Star Citizen Monthly Report - RSI Zeus, Anvil Legionnaire, Animals, Pyro Outposts & Cargo Missions Get NORDVPN Discount | nordvpn.com/boredgamer Tobii Eye Tracker 5 | tobii.gg/boredgamer Try Incogni 60% Off - Take Control Of Your Privacy | www.boredgamer.co.uk/incogni Sign Up To Star Citizen & Get a Bonus | www.boredgamer.co.uk/enlist Become a Channel Member | ruclips.net/user/BoredGamerUKjoin Support On Patreon | www.patreon.com/BoredGamer Get GameGlass | www.boredgamer.co.uk/gameglass Donate To The Channel | www.boredgamer.co.uk/donate Direct Paypal Donations | paypal.me/boredgamer Discord | discord.gg/boredgamer Website | boredgamer.co.uk Twitch | www.twitch.tv/boredgameruk Twitter / X | twitter.com/BoredGamerUK Reddit | www.reddit.com/r/BoredGamer/ Podcast | soundcloud.com/boredgameruk Checkout Hasgaha's Screenshots | www.hasgaha.com/gaming-screenshots/ LATEST STAR CITIZEN PATCH ALPHA 3.23 OPEN PTU
I'm looking forward to the carrack fabricator working - crafting already exists in a simple form in the vulture, shouldn't be hard to port that over to the carrack. Excited for the zeus too!
It's been a little while since we've heard anything about the Polaris. I hope it's a case of they want to hide it's progress rather than they've paused work on it.
My guess is they want to release it will engineering, so the main work is done they are just putting it on a shelf until engineering gameplay is in a good stage so they can lay out the interactables for it etc...
3.23 will be such a cool update. The cargo stuff is definitely what I'm looking forward to most. I think everything being physicalised will be awesome, but I wish you could hold weapons in the hangar but just prevent them from firing, like how you can hold a multitool in a landing zone but can't use it.
It would be cool if the collapsible cover had a mount for LMG's to make them more accurate while covering the boarding hatch entrance. This could be applied for some of the covers around places like Jumptown. Also some kind of engineering animation for opening unpowered doors, like a hand crank or something.
Bought the Zeus a while back as an upgrade for my first ship pack so im flying a C2 Spirit for the time the Zeus is not out yet but i am eager to see what the Zeus finally feels and plays like. I just hope there is a door in the front somewhere so im not forced to allways exit out of the back cargo ramp.
The Zeus looks so cool! can't wait for it to release I picked up the MR - that game play is exciting. As for all the new stuff... just wild how much work their getting done! Lastly, love the channel, you are my hub for all things CIG! thanks.
Maaaannnnn I cant even begin to wonder when this will all be avalible.... but what i can say im excited and also im chilling and enjoying the game as is goes. Something nice about just signing on and flying and seeing all the beautiful sights. And with the visual updates soon? ohhh maan thatll be amazing. all the other stuff is a bonus really.
I feel like one of the biggest quality of life updates we could get is improved keybinding support for controllers and HOTAS/HOSAS. Right now, the process is frustrating and confusing for new players, and improving it would be very helpful to everyone.
@silentetiam1744 The process of binding buttons and axis in the game is horrible. There are a bunch of conflicting names and a very unclear method of organization, which is infinitely worse for new players who are already being overwhelmed by everything else.
@xblade3774 I think I know what you mean and I guess that can't really be made better just because of the sheer amount of buttons, DCS has the same "problem" I guess because every plane/helicopter has it's own layout. When I made my own keybinds a while ago it was a little bit tricky but at least there are pop-ups when you bind a key that is already assigned
Regarding your emergency power for doors idea... It would be cool if you could do that only from the engineering station, and while the door is opening or closing, the emergency lights flicker as a result of the extra power draw. That'd add a gameplay element where the lighting would communicate that A) someone is at the engineering station, and B) they're helping someone move around the ship.
I love your video's, keep it up! I'm looking forward to 3.23 going out hopefully today, but kind of disappointed that a lot of the things I wanted like base building, cargo hauling, custom hangers etc. didn't make it. It kind of takes a lot of the excitement out of this release.
Emergency power would be awesome! Maybe Drake ships have an emergency lever to open doors while ships like origin might have a bit more running on reserve power for doors.
The legionnaire will be really cool to see. I hope they also rework the Valkyrie. It was cool when it came out, but the design doesn't make a lot of sense to me.
I feel like doors on ships like these would have back up batteries built into them so it makes sense that they should stay operable in a power failure. Or at least a manual/mechanical override
Glad to see the Zeus is coming along. Really looking forward to the MR getting out of drydock... until the multicrew bounty hunter of the next tier comes about. Then it'll be tradin' time! Great stuff, Bored! Be well, folks! 😉👍
Happy to hear cargo missions are getting some progress. I wonder if there will be missions for vehicle tansport too, so you can really get some use out of the C2 on top of cargo boxes.
god i really would love that crusader! considering i only have the aurora and i keep watching these videos wanting to get into cargo hauling so much for this game! i hope it will be out before christmas :D
Very intrigued by the Zeus and Legionnaire, especially if the latter can double as a dropship. I've played a bit of 3.23 and some of the new features between when I took a break and now are very good although it's clear there is still a lot to be done.
Looking forward to seeing how the Zeus is, I just wonder how it is going to handle compared to the C1, and the Cutlass Black. How a ship feels to fly is something can make or break a ship IMO
I'd love to win the ship/starter kit. I always look at the ship info and the balance/pros & cons etc. make it look like I would need to do a ton of research not to have a lot of regret for choosing the wrong starting package. The ships look super cool, but without testing anything out it's hard to feel like I'd even know what I'd want to do in the Verse.
The emergency power is kind of a thing already since the lights always work. Would make sense to make that more explicit as emergency battery power for instance.
Aside from the cargo related content, strangely enough I am looking forward to engineering the most out of all of this stuff. Onboard atmo, power, all of that is going to be super interesting to me.
I wouldn’t be surprised to see 3.23.0 go live on May 3. I also suspect one of the new ships will be the Expanse. The reason I say this is because I signed into the RSI website to check something in my hanger. At the top of the hanger page was the Expanse, Stardust paint, Hanger, and LTI. It had an attributed date of May 3, 2024. I went into the Pu to see if it was in my hanger, and there was nothing. When I went back into my hanger on the website, it was a different hanger page that didn’t have the attributed Expanse. I suspect someone made a boo boo and flipped a switch too early. This was about 2230 UTC. Here’s hoping!
For the logistics gameplay loop, do you think they are going to work on updating the MULE or ad another vehicle that can move larger boxes in a more efficient manner? There is no way that shipment centers have gone backwards from an operational level as we expanded civilization through space systems. Seem like there is really something missing to help speed up cargo loading/unloading, even if it is JUST something that the AI can use to accomplish the task if we pay them to move the cargo.
Really looking forward to the better map and eventually getting our hangers. But so far everything in 3.23 interests me if they can get the server meshing right I think we will be closer than we can imagine to 1.0.... I don't know about everybody else but I'm excited 😊
Star Citizen Monthly Report - RSI Zeus, Anvil Legionnaire, Animals, Pyro Outposts & Cargo Missions
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LATEST STAR CITIZEN PATCH ALPHA 3.23 OPEN PTU
Clearly missed the comment but when do you figure the zues will be released ??
He said 4.0
I really love how Zeus is looking already, such a great looking profile. Honestly might be my favorite looking ship yet
I'm looking forward to the carrack fabricator working - crafting already exists in a simple form in the vulture, shouldn't be hard to port that over to the carrack. Excited for the zeus too!
Yeah, fabrication is one those awesome features thatll be great to see
I'm really looking forward to my Zeus, and hoping for my Polaris as well.
It's been a little while since we've heard anything about the Polaris. I hope it's a case of they want to hide it's progress rather than they've paused work on it.
My guess is they want to release it will engineering, so the main work is done they are just putting it on a shelf until engineering gameplay is in a good stage so they can lay out the interactables for it etc...
Excited for progress on the Zeus!
3.23 will be such a cool update. The cargo stuff is definitely what I'm looking forward to most. I think everything being physicalised will be awesome, but I wish you could hold weapons in the hangar but just prevent them from firing, like how you can hold a multitool in a landing zone but can't use it.
Still just waiting to see an “RSI APOLLO!” Title😢
When you see the Galaxy drop, you'll know the Apollo is right behind it!
Same. I've had an Apollo for so long and not even a peep!
Here's one: "RSI Apollo! ...is still years away"
You & the owners of Galaxys', Polaris', BMMs', etc. Lmao
@@justalex4214 and it still hurts every time…
Just had a play on the EPTU . Really happy to see the Ai can actually put up a fight now! I'm hyped for live now o7
It would be cool if the collapsible cover had a mount for LMG's to make them more accurate while covering the boarding hatch entrance. This could be applied for some of the covers around places like Jumptown. Also some kind of engineering animation for opening unpowered doors, like a hand crank or something.
Bought the Zeus a while back as an upgrade for my first ship pack so im flying a C2 Spirit for the time the Zeus is not out yet but i am eager to see what the Zeus finally feels and plays like. I just hope there is a door in the front somewhere so im not forced to allways exit out of the back cargo ramp.
It does
I can't wait for the F7A! The F7C is already baller... The F7A should be a BEAST!
I'm looking forward to seeing this working in live. thanks for the comprehensive coverage of upcoming events
Can't wait to try the Zeus, need to compare it to the c1
Darn, that Dorito ship looks good! It is coming together fast.
Would love an update on the Railen, though. Feels like forever since it was announced.
We won't hear about it again until Alien week, for sure.
Thanks for keeping us up to date! Cheers!
Excited for the Zeus!
The Zeus looks so cool! can't wait for it to release I picked up the MR - that game play is exciting. As for all the new stuff... just wild how much work their getting done! Lastly, love the channel, you are my hub for all things CIG! thanks.
Thanks for the neat compilation of news regarding SC. :)
Love following the progress of the game. Thank you for the updates 😁
I honestly would love to see an update on the MISC ODYSSEY and the RSI APOLLO
can't wait for 3.23 to go live! so many great quality-of-life updates!
this years IAE is gona be juicy :D im looking foward to getting that LTI raptor!
Can't wait! Thanks for the updates BG!
Thanks for the update Bored!
Maaaannnnn I cant even begin to wonder when this will all be avalible.... but what i can say im excited and also im chilling and enjoying the game as is goes. Something nice about just signing on and flying and seeing all the beautiful sights. And with the visual updates soon? ohhh maan thatll be amazing. all the other stuff is a bonus really.
Your daily content brings the Verse that much closer and is a joy. Thank you!
Dude the Zeus actually looks epic
I feel like one of the biggest quality of life updates we could get is improved keybinding support for controllers and HOTAS/HOSAS. Right now, the process is frustrating and confusing for new players, and improving it would be very helpful to everyone.
What exactly do you mean by that? I use a custom layout from subliminal for my hosas in combination with my k&m and have no problems with it
@silentetiam1744 The process of binding buttons and axis in the game is horrible. There are a bunch of conflicting names and a very unclear method of organization, which is infinitely worse for new players who are already being overwhelmed by everything else.
@xblade3774 I think I know what you mean and I guess that can't really be made better just because of the sheer amount of buttons, DCS has the same "problem" I guess because every plane/helicopter has it's own layout. When I made my own keybinds a while ago it was a little bit tricky but at least there are pop-ups when you bind a key that is already assigned
Thanks for the Update!
Regarding your emergency power for doors idea... It would be cool if you could do that only from the engineering station, and while the door is opening or closing, the emergency lights flicker as a result of the extra power draw. That'd add a gameplay element where the lighting would communicate that A) someone is at the engineering station, and B) they're helping someone move around the ship.
Thank you BG for another detailed yet fast breakdown of the report! It shapes out to be a good year for the citizens of the verse!
Great update. I’ve got the Zeus on preorder. My first proper ship! C1 spirit is an awesome ship. Anyone that wins it is lucky! Keep up the great work!
I love your video's, keep it up!
I'm looking forward to 3.23 going out hopefully today, but kind of disappointed that a lot of the things I wanted like base building, cargo hauling, custom hangers etc. didn't make it. It kind of takes a lot of the excitement out of this release.
Progress is oncoming. Lets hope that 4.0 is still on track for summer or by citizencon in October
Emergency power would be awesome! Maybe Drake ships have an emergency lever to open doors while ships like origin might have a bit more running on reserve power for doors.
I always love hearing these update videos really puts into perspective how the developers and the game itself is growing
3.23 is going to be huge :) Cant wait for 4.0
Always appreciate these round ups. It's been hard to keep up with development when I don't have time to play and read articles every day.
So looking forward to the Zeus. love the design.
Very excited to see gameplay with the legionnaire, but the fast action keys is what I’m most excited about this update
Thank you for these updates! Super helpful. Waiting for the patch to jump back in!
Hyped for progress on the Legionnaire after the engineering mode in AC. That's gonna change the game.
i love how much transperency we always get for the ship development
BoredGamer want to say thanks for all of your detailed content it has made me a believer and greatly enhanced my experience as a newcomer.
Sooo excited for the Zeus!! Thanks for the great vids!
The legionnaire will be really cool to see. I hope they also rework the Valkyrie. It was cool when it came out, but the design doesn't make a lot of sense to me.
Love the videos!!!! Keep it up, this is the place I come for updates!!!
Thanks for the update, looking forward to the SQ42 update!
I feel like doors on ships like these would have back up batteries built into them so it makes sense that they should stay operable in a power failure. Or at least a manual/mechanical override
I honestly didn't expect crafting to be added to SC in the first place and yet they're expanding on it!!! That's pretty hype.
Thanks for the updates, like always, I appreciate the info!
Glad to see the Zeus is coming along. Really looking forward to the MR getting out of drydock... until the multicrew bounty hunter of the next tier comes about. Then it'll be tradin' time! Great stuff, Bored! Be well, folks! 😉👍
Love being able to pop into these vids and get the scoop
SO READY TO FLY ZEUS !
I love how everything is finally starting to take shape!
Happy to hear cargo missions are getting some progress. I wonder if there will be missions for vehicle tansport too, so you can really get some use out of the C2 on top of cargo boxes.
god i really would love that crusader! considering i only have the aurora and i keep watching these videos wanting to get into cargo hauling so much for this game! i hope it will be out before christmas :D
So excited to see how close the Spirit is to being finished. I hope it's not too much longer till I can actually fly it.
Very intrigued by the Zeus and Legionnaire, especially if the latter can double as a dropship. I've played a bit of 3.23 and some of the new features between when I took a break and now are very good although it's clear there is still a lot to be done.
Its always fun to come back every few patches and see just how much more progress has been made 🤯
Looking forward to seeing how the Zeus is, I just wonder how it is going to handle compared to the C1, and the Cutlass Black. How a ship feels to fly is something can make or break a ship IMO
The Legionnaire looks like such an interesting ship. Looking forward to seeing more about it.
I hope for un powered door u have a pannel you take off and you get a large heavy-duty manual override lever you have to pull to open
Really looking forward to getting my hands on the Zeus and the F7A Mk2
I'd love to win the ship/starter kit. I always look at the ship info and the balance/pros & cons etc. make it look like I would need to do a ton of research not to have a lot of regret for choosing the wrong starting package. The ships look super cool, but without testing anything out it's hard to feel like I'd even know what I'd want to do in the Verse.
Maybe the ships could have batteries near the doors to allow the doors and minimal lighting to work in emergencies.
Persistent hangers is probably my most immediate thing I'm looking forward to. Followed by base building/manufacturing.
The emergency power is kind of a thing already since the lights always work. Would make sense to make that more explicit as emergency battery power for instance.
Always love the content and looking forward to the updates being pushed to live
I’ve enjoyed the beard selection more than I thought I would! 😂
Thanks for your dedication BoredGamer!
Aside from the cargo related content, strangely enough I am looking forward to engineering the most out of all of this stuff. Onboard atmo, power, all of that is going to be super interesting to me.
No power doors lock is unlocked ( electric lock ) then you can manually open by pulling the door until you can get through simple
I'm definitely looking forward to the physicalized cargo update. It will help me feel much more immersed.
zeus cargo is very tempting... atm I'm a crusader fan boy, but I really want to love RSI...
I wouldn’t be surprised to see 3.23.0 go live on May 3. I also suspect one of the new ships will be the Expanse. The reason I say this is because I signed into the RSI website to check something in my hanger. At the top of the hanger page was the Expanse, Stardust paint, Hanger, and LTI. It had an attributed date of May 3, 2024. I went into the Pu to see if it was in my hanger, and there was nothing. When I went back into my hanger on the website, it was a different hanger page that didn’t have the attributed Expanse. I suspect someone made a boo boo and flipped a switch too early. This was about 2230 UTC. Here’s hoping!
Like the sound of the Neutral Zones. That sounds like a good option.
Hope they make server meshing available to the PTU soon. I’m really excited to see the 800 player shards
CIG should make it possible to get out of your seat in Q drive also while in cruise control.
Cant wait to see how far this game goes!
I'm looking forwards to seeing how the cargo missions with pan out as I love daberling in a little bit of everything
The Zeus has to be my most expected ship in a while. I'll miss my loaner C1 when it comes out, so I guess I'll be buying one of those!
Great update Bored!!!!! Thanks as always!!!!
Im really keen on the Zeus Mk2. I really like the idea of small crew ships.
Can't wait for 3.23, I've not played it yet but am looking forward to all the changes. Especially the distribution centers, once those are live!
Love to see all the progress can't wait to get my hands on a 3.23 live
Good stuff as always. Thanks. 👍
Psyched for the updates, thanks bored!
I'm looking forward to the Zeus release. I can't wait to get my hands on the MR version.
I’m excited for how people will react to invictis it’s always nice seeing the algorithm show people star citizen for the first time
Finally the Zeus is getting the attention it deserves! Thanks for the update :)
So many new features coming! Ty for the summary
For the logistics gameplay loop, do you think they are going to work on updating the MULE or ad another vehicle that can move larger boxes in a more efficient manner? There is no way that shipment centers have gone backwards from an operational level as we expanded civilization through space systems.
Seem like there is really something missing to help speed up cargo loading/unloading, even if it is JUST something that the AI can use to accomplish the task if we pay them to move the cargo.
Can't wait to have it live, the new cloud are amazing and I like the new interface. I look forward to see the zeus and the new bike.
Thank you for keeping us informed. Can't wait to try 3.23.
Really looking forward to the better map and eventually getting our hangers. But so far everything in 3.23 interests me if they can get the server meshing right I think we will be closer than we can imagine to 1.0.... I don't know about everybody else but I'm excited 😊
Great update video! 3.23 right around the corner!
Damdy video. Appreciate the coverage
I'm hoping for 1 or 2 Zeus variants debuting during Invictus, they would be cool to play in the new Master Modes.