Camera Tracking in Blender! (Guided Process)

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  • Опубликовано: 10 янв 2025

Комментарии • 43

  • @BlenderDaily
    @BlenderDaily  8 месяцев назад +3

    Download all of my 3D assets for free! www.nikkottmann.ch/bkit

  • @briceantoine4154
    @briceantoine4154 27 дней назад +2

    Sincerely, best tutorial i've ever watch on this topic, straight to the point, well explained, subscribed!

  • @cemalcihanmusic
    @cemalcihanmusic 4 месяца назад +6

    This is the best step-by-step application guide for the topic so far. Thank you.

  • @Vicsory
    @Vicsory Месяц назад +2

    best tracking tutorial ever!!! thank you. I watched a lot and yours is the best!!!

  • @cjtvtube
    @cjtvtube 7 месяцев назад +4

    Thank you Nik for the slow, precise instructional video. I've had issues with Camera Tracking in the past (although in the end got it to work) but a couple new tips in this video might help.

  • @ThisGuyIsAHero
    @ThisGuyIsAHero 7 месяцев назад +2

    A short and precise tutorial. Thank you!

  • @docsdl
    @docsdl 8 месяцев назад +7

    Very helpful explanation. Thanks for the step by step.

    • @BlenderDaily
      @BlenderDaily  8 месяцев назад +1

      glad you find it useful!

  • @ThePytercoyote
    @ThePytercoyote 8 месяцев назад +3

    I like it... These FX in videos are very nice to practice... Thanks!!

  • @vuquangtruong5950
    @vuquangtruong5950 2 месяца назад

    Awesome tutorial,bro. REALLY REALY GOOD TUTORIAL

  • @NoahPrescott-qu1xr
    @NoahPrescott-qu1xr 4 месяца назад

    Your guidance is very clear, easy for learners to follow, keep it up!

  • @lzmihich
    @lzmihich 2 месяца назад

    Great tutorial, very detailed and simple.

  • @arch.blender1178
    @arch.blender1178 7 месяцев назад +1

    thank you, Nik, that was a clear and thorough explainer

  • @serhiipes
    @serhiipes 3 месяца назад +1

    Relly good blender tracking tutorial! Thanks

  • @ones_flow5652
    @ones_flow5652 3 месяца назад

    Thank you very much for this very detailed video!

  • @ammaramer8249
    @ammaramer8249 4 месяца назад

    Easy, clear and genius👍 Thanks bro ..

  • @aldermediaproductions695
    @aldermediaproductions695 5 месяцев назад

    That makes it look so easy. I think this will solve my problem :) Thank you.

  • @emanueleborasco2381
    @emanueleborasco2381 5 месяцев назад

    Very clear explanation, thank you Nik! How would you proceed when in a video you have no marker that sticks for the whole frame range, but each set of markers only just sticks for a part of it? For instance: in your example the camera at the end is then rotating 180 degrees and continues filming for few more seconds, so initially you have a certain set of markers (the ones you found), but then during and after the rotation, you have a whole new set of them, and you need the whole video tracking continuously... I hope it's clear enough

  • @jamesriley5057
    @jamesriley5057 Месяц назад

    hey guys. I found that my very-first-frames were the culprit in making my error shoot through the roof. help yourself by eliminating the beginning and ending frames from your solver if you are having large error issues. Luv you Nik thanks for the tutorial

  • @ChienWei92
    @ChienWei92 7 месяцев назад +2

    Hi, what if my scene doesn’t have a floor or a wall? How do we go about that? Thanks in advanced!

  • @shortbuzz_02
    @shortbuzz_02 7 месяцев назад +1

    Sir please do sky replacement

  • @jorgeyepezlazo8773
    @jorgeyepezlazo8773 4 месяца назад

    Hi, thanks for the tutorial. Is there any way to export this markers to maya or houdini?

  • @CGToonStudio
    @CGToonStudio 7 месяцев назад

    Can you please drop a 15 minute long tutorial on texture projection? In blender 4.0

  • @primaleoni4803
    @primaleoni4803 6 дней назад

    hey, i have a question, when i insert an asset and go to camera view, why does the background only appear on the background plane, and the background becomes round, and is it normal for the camera to move even if there is no keyframe?, im having trouble determining the floor, origin, and the axis

  • @png000
    @png000 2 месяца назад

    support!!!!

  • @yuc5609
    @yuc5609 4 месяца назад +3

    When I Solve Camera Motion I always have this error message " at least 8 common tracks on both keyframes are needed for reconstruction " Why ?

    • @marino7544
      @marino7544 3 месяца назад

      I think you solve that by either checking the option that makes blender automatically define keyframes, or manually defining keyframes yourself (they should be two angles of the same objects)

  • @ClenchedVoice65
    @ClenchedVoice65 2 месяца назад

    Help pls everytime i will click floor it will say three tracks with bundles are needed to orient the floor

  • @bn-nbhan81
    @bn-nbhan81 7 месяцев назад

    Good job broo

  • @АлександрБурый-ф3й
    @АлександрБурый-ф3й 3 месяца назад

    is the .mp4 video format suitable?

  • @ahmedteeka
    @ahmedteeka 7 месяцев назад

    Thanks alot!

  • @johnrichardchiu4898
    @johnrichardchiu4898 Месяц назад

    how to export this to d5 render?

  • @denizcarta6805
    @denizcarta6805 6 месяцев назад

    do you believe that someday apps like camtrackar will be accurate like hand made tracking ?

  • @nimitverma3460
    @nimitverma3460 5 месяцев назад

    Make a video with flaxtrax

  • @ygs200
    @ygs200 3 месяца назад

    阴影没有啊? 还是谢谢兄弟 !给你点赞

  • @martin-yl4jj
    @martin-yl4jj 6 месяцев назад

    Is the clip used in the video copyrighted?

  • @tracymattar5021
    @tracymattar5021 7 месяцев назад

    hii thank you for this tutorial ! i am always having same issue with camera tracking. The object on the ground is perfectly fixed , however other objects higher than the ground are floating, why ?

  • @WolfyRealm
    @WolfyRealm 6 месяцев назад

    ok bro work but its only work in eevee how to make the mesh work in cycle?

  • @miguelr5386
    @miguelr5386 2 месяца назад

    Ty so much my friend