I am glad to have been the 'somebody' that made the comment to lead to to this little gem. It should be part of all relevant game testing going forward. It is enough of a game changer for so little outlay for hardware that supports it, which is also always mentioning as it is not a magic bullet for all systems,
@@dizzy7376 no lol. Make sure the game is in windowed or window boarder less before you run scale. Has to be windowed or it won't work. Alt + Return is a shortcut to window a game I think.
I purchased this today. Enjoyed using the frame gen feature. Worked in 24h2 without issues after installing 552.44 Nvidia drivers after doing DDU in safemode. Gsync even works without a hitch.
That was me who mentioned the program a couple months back XD, The program does as the title says however as a streamer and RUclips content it's ended up not being used. Yes OBS can able to run while using it however not with all games, you really need to set each price for each game as it's going to be a different outcome, with only one screen to stream and a game that's a lot of tapping out that may end up crashing the game. Gotta play around with it to get it right = RTX 3090 in MSFS2020 from 60 to almost 180FPS OHhhhhhhhhhhhhhh YEAHHHHHHH. Even though that's overkill for a sim as you don't need any more then 60fps
I used the program to play elden ring to boost to 144fps and Hogwarts legacy because without it it's a stuttering mess but with it, it was so smooth so I definitely recommend it
@@dizzy7376 not sure but I know what you mean because I tried it with different graphics cards and sometimes got that experience as well. Some game was running perfectly fine but then on some it just made it worse then before, a stuttering mess. Check just in case the game is running in windowed borderless mode
The numbers on the left are your base fps and the numbers on the right is the extra frames you are getting. The higher your base fps you can lock before generating new frames the more smooth the scaling will feel and look. To my knowledge. Results may vary. Hope this helps.
This is impressive. The only thing bothering me though is the input lag. I'm sure at this technology rate it will fade away, wizards doing their thing. Crazy stuff for sure!
I absolutely do not recommend using this app on competitive gaming. What you say is absolutely true. However I spent several hours in cyberpunk and when concentrating on the game the ghosting isn't as noticable and as long as you keep frame generation at X2 the latency is minimal.
It's great for single player type games. I'm using it on Dark Souls III which is a game lock at 60 - this is another aspect of the app, it can increase the frame rate of games which are natively locked at 60. DSIII at 120FPS, oh yes!
Yup the latency is a deal breaker for me. It works fine on some games like Helldivers 2 or Elden Ring, but when booting on more precision based games like Ready or Not that delay is annoying. What this app does the best is being able to upscale and generate frames on videos and movies, watching game of thrones in 60fps is weird, but fun enough. Also getting past the 60fps lock barrier for games like Elden Ring and MGSV is also quite useful, and i barely notice the latency on a controller.
this app is more of a medium for the max graphics experience on oldies and shit, if you cant run a competitive game this aint for you, cus this works best with high refreshrate monitors or 30 to 60 generation, anything besides that is a waste, if u have money for a high refresh monitor you hav emoney for a better gpu
@@Ligmaballin when stuff is hardlocked into 30 this thing is such a blessing, like watching a friend's discord stream in an unboosted server without nitro and some other niche's
i cant confirm but i can deduce that this app shines the brightest with a high refreshrate monitor to squeeze a game from 60 to 120, yes, but the many uses, being gaming or other , that you have from 30 to 60 are amazing for me, i use it for media and enjoying a slugish discord stream, a godsend for us snobby 60fps gaymers
@@ArchieN1761 playing with 30fps is very choppy but playing with fixed stable 30fps is better and that's true for higher fps too , consoles feel better for this reason i believe, the 1% lows usually mentioned in benchmarks also affects how choppy the game feels. From this video one can see the cost of activating these techniques, and one may decide if picture quality worth the sacrifice.
Nah, I play some games like skyrim at locked 40pfs and it is great doing locked 80 fps. The new Dragon Age has drops to the 50's with RT on my 3060 but looks excellent with the resulting 100-120fps. On a freesync display btw, vysnc lag used to be much worse in the past... this is fine.
To screen capture it through OBS, you have to select LS as the game instead of the game itself in game capture. From what I can see it wont capture the upsacling but it will capture the frame gen.
You don't always have to run your game in windowed borderless. I've been using it in full-screen and even with VLC and RUclips, both of which LS only works with when in full-screen (which is almost always the case for anything else). Apparently you can also capture LS with OBS as long as you launch OBS and LS as admin, and set up Display Capture in OBS.
I wonder if anyone has experimented with (maybe it has a too high of latency cost) with segment compositing for the frame-generation / up-scaling. To give an example, have the UI/HUD elements as one native-resolution layer, the foreground, and the remainder of the frame as the lower-resolution, then have the GPU composite them in the pipeline after the upscale. That may help with the artifacts that are introduced with this tech and the UI.
The program would need access to the game code to do something like that. This is why DLSS works so well. Because it knows what it can upscale and what it can't because it's part of the game. All this does is take the games output to the monitor and captures it then modifies it behind the scenes and redisplays it on the screen.
Something that should be said multiple times... It's a huge increase to input latency, which a lot of people, like myself, are sensitive to. The program is great, yes, but the latency is definitely a problem that should be highlighted as a fairly large con versus the pros.
Thumbnail has me totally confused. 30fps = lower resolution and pixelated??? 😂 Anyway, Lossless Scaling isn't DLSS. They don't work in the same way and they don't look the same. It's closer to FSR, but slightly better in some cases. Also, I really dislike how people constantly misuse "frame rate". Adding in fake frames isn't really increasing your "frame rate", and it's working closer to motion interpolation, which is why it feels so "off". You don't actually get the increased responsiveness that a real increased frame rate adds, you just get the illusion of a higher frame rate on your screen. 60 actual fps, but your screen is showing 120? The responsiveness is still at 60, and sometimes even less when you factor the added latency. You also need to start from a decent frame rate to begin with, or it will feel absolutely awful. Trying to go from 30 > 60 will feel like trash, because you're technically still playing at 30. Visually it might be an improvement, but it will feel terrible. To get the most use out of it, you would need to actually *start* at 60 minimum and go up from there.
Yes, the program does upscaling and frame generation. The upscaling gives you a higher resolution and the upscaling gives you a higher frame rate. What's displayed on the screen is all that matters. 🤷🏻♂️
@@CyberCPU I know how it works, I was just poking fun at the thumbnail. You also don't need to use the upscaling and frame generation at the same time. Also sorry, but no. It's not *just* what is displayed on the screen that matters unless you don't actually game with a mouse. Even with a controller though, 30fps feels like garbage.
Should I turn on G-Sync in Nvidia control panel to use G-Sync support in LS? and does it work in windowed mode? (with LS it becomes full screen anyway)
it should be mentionned that with RTSS setup with reflex, with fps cap on and with allow tearing on, the input lag is reduced to nearly nothing. I am finishing Cyberpunk phantom liberty on a RTX4060, with X3 mode and my gaming laptop is not even getting that heat. They are indeed visual bugs, but i honestly don't care at all.
Im using it in Cities Skylines 2, just to have a smooth gameplay. Not perfect, you will feel some input lag at first, but the gain in fluidity is noticeable. 60fps are enough for my 60hz monitor. Since the software lock the frame rate, you can use the extra headroom, to improve a little the graphic settings. 3.5 dollars well spent.
No. Everything works with this program. You can watch movies (from youtube, netflix or any other source) and can increase their fps up to 4 times too (this can be a drawback because hollywood movies look often times high quality because they are at a choppy 24 fps, making them fluid makes them also look a little bit like they were shot with a cheap videocam from the 90's ;D ). You start the program in Steam, and then you start a game or video that you want to boost its fps with.
The quality regarding Lossless Scaling is very good now. For the best result, keeping Frame Generation to 2X avoids the vast majority of motion artefacting, but 3X & 4X are newer and not stable (save for some games that handle 3X well, particularly third person games. 3X is not suited for first person games currently). The best use scenario for Lossless Scaling is for games that don't have a Frame Generation option built in, but I've noticed it sometimes looks and runs more responsively than GPU driver alternatives. And as always, its best use is for single player games, I don't recommend FG for competitive multiplayer - raw frames for raw precision.
I have Windows 10. I find that neither folder nor the desktop automatically refresh. I've been having this problem since upgrading to Win11, then went back to Win10. I've also noticed that Task manager no longer restarts explorer. If you could help with these problems, I would be very grateful.
Also one more thing to add about lossless scaling the frame generation actually gets pass games that have the fps locked. I was playing an emulated sonic the hedgehog that was locked to 60 fps and once I used frame generation on it I got 144fps
Hey Rich, I'm back again but with a new identity asking you for your help again. Reason I say again is cos you helped me in the past, and it worked! But now I have another issue which is really weird... So, when gaming my I have lag spikes, when lagging, task manager says that everything's usage goes down to 5% except RAM usage. After about 5-10 seconds it goes back to normal, cue the 5 minutes and it happens again (not sure if it is always after a set time that I lag, but I does happen frequently). Weird thing is is that it only happens when doing certain things in the game, I think mainly CPU heavy things like rendering (game in question is minecraft... Yea, that's what I'm having issues with lol. But minecraft is CPU heavy). Game settings don't impact lag spikes duration or frequency. Wondering if you could help me with this once again. PS. Nice to see you are still going strong =)
check power consumption and idle settings for CPU/laptop etc - it should be set to "never" idle and performance power usage plan. You can maybe work around normal/adjustable power consumption, but idle must be 0.
Sorry but after I lost my old phone number from moving, and subsequently lost my steam account with all of it's stuff because they force 2FA, I'll never tie myself to a platform anymore. Just remember everyone, if you can't use it without the internet you don't own it.
I found Lossless scaling to be somewhat unstable in Cyberpunk. It behaves kinda screwy. Lossless says it only works in fullscreen mode. So I was surprised when it worked at all in Cyberpunk. But I was testing a Quadro K2200 so it could just be the overhead of running Lossless was too much to maintain a consistent framerate. Even when I set the cap to 25fps with 2x frame gen. I found it was preferable to simply play Cyberpunk on that system at 1080p with the absolute lowest possible settings with a 30fps cap. Perhaps LSFG works better on games with no baked in frame gen support...Since the only such game I've tried it with is Cyberpunk, only time will tell, I guess.
No, not in fullscreen mode, set your game in windowed mode, then load the game in windowed mode, reduce the game to icon, then load lossless scaling, set your favorite settings of loss less scaling and when you're done press the scale button of lossless scaling, now you will see a countdown of five seconds starting, in these five seconds you have to be pretty quick to press the icon of the game which is at the bottom of the screen, two or three seconds are usually enough, now you are in the game in window mode, wait for the last two seconds to pass and BAAM your game gets automatically in full screen mode with doubled or tripled frames, enjoy. Looks like a lot of people out there still haven't understood how lossless scaling works. It's just the best thing I could see in the video game technology history.
I will try this but I have a GeForce 4080 RTX I don't really need extra frames but looks like a fun application I would also suggest not to play this with online competitive titles an anti cheat system could flag this.
hmmm. I guess this adds about half frame time between frames in latency, so if you're running at 30fps, you'll be adding ~17ms. Windowed borderless is a dealbreaker... so... is there more.... ? okay seems so. I would have thought G-sync is about delivering frames to the monitor wheneve they are ready and not waiting for v-sync and to support variable refresh rates...
You can set up OBS to record the Lossless Streaming 2.9 (beta) output, at up to 120fps ruclips.net/video/6fiHNJ5nMBI/видео.html. The main thing is to run both OBS and LS in Administrator mode. He has a link to setting up LS as well. LS 2.9 has taken 4x out as well. No great loss, it was pretty flakey.
NIS doesnt have anti aliasing builtin. You need to set the anti aliasing in the game settings. FSR has its own anti aliasing builtin. Also these are the garbage upscaling methods. NIS is not DLSS in quality at all. FSR 1 is complete rubbish. Basically you talk about FSR and NIS. They are basically the same method upscaling wise. NIS is just a little better overall. When I mean a little, I mean a little. FSR here is NIS. There is no difference. If LS1 is the same as FSR and NIS its garbage. Basically NIS and FSR are open source. This appliation offers little of value. There is a free mod for FSR FG on any card. So you can have nvidia DLSS and fsr FG for nothing. The more frames FG creates the more ghosting you get. Its funny how this is not DLSS +FG, so the latency of the extra frames is ignored. You need a decent frame rate for FG. Normally 30fps but DLSS +FG being special, you need north of 60FPS at all times. Maybe even 120fps before you can turn it on. Also what I like about this program is it has its own frame generation and its being updated. Some programs you cant get the DLSS + FSR FG mod to work. It should be noted that the quality of the generated frames is based on the output of the upscaled image. This is why DLSS and XeSS (not the DP4a version) are a better foundation for image quality. Soon AMD will use AI as well and every card manufacture will have their own AI upscaling. Like most quality TV sets.
dangerous statement the intro, i was chewed into hell and called an A-word ( american :C) for saying " it costs less than food" most scary time of my life and i very much recomend to allow tearing on 2X fps'ish games
Sounds like it's only good if you already have a high base frame rate. If the game runs 30 fps or less natively, this won't be better with lossless scaling w/ frame gen...
I don't have a great base frame rate. What's important is that you have a stable frame rate. If you have to I would even limit the frame rate so it's the most stable and then this app should be able to increase it.
So im guessing its kinda ai? Couldn't it profile for specific games with ai deep learning from hours of watching videos games to determine what to expect from a specific game title to do better corrective frames
The program name should be useless Scaling The program maker talked to all the content creators on RUclips to promote the program As a regular user, I say that the program is very bad The response is very slow even when my original fps are 70 or more
Yeah don’t use this garbage over AFMF2 does not compare in image quality or latency. X3 X4 is a pretty cool feature but only if you have enough frames to sustain the latency and it’s bad enough at X2.
I'm not a techy guy to be clear... BUT,,, this makes absolutely no sense to me at all.. UNLESS what is really happening is you're being fed a lie about how many FPS you're getting on the monitor... It sounds like BS to me, and what I think is happening is you're being fed the WINDOWED games fps before any upscaling is being doen which typically would be true, if I'm not mistaken. In windowed mode most games get better fps because you're not pushing the gpu as hard... BUT IF YOU'RE GETTING ARTIFACTING, GHOSTING, LATENCY PROBLEMS WITH THIS THING TURNED ON, HOW IN THE HELL CAN YOU ACTUALLY BE GETTING 3-4 TIMES THE FPS AS YOU WERE BEFORE WITHOUT ALL THOSE PROBLEMS? LOL It sounds like you're being lied to about the amount of FPS you're actually getting or ALL THOSE PROBLEMS WOULD IMPROVE, NOT GET NOTICABLY WORSE, DOESN'T IT? So either you're seeing what the windowed mode FPS would be if you weren't using this app or just being lied outright to, about the FPS with all those visual and performance issues you DID NOT HAVE before turning on this lemon. "WITH ALL THE ISSUES YOU ADMIT THIS GAME HAS AFTER TURNING THIS ON, MAYBE YOU SHOULD BE MORE OBJECTIVE ABOUT THAT AND JUST IGNORE THE NUMBER THAT IS APPEARNING BECAUSE THAT NUMBER, DOESN'T MATCH THE RESULTS YOU'RE EXPERIENCING. SOMETHING DOESN'T ADD UP FROM THE SOUNDS OF IT. IT'S LIKE YOU'RE BEING BLINDED TO THE FPS CLAIMED NUMBER AND NOT BEING RATIONAL OR OBJECTIVE ABOUT WHAT THE SALESMAN IS TELLING YOU... VERY FISHY TO ME. IF I'M WRONG, I HOPE SOMEONE CAN EXPLAIN WHY OR HOW TO ME"
@@DavidPereiraLima123 get a brain lol If you don't see the absolute opposing thoughts taking place here,,, the irrational belief that EVERYTHING that happens when you're getting lower fps occuring ACTUALLY HAPPENING in this video BY HIS OWN ADMISSION, YET NOT ALLOWING HIMSELF TO REALIZE THE NUMBERS DON'T ADD UP, it's because your'e simply as delusional as most people today... It's a little depressing when people are oblivous to the truth and just go ahead and believe what they're being told without thinking about it... IT'S TERRIBLY EMBARASSING when people like you are so INVESTED in supporting someone or something that you like or want, and won't even think about it when someone points out the discrepancies to you. Shameful really. AND DEEP DOWN SOMEWHERE, YOU KNOW IT,,, BECAUSE YOU DIDN'T OR COULDN'T REFUTE WHAT I'M SAYING... LOL ;) I could be wrong about this, but I don't think so yet. It's an absoultely reasonable doubt when SOMETHING GETS WORSE when you use it, to believe the numbers they use to convince you it's better are wrong or maybe even just a lie.
Look at the videos on AMD's RSR with the latest version, you can get low latency at near double the FPS by upcaling with RSR (newer version of Virtual Scale Resolution- VSR) and like LS it will work on ANY game. Upscaling either with FSR or DLSS or XeSS will work slighly better, but you can use RSR or LS, in all games whereas the dev's have to add DLSS or FRS or XeSS and many dont have that feature. So Lossless Scaling can work in games that dont have any upscaler built in, and give a huge advantage.
Just going to add, generated frames aren’t frames, they don’t lower your input latency they just present a smoothness that really higher frames would give you… So it doesn’t add the main benefit of actually increasing frames. Interesting though,
Aside from competitive shooters, the main benefit to a higher frame rate is smoother gameplay. On the X2 setting I could not detect the latency in cyberpunk.
@@CyberCPU He is prolly refering AMDs free VSR or RSR, which works on any game like LS. I have used VSR and can set my game to 900p and the VSR output to 1440p, the newest version is RSR and it can give low latency at higher frame rates and compares to FRS 3.0 but gives slightly lower clarity on wording and hud stuff because it is blowing up the image in all aspects, whereas FSR will still upscale the image but the small wording parts will still be high resolution and not look llike you just took the whole frame image and blew it up to a larger image. Look at the youtube shows on the newest amd RSR option. Only works on 6000, and 7000 series AMD cards however. I can use VSR which is similar on any game, also.
Thanks for highlighting this. I didn't even knew this existed in steam. Definitely using this. Always struggled with FPS in games.
Glad I could help!
do you know why this program shows 130/250 but in fact fps 10 and a slideshow?
Btw. overlays (steam, discord etc.), can interfere with lossless scaling. So if you have issues, try turning off overlays and try again.
I am glad to have been the 'somebody' that made the comment to lead to to this little gem.
It should be part of all relevant game testing going forward.
It is enough of a game changer for so little outlay for hardware that supports it, which is also always mentioning as it is not a magic bullet for all systems,
Why not to use in game DLSS option instead of this?
@@AexoeroV Some games have poor implementation of scaling methods
Currently using it to play Dark Souls III at 120 FPS when it's locked in the game at 60. Silky smooth.
do you know why this program shows 130/250 but in fact fps 10 and a slideshow?
@@dizzy7376 no lol. Make sure the game is in windowed or window boarder less before you run scale. Has to be windowed or it won't work. Alt + Return is a shortcut to window a game I think.
@@yorkshireplumbing yes it is .
I don't understand why everyone's program works, but I don't
@@dizzy7376 if your GPU is 100% when scaling try lowering either the base FPS or the scale FPS from X4 to X2..
@@dizzy7376 yeah it's should be 130/260, so maybe your GPU is 100%usage. Lower the base FPS to 60 as a test, so you should get 60/120, then work up.
I purchased this today. Enjoyed using the frame gen feature. Worked in 24h2 without issues after installing 552.44 Nvidia drivers after doing DDU in safemode. Gsync even works without a hitch.
I've been using this program for awhile, It's pretty sick
That was me who mentioned the program a couple months back XD, The program does as the title says however as a streamer and RUclips content it's ended up not being used. Yes OBS can able to run while using it however not with all games, you really need to set each price for each game as it's going to be a different outcome, with only one screen to stream and a game that's a lot of tapping out that may end up crashing the game. Gotta play around with it to get it right = RTX 3090 in MSFS2020 from 60 to almost 180FPS OHhhhhhhhhhhhhhh YEAHHHHHHH.
Even though that's overkill for a sim as you don't need any more then 60fps
Thanks for the original tip. Great piece of software.
I used the program to play elden ring to boost to 144fps and Hogwarts legacy because without it it's a stuttering mess but with it, it was so smooth so I definitely recommend it
do you know why this program shows 130/250 but in fact fps 10 and a slideshow?
@@dizzy7376 not sure but I know what you mean because I tried it with different graphics cards and sometimes got that experience as well. Some game was running perfectly fine but then on some it just made it worse then before, a stuttering mess. Check just in case the game is running in windowed borderless mode
@@risingg3169 I've tried everything , may be my memory just not enough, idk what to think
The numbers on the left are your base fps and the numbers on the right is the extra frames you are getting. The higher your base fps you can lock before generating new frames the more smooth the scaling will feel and look. To my knowledge. Results may vary. Hope this helps.
This is impressive. The only thing bothering me though is the input lag. I'm sure at this technology rate it will fade away, wizards doing their thing. Crazy stuff for sure!
It's not bad at 2X but it's a little noticeable at 4X. It depends on the game you're playing.
Use rtss to inject nividia reflex to clean up the lag
Once I see the ghosting, I can't unsee anymore, also increase the latency! This app can work for a non competitive games only IMO
I absolutely do not recommend using this app on competitive gaming. What you say is absolutely true. However I spent several hours in cyberpunk and when concentrating on the game the ghosting isn't as noticable and as long as you keep frame generation at X2 the latency is minimal.
It's great for single player type games. I'm using it on Dark Souls III which is a game lock at 60 - this is another aspect of the app, it can increase the frame rate of games which are natively locked at 60. DSIII at 120FPS, oh yes!
Yup the latency is a deal breaker for me. It works fine on some games like Helldivers 2 or Elden Ring, but when booting on more precision based games like Ready or Not that delay is annoying. What this app does the best is being able to upscale and generate frames on videos and movies, watching game of thrones in 60fps is weird, but fun enough. Also getting past the 60fps lock barrier for games like Elden Ring and MGSV is also quite useful, and i barely notice the latency on a controller.
this app is more of a medium for the max graphics experience on oldies and shit, if you cant run a competitive game this aint for you, cus this works best with high refreshrate monitors or 30 to 60 generation, anything besides that is a waste, if u have money for a high refresh monitor you hav emoney for a better gpu
@@Ligmaballin when stuff is hardlocked into 30 this thing is such a blessing, like watching a friend's discord stream in an unboosted server without nitro and some other niche's
Thank You, Did not know that this was possible. I always change my resolution in the laptop, thanks.
You're welcome.
Wish i could like this video again. Just downloaded this program early this morning.
You can capture lossless scaling footage in obs too there's guide video in youtube.
other sources usually say that for frame generation it's better to have at least 60 FPS as base for it work properly .
i cant confirm but i can deduce that this app shines the brightest with a high refreshrate monitor to squeeze a game from 60 to 120, yes, but the many uses, being gaming or other , that you have from 30 to 60 are amazing for me, i use it for media and enjoying a slugish discord stream, a godsend for us snobby 60fps gaymers
@@ArchieN1761 playing with 30fps is very choppy but playing with fixed stable 30fps is better and that's true for higher fps too , consoles feel better for this reason i believe, the 1% lows usually mentioned in benchmarks also affects how choppy the game feels. From this video one can see the cost of activating these techniques, and one may decide if picture quality worth the sacrifice.
Nah, I play some games like skyrim at locked 40pfs and it is great doing locked 80 fps. The new Dragon Age has drops to the 50's with RT on my 3060 but looks excellent with the resulting 100-120fps. On a freesync display btw, vysnc lag used to be much worse in the past... this is fine.
i;ve had zero issues with fullscreen. simply hit the SCALE button and then go to your game, it will take over, no issue
To screen capture it through OBS, you have to select LS as the game instead of the game itself in game capture. From what I can see it wont capture the upsacling but it will capture the frame gen.
Good tip, I didn't know that.
You don't always have to run your game in windowed borderless. I've been using it in full-screen and even with VLC and RUclips, both of which LS only works with when in full-screen (which is almost always the case for anything else).
Apparently you can also capture LS with OBS as long as you launch OBS and LS as admin, and set up Display Capture in OBS.
Awesome man. Thanks a lot
👍🏼👍🏼Another Awesome Monday! Thanks Rich
You bet!
I wonder if anyone has experimented with (maybe it has a too high of latency cost) with segment compositing for the frame-generation / up-scaling. To give an example, have the UI/HUD elements as one native-resolution layer, the foreground, and the remainder of the frame as the lower-resolution, then have the GPU composite them in the pipeline after the upscale. That may help with the artifacts that are introduced with this tech and the UI.
The program would need access to the game code to do something like that.
This is why DLSS works so well. Because it knows what it can upscale and what it can't because it's part of the game. All this does is take the games output to the monitor and captures it then modifies it behind the scenes and redisplays it on the screen.
Something that should be said multiple times... It's a huge increase to input latency, which a lot of people, like myself, are sensitive to. The program is great, yes, but the latency is definitely a problem that should be highlighted as a fairly large con versus the pros.
I did talk about that in the video. It honestly wasn't that bad. With the program set to x4 it was bad but on x2 it was hardly noticeable.
Will give it a go.
Thumbnail has me totally confused. 30fps = lower resolution and pixelated???
😂
Anyway, Lossless Scaling isn't DLSS. They don't work in the same way and they don't look the same. It's closer to FSR, but slightly better in some cases.
Also, I really dislike how people constantly misuse "frame rate". Adding in fake frames isn't really increasing your "frame rate", and it's working closer to motion interpolation, which is why it feels so "off". You don't actually get the increased responsiveness that a real increased frame rate adds, you just get the illusion of a higher frame rate on your screen. 60 actual fps, but your screen is showing 120? The responsiveness is still at 60, and sometimes even less when you factor the added latency.
You also need to start from a decent frame rate to begin with, or it will feel absolutely awful. Trying to go from 30 > 60 will feel like trash, because you're technically still playing at 30. Visually it might be an improvement, but it will feel terrible. To get the most use out of it, you would need to actually *start* at 60 minimum and go up from there.
Yes, the program does upscaling and frame generation. The upscaling gives you a higher resolution and the upscaling gives you a higher frame rate.
What's displayed on the screen is all that matters. 🤷🏻♂️
@@CyberCPU I know how it works, I was just poking fun at the thumbnail. You also don't need to use the upscaling and frame generation at the same time.
Also sorry, but no. It's not *just* what is displayed on the screen that matters unless you don't actually game with a mouse. Even with a controller though, 30fps feels like garbage.
Any frame generation works extremely well if you never drop under 60 fps without it.
Brother... this is what people need.. Instructions/ settings.. Thanks
I like LSFG 2.0 best (2.8 beta legacy ) the visual is the best of all versions
Should I turn on G-Sync in Nvidia control panel to use G-Sync support in LS? and does it work in windowed mode? (with LS it becomes full screen anyway)
I would love to see a video on how to upgrade from Win 10 to Win 11 on a Legacy MBR disk but WITHOUT losing my programs and data.
it should be mentionned that with RTSS setup with reflex, with fps cap on and with allow tearing on, the input lag is reduced to nearly nothing. I am finishing Cyberpunk phantom liberty on a RTX4060, with X3 mode and my gaming laptop is not even getting that heat. They are indeed visual bugs, but i honestly don't care at all.
Advice on how to setup for fifa 23?
Im using it in Cities Skylines 2, just to have a smooth gameplay. Not perfect, you will feel some input lag at first, but the gain in fluidity is noticeable. 60fps are enough for my 60hz monitor. Since the software lock the frame rate, you can use the extra headroom, to improve a little the graphic settings. 3.5 dollars well spent.
Great video!!
Do u have to launch games trough steam to make it work??🤔
No. Everything works with this program. You can watch movies (from youtube, netflix or any other source) and can increase their fps up to 4 times too (this can be a drawback because hollywood movies look often times high quality because they are at a choppy 24 fps, making them fluid makes them also look a little bit like they were shot with a cheap videocam from the 90's ;D ). You start the program in Steam, and then you start a game or video that you want to boost its fps with.
Its never stops you constantly have to spend money on things you've already pay for to get the most use out of them!
Remember to lock your framerate to 30fps
not working
Cyber, i really like that long beard ya got!
Thanks, I like it too. 😉
@@CyberCPU How many month's did it take / does it take to get it that size/long?
@@CyberCPU bro ur u have goated beard , i also want atleast half of it 😢
If you "slow up", does it mean you could speed down?
so, we will get always those black bars at two side ?? or your screen is above 1080 ?
do you know why this program shows 130/250 but in fact fps 10 and a slideshow?
"Less than a cup of coffee at Starbucks" - not exactly a testimonial for either quality or value for money!
The quality regarding Lossless Scaling is very good now. For the best result, keeping Frame Generation to 2X avoids the vast majority of motion artefacting, but 3X & 4X are newer and not stable (save for some games that handle 3X well, particularly third person games. 3X is not suited for first person games currently).
The best use scenario for Lossless Scaling is for games that don't have a Frame Generation option built in, but I've noticed it sometimes looks and runs more responsively than GPU driver alternatives. And as always, its best use is for single player games, I don't recommend FG for competitive multiplayer - raw frames for raw precision.
Nvidia image scaling is not DLSS btw.
omg, are you kidding me? on our ultra wide screen (samsung odysee) we could open up a 1080p window and then scale it up a bit? that's so neat!!!
So if use this a play a game at 1080p on a 4k tv will look better then just running 1080p full screen, or will it look the same or worse?
I have Windows 10. I find that neither folder nor the desktop automatically refresh. I've been having this problem since upgrading to Win11, then went back to Win10. I've also noticed that Task manager no longer restarts explorer.
If you could help with these problems, I would be very grateful.
Also one more thing to add about lossless scaling the frame generation actually gets pass games that have the fps locked. I was playing an emulated sonic the hedgehog that was locked to 60 fps and once I used frame generation on it I got 144fps
Hey Rich, I'm back again but with a new identity asking you for your help again.
Reason I say again is cos you helped me in the past, and it worked! But now I have another issue which is really weird...
So, when gaming my I have lag spikes, when lagging, task manager says that everything's usage goes down to 5% except RAM usage. After about 5-10 seconds it goes back to normal, cue the 5 minutes and it happens again (not sure if it is always after a set time that I lag, but I does happen frequently). Weird thing is is that it only happens when doing certain things in the game, I think mainly CPU heavy things like rendering (game in question is minecraft... Yea, that's what I'm having issues with lol. But minecraft is CPU heavy). Game settings don't impact lag spikes duration or frequency.
Wondering if you could help me with this once again.
PS. Nice to see you are still going strong =)
check power consumption and idle settings for CPU/laptop etc - it should be set to "never" idle and performance power usage plan. You can maybe work around normal/adjustable power consumption, but idle must be 0.
Sorry but after I lost my old phone number from moving, and subsequently lost my steam account with all of it's stuff because they force 2FA, I'll never tie myself to a platform anymore. Just remember everyone, if you can't use it without the internet you don't own it.
PRO TIP: if the frame gen mod work in a game, use that instead of lossless scaling if not then use lossless scaling.
may i know why i got worse fps and ghosting when i turn on framegen with auto scaling and scaling type is off
I found Lossless scaling to be somewhat unstable in Cyberpunk. It behaves kinda screwy. Lossless says it only works in fullscreen mode. So I was surprised when it worked at all in Cyberpunk. But I was testing a Quadro K2200 so it could just be the overhead of running Lossless was too much to maintain a consistent framerate. Even when I set the cap to 25fps with 2x frame gen. I found it was preferable to simply play Cyberpunk on that system at 1080p with the absolute lowest possible settings with a 30fps cap.
Perhaps LSFG works better on games with no baked in frame gen support...Since the only such game I've tried it with is Cyberpunk, only time will tell, I guess.
No, not in fullscreen mode, set your game in windowed mode, then load the game in windowed mode, reduce the game to icon, then load lossless scaling, set your favorite settings of loss less scaling and when you're done press the scale button of lossless scaling, now you will see a countdown of five seconds starting, in these five seconds you have to be pretty quick to press the icon of the game which is at the bottom of the screen, two or three seconds are usually enough, now you are in the game in window mode, wait for the last two seconds to pass and BAAM your game gets automatically in full screen mode with doubled or tripled frames, enjoy. Looks like a lot of people out there still haven't understood how lossless scaling works. It's just the best thing I could see in the video game technology history.
I will try this but I have a GeForce 4080 RTX I don't really need extra frames but looks like a fun application I would also suggest not to play this with online competitive titles an anti cheat system could flag this.
finally LOTRO is playable on a higher res monitor.
hmmm. I guess this adds about half frame time between frames in latency, so if you're running at 30fps, you'll be adding ~17ms. Windowed borderless is a dealbreaker... so... is there more.... ? okay seems so. I would have thought G-sync is about delivering frames to the monitor wheneve they are ready and not waiting for v-sync and to support variable refresh rates...
x2 is showing me 33/56 while my regular fps from steam shows 77fps?
Just installed mine today and I'm confused about the top right scaling 🤣 My Bg3 goes 30/90 fps now. It's crazy.
Does it work in AMD card ? If not can you make a video with a AMD card ? Thank you
Yes, it works with any video card.
Can I use Nvidias DLSS and also this app Upscaling at the same time?
I’m interested to know if this will work well with Ark Survival Ascended
Every game works. Every video too. The program does not discriminate where its fed the frames to upscale or apply frame generation to.
You do notice WHERE on youtube your not hearing this reading about it? Yeah
HOWEVER// You didn't list your PC Specs to compare
I get 120 fps on Wuthering waves, Genshin and Zenless Zone Zero this 3 gacha games and It works on Ready Or Not
GPU: Intel Arc a750
You can set up OBS to record the Lossless Streaming 2.9 (beta) output, at up to 120fps ruclips.net/video/6fiHNJ5nMBI/видео.html. The main thing is to run both OBS and LS in Administrator mode. He has a link to setting up LS as well. LS 2.9 has taken 4x out as well. No great loss, it was pretty flakey.
I tried this for VR but it only works for the flat screen.
My question do you have to be playing steam game to use it?
No.
Will this make my original Company of Heroes look better on my 1440 monitor? 🤤
this program not working and reduce my fps to 10
NIS doesnt have anti aliasing builtin. You need to set the anti aliasing in the game settings. FSR has its own anti aliasing builtin. Also these are the garbage upscaling methods. NIS is not DLSS in quality at all. FSR 1 is complete rubbish. Basically you talk about FSR and NIS. They are basically the same method upscaling wise. NIS is just a little better overall. When I mean a little, I mean a little. FSR here is NIS. There is no difference. If LS1 is the same as FSR and NIS its garbage. Basically NIS and FSR are open source. This appliation offers little of value. There is a free mod for FSR FG on any card. So you can have nvidia DLSS and fsr FG for nothing. The more frames FG creates the more ghosting you get.
Its funny how this is not DLSS +FG, so the latency of the extra frames is ignored. You need a decent frame rate for FG. Normally 30fps but DLSS +FG being special, you need north of 60FPS at all times. Maybe even 120fps before you can turn it on.
Also what I like about this program is it has its own frame generation and its being updated. Some programs you cant get the DLSS + FSR FG mod to work.
It should be noted that the quality of the generated frames is based on the output of the upscaled image. This is why DLSS and XeSS (not the DP4a version) are a better foundation for image quality. Soon AMD will use AI as well and every card manufacture will have their own AI upscaling. Like most quality TV sets.
Video starts at 5:00
is there any way i can use this in games like warcraft or is this just games on steam
It works with all games. It's just sold on steam. You can use it on any game. It's existence on steam doesn't add to or negate its functionality.
There's literally not a single game it doesn't work on. It works on everything
It does not work for VR.@@excalibur2596
@@excalibur2596it works even with youtube videos.
dangerous statement the intro, i was chewed into hell and called an A-word ( american :C) for saying " it costs less than food"
most scary time of my life
and i very much recomend to allow tearing on 2X fps'ish games
and i was referring to the discount it had of 2.50 dolars
will it run on non steam games?
I will say that lossless scaling works better on AMD cards than nvidia. Not sure why. Also if your cpu bound already it wont work as well.
Is there a 1.5x option?
When i use scaling everything gets super bright
Sounds like it's only good if you already have a high base frame rate. If the game runs 30 fps or less natively, this won't be better with lossless scaling w/ frame gen...
I don't have a great base frame rate. What's important is that you have a stable frame rate. If you have to I would even limit the frame rate so it's the most stable and then this app should be able to increase it.
That 30 fps shot in your thumbnail is a bit…….no……considerably exaggerated.
probably a stupid question tho,lol.But what if i use this on my 4060?Thanks in advance:)
It will work with any GPU.
The real question is: Is there any advantage to running LS over DLSS?
Wonder if it will work on Rysen APUs
Who would want to go through all that just for something that giving you fake frames.Not worth it at all.
You call that effort?
Work good in Minecraft with shaders
Interesting, but I'll stick with real rendered resolutions and frames thanks.
But compared to amd afmf 2 it does have so much latency
why do you shake the screen like your character is having a seizure? can't you just pan left and right like a normal person?
Well if I did that then people would ask me why I didn't shake my character back and forth like they're having a seizure. Luckily I did both. 😉
does it work with intel iris graphics
Yes.
mister i wish in the future i have a bread like yours it is so beautiful to the point im 13
So im guessing its kinda ai? Couldn't it profile for specific games with ai deep learning from hours of watching videos games to determine what to expect from a specific game title to do better corrective frames
They may not have the resources or support to do such a thing.
Lossless Scaling is just Radon Supper resolution that is built in to AMD Adrenalin Software has far has I can tell.
You can use AMD FSR or you can use several other upscaling protocols.
@@CyberCPU I agree, but I don’t know why you would pay $7 for something that is already free.
I like how the thumbnail implies a resolution increase with the pixelation lol
That's the program's primary purpose. It's an upscaler. it increases the resolution of the game with pretty good results.
@@CyberCPU ah right im dumb and forgot about that too xD
It just doesn’t work for me.
The program name should be useless Scaling
The program maker talked to all the content creators on RUclips to promote the program
As a regular user, I say that the program is very bad
The response is very slow even when my original fps are 70 or more
Yeah don’t use this garbage over AFMF2 does not compare in image quality or latency. X3 X4 is a pretty cool feature but only if you have enough frames to sustain the latency and it’s bad enough at X2.
I'm not a techy guy to be clear... BUT,,, this makes absolutely no sense to me at all.. UNLESS what is really happening is you're being fed a lie about how many FPS you're getting on the monitor... It sounds like BS to me, and what I think is happening is you're being fed the WINDOWED games fps before any upscaling is being doen which typically would be true, if I'm not mistaken. In windowed mode most games get better fps because you're not pushing the gpu as hard...
BUT IF YOU'RE GETTING ARTIFACTING, GHOSTING, LATENCY PROBLEMS WITH THIS THING TURNED ON, HOW IN THE HELL CAN YOU ACTUALLY BE GETTING 3-4 TIMES THE FPS AS YOU WERE BEFORE WITHOUT ALL THOSE PROBLEMS? LOL
It sounds like you're being lied to about the amount of FPS you're actually getting or ALL THOSE PROBLEMS WOULD IMPROVE, NOT GET NOTICABLY WORSE, DOESN'T IT?
So either you're seeing what the windowed mode FPS would be if you weren't using this app or just being lied outright to, about the FPS with all those visual and performance issues you DID NOT HAVE before turning on this lemon.
"WITH ALL THE ISSUES YOU ADMIT THIS GAME HAS AFTER TURNING THIS ON, MAYBE YOU SHOULD BE MORE OBJECTIVE ABOUT THAT AND JUST IGNORE THE NUMBER THAT IS APPEARNING BECAUSE THAT NUMBER, DOESN'T MATCH THE RESULTS YOU'RE EXPERIENCING. SOMETHING DOESN'T ADD UP FROM THE SOUNDS OF IT. IT'S LIKE YOU'RE BEING BLINDED TO THE FPS CLAIMED NUMBER AND NOT BEING RATIONAL OR OBJECTIVE ABOUT WHAT THE SALESMAN IS TELLING YOU... VERY FISHY TO ME. IF I'M WRONG, I HOPE SOMEONE CAN EXPLAIN WHY OR HOW TO ME"
get a life...
@@DavidPereiraLima123 get a brain lol If you don't see the absolute opposing thoughts taking place here,,, the irrational belief that EVERYTHING that happens when you're getting lower fps occuring ACTUALLY HAPPENING in this video BY HIS OWN ADMISSION, YET NOT ALLOWING HIMSELF TO REALIZE THE NUMBERS DON'T ADD UP, it's because your'e simply as delusional as most people today...
It's a little depressing when people are oblivous to the truth and just go ahead and believe what they're being told without thinking about it... IT'S TERRIBLY EMBARASSING when people like you are so INVESTED in supporting someone or something that you like or want, and won't even think about it when someone points out the discrepancies to you. Shameful really.
AND DEEP DOWN SOMEWHERE, YOU KNOW IT,,, BECAUSE YOU DIDN'T OR COULDN'T REFUTE WHAT I'M SAYING... LOL ;)
I could be wrong about this, but I don't think so yet. It's an absoultely reasonable doubt when SOMETHING GETS WORSE when you use it, to believe the numbers they use to convince you it's better are wrong or maybe even just a lie.
Look at the videos on AMD's RSR with the latest version, you can get low latency at near double the FPS by upcaling with RSR (newer version of Virtual Scale Resolution- VSR) and like LS it will work on ANY game. Upscaling either with FSR or DLSS or XeSS will work slighly better, but you can use RSR or LS, in all games whereas the dev's have to add DLSS or FRS or XeSS and many dont have that feature. So Lossless Scaling can work in games that dont have any upscaler built in, and give a huge advantage.
Just going to add, generated frames aren’t frames, they don’t lower your input latency they just present a smoothness that really higher frames would give you… So it doesn’t add the main benefit of actually increasing frames. Interesting though,
Aside from competitive shooters, the main benefit to a higher frame rate is smoother gameplay. On the X2 setting I could not detect the latency in cyberpunk.
Slowed me to a crawl and crashed the game.
i dont even see the difference
Sadly u can feel 15 fps latency 😂
Can't be buy at steam anymore
AMD cards have it for free :)
AMD cards are not free. You have to buy them. Nvidia cards include upscaling too.
@@CyberCPU He is prolly refering AMDs free VSR or RSR, which works on any game like LS. I have used VSR and can set my game to 900p and the VSR output to 1440p, the newest version is RSR and it can give low latency at higher frame rates and compares to FRS 3.0 but gives slightly lower clarity on wording and hud stuff because it is blowing up the image in all aspects, whereas FSR will still upscale the image but the small wording parts will still be high resolution and not look llike you just took the whole frame image and blew it up to a larger image. Look at the youtube shows on the newest amd RSR option. Only works on 6000, and 7000 series AMD cards however. I can use VSR which is similar on any game, also.
I loved if you can make video on how to install windows phone OS full installation in Samsung S9 Ultra tablets please.
Sounds like a boatload of latency.
Very much sounds like snake oil to me.