 1g. They train in 1g. They’re always ready for war with Earth, including invading Earth. :|
@@liesdamnlies3372 I also remember Draper realizing what a folly it was to think they could handle it while she was walking in New York. Even with their gear.
Me as a Canadian hearing that we will be annexed into the US for gameplay reasons instead of the Commonwealth: "We will make the ultimate sacrifice to defeat the xeno menace."
The "mothership problem" makes me wonder what kind of realistic and evil things the developers could change. What if the aliens (and you, of course) could transfer fuel from one ship to another, operating a fleet of support tenders and leaving the mothership to menace LEO permanently?
@@PeterJavi nah would just change strategy. Like sending fleets on suicide runs to knock out tankers leaving the motherships on their own fuel reserves.
19:30 If you select enemy first, and then press "Transfer" - the game will select enemy as target for transfer automatically. Very handy! Similar to how Assassinate and other missions work.
After playing with my current playthrough for over a week/~100hours, I've only just learned that nations can be conquered with armies without surffering from miltech lose. I've learned so many mistakes just from watching you, I'd probably have to restart for the 6th time. :(
Kind of reminds me of the old world War 2 bombing runs. The pilots were more concerned with racking up personal kill counts than protecting the bombers and would break formation to chase leaving the bomber undefended
I love how Humanity First isnt about putting humans on a pedestal, as if something superior, its literally about killing humans first before aliens can.
We could spend loads of science researching xeno-extincting bioweapons, but why would we when we could just chuck Max through the wormhole for a well-deserved vacation playing DOOM in-person?
I absolutely love the meta of this game--making you the underdog who has to start by dealing with all the different ways people respond to an attempted enslavement. Much more compelling than the balanced race of a 4x or the simple, idiosyncratic start of a grand strategy game.
Thank you Perun for making and posting this playthrough. It is so good to watch and is helping me try to make progress in the game. Im in 2029 in my playthrough, and so far behind where you were at that point.I only hope i do not get wiped out by mid 30's.
I truly had a 'I shot the sheriff' moment when I decided that an alien mothership without escort is just too meaty to pass up even when I couldn't fight the aliens. I have never been able to get a new station on earth orbit ever since because its original escort keeps blowing up my stations to no end. I am now at 2039 and my hate meter is still full since 2034
Same thing happened to me! I think some of it may be a glitch, the escorts refused to leave Earth orbit? But for some reason Luna didn't count. I don't have the same drive potential, but I did have a station out there. Built it up, built more ships, finally took out the escorts. I'm ignoring the 60k fleet potential the Aliens now have and am working on colonizing as far away from Earth as possible when those retaliations finally start hitting
@@Themegakender I found that as long as you have some sort of defences on your stations the aliens just ignores it unless its full on war. I built some interface stations with defences while they went to refuel and they didn't destroy them
Also, about alien doomfleet. In my game, their tactic after every loss was: send a fleet with 1 more fleet!. So the first loss was 1 ship.. then 2 ship.. then 3 ship.. then... well I was at 15ships when I finished my exodus interstellar ship :D Those were Earth invasion doom fleets.(The one that actually goes against habs, not the single scouts/alien agent dropper ones). They never learned.
In peace may you leave the shores. In love may you find the next. Safe passage on your travels, until we have purged the Xenos from our home. May we meet again. You will be missed Emu. We loved you.
17:14 "I know they use the battleship hull, but really these things act behave and fight like battlecruisers. So I'm going to call them battlecruisers." Another battlecruiser debate for Drach to answer.
Now that I think about it, it may very well be best to keep the doom fleets alive, but cull the bases that are sprung up in close proximity to earth. If all they do is engagements like these, earth is officially safe, as long as the AI isn't smart enough to send doomfleets without motherships. By the time Victor 80 comes back next time, you might have picked off enough ships and stations to begin isolating the doomfleets and leave them stranded. Good stuff
48:50 If everyone walks along that same abandoned bridge, then there's an armory's worth of supressed pistols on that lake bed. Small note, annihilation has two n's.
28:50 The fact that Director Khalid only ever tweeted once makes me believe Project Exodus mainly started after he saw what a cesspool of hatred Twitter is.
Do you think you should change the naming scheme of your new ships now that the Commonwealth is restored? You know, like the "Elizabeth", the "Victoria", and the "Penal Colony".
Can you do a complete (basic and advanced) guide on ship combat, strategy, and whatnot? The one you did was all about early ships, though it left out a lot, but later ships seem a bit more... complex to use? I often have better results using auto-resolve, which probably says a lot about my (lack of) ability.
Avoid passing too close to the enemy unless you out-armour them. Pass off to the side, and padlock your ships, with really thick nose armour. Use lots of PD too, as Missiles can all but ignore armour, and MOST weapons can be shot down by PD. Keep PD ships in close contact so you have overlapping fields of fire, and focus on one ship at a time
Seeing Alien Mothership fleet go to Vesta for refuel made me think: can you do a little trolling with that knowledge? As in: force the the massive, unbeatable alien fleet to spend its dV, see where is it about to get its fuel topped up at - and then do a hell burn transfer, beat the alien fleet to it and wipe out the base shortly before the alien fleet arrives, losses be damned? Leaving the huge ultra expensive alien fleet stranded there with not enough delta V to get anywhere at all. I'm not sure if that could even work. But I think it would be *absolutely hilarious* if it does.
I've been thinking about the doom fleets and how to deal with them. Their main threat are the motherships with their long range plasma cannons... which I think you said cannot be countered by PD systems... and their PD will probably deal with anything you send their way even if from a longer range - (you may even need to burn away from the enemy fleet at the start to maintain distance)... Their smaller faster ships will charge you, so you need a counter to that, which I think should be a dedicated PD cruiser using laser PDs - a screen of them. Your focus should then be to destroy their screening ships before they can destroy yours... maintain long range and draw them out... you need a destroyer class that is dedicated to DPS... something that pumps out massive amounts of projectiles to overwhelm their PD, or maybe the PD screen could multi-task (prioritise PD until your big boys thin the herd?) ... and you'll probably need to micromanage the battle as they will fan out to try and hit your sides (it's what I would do... you can't face in all directions)... range is essential to minimising your defensive arc, and depth to counter their numerical superiority. Something that allows you to do a rolling withdrawal until you can punch back in.... 2x 2 or 3 lines that split vertically as the enemy closes so you can hit from above and below - line of PD, line of DPS and then really big guns at the back.... all drifting backwards pulling the enemy away from their motherships. An alternative strategy might be to make a series of high speed strafing runs while the fleet is still in transit - not sure if the combat mechanics in the game allow for that though; two fleets converging head-on at orbital transfer velocities? Just a few thoughts from a huge sci-fi and space fan who has been contemplating the tactics of real-physics space combat for many years. 🤔
Better idea. Make a bunch of high PD ships then have them keep attacking the mothership and immediately run away until the mother ship is out of fuel. Then when it has no DV you can just keep sending missile ships to keep attacking and running away until you get lucky.
Then, if you study history, you will remember that it is a very bad idea, and the only reason the US exists is that you were not worth fighting for, particularly if you were going to riot over making any contribution to the cost, and more important matters were afoot in Europe. And you do quite like having a White House in an unburned condition.
The Super Emu's crew saw the dire situation of being heavily outnumbered, and against insurmountable odds, decided to sacrifice in a gambit to provide enough time for the other ships to reposition into an advantageous position, they will be remembered o7
Perun: "If it's cheesey and it works, then it's cheesy and it works." Nah bro, you're just being smart. Whether the Aliens (or by extension the devs) should've taken DV better into account in retribution is a question, but they're being confronted with a real problem, and by extension, you're just using it to your advantage. My imagination though. The Aliens show up just shy of needing to return intending to bombard, only to find the dinky suburban home has been remodeled into a fortress. They say "F it", and leave after taking out your mailbox out of spite.
"They will be remembered" is a more than ironic send off for the crew of the superemu.
Lmao
Smoking is dangerus.
They were forgotten once, never again.
"LEST WE FORGET... AGAIN" -their epitaph, probably
remember the Cant .. or something like that
I have to say, I love the idea that the alien Mothership left, immediately the entire Alien fleet left around earth got turned to scrap, and every province on Earth under the control of the Xenophobes suddenly has huge laser complexes capable of shooting back. Additionally, all of the aliens, and alien sympathizers on Earth took a massive L and started dropping dead.
Max has a bigger body count than Johnny Sins
max is johnny silverhand. i wouldnt be supprised if he places a nuke in the alien mothership.
Made me wonders how the hell that the servants still got recruits?
Them preaches must be effective
@@amirhaikal6672 Pherocytes.
@@dutchvanderlinde248 that's impossible while it's true hydra can produce it. It is vital that they have non mindslaved servants I don't remember why perun had explained this in an episode before but the servants and protectorate are not affected by the pherocytes
I can imagine the HF agents be like "it's always been here, dude. I dunno what you're talking about"
Perun: "Commiserations to the crew of the Super Emu, and their famii and loved ones, they will be remembered."
Me: "Oh NOW you remember them!"
Max: Hey long time no see, how about we go for a stroll? *gently coerces towards the river*
❌: Dany kinda forgot about the Iron Fleet.
✔️: Perun kinda forgot about the Super Emu.
And only one of them had hyperdrives installed.
Dany?
@@Phoenix-vf4nd Game of Thrones reference
What a strange reference. Love it.
Is Perun going to destroy the alien homeworld only to be suddenly backstabbed by Jo- I mean, the resistance?
The Captain of the Super Emu waiting for orders, as the alien fleet rapidly approaches: (chuckles) I'm in danger.
Last words of Ralph, Captain of the Super Emu. ruclips.net/video/mndROE13MYA/видео.html
Somewhere on the Alien Mothership, earthbound Hydra Agents being briefed are shown a picture of Max as the instructor spoops out the scent for danger.
i like to think the humans spoop a bit of danger scent too when they figure out that Max is coming for them
Very fitting that the human fleet isn't about a wild chase at maximum speed. We (theoretically) evolved to hunt our prey by exhausting them and in space, it is no different. Our fuel tanks are full. We might disappear as you blaze off in to the distance but we never stop pursuing. Our young (ships) are hungry for your exotic materials.
My thoughts exactly
Mother, I crave exotics.
After an incident where a marine from the Eurasian Union took a smoke break too close to the reactor, a fire broke out aboard the SuperEmu. Damage control teams, however, stopped the fire and the ship returned to Space Adelaide under its own power.
And then suddenly without warning was hit by a…space storm! and uh sank into the Oceans of Europa.
Max definitely needs more augmentations. His back must be aching from carrying the terrestrial side of HF all the time.
two of the team just spend their time advising the US and Indian Govts. so it's not ridiculous that max ends up doing a lot of carrying
Sounds more like Max is getting the glory while everyone else is feeding him kills.
@@PerunGamingAU
Max: “I killed off the Servant leadership what have you all done?”
Nero and Vinsinar: “We supervised the research, development, construction and commissioning Of our battle fleet that is currently kicking alien ass.”
@@rampageTG we made weapons and did the surveillance you use to kill them
Logistics is everything max
The Super Emu crew martyred themselves to give the battle cruisers time to maneuver. Yes, that's it...
It was piloted by Kor, the Da-har master.
Well that’s what will be written into the history books at least. It’s the official story.
I ofc don't know how accurate the wiki is in this regard, but it says that upon unification, if the country that is being unified (so the one that stops existing) into the the other, has a cohesion of less than 5, there is a chance that any nation inside it, that the unifier doesn't have a claim on the capital on, breaks away. So it might be worth investing into the UKs cohesion before having the EU annex it.
And for this reason, I also think it would be a good idea to have the EU be the one to unify the Eurasian Union into itself, as the Eurasians have a high cohesion right now anyway, so no risk of, say, Kazakhstan breaking away.
Also, thank you for the great series!
huh...interesting
Can confirm, I had that happen to me when I merged the SEAA into the Pan Asian Alliance (hope I got those right). Philippines and part of Indonesia broke away. They became breakaway countries like Taiwan at the start of the game. Easy to bring back in, but a bit annoying. You can invade or merge them if you take control.
@@CMoore-Gaming Pan-asian combine doesn't have a claim on either province in the Phillipines or Indonesia(specifically java, which is a greater empire seed region)
@@Grimmwoldds if it’s a breakaway you don’t need claims, it’s a different status than a normal nation. Also, you can annex both through the SEAA and Greater Malaysia respectively. You can also theoretically integrate all of Africa into China or India if you like through the caliphate, but I haven’t tested that.
Cohesion can be changed relatively quickly. Government is the slow.
Thought for the day: "Glory in death is life Eternal"
A colony ship called the Botany Bay... Nothing can possibly go wrong, not like the crew might be superhuman lunatics I'm sure.
Just don't let anyone named Khan on it and your golden
As long as it isn't the Bounty....
@@jammers195 Now I get the reference.
It's cool if it's not secretly run by Project Exodus.
inb4 it misses and ends up in the Koprulu Sector
Max as a cyborg is literally Adam Smasher but way deadlier
Adam smasher loves collateral damage. He strikes me more as Morgan Blackhand.
“All the cold kids spend their DV”
I’m fucking rolling 💀
Everyone's laughing about the fact that the Super Emu died to a misstep and not realizing that Humanity First took on the aliens in an *unequal engagement* and *won*. Given the whole alien invasion here is pretty obviously just Space Colonialism, this would be like if during the height of the British Empire 1000 Zulu troops defeated 2000 British troops.
It's completely unprecedented. I'm disappointed the game didn't even mention it. The Battle of Isandlwana was 20000 Zulu vs 2000 British and the Zulu pulling out a win infuriated the British so hard the came down like a swarm of angry bees almost immediately after.
The propaganda Humanity First (and the Resistance) would get out of this would be INSANE. The Protectorate and Servants would be shaking in their boots. Perun just proved that Humanity can fight the aliens not just on an equal basis, but an UNEQUAL basis, and WIN.
'Course I could also see the Initiative being like "well, there, see, proves we don't need to invest so much in the conflict. We're gonna win anyway. We should just focus on getting rich."
The super emu just had some technical problems at the worst possible time
Ship of a respectable age, scheduled for a refit after the mission, entered the engagement well behind its escorts. Clearly, a mark of wear on the drive and reactor.
I think we had something akin to an HMS Hood moment!
45:15 I mean, making your enemy run out of fuel its not cheesy, its exploiting their inferior logistics, too bad you can't build a space tractor to tow that mothership back home once it eventually runs out of fuel.
Damn straight it's logistics, and Perun is a wizard at logistics!
Just because it's out of fuel doesn't mean its weapons don't work. Space tractor gonna get blowed up.
Maybe have the game automagically dump a bunch more exotics at the player instead of the usual reward for just killing it?
To represent coasting up to the dead ship and systematically blasting the airlocks with a low-power laser.
great living in Europe and having a new perun video every midday!
Im in SE Asia. These have been my go to every night winding down for bed 😁
US west gets to start the day with one!
@@Bobbacuda same
@@alexkaplan6581 Canada gets the same thing, it’s my routine at this point!
🎉🎉🎉
Botany Bay. Because that ship doesn't end in: "He tasks me! He tasks me, and I shall have him! I'll chase him 'round the moons of Nibia and 'round the Antares maelstrom and 'round Perdition's FLAMES before I give him up."
"Even Max is not perfect" - well that is exactly what a top notch secret organisation operative would WANT you to think Perun...
The crew of the Super Emu valiantly performed a distraction maneuver, drawing alien attention away and allowing the battlecruisers to regroup for a flanking attack and destroy several alien vessels before they even knew what hit them. Unfortunately, the maneuver proved much more effective than initially anticipated, and the smaller vessel had drawn more enemy fire than its defense systems could handle. This valiant sacrifice will not be forgotten, for it had allowed the humanity's fleet to route and destroy alien task force outnumbering them several times.
It was literally the third most powerful fleet the aliens had and it got annihilated by just a pair of old battlecruisers using Better strategy and a not necessarily planned for distraction, it was the definition of a master stroke a coup de grace I have ever seen one.
We will consider the loss of the Super-Emu a result of an enemy “surprise attack”
well, perunw as certainly surprised lol XD
Years later that admiral will be promoted to be the Supreme Commander of Humanity's Fleet. Of course, his colleagues will be calling him SuperEmu Commander behind his back.
I think elite marines represent something that’s basically what Bobbie Draper wears in the expanse. Except maybe bulkier and more Heinline. Low gravity with powered exoskeletons means a much more reasonable application of power armor. Especially with your battery tech.
Exactly. I was thinking it’s Exoskeletons for advanced and full power armor with the elite corps. And I was thinking along the lines of Heinline or the art from Starsector
basic marines is the mobile infantry from the starship troopers movie. elite marines is the mobile infantry from the starship troopers book and anime. Pichard gets to be Rico
This is exactly what I'm thinking of in the game.
Gotta remember that MCRN Goliath armour is definitely built to operate in 1g. They train in 1g. They’re always ready for war with Earth, including invading Earth. :|
@@liesdamnlies3372 I also remember Draper realizing what a folly it was to think they could handle it while she was walking in New York. Even with their gear.
Me as a Canadian hearing that we will be annexed into the US for gameplay reasons instead of the Commonwealth: "We will make the ultimate sacrifice to defeat the xeno menace."
Some things just must be done, no matter how much we'll have to pay for healthcare.
@@Alisteyr6358 I would like to think you teach us your universal healthcare ways.
Welcome aboard, the healthcare isn't free but the cybernetic loyalty monitoring chips are.
I mean we have improved under the guidance of Perun. So it's not as bad as it used to be. . .
He skipped the part where every Canadian will be required to purchase and train with a firearm before being given their citizenship in the USNA :D
-"Captain, what is our battle plan?, we are siting emus if we don't do something"
"Captain?"
The "mothership problem" makes me wonder what kind of realistic and evil things the developers could change. What if the aliens (and you, of course) could transfer fuel from one ship to another, operating a fleet of support tenders and leaving the mothership to menace LEO permanently?
Wouldn't you then just be fucked?
Such a mechanic would make it so that the aliens pretty much always win.
Not really. You just eat the fleet of tankers. Also keep in mind, every tanker is resources not spent on a warship.
attacking supply lines to weaken the enemy :P
@@egoalter1276 every tanker shot means the mothershp is jsut a floating brick for much longer, starving of fuel n food
@@PeterJavi nah would just change strategy. Like sending fleets on suicide runs to knock out tankers leaving the motherships on their own fuel reserves.
19:30 If you select enemy first, and then press "Transfer" - the game will select enemy as target for transfer automatically. Very handy!
Similar to how Assassinate and other missions work.
It hurts knowing I have to wait a day for the next episode.
After playing with my current playthrough for over a week/~100hours, I've only just learned that nations can be conquered with armies without surffering from miltech lose. I've learned so many mistakes just from watching you, I'd probably have to restart for the 6th time. :(
wait, go on?
I was like: he did not forgot the troop carrier did he? And than he just did.
Kind of reminds me of the old world War 2 bombing runs. The pilots were more concerned with racking up personal kill counts than protecting the bombers and would break formation to chase leaving the bomber undefended
For money problems, selling only a couple exotics will buy you lots of breathing room. Especially if you have the tech that increases sale price.
researching them now. exotics and antimatter is the plan
"Cyborging?! I never asked for this."
"I once saw Max kill two men in a bar with a pencil."
I love how Humanity First isnt about putting humans on a pedestal, as if something superior, its literally about killing humans first before aliens can.
By now I can't help but imagine Max taking out that Alien Base at the end alone by himself just to show off...
We could spend loads of science researching xeno-extincting bioweapons, but why would we when we could just chuck Max through the wormhole for a well-deserved vacation playing DOOM in-person?
@@marshallbradshaw3817 And Ultrakill if he prefers.
I absolutely love the meta of this game--making you the underdog who has to start by dealing with all the different ways people respond to an attempted enslavement. Much more compelling than the balanced race of a 4x or the simple, idiosyncratic start of a grand strategy game.
For those we cherish, we die in glory
Thank you Perun for making and posting this playthrough. It is so good to watch and is helping me try to make progress in the game. Im in 2029 in my playthrough, and so far behind where you were at that point.I only hope i do not get wiped out by mid 30's.
I truly had a 'I shot the sheriff' moment when I decided that an alien mothership without escort is just too meaty to pass up even when I couldn't fight the aliens. I have never been able to get a new station on earth orbit ever since because its original escort keeps blowing up my stations to no end. I am now at 2039 and my hate meter is still full since 2034
Same thing happened to me! I think some of it may be a glitch, the escorts refused to leave Earth orbit? But for some reason Luna didn't count. I don't have the same drive potential, but I did have a station out there. Built it up, built more ships, finally took out the escorts. I'm ignoring the 60k fleet potential the Aliens now have and am working on colonizing as far away from Earth as possible when those retaliations finally start hitting
@@Themegakender I found that as long as you have some sort of defences on your stations the aliens just ignores it unless its full on war. I built some interface stations with defences while they went to refuel and they didn't destroy them
You should have shot the deputy first
Also, about alien doomfleet.
In my game, their tactic after every loss was: send a fleet with 1 more fleet!.
So the first loss was 1 ship.. then 2 ship.. then 3 ship.. then... well I was at 15ships when I finished my exodus interstellar ship :D
Those were Earth invasion doom fleets.(The one that actually goes against habs, not the single scouts/alien agent dropper ones).
They never learned.
In peace may you leave the shores. In love may you find the next. Safe passage on your travels, until we have purged the Xenos from our home.
May we meet again.
You will be missed Emu. We loved you.
5:01 wouldn't be surprised if that ship ended up lost in deep space and was then found 300 years later
Wait is this an expanse horizon refrence?
@@dean_l33 star trek the orginal series from back in the 60s (had a collectors edition on DVD as a kid)
17:14 "I know they use the battleship hull, but really these things act behave and fight like battlecruisers. So I'm going to call them battlecruisers."
Another battlecruiser debate for Drach to answer.
Now that I think about it, it may very well be best to keep the doom fleets alive, but cull the bases that are sprung up in close proximity to earth.
If all they do is engagements like these, earth is officially safe, as long as the AI isn't smart enough to send doomfleets without motherships.
By the time Victor 80 comes back next time, you might have picked off enough ships and stations to begin isolating the doomfleets and leave them stranded.
Good stuff
36:20
"We lost a thousand men on the transporters you abandoned!" [...]
"And they died proudly for us!"
This was a great episode! I'm happy with all the expansions - both America and the UK. Things are looking good.
Poor super emu, I hope humanity first, fixes those long range communication issue with solar flares blocking the transmissions
I welcome the advent of the HFS Super-Duper Emu
-Mika, the above average dog.
From 3 level 1 marines to 15 level 3, I almost feel sorry for their first victims.
Crewed by super intelligent Emu's, of course. Genetically mutated super birds! It's only right.
48:50 If everyone walks along that same abandoned bridge, then there's an armory's worth of supressed pistols on that lake bed.
Small note, annihilation has two n's.
i really love that these are slowly stretching in length to be like the other channel can't get enough of you playing this game keep it up Perun
28:50 The fact that Director Khalid only ever tweeted once makes me believe Project Exodus mainly started after he saw what a cesspool of hatred Twitter is.
37:13
I think it's clear that the captain of the Super Emu refused to follow orders due to believing the battle could not be won.
Such a defeatist attitude can never be tolerated in Humanity First. The loss of the Super Emu was thus a necessity for our cause.
Max wants a vacation, but he's enjoying the hunting well enough as he waits.
Do you think you should change the naming scheme of your new ships now that the Commonwealth is restored? You know, like the "Elizabeth", the "Victoria", and the "Penal Colony".
Can you do a complete (basic and advanced) guide on ship combat, strategy, and whatnot? The one you did was all about early ships, though it left out a lot, but later ships seem a bit more... complex to use? I often have better results using auto-resolve, which probably says a lot about my (lack of) ability.
Avoid passing too close to the enemy unless you out-armour them. Pass off to the side, and padlock your ships, with really thick nose armour.
Use lots of PD too, as Missiles can all but ignore armour, and MOST weapons can be shot down by PD. Keep PD ships in close contact so you have overlapping fields of fire, and focus on one ship at a time
A very Emusing episode, they were never meant to fly anyways.
If The Expanse taught me anything, Zero G is really bad for most conditions. ESPECIALLY bleeding. Internal bleeding in Zero G is a death sentence.
I dont see why it would be any worse. Gravity is not necesseary for pressure buildup to tamponate a wound.
@@egoalter1276 to quote the show.
"In Zero G wounds can't drain. Blood pools and clots."
Or something to that effect.
Seeing Alien Mothership fleet go to Vesta for refuel made me think: can you do a little trolling with that knowledge? As in: force the the massive, unbeatable alien fleet to spend its dV, see where is it about to get its fuel topped up at - and then do a hell burn transfer, beat the alien fleet to it and wipe out the base shortly before the alien fleet arrives, losses be damned? Leaving the huge ultra expensive alien fleet stranded there with not enough delta V to get anywhere at all.
I'm not sure if that could even work. But I think it would be *absolutely hilarious* if it does.
Perfect timing again. Watching TI after some hard work
O7 Super Emu shall not be forgotten... again.
o7
Those space battles should remind the aliens of what happens when you mess with a species of persuit predators!
Humans aren't pursuit predators, those run down prey directly, humans are endurance predators, you fallow prey until they exhaust themselves.
@@RipOffProductionsLLC Oh, I meant that. Sorry, English isn‘t my first language.
@@moritzkern1053 I figured that much, hence my correction, this is a common mistake in terminology.
Loving your series Perun. I'm really enjoying this game and you are the best source around it.
The name of the distraction station made me choke on my damn coffee @PerunGamingAU.
"Australia post class" LMAO, as a fellow Australian, i appreciate that immensely
Naming a deep space colony ship “Botany Bay” is certainly a bold move given another colony ship of that names fate
The Canadians aren't marching in lock step, they're just too polite to disagree with the other side.
I've been thinking about the doom fleets and how to deal with them. Their main threat are the motherships with their long range plasma cannons... which I think you said cannot be countered by PD systems... and their PD will probably deal with anything you send their way even if from a longer range - (you may even need to burn away from the enemy fleet at the start to maintain distance)...
Their smaller faster ships will charge you, so you need a counter to that, which I think should be a dedicated PD cruiser using laser PDs - a screen of them. Your focus should then be to destroy their screening ships before they can destroy yours... maintain long range and draw them out... you need a destroyer class that is dedicated to DPS... something that pumps out massive amounts of projectiles to overwhelm their PD, or maybe the PD screen could multi-task (prioritise PD until your big boys thin the herd?) ... and you'll probably need to micromanage the battle as they will fan out to try and hit your sides (it's what I would do... you can't face in all directions)... range is essential to minimising your defensive arc, and depth to counter their numerical superiority.
Something that allows you to do a rolling withdrawal until you can punch back in.... 2x 2 or 3 lines that split vertically as the enemy closes so you can hit from above and below - line of PD, line of DPS and then really big guns at the back.... all drifting backwards pulling the enemy away from their motherships.
An alternative strategy might be to make a series of high speed strafing runs while the fleet is still in transit - not sure if the combat mechanics in the game allow for that though; two fleets converging head-on at orbital transfer velocities?
Just a few thoughts from a huge sci-fi and space fan who has been contemplating the tactics of real-physics space combat for many years. 🤔
Better idea. Make a bunch of high PD ships then have them keep attacking the mothership and immediately run away until the mother ship is out of fuel. Then when it has no DV you can just keep sending missile ships to keep attacking and running away until you get lucky.
Let's go boys it's time to break out the heavy metal and set up an appointment between the aliens and their maker.
The Adventures of Max Continue, Will he have an Autobiography after the series?
"Don't mention this in the report"
Whatever you say Capt. Mitscher.
Amazing series! Thanks a lot for introducing me to this fascinating game.
OF COURSE it's the emu that is lost. I'm sure there's no ulterior motive behind that.
wait for the cassowary class...
We Australians don’t forget. 😉
"Now, Americans, tell me you've never considered this."
Dude we think about it every Friday when the boredom starts setting in.
Then, if you study history, you will remember that it is a very bad idea, and the only reason the US exists is that you were not worth fighting for, particularly if you were going to riot over making any contribution to the cost, and more important matters were afoot in Europe. And you do quite like having a White House in an unburned condition.
Awesome, thank you for the content. I live in Brisbane, great to see good Aussie content creators.
And here I am building my first ship.. You are sooooo far ahead.. 👏👏👏
The Super Emu's crew saw the dire situation of being heavily outnumbered, and against insurmountable odds, decided to sacrifice in a gambit to provide enough time for the other ships to reposition into an advantageous position, they will be remembered o7
Ahhhh, the Cybernetic Pherocyte Emitter... for when you really, really need to mechanically duplicate or counter alien face farts.
Now it stands 1:1 between the Emus and the Australians :P
Max is literally John Wick of this universe I like to think he went in to that alien base by himself
Max is becoming a god of war at this rate. All he needs now is 25 security.
They just keep coming. Legendary.
"Just a second, I`ll show you what antimatter looks like!"
Err... No thank you...
"Americans, tell me if you've ever wanted this"
Oh Perun, I have
Canadians: unsurprised
I'm appreciating all the Aussie craft names. Hanging for the Bunnings Titanic ships...
I have enjoyed this episode, great game, an hour gone in the blink of an eye. a pleasure as usual
"Australia Post Class" had me howling
Enjoying the playthrough! been doing nothing but waiting for the next one to come
39:14 is the part where Perun grows an unfathomably wide smile of nothing but molars.
i rarely watched a full playthrough of any game but man this game is addictive
i hope u continue to release ur guides video
I feel like there should be a tech that gives Britian claims on the US and India. Something like rebuild the empire.
Thank you for finally fulfilling our manifest destiny the Canadians will like it much better under us
I love admire the artist! Btw i gloated when i saw your alien fleet number. i'm 4 years in the future and they got 150+ individual ships. Holy molly!
Max Pichardo 10/10 The Hero humanity deserves and needs
Max: "Oh, I most definitely asked for this."
Perun: "If it's cheesey and it works, then it's cheesy and it works."
Nah bro, you're just being smart. Whether the Aliens (or by extension the devs) should've taken DV better into account in retribution is a question, but they're being confronted with a real problem, and by extension, you're just using it to your advantage.
My imagination though. The Aliens show up just shy of needing to return intending to bombard, only to find the dinky suburban home has been remodeled into a fortress. They say "F it", and leave after taking out your mailbox out of spite.
They hear from inside that dinky suburban home "Tally ho lads".
@@jtyranus 'Just as the Founding Fathers intended'
Hunt you enemies from the shadows, let their torch bearers blind them to the darkness
Max is an absolute beast!!! Awesome stuff
"When my resources stabilize" an has been saying this for the past few episodes lol