right? they made me think of the time i was in the *DAMN Clan in the early 2000s. we were the biggest clan on Rainbow Six: Eagle Watch (Mac/GameRanger). Mauti and Bander, wherever you are, i wish you the best.
@@2st486 it's both beautiful and tragic remembering all the clans and communities from back in the day on PC. god, they must all be in their 30's and 40's with families by now.
@@2st486 Woah, I haven't seen anyone mention EW in such a long time... I remember the days of multiplayer on the original '98 Rainbow Six, I used to play matches swapping seats with my dad whenever we'd get fragged, really happy memories
6:35 Look I'm no stranger to long projects in games. I can spend days to weeks on a big build in minecraft. But half a year for a wall? Man that's dedication.
Days or weeks is not long at all, even in minecraft. It's pretty common for people to spend months on things, and not at all rare with years. It's one thing to JUST do that, only build and nothing else, but that's generally not how people play. You do other things and keep adding, changing and fixing as you go.
Born too late to construct the great wall of china or the pyramids, born too soon to build the dyson sphere. Born just in time to make an MMO wall. Some people just find satisfaction in...achieving a longterm project completion I suppose.
The Meliora guys remind me of people from the earlier years of online gaming. You had some very scuffed games with a decently low number of players, but those communities always seemed to be tight-knit. Life is Feudal might not be a good game for many, but to these people it's their community and I think that's awesome
It is so immensely interesting to me to see how people can put so many hours into such games. They have enough to arm an army, yet nobody is really there to play it. It's haunting in a manner.
@@jurgendecoster1075 That's nice! I think it's really cool how passionately you guys enjoy this game even though there is a small community, seems like you guys are having great fun :)
@@NivetFox In a way it's beautiful I find. To be content with something that is just for you or a small group of people. Especially in a busy and fast world where so much happens.
a bunch of buddies and i tried Life is feudal. Its a janky gem. That town you're looking at is YEARS of work. Terraforming a hill is a slow, tedious job. These guys were humble.
As jank as the game is, this kind of thing makes friendships that last a lifetime. This has created a kind of magic that is lightning in a bottle. I wish the developer had more success and support, but honestly communities like this may not have made it to this point if it hit a mass success.
One thing I love about these games is that there's ALWAYS at least one person willing to take the time out to teach a complete beginner. Warms my heart.
I've found that games that last longer than 10-15 minutes a session all have people like that. You probably won't have much luck in games like CoD, Overwatch, etc. I recently got into Foxhole and the number of people willing to hold my hand and spend hours on showing me the ropes honestly made me a little emotional.
@sparrowtail561 I get that completely. Fallout 76 was a prime example for me. I was literally moments away from quitting upon release, but ran into an awesome person who helped me so much. I ended up putting thousands of hours into the game, meeting many amazing people and it led me to (incorrectly) think it was the best Fallout game. This was also long before all the fixes and updates. Games like that, the community make it what it is. There is no question about that. I still pop on from time to time for nostalgia, but if anything, it just makes me realise the game is nowhere close to as good as I thought it was. It definitely isn't as bad as others make out and is absolutely worth a play for any person who enjoyed Fallout before (although the game does make the very common mistake where it can feel like a chore to play early levels, and isn't until you reach the mid level 30s if you've built your character well, or 50+ if you haven't where the combat and overall feel of the game takes a drastic improvement). The memories made because of other people in games that aren't as objectively good as similar titles far supercedes the memories of actual games for me. It's why a community in a game should never be overlooked, and why games more known for having toxic communities is so upsetting, because the playerbase is basically handicapping themselves from having the best possible experience
@@JDTStagg88 I do this for people in Elder Scrolls Online. Its such a massive game and can be very daunting for new players, especially after all of the new stuff it has.
Was an employee at qi (deadmatter). There is no team anymore, and to all the supporters that got scammed (myself included) a lot of employees also got scammed out of severance, paycheques, and benefits. Super shady and ugly situation all around.
I was playing Life is Feudal: Your Own for years before the devs shut it down. The community was really huge and fun. But most of the community simply left when the devs got greedy and announced the MMO.
i played lif from release (yo version 2017 i think), was part of closed beta testing (Vanirs Krigsmen guild) and played the first big mmo release years ago, it was a blast we had over 1k players online first few weeks, however lag issues crossing server borderlines was the true bottleneck of this game (the mmo server was basicly 48 yo servers attached one to another so you had to cross borderlines), also the ib's (instant battles like the one that was showcased) had severe lag they tried to make it work with limiting it to 100 vs 100 but it was still to laggy, i ever remember a 500+ march to the mason (Russians) guild witch was like watching the white walkers al over again! very good memories i have but in the end it wasnt to be :/ Frome time to time is still play some lif yo the smaller version of the game (max 64 players), anyway its good to see that some players stayed loyal to the game and have a good time on it thats haertwarming to say the least.
Hey. Thank you for being cool to Rye and showing him the ropes and helping out. CW isn't my type of game but I hope this video and your comment brings cool new players to the game you enjoy.
Came across this channel today and have now binge-watched 10+ videos. As a guy in his early 30s, so many of the conversations you have with the players hit close to home. Life is good and being an adult is great, but I'll never forget those golden days of gaming where it was just a bunch of kids playing random games and having the absolute time of their lives. Love to see that there are so many niche communities that stay together based on the love of a game and the community experience that provides. Fantastic channel, you have a new dedicated viewer 👌
@@benayers8622 Back in the day you would go to a mates house after school and hang out playing games. Now you have to go home separately to play together online. It was good times staying up till stupid o'clock in the morning, eating sweets, and falling asleep on your friends floor.
i have to give it to those dudes. their Kingdom of Meloria truly is an astonishing work of pure dedication. it actually hit me in the feels how dedicated they are. and them being unsure at first to show it, but then going all in shows that they care about their work and is proud of it. and that pride is 100% showing in the work they have put into it. if any of the viewers ever talk to them, show them some love and respect, as they 100% deserve it.
Ghost has roughly paid $1260 on the monthly subscription along with over 8400+ hours worth of playtime which is just short of an entire year. Or... in Rust player terms with their skin purchases & playtimes, a noob that needs to get those rookie numbers up. Enjoyed the video thanks again for uploading!
In the early 2000s I paid for 3 accounts in Dark Age of Camelot, which meant I also needed to pay for the expansions on each account and more importantly have three computers capable of running their horribly optimized game. Even with that it was relatively cheap for a hobby and really it might have saved me some money in the end because I wouldn't buy nearly as many other video games. In the end the opportunity cost of your enjoyment is almost always higher than the monetary cost so do what you like.
I really felt for those guys in Meliora when nobody showed up for the fight. And I hope through that video maybe, their game can get a few new players.
@@jurgendecoster1075 an expensive one. I don't mind paying a subscription for a game, if i get a full one with not ad and Pay2win crap. And if i play it a LOT (to make it worth it) In other words F2p games are more or less all crap. But there would be many other candidates for an MMO than a very slow and grindy builder. I did the occasional 1-3 months of Wow every few years because it didin't feel like a mobile game in disguise.
11 minutes in and im loving this format. keep the documentary style with the random games, its super neat to see. its somewhat humbling to see these people explain what they love doing.
you know I am so happy to see a channel around old/dead games! I personally have stayed on a few where the communities slowly died out or the game devs shutdown, and its a wonderful to see someone going back and giving them a little light again whether it helps bring a little life back into the game or give us all a little nostalgia and good memories. Thank your Ryegames keep up this great work man!
its crazy to think that even though there aren't many, there are still some dedicated fans to even the worst optimized game. They come home from work and build insane stuff like 8:58 with their small group of friends. I think thats incredible and reminds me of just how small our individual interests really are
cubeworld ahpla was so good and fun with friends, the steam version was a totally different game and removed all the fun stuff that people liked about hte game.
Wolley still around? Buddy disappeared soon after cubeworld came out… I bought it on release and had fun playing with my brother but after all the controversies and disappearance of wollay and his wife I never looked back. Didnt even know it even had a steam release.
Yeah it sucks, now he's back on twitter teasing all the new stuff again, but honestly it'll probably suck. Wollay is such a weirdo, develops a game in total isolation and cries after he releases it because people critique it. If he had half a brain he would update it like any other game instead of thinking he can create a masterpiece with no input from anyone else
Spent a decade on Overwatch. Paid hundreds if not more on skins and whatnot. My account got banned for trying tp shut down trolls only to get reported for toxic chat. Nothing to show for it. Not a single friend that I made on there was worth keeping track of. Meanwhile a game that gets nearly no funding and is obscure has more soul than anything Blizzard has ever put out, and this coming from someone who used to play Warcraft 1, 2&3 with his dad. The feeling I got watching Life is Feudal is a feeling that gaming has long, long since been without. What an absolute marvel of a game. Always wanted to get into it, just never had anyone to play it with.
@EveryBeardHasAStory Reach out to people on these smaller indie games, I guarantee you that you will make friends if they are regulars. There are so many of these games that get ignored because they are janky or have outdated graphics but a great deal of them have a lot of soul.
Ok bro, it's cool and all how those guys are super dedicated to the game, but you're getting carried away. How about actually playing the game and then come back and tell us how great it is. There's a reason nobody plays it and it has terrible reviews.
I love how you actually try to sit down with the community off those kind of games to see the real story behind it and not just take it from the reviews. Just gives the still active players a spotlight to maybe inspire people. Only short time watcher but luv ur channel already and hope u get bigger soon. Luv from Germany/Australia
I loved Life is Feudal. Grinded that game for thousands of hours. Certainly not for everyone but the rewarding feeling at the end of a long grind is worth it. Everything is hand made and the crafting systems are complex
I loved that people were able to able to go deep into specializations. I became my group's armorsmith, and you can bet your ass I lost it when I found a mine filled with 100 quality ore. I cranked out some absolute masterpiece sets of armor.
@@DJTanner5 I lowkey really enjoyed that, although most didnt. Most want to experience all the content on one character and I get that but it was nice to be in a group and be the miner, or be the blacksmith, or farmer and have a dedicated role to support the group
It's nice to see an earnest look at some of these games that have been dogpiled on to see what good they have to offer. Seeing Meliora, and the dedication of their guild, was beautiful.
I remember buying cube world alpha when I was young on a busted HP laptop. It would take like 20 minutes for the main menu to render in, it was just a blue screen.
LIF was an amazing idea but the execution was way too amateur. The original map back in the day was designed for 10,000 players, but aside from a burst of activity in the beginning never realistically averaged more than a quarter of that. In theory there were hundreds of guilds, but in reality there were only a dozen or so mega-alliances that everyone was forced to join for survival, and unless you were in on the original week or two, there was literally zero unclaimed land, forcing new players into joining existing guilds. Also, guilds were extraordinarily insular, meaning you never really got to explore anyone's constructions. The combat was a clunky Mount and Blade style and never really "clicked". But most of all, it was just way, way, way too grindy. The highest-ranked people in my guild were literally NEETs Also, the current game was bought by a different dev team who turned it into a subscription-based game which is as sad as it is hilarious
First off, thank you for making this incredible video. Like genuinely, thank you. This video does an excellent job at showcasing the value of exploration and trying something new and keeping an open mind. This reminded me of when I left the Minecraft community ages ago, only to come back and spend almost 6 years on a mostly dead server, where I built entire civilizations, and taught people about the server. There truly is something special about exploring the unknown, or even being the person that helps others explore. It lets you see into the lives and history of a world you are unfamiliar with, and that experience, is something everyone should have. There was a few times where I visited dead games and servers, and ended up reading people's goodbye posts, among other things, and it makes you realize just how small one person is, in this giant ecosystem. It really opens you up to the lives of others, even if they're no longer around. I hope you'll do this again someday, cause this was fantastic.
This was a genuinely fascinating video and look at these games. Most interesting are the die hard players that persist in them, like the medieval construction game.. 7yrs of building etc. I don’t know quite how I feel about it all, but i think the key is to play games you enjoy, and if you find ‘your community’ in one then more power to you.
That’s awesome video, I love this! I’m still playing Blockland since 2006 and the community is pretty small nowadays. Gonna play some Boss Battles on Blockland tonight
You visiting Meliora felt like if a beloved show ended years ago and got a new spin off series and you see memorables places, made me feel nostalgic in some way and it's my first time seeing that game Props to Ghost and the Meliora kingdome
25:32 "päivää päivää" is Finnish for hello hello.. its hard for me to believe but somehow you ran in to a countryman of mine in that, well, game lmao..
I love these videos because the communities rarely see new players, so they love to teach and help new ppl to see them stick around. Cube world looked like it had potential, just need a revive. That kingdom game looked really fun honestly. I always watch these videos to find hidden gems and I think I found a few
the developer of cubeworld is german and in germany there is an indie developer money incentive program, you get a lot of funds, basically you dont have to worry for housing and food and any dev costs for a few years. You need to present an alpha build of your game and people will decide if you receive those funds. After a certain amount of time you need to present a beta/full release that differs enough from the alpha so that it looks like you did work on the game. If you fail on that part you have to pay back parts or the ENTIRE funding. as it happens to be from cube world alpha to the scuffed feature stripped beta/steam release is around exactly the time this german gooverment funding program lasts and we have sources that picroma was under that indie funding incentive you go and figure out the math, this might be a conspiracy theory but hey for me it checks out
having heard about the guy (good and bad) he was doing way more then the minimum. Just not always to the best effect. Also covering cost for housing and food for years seems to be VERY far fetched. That would be a LOT of money... for making an indie game? Doubt! You just put that out here without any specifics. Knowing how paranoid and hostile german authorities and (older) public are about computer games, i very much doubt THAT level of funding is available. Of course if you are a big Hollywood studio you might get german movie funding thrown at you for no reason. But that's another topic.
so why don't millions of germans live La Dolce Vita, by making indie games and getting paid senseless by ... mhm yeah by whom actually. That seems like utter made up (or hopelessly exaggerated) B.S. to me.
@@5Andysalive it is a lot of money you get for funding, he and his wife basically didnt have to care for anything and could spend the entire time working on the game or just doing nothing at all. If you check the steam discussions around the time of release you will def find the sources internet pages about the funding program not sure if they are around anymore as there seems to be a new funding program having started in germany. This has not been thrown around this has been researched as far as it was possible, This was 5 years ago when the game released to steam and for a simple youtube comment i am not going to spend hours recollecting said sources and I def dont have them at the ready after such a long time. To put it in perspective the NEW goverment indie fund plan runs for 18 months and each of the ~130 participant will be granted ~2750 € per month (no taxes) of funding without having to pay back anything. If you are not familiar with € thats a high 30 h or mid 40h per week payout for anyone that completed basic high school. If you only get welfare its just barely above 500€ per month.
Last night thinking I hadn't seen a Rye video in awhile, check your channel and just no uploads for a long time. Get sad, rewatch an old episode. Go to sleep. Wake up, new Rye video. Happy!
You make some great videos, I find them really comfy. I love that you talk with the communities of the games, they're always super kind and obviously happy to have someone to show all their work to.
I bought Cubeworld day one. Managed to get it before all of the servers crashed hard. And everyday for probably 3-5 years I checked his website and twitter for updates. It stayed like that until I joined the discord and followed the Signs of Wollay channel. The full release of the game was so much different than the Alpha I knew and loved. The progression in full release is tied to your gear. Which is locked to the region you find it in. There is progression between zones, but it is stuff like "0.15 percent more swim speed" or "0.20 percent faster sprint." There was so much promised that was either never delivered or changed entirely. It makes sense the alpha players gave it a lot of negative reviews. I am unable to give Cube World an impartial review as I came from Alpha and was expecting that. Not what it is now. Edit: Since I forgot, I believe Wollay is making a new game that will be more like Cube World Alpha, I believe he is calling it Omega. I have heard it will be another purchase which makes me feel it will be a cash grab.
he seems to have tried the usual ways to keep players busy and playing for longer. But this proves that if you overdo it, they just leave. It's a fine balance. Life is Feudal seems to be another case. Slow and grindy to hold players, but if you overdo it, they leave.
Holy hell. The Meliora guys in Life is Feudal: MMO. They're real champs wanting to spread the game and share their projects for other reason than their love for their projects. This kind of video has been done before, but your execution is exceptional. Well done. Subbed
@@Sykxezn I'm using now my free trial and having a lot of fun. Tho I haven't progressed a bit It's still enjoyable. Experience that have you work your way a lot for a progress are the games I love
Wow not only were those Meliora guys so nice but the ENTIRE castle they were building is insane in how much effort it takes to build. That "WinRAR is a better purchase." is SAVAGE.
it's so beautiful and both sad, seeing that people enjoy things that we don't, proving that there's more out there to explore, don't just SEE what other people said, but FEEL what other people enjoy
I love that Rye is our insight into actual really deep communities. We wouldn't know these games exist, let alone these communities. Yet he gets to know who they are as people, he joins them in what they do, he never looks down at them, he just tries to shine a light into what they love. I likely wont ever play these games, but seeing the love these people have for the games makes me understand why they exist
Life is feudal is a game i looked at an considered. It looked exactly like the game I was looking for, but eventually went against it. This video is making me reconsider.
There is something truly warming about seeing the tiny communities still playing what they love and keeping these games going. I feel people who are passionate about these "dead" games are the ones with the best most wholesome attitudes.
Damn what a great video. The way you showed the OG players of some games really hit me emotionally. Really reminds me of the great times i had with friends when i was able to play games. We never get these great days back.
@@jurgendecoster1075I would assume he is talking about zoidberg. (He’s my favorite) Also i do not know how long you have been speaking English… but I am very impressed at how well you can express your thoughts while having such a heavy accent.(not something super crazy for a lot of foreign speakers but personally was impressed) wish you the best :)
@@vibesmagma8451 zoidberg is also my favorite :D, thanks, i'm 41 and run a computer business, i speak english for 20 years give or take, never played pax dei yet
21:59 it also doesn't help that Vollay never speaks with it's community, so much so that disgruntled fans are making their own Cube World game called "Veloren". It's still in alpha but shows promise. Hopefully they'll manage to make it a better product than it is right now.
This is why I love rye. He's willing to do a dumpster dive for us. Love the medieval game. I wish I have the time to try it out. Enjoy your vacation man
Curiosity got the best of me when the monument name was censored, and I am *proud* to say I found out what it was. Unfortunate that RUclips is so sensitive these days because it would have been quite the hilarious reveal.
I don't know if this is common knowledge, but a couple of devs that worked on Dead Matters are currently building their own game VEIN in their spare time. While it's a tad janky, which is expected from a game that's currently v0.014, it is actually a decent game.
I was just thinking how it was similar looking and reminded me of Veil. Not only that I was literally thinking I can't wait to see Vein pop off. While I've had crashes related to cooking and certain interactions on items bug out. It is an extremely fun zombie survival looter game, I also really like the Profession variation and skill tree. While Im tired of alot of zombie games letting gamers down and with so many of them, I think some of us just get genre burnout. But I'm really hoping that Veil will be one of the good zombie survival sims and deliver. It's got alot of nice and solid mechanics down already, it just needs tweaking and refining for content and bugs. With all the content finished for the game afterwards, this game has so much potential to be great.
OH MAN!! I remember when Cube World was coming out and i was still just a kid and in my minecraft obsession phase and the style of the game looked SO cool. It broke my hard when the game MELTED my dads pc and the money I BOUGHT it with was wasted.
I played Cube World alpha for an entire summer with a few of my friends in primary school (for the PvE side). The feeling of exploration and progression is still unmatched for me to this day. Discovering all the biomes and their unique creatures and bosses was so fun. The game has such a strong vibe and decent mechanics. I imagine Wolrd of Warcraft or Runescape would be similar for other people but I never got into those games as a kid.
You have to love not just the depth of human ingenuity and creativity but also the breadth of it when we have 8 billion people. I played a Quake 2 mod for years that probably never had more than 100 people playing and yet it's still the most favorite times I've ever had in the FPS genre.
rye i knew i always enjoyed watching your videos but what i just discovered is that i really just love listening to them. i love your pacing and i’m just sitting here doodling in the middle of the night and i’ve had like 3 hours pass just listening to you bruh 😂😂.
Ill admit, I admire the Ghost's passion, despite the bad ratings the game had, he saw the hidden potential of the game and decided to grow a clan from it and now his clan is the best in a terrible game. Thats amazing, I respect him for it, he clearly didn't care about the reviews, he saw the game for itself and threw those reviews out the window so he could create a community that harmonizes with the game in a way the reviews didn't.
life is feudal your own is really nice but sadly only few people stayed. we ran there quite some long the biggest server but the player base is just to little. and no updates are being done for it :(
Fantastic games journalism. I really enjoyed how you built on this video with something of real value that many can relate and respond to. About two thirds into the video you let out a laugh full of joy that really portrays exactly what keeps me so loyal to video games, esp multiplayers. I'm a fan of cruddy, poorly received indie games so this was awesome. I also enjoyed your video format here, how you segmented chapters with visual and audio cues, as well as the reviews per game that were hilarious. Gonna go and enjoy your other content now. Thanks for the video. :3
Yeah the story of Cube World is that Wollay released the alpha and got an overwhelmingly large sum of money from pre-orders. Shortly after that he went radio silent. He had run off with the money without so much as a single update. I can't remember but he might've come back on twitter years later teasing extremely small and minor updates to drum up more sales before disappearing again. Then he released what little work he had done on the alpha prior to running off the the money as the "steam update" version. After stealing even more money, double dipping several loyal fanboys, he disappeared again. And finally after accomplishing nothing and giving nobody anything, he announced a brand new game even though he never made it past updating his old alpha a couple times over a decade ago. And fanboys frothed to give him EVEN more money. Seriously. Fool me once, shame on you, fool me twice...can't fool me again, unless i'm a Cubeworld Fanboy - G.W Bush Wollay deserves nothing. He's a scammer and a con artist. He was a developer up until that pre-order went live. He quit being one from then on.
Those Meliora guys made me shed some tears. Beautiful stuff.
right? they made me think of the time i was in the *DAMN Clan in the early 2000s. we were the biggest clan on Rainbow Six: Eagle Watch (Mac/GameRanger). Mauti and Bander, wherever you are, i wish you the best.
@@2st486 it's both beautiful and tragic remembering all the clans and communities from back in the day on PC. god, they must all be in their 30's and 40's with families by now.
those guys seem really cool
@@2st486 Woah, I haven't seen anyone mention EW in such a long time... I remember the days of multiplayer on the original '98 Rainbow Six, I used to play matches swapping seats with my dad whenever we'd get fragged, really happy memories
thank you :D
Idk why but the way the guy said “welcome to meliroa” makes me so emotional, this is awesome.
i love that line of my core guy :D
You can hear how proud he is. He’s been working on that kingdom for 7 years. ❤
its cool to see players who love these worlds feel so happy to show them to others
@@noahshue5579 hits
I bet the devs love this
6:35 Look I'm no stranger to long projects in games. I can spend days to weeks on a big build in minecraft. But half a year for a wall? Man that's dedication.
ever played Subsistence? XD
wurm
@@2st486 subsistence is NOTHING like that.
Days or weeks is not long at all, even in minecraft. It's pretty common for people to spend months on things, and not at all rare with years. It's one thing to JUST do that, only build and nothing else, but that's generally not how people play. You do other things and keep adding, changing and fixing as you go.
Born too late to construct the great wall of china or the pyramids, born too soon to build the dyson sphere. Born just in time to make an MMO wall. Some people just find satisfaction in...achieving a longterm project completion I suppose.
The Meliora guys remind me of people from the earlier years of online gaming. You had some very scuffed games with a decently low number of players, but those communities always seemed to be tight-knit. Life is Feudal might not be a good game for many, but to these people it's their community and I think that's awesome
It is so immensely interesting to me to see how people can put so many hours into such games. They have enough to arm an army, yet nobody is really there to play it. It's haunting in a manner.
we stil have around 15-20 active players
I get this feeling when building in singleplayer minecraft. Who will populate this skyscraper? Villagers?
@@jurgendecoster1075 That's nice! I think it's really cool how passionately you guys enjoy this game even though there is a small community, seems like you guys are having great fun :)
@@NivetFox In a way it's beautiful I find. To be content with something that is just for you or a small group of people. Especially in a busy and fast world where so much happens.
@@jurgendecoster1075wish you the best guys. Hope more people will join you!
a bunch of buddies and i tried Life is feudal. Its a janky gem.
That town you're looking at is YEARS of work. Terraforming a hill is a slow, tedious job. These guys were humble.
Reminds me of Wurm Online (Wurm Unlimited?)
As jank as the game is, this kind of thing makes friendships that last a lifetime. This has created a kind of magic that is lightning in a bottle. I wish the developer had more success and support, but honestly communities like this may not have made it to this point if it hit a mass success.
One thing I love about these games is that there's ALWAYS at least one person willing to take the time out to teach a complete beginner. Warms my heart.
I've found that games that last longer than 10-15 minutes a session all have people like that. You probably won't have much luck in games like CoD, Overwatch, etc. I recently got into Foxhole and the number of people willing to hold my hand and spend hours on showing me the ropes honestly made me a little emotional.
@sparrowtail561
I get that completely. Fallout 76 was a prime example for me. I was literally moments away from quitting upon release, but ran into an awesome person who helped me so much. I ended up putting thousands of hours into the game, meeting many amazing people and it led me to (incorrectly) think it was the best Fallout game. This was also long before all the fixes and updates.
Games like that, the community make it what it is. There is no question about that. I still pop on from time to time for nostalgia, but if anything, it just makes me realise the game is nowhere close to as good as I thought it was. It definitely isn't as bad as others make out and is absolutely worth a play for any person who enjoyed Fallout before (although the game does make the very common mistake where it can feel like a chore to play early levels, and isn't until you reach the mid level 30s if you've built your character well, or 50+ if you haven't where the combat and overall feel of the game takes a drastic improvement).
The memories made because of other people in games that aren't as objectively good as similar titles far supercedes the memories of actual games for me. It's why a community in a game should never be overlooked, and why games more known for having toxic communities is so upsetting, because the playerbase is basically handicapping themselves from having the best possible experience
@@JDTStagg88 I do this for people in Elder Scrolls Online. Its such a massive game and can be very daunting for new players, especially after all of the new stuff it has.
"Are you new to the game?"
"Well, I played the Tutorial."
"Yeah, but the Tutorial is DOGSHIT."
I like that dude :D
Me too, if I had a pc, I'd join his guild, just because of his personality
I like how real he is. No sugar coating just straight to the point. I appreciate that
An Honest review
thanks for the nice words all :D ---> im ghostkillah
you the real GOAT, brother . ❤@@jurgendecoster1075
Videos like this is the digital equivalent of going to a small town/country and experiencing local customs, and I love it
It's amazing isn't it?
the first guy has the thickest Belgian-Limburgish accent ive ever heard lol
I was trying to decipher his accent, you beat me to it lol
I was so confused where he was from. His accent changed from Dutch to German to Eastern-European mid sentence.
@@DaveWraptastic it sounded pretty consistent to me, but thats probably because im flemish
Came to say the same! So thick you can cut a whole plakke brood on!
@@DaveWraptastic as a fellow Belgian - Limburgish speaker, I can even narrow it down to a few towns in central - south Limburg.
Was an employee at qi (deadmatter). There is no team anymore, and to all the supporters that got scammed (myself included) a lot of employees also got scammed out of severance, paycheques, and benefits. Super shady and ugly situation all around.
those life is feudal dudes seemed pretty cool dudes, that game takes serious dedication..
hope they got some new blood becuase of this..
thanks, yes some ppl flow into discord :)
I was playing Life is Feudal: Your Own for years before the devs shut it down. The community was really huge and fun. But most of the community simply left when the devs got greedy and announced the MMO.
i played lif from release (yo version 2017 i think), was part of closed beta testing (Vanirs Krigsmen guild) and played the first big mmo release years ago, it was a blast we had over 1k players online first few weeks, however lag issues crossing server borderlines was the true bottleneck of this game (the mmo server was basicly 48 yo servers attached one to another so you had to cross borderlines), also the ib's (instant battles like the one that was showcased) had severe lag they tried to make it work with limiting it to 100 vs 100 but it was still to laggy, i ever remember a 500+ march to the mason (Russians) guild witch was like watching the white walkers al over again! very good memories i have but in the end it wasnt to be :/ Frome time to time is still play some lif yo the smaller version of the game (max 64 players), anyway its good to see that some players stayed loyal to the game and have a good time on it thats haertwarming to say the least.
Gallordi from cube world alpha pvp server here, thank you for showing our small community and joining us for a small time :)
Hey. Thank you for being cool to Rye and showing him the ropes and helping out. CW isn't my type of game but I hope this video and your comment brings cool new players to the game you enjoy.
@@SirDistic Thank you!
Hey quería felicitarte por el esfuerzo que hiciste hablando inglés 👏🏻 hace falta más gente así.
@@RasAnnunaki Es sunal el que habla en el vc pero gracias igualmente! Ese server mayormente se habla ingles aunque hay algún que otro hispanohablante
🫡🫡🫡
Came across this channel today and have now binge-watched 10+ videos.
As a guy in his early 30s, so many of the conversations you have with the players hit close to home. Life is good and being an adult is great, but I'll never forget those golden days of gaming where it was just a bunch of kids playing random games and having the absolute time of their lives.
Love to see that there are so many niche communities that stay together based on the love of a game and the community experience that provides.
Fantastic channel, you have a new dedicated viewer 👌
couch multiplayer is a sad loss too, poor kids dont know what theyr missing
@@benayers8622 Back in the day you would go to a mates house after school and hang out playing games. Now you have to go home separately to play together online. It was good times staying up till stupid o'clock in the morning, eating sweets, and falling asleep on your friends floor.
@@benayers8622 that's why I don't buy a single fighting game anymore. Remote multiplayer in fighting games feels so, so empty.
Now that’s a dumpster dive!
Hi Wiz!
Just watched your worst rated horror game vid you did amazing my man
Been a couple months. Are you still a man of your word?
@@infernaldeacon8626 Don't make me stand in your fridge
@@wicked_wizardAaaand what if I want that?
i have to give it to those dudes. their Kingdom of Meloria truly is an astonishing work of pure dedication.
it actually hit me in the feels how dedicated they are. and them being unsure at first to show it, but then going all in shows that they care about their work and is proud of it. and that pride is 100% showing in the work they have put into it. if any of the viewers ever talk to them, show them some love and respect, as they 100% deserve it.
thanks for the kind words :)
they make me wanna play that game
Ghost has roughly paid $1260 on the monthly subscription along with over 8400+ hours worth of playtime which is just short of an entire year. Or... in Rust player terms with their skin purchases & playtimes, a noob that needs to get those rookie numbers up.
Enjoyed the video thanks again for uploading!
In the early 2000s I paid for 3 accounts in Dark Age of Camelot, which meant I also needed to pay for the expansions on each account and more importantly have three computers capable of running their horribly optimized game. Even with that it was relatively cheap for a hobby and really it might have saved me some money in the end because I wouldn't buy nearly as many other video games. In the end the opportunity cost of your enjoyment is almost always higher than the monetary cost so do what you like.
nah i got 1500 coins back from them, and one month is only 9 coins, so its kind of free play tbh
@@jurgendecoster1075 Are you ghost?
@@xrellx yes i am
I really felt for those guys in Meliora when nobody showed up for the fight. And I hope through that video maybe, their game can get a few new players.
its a niche game, could use more players ^^
id love to play it but its subscription based
@@jurgendecoster1075 an expensive one. I don't mind paying a subscription for a game, if i get a full one with not ad and Pay2win crap. And if i play it a LOT (to make it worth it) In other words F2p games are more or less all crap. But there would be many other candidates for an MMO than a very slow and grindy builder.
I did the occasional 1-3 months of Wow every few years because it didin't feel like a mobile game in disguise.
That guy has around 350 days of game time. That's around 3.3 hours a day for 7 years straight that's dedication.
Honestly that’s kind of sad.
@@Spacemutinyiv seen worse
what can i say i love life is feudal
@@Spacemutiny i dont only play, i work also 24/7, i run my own computer shop
Considering you can run multiple games at same time and it registers them all individually, I wouldn't be too impressed by people's playtime
I assumed the blur was for a giant naked man sprawled across the mountainside.
0:27 it 100% looks like it, right? 😂
Same
I thought it was a mountain of tits
It was me, I personally posed for it so I can confirm. No eruptions on those mountains though.
"Welcome to Meloria"
ngl i was expecting a bunch of penis statues😂
11 minutes in and im loving this format. keep the documentary style with the random games, its super neat to see. its somewhat humbling to see these people explain what they love doing.
you know I am so happy to see a channel around old/dead games! I personally have stayed on a few where the communities slowly died out or the game devs shutdown, and its a wonderful to see someone going back and giving them a little light again whether it helps bring a little life back into the game or give us all a little nostalgia and good memories. Thank your Ryegames keep up this great work man!
its crazy to think that even though there aren't many, there are still some dedicated fans to even the worst optimized game. They come home from work and build insane stuff like 8:58 with their small group of friends. I think thats incredible and reminds me of just how small our individual interests really are
cubeworld ahpla was so good and fun with friends, the steam version was a totally different game and removed all the fun stuff that people liked about hte game.
Dude cubeworld was such a banger back then, sad how it turned down
I followed Cube World for years and years and was so hyped when they announced the steam revival. Imagine my surprise when it finally came out 😭
Ya dude cubeworld used to be such a good game but the steam release really was nothing like Alpha. Maybe Omega will be the revival maybe it won’t.
Wolley still around? Buddy disappeared soon after cubeworld came out… I bought it on release and had fun playing with my brother but after all the controversies and disappearance of wollay and his wife I never looked back. Didnt even know it even had a steam release.
Yeah it sucks, now he's back on twitter teasing all the new stuff again, but honestly it'll probably suck. Wollay is such a weirdo, develops a game in total isolation and cries after he releases it because people critique it.
If he had half a brain he would update it like any other game instead of thinking he can create a masterpiece with no input from anyone else
Spent a decade on Overwatch. Paid hundreds if not more on skins and whatnot. My account got banned for trying tp shut down trolls only to get reported for toxic chat. Nothing to show for it. Not a single friend that I made on there was worth keeping track of. Meanwhile a game that gets nearly no funding and is obscure has more soul than anything Blizzard has ever put out, and this coming from someone who used to play Warcraft 1, 2&3 with his dad. The feeling I got watching Life is Feudal is a feeling that gaming has long, long since been without. What an absolute marvel of a game. Always wanted to get into it, just never had anyone to play it with.
I hope you find a good game you can play and be part of the community.
@EveryBeardHasAStory Reach out to people on these smaller indie games, I guarantee you that you will make friends if they are regulars. There are so many of these games that get ignored because they are janky or have outdated graphics but a great deal of them have a lot of soul.
Ok bro, it's cool and all how those guys are super dedicated to the game, but you're getting carried away. How about actually playing the game and then come back and tell us how great it is. There's a reason nobody plays it and it has terrible reviews.
I love how you actually try to sit down with the community off those kind of games to see the real story behind it and not just take it from the reviews. Just gives the still active players a spotlight to maybe inspire people. Only short time watcher but luv ur channel already and hope u get bigger soon.
Luv from Germany/Australia
The trust displayed at 26:49 and the fact it was respected was nice to see :) many people would've snatched it and logged out lol
I loved Life is Feudal. Grinded that game for thousands of hours. Certainly not for everyone but the rewarding feeling at the end of a long grind is worth it. Everything is hand made and the crafting systems are complex
I loved that people were able to able to go deep into specializations. I became my group's armorsmith, and you can bet your ass I lost it when I found a mine filled with 100 quality ore. I cranked out some absolute masterpiece sets of armor.
@@DJTanner5 I lowkey really enjoyed that, although most didnt. Most want to experience all the content on one character and I get that but it was nice to be in a group and be the miner, or be the blacksmith, or farmer and have a dedicated role to support the group
It's nice to see an earnest look at some of these games that have been dogpiled on to see what good they have to offer. Seeing Meliora, and the dedication of their guild, was beautiful.
thanks :D
I remember buying cube world alpha when I was young on a busted HP laptop. It would take like 20 minutes for the main menu to render in, it was just a blue screen.
Same, windows vista was great.
LIF was an amazing idea but the execution was way too amateur. The original map back in the day was designed for 10,000 players, but aside from a burst of activity in the beginning never realistically averaged more than a quarter of that. In theory there were hundreds of guilds, but in reality there were only a dozen or so mega-alliances that everyone was forced to join for survival, and unless you were in on the original week or two, there was literally zero unclaimed land, forcing new players into joining existing guilds. Also, guilds were extraordinarily insular, meaning you never really got to explore anyone's constructions. The combat was a clunky Mount and Blade style and never really "clicked". But most of all, it was just way, way, way too grindy. The highest-ranked people in my guild were literally NEETs
Also, the current game was bought by a different dev team who turned it into a subscription-based game which is as sad as it is hilarious
i feel that guy named ghostkillah lives in limburg
yeah, i was thinking the same
yes i do
he lives in belgium, he said that
That Destiny 1 theme snippet almost made me cry. I fucking miss the good ol days
Bro same
“Don't cry because it's over. Smile because it happened” -Dr Seuss
Thats from d2
@@SKOOBY-4 It's very much from D1. It's in The Hope from Music of the Spheres.
Oh man, exactly the same. D1 had some really excellent music.
First off, thank you for making this incredible video. Like genuinely, thank you. This video does an excellent job at showcasing the value of exploration and trying something new and keeping an open mind. This reminded me of when I left the Minecraft community ages ago, only to come back and spend almost 6 years on a mostly dead server, where I built entire civilizations, and taught people about the server. There truly is something special about exploring the unknown, or even being the person that helps others explore. It lets you see into the lives and history of a world you are unfamiliar with, and that experience, is something everyone should have. There was a few times where I visited dead games and servers, and ended up reading people's goodbye posts, among other things, and it makes you realize just how small one person is, in this giant ecosystem. It really opens you up to the lives of others, even if they're no longer around. I hope you'll do this again someday, cause this was fantastic.
I'm glad you kept it positive and didn't leave mean-spirited reviews 👍 I don't like it when youtubers play games just to trash them
This was a genuinely fascinating video and look at these games. Most interesting are the die hard players that persist in them, like the medieval construction game.. 7yrs of building etc. I don’t know quite how I feel about it all, but i think the key is to play games you enjoy, and if you find ‘your community’ in one then more power to you.
That’s awesome video, I love this!
I’m still playing Blockland since 2006 and the community is pretty small nowadays.
Gonna play some Boss Battles on Blockland tonight
You visiting Meliora felt like if a beloved show ended years ago and got a new spin off series and you see memorables places, made me feel nostalgic in some way and it's my first time seeing that game
Props to Ghost and the Meliora kingdome
2:50 love the destiny music, nice choice
my grandpa made that music
I love how passionate these niche players are.
The meliora people where just genuinely happy to show off what they love to do.
awesome stuff man.
25:32 "päivää päivää" is Finnish for hello hello.. its hard for me to believe but somehow you ran in to a countryman of mine in that, well, game lmao..
I usually hate the "coming up" trope that every RUclipsr does these days, but 0:28 is how you do it. Instantly hooked just to see what you saw lol
there's something about your videos that give me goosebumps and heartwarming feeling I have no idea how you do it!
You make the most wholesome gaming videos.
21 Savage had me dying @ 25:35
"I just bought this game!"
"it's free bro..."
5:30 as a dutchie, i apologize for his accent. man that is a terrible accent
i love his accent ngl
I am also dutch but I think it is German accent. Not dutch. I could be wrong ofc
🤣🤣 was looking for this
It was a very very obvious limburgs accent i think he was playing with rapper sjors
@@DarthDargozI doubt it, as a Brit who lives in germany I haven’t heard a German speak Englisch to me in such an accent
I love these videos because the communities rarely see new players, so they love to teach and help new ppl to see them stick around. Cube world looked like it had potential, just need a revive. That kingdom game looked really fun honestly. I always watch these videos to find hidden gems and I think I found a few
the developer of cubeworld is german and in germany there is an indie developer money incentive program, you get a lot of funds, basically you dont have to worry for housing and food and any dev costs for a few years. You need to present an alpha build of your game and people will decide if you receive those funds. After a certain amount of time you need to present a beta/full release that differs enough from the alpha so that it looks like you did work on the game. If you fail on that part you have to pay back parts or the ENTIRE funding.
as it happens to be from cube world alpha to the scuffed feature stripped beta/steam release is around exactly the time this german gooverment funding program lasts and we have sources that picroma was under that indie funding incentive
you go and figure out the math, this might be a conspiracy theory but hey for me it checks out
having heard about the guy (good and bad) he was doing way more then the minimum. Just not always to the best effect.
Also covering cost for housing and food for years seems to be VERY far fetched. That would be a LOT of money... for making an indie game? Doubt! You just put that out here without any specifics.
Knowing how paranoid and hostile german authorities and (older) public are about computer games, i very much doubt THAT level of funding is available.
Of course if you are a big Hollywood studio you might get german movie funding thrown at you for no reason. But that's another topic.
so why don't millions of germans live La Dolce Vita, by making indie games and getting paid senseless by ... mhm yeah by whom actually.
That seems like utter made up (or hopelessly exaggerated) B.S. to me.
@@5Andysalive it is a lot of money you get for funding, he and his wife basically didnt have to care for anything and could spend the entire time working on the game or just doing nothing at all.
If you check the steam discussions around the time of release you will def find the sources internet pages about the funding program not sure if they are around anymore as there seems to be a new funding program having started in germany.
This has not been thrown around this has been researched as far as it was possible, This was 5 years ago when the game released to steam and for a simple youtube comment i am not going to spend hours recollecting said sources and I def dont have them at the ready after such a long time.
To put it in perspective the NEW goverment indie fund plan runs for 18 months and each of the ~130 participant will be granted ~2750 € per month (no taxes) of funding without having to pay back anything. If you are not familiar with € thats a high 30 h or mid 40h per week payout for anyone that completed basic high school. If you only get welfare its just barely above 500€ per month.
@@Agarillobob That sounds like a lot, roughly 15% below the median salary in Sweden. Sounds like a cool program.
I love how you spotlit the beautiful, lovely things in Cube World and Life if Feudal. You really showed EXACTLY why they stay with their games.
Last night thinking I hadn't seen a Rye video in awhile, check your channel and just no uploads for a long time. Get sad, rewatch an old episode. Go to sleep. Wake up, new Rye video. Happy!
You make some great videos, I find them really comfy. I love that you talk with the communities of the games, they're always super kind and obviously happy to have someone to show all their work to.
I bought Cubeworld day one. Managed to get it before all of the servers crashed hard. And everyday for probably 3-5 years I checked his website and twitter for updates. It stayed like that until I joined the discord and followed the Signs of Wollay channel. The full release of the game was so much different than the Alpha I knew and loved. The progression in full release is tied to your gear. Which is locked to the region you find it in. There is progression between zones, but it is stuff like "0.15 percent more swim speed" or "0.20 percent faster sprint." There was so much promised that was either never delivered or changed entirely. It makes sense the alpha players gave it a lot of negative reviews.
I am unable to give Cube World an impartial review as I came from Alpha and was expecting that. Not what it is now.
Edit: Since I forgot, I believe Wollay is making a new game that will be more like Cube World Alpha, I believe he is calling it Omega. I have heard it will be another purchase which makes me feel it will be a cash grab.
he seems to have tried the usual ways to keep players busy and playing for longer. But this proves that if you overdo it, they just leave.
It's a fine balance. Life is Feudal seems to be another case. Slow and grindy to hold players, but if you overdo it, they leave.
Holy hell. The Meliora guys in Life is Feudal: MMO. They're real champs wanting to spread the game and share their projects for other reason than their love for their projects.
This kind of video has been done before, but your execution is exceptional. Well done. Subbed
If not for me being too broke to pay the monthly subscription I would for sure play Life is Feudal: MMO. This game seems like a great vibe for me
seriously!!!
@@Sykxezn I'm using now my free trial and having a lot of fun. Tho I haven't progressed a bit It's still enjoyable. Experience that have you work your way a lot for a progress are the games I love
Wow not only were those Meliora guys so nice but the ENTIRE castle they were building is insane in how much effort it takes to build.
That "WinRAR is a better purchase." is SAVAGE.
6:55 half a year making a wall is wild
the entire base takes year and longer to properly develop, just depends how u want to build, properly, or cheesecaked :)
@@jurgendecoster1075You have me wanting to play this game now
it's so beautiful and both sad, seeing that people enjoy things that we don't, proving that there's more out there to explore, don't just SEE what other people said, but FEEL what other people enjoy
2:34 pro tip, nightly refers to an experimental build of the next version of a project, thus typically being less stable
I love that Rye is our insight into actual really deep communities. We wouldn't know these games exist, let alone these communities. Yet he gets to know who they are as people, he joins them in what they do, he never looks down at them, he just tries to shine a light into what they love. I likely wont ever play these games, but seeing the love these people have for the games makes me understand why they exist
Life is feudal is a game i looked at an considered. It looked exactly like the game I was looking for, but eventually went against it. This video is making me reconsider.
Please make this a series these small communities deserve it!
Your track record of finding some of the genuinely kindest people in gaming is second to none.
14:31 the bye bye was cute :3
Take a look into the HAWKEN community. Those guys had to rebuild the netcode from scratch after the game got pulled.
There is something truly warming about seeing the tiny communities still playing what they love and keeping these games going. I feel people who are passionate about these "dead" games are the ones with the best most wholesome attitudes.
it was nice to do some pvps with you rye ❤
-sunal cube world
Damn what a great video. The way you showed the OG players of some games really hit me emotionally. Really reminds me of the great times i had with friends when i was able to play games. We never get these great days back.
ghostkillah sounds like a futurama character
wich one?
@@jurgendecoster1075I would assume he is talking about zoidberg. (He’s my favorite) Also i do not know how long you have been speaking English… but I am very impressed at how well you can express your thoughts while having such a heavy accent.(not something super crazy for a lot of foreign speakers but personally was impressed) wish you the best :)
@@vibesmagma8451 zoidberg is also my favorite :D, thanks, i'm 41 and run a computer business, i speak english for 20 years give or take, never played pax dei yet
These videos literally fly by. You make some great content
I played cube world the day it came out, and was so hype for it. Was so sad that it was just dropped like that.
I remember the Everquest Online Adventures Community on PS2. Amazing memories. Best community I got to experience. Enhancion 60 Enchanter CLW.
21:59 it also doesn't help that Vollay never speaks with it's community, so much so that disgruntled fans are making their own Cube World game called "Veloren". It's still in alpha but shows promise. Hopefully they'll manage to make it a better product than it is right now.
This is why I love rye. He's willing to do a dumpster dive for us. Love the medieval game. I wish I have the time to try it out. Enjoy your vacation man
i wish more mmo players and gamers were like the Melliora guys
thank you :D
Such easy going watching, always enjoy the small communities you come across in your videos.
Good ol Cubeworld the game where the Dev scammed his fanbase 3 times.
This is like the third video I’ve watched from you and this one made me sub, such a wholesome video.
looking forward to see more
Curiosity got the best of me when the monument name was censored, and I am *proud* to say I found out what it was. Unfortunate that RUclips is so sensitive these days because it would have been quite the hilarious reveal.
Yo, you gotta give me a hint on what the name is
@@johngellare3507 "proud boner"
GIVE IT TO US, GIVE IT TO US, GIVE IT TO US
Man that Meliora segment was really beautiful. I love it for them!
I don't know if this is common knowledge, but a couple of devs that worked on Dead Matters are currently building their own game VEIN in their spare time. While it's a tad janky, which is expected from a game that's currently v0.014, it is actually a decent game.
VEIN crashed on us SO. MANY. TIMES. we had to quit, many updates or not. which is a shame, bcs its a vibe
I played it for a bit too. Didn’t have any crashing but it still needs a bunch of time to cook.
I was just thinking how it was similar looking and reminded me of Veil. Not only that I was literally thinking I can't wait to see Vein pop off. While I've had crashes related to cooking and certain interactions on items bug out. It is an extremely fun zombie survival looter game, I also really like the Profession variation and skill tree.
While Im tired of alot of zombie games letting gamers down and with so many of them, I think some of us just get genre burnout. But I'm really hoping that Veil will be one of the good zombie survival sims and deliver. It's got alot of nice and solid mechanics down already, it just needs tweaking and refining for content and bugs. With all the content finished for the game afterwards, this game has so much potential to be great.
Rye, I absolutely adore your videos. The way you get involved in communities and meet the most interesting and genuine people. Love the content.
OH MAN!! I remember when Cube World was coming out and i was still just a kid and in my minecraft obsession phase and the style of the game looked SO cool. It broke my hard when the game MELTED my dads pc and the money I BOUGHT it with was wasted.
I played Cube World alpha for an entire summer with a few of my friends in primary school (for the PvE side). The feeling of exploration and progression is still unmatched for me to this day. Discovering all the biomes and their unique creatures and bosses was so fun. The game has such a strong vibe and decent mechanics. I imagine Wolrd of Warcraft or Runescape would be similar for other people but I never got into those games as a kid.
Hearing the first guy speak with the biggest Belgium-Limburg accent was hilarious
(Im a Limburger myself 😆)
You have to love not just the depth of human ingenuity and creativity but also the breadth of it when we have 8 billion people. I played a Quake 2 mod for years that probably never had more than 100 people playing and yet it's still the most favorite times I've ever had in the FPS genre.
fascinating
gotta love the creativity and persistence of people all over though the media of pixels on a screen. its honestly beautiful
rye i knew i always enjoyed watching your videos but what i just discovered is that i really just love listening to them. i love your pacing and i’m just sitting here doodling in the middle of the night and i’ve had like 3 hours pass just listening to you bruh 😂😂.
I played Life is Feudal for a bit. I never found the community in it
Ill admit, I admire the Ghost's passion, despite the bad ratings the game had, he saw the hidden potential of the game and decided to grow a clan from it and now his clan is the best in a terrible game.
Thats amazing, I respect him for it, he clearly didn't care about the reviews, he saw the game for itself and threw those reviews out the window so he could create a community that harmonizes with the game in a way the reviews didn't.
4:09 AM rn love your videos
it is actually feels like 4 am video=)
5:30 feel that bro
Such a good vid! Love all the friends you made along the way
life is feudal your own is really nice but sadly only few people stayed. we ran there quite some long the biggest server but the player base is just to little. and no updates are being done for it :(
wholesome video actually.
finding friendly people passionate about a niche thing happily introducing you to their stuff is so cool
Bro got the full recruitment tour. If you didn't join their group, I'm gonna be disappointed.
truth
Fantastic games journalism. I really enjoyed how you built on this video with something of real value that many can relate and respond to. About two thirds into the video you let out a laugh full of joy that really portrays exactly what keeps me so loyal to video games, esp multiplayers. I'm a fan of cruddy, poorly received indie games so this was awesome. I also enjoyed your video format here, how you segmented chapters with visual and audio cues, as well as the reviews per game that were hilarious. Gonna go and enjoy your other content now. Thanks for the video. :3
bro i pledged into dead matter and it was worse then anyone could ever imagine. such a regret buying it especially with the NDA they put on pledgers
Me too. And I think my dog is still supposed to get his portrait put up somewhere.
these videos make me genuinely emotional sometimes about the beautiful little communities built on these small games
Yeah the story of Cube World is that Wollay released the alpha and got an overwhelmingly large sum of money from pre-orders. Shortly after that he went radio silent. He had run off with the money without so much as a single update. I can't remember but he might've come back on twitter years later teasing extremely small and minor updates to drum up more sales before disappearing again.
Then he released what little work he had done on the alpha prior to running off the the money as the "steam update" version. After stealing even more money, double dipping several loyal fanboys, he disappeared again.
And finally after accomplishing nothing and giving nobody anything, he announced a brand new game even though he never made it past updating his old alpha a couple times over a decade ago. And fanboys frothed to give him EVEN more money.
Seriously. Fool me once, shame on you, fool me twice...can't fool me again, unless i'm a Cubeworld Fanboy - G.W Bush
Wollay deserves nothing. He's a scammer and a con artist. He was a developer up until that pre-order went live. He quit being one from then on.
and then we have PES games and morrons who buys them everytime
Love the passion the players have for their games, good or bad. Excellent video.
Babe wake up Ryes uploaded
Rye you have such lovely calm energy. This is just what I needed :)