Really enjoying these bite sized retrospectives, I think this is a great format for covering these earlier titles in particular, I'm almost getting the desire to play along with RetroAchievements for some extra incentive.
The adventure rebirth should be also in the anniversary collection! I know this game though like the back of my hand,it was the first castlevania game that made me a fan of this series,i have a playthrough in my channel,there are ways to play the game and beat it without loosing a single life! 😉
I’ve beat every Classicvania on original hardware now (except for Rondo which I had to play on my Miyoo Mini+), and I’d say the hardest game to finish was The Adventure on Game Boy (my GBA, technically). Not to say that it’s tactically or even mechanically the most difficult, but it is the most punishing. Like you said, it makes you feel toothless. It’s the only Classicvania that made me feel like quitting at certain points. Between having to play large sections of the game with the basic whip, seemingly impossible to dodge enemies/projectiles, and spike hitboxes extending beyond their edges, I had several serious “F*CK this” moments. I just couldn’t allow it to beat me so I never turned my GBA off. One of the things that kept me going was climbing up one of the ropes and realizing I could go through the ceiling in certain spots to find extra candles. That made losing my whip more bearable in some areas if I’d found a secret rope spot somewhere ahead. The last stage had a couple of these spots iirc which made getting to Dracula a little more consistent after finding them. Beating Dracula wasn’t the hard part at all. Getting to Dracula with anything like full health and even a single whip power up was the hard part. Great review!
I can't dislike Adventure but I don't choose to play it outside the QOL romhacks out there. It's not that the game design is bad per se but the performance is so pitiful that it hurts playability. Make Adventure in the Belmont's Revenge engine and it'd be a decently fine game.
Really enjoying these bite sized retrospectives, I think this is a great format for covering these earlier titles in particular, I'm almost getting the desire to play along with RetroAchievements for some extra incentive.
That briefly mentioned movement hack breaks the platforming in reverse, completely trivializing it to pointlessness.
Good to know. Thanks for the info.
The adventure rebirth should be also in the anniversary collection! I know this game though like the back of my hand,it was the first castlevania game that made me a fan of this series,i have a playthrough in my channel,there are ways to play the game and beat it without loosing a single life! 😉
I’ve beat every Classicvania on original hardware now (except for Rondo which I had to play on my Miyoo Mini+), and I’d say the hardest game to finish was The Adventure on Game Boy (my GBA, technically). Not to say that it’s tactically or even mechanically the most difficult, but it is the most punishing. Like you said, it makes you feel toothless. It’s the only Classicvania that made me feel like quitting at certain points. Between having to play large sections of the game with the basic whip, seemingly impossible to dodge enemies/projectiles, and spike hitboxes extending beyond their edges, I had several serious “F*CK this” moments. I just couldn’t allow it to beat me so I never turned my GBA off. One of the things that kept me going was climbing up one of the ropes and realizing I could go through the ceiling in certain spots to find extra candles. That made losing my whip more bearable in some areas if I’d found a secret rope spot somewhere ahead. The last stage had a couple of these spots iirc which made getting to Dracula a little more consistent after finding them. Beating Dracula wasn’t the hard part at all. Getting to Dracula with anything like full health and even a single whip power up was the hard part.
Great review!
Battle of the Holy is an incredible song. This game is just ok though
I can't dislike Adventure but I don't choose to play it outside the QOL romhacks out there. It's not that the game design is bad per se but the performance is so pitiful that it hurts playability. Make Adventure in the Belmont's Revenge engine and it'd be a decently fine game.
How week are Americans when pixels are hard too 😢