3ds Max Tutorial : Proxy UV Mapping Technique (UV Transfer)

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  • Опубликовано: 16 сен 2024
  • In this tutorial you will learn how to use 3ds max to perform Proxy UV Mapping method, In this technique we create same UV data on both low-poly and high-poly at once, This method is useful for dealing with very high resolution meshes like scanned data or sculpted models.

Комментарии • 7

  • @ArchiCADeasy
    @ArchiCADeasy 18 дней назад

    Loved it

  • @pascalcreativedesign8790
    @pascalcreativedesign8790 Год назад +1

    This is fabulous thank you. Now if you could just slow it down to make it a 15-20 min video, would be easier to follow. Thank you

    • @memardesign
      @memardesign  Год назад +1

      Glad it was helpful, About the video speed, I do it because these videos are not a complete tutorial and are created to show/teach a technique, But I try 2x instead of 3x on next tutorials, No worries :D
      Cheers

  • @user-nv9tr4ji1g
    @user-nv9tr4ji1g Год назад +1

    Thanks again!, your a life saver :)

  • @mcelik000
    @mcelik000 Год назад

    l was using conform for getting the mesh shape but cloth with negative prejure way better thx.

  • @Mr.YETI.Cinematic
    @Mr.YETI.Cinematic Год назад

    You already have sub