(Animated Spellbook) Healer Feat 5E D&D

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  • Опубликовано: 16 ноя 2023
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    Just play a cleric.
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Комментарии • 919

  • @kevingriffith6011
    @kevingriffith6011 6 месяцев назад +3802

    "Or you could just play a cleric"
    Proceeds to show every reason why a cleric has better things to do with their spell slots than heal you.

    • @saml.3295
      @saml.3295 6 месяцев назад +106

      Based

    • @DrBunnyMedicinal
      @DrBunnyMedicinal 6 месяцев назад +271

      A Cleric *can* heal, but they are generally far more effective doing buffs, debuffs and DPSing and off-tanking.

    • @wadespencer3623
      @wadespencer3623 6 месяцев назад +175

      If you're healing in combat, things are going very wrong anyway.

    • @marcogenovesi8570
      @marcogenovesi8570 6 месяцев назад +53

      it's vastly better if the cleric is buffing and calling in cannon fodder evoked creatures to take the damage FOR you than to actually wait for you to get hit in the face and heal you

    • @Limrasson
      @Limrasson 6 месяцев назад +21

      @@wadespencer3623 I don't agree completely with this. Total health % of what usually spells can heal on a character decrease as characters level up (you get spell levels slower than you get hit die), but even then they can be important and used really well. And just as shown when you are dealing single target and AoE damage whiel debuffing enemy as well, doing excellent area denial, then you can use your action to heal. If it means a character goes down one attack later, then it was worth it.

  • @youtubeuniversity3638
    @youtubeuniversity3638 6 месяцев назад +3539

    This feels less like "Healer Feat Bad" and much more like "Cleric has built-in 'Yu-Gi-Oh!' Syndrome".

    • @13mungoman13
      @13mungoman13 6 месяцев назад +277

      To be fair he literally lead the video with "Healer Feat Good" lol

    • @CrimsonCeltCherokee
      @CrimsonCeltCherokee 6 месяцев назад +81

      What's Yu-Gi-Oh syndrome?

    • @lefloidNemesis
      @lefloidNemesis 6 месяцев назад +48

      First thing that comes to my mind is not being able to read.

    • @CurlyHairedRogue
      @CurlyHairedRogue 6 месяцев назад +295

      @@CrimsonCeltCherokee The best way to describe it is that Yu-Gi-Oh is a game with so many combos and powercreep, that every time you start a duel with someone who has even a decently competitive deck, they stand a 50/50 shot at killing you on the first turn.
      What I guess this means is that Cleric is just... fucking stupid powerful and has way too many tools at his disposal. But I can't speak for them.

    • @kevingriffith6011
      @kevingriffith6011 6 месяцев назад +55

      @@CurlyHairedRogue That's been the case for so many editions now, same with any other spellcaster. I think the only time non-caster characters even came close was 4e, and nobody played it.

  • @Snaog
    @Snaog 6 месяцев назад +2236

    I think the real power of the healer feat is fulfilling the fantasy of any martial class. What kind of warrior can't patch themself up on the battlefield?

    • @newtpondskipper
      @newtpondskipper 6 месяцев назад +106

      Rambo using gunpowder to seal his wound.

    • @karsten69
      @karsten69 6 месяцев назад +151

      ...But why wouldn't healer kit just be a proficiency? Feels like a waste of a feat.

    • @subprogram32
      @subprogram32 6 месяцев назад +75

      @@karsten69 In Pathfinder 2e, that's exactly what it is! XD

    • @MonEyRuLess
      @MonEyRuLess 6 месяцев назад +14

      I'm nowhere near an expert, but maybe in a very low fantasy setting.

    • @alaster555
      @alaster555 6 месяцев назад +15

      I think fantasy is the reason why fighters get the second wind ability.

  • @13mungoman13
    @13mungoman13 6 месяцев назад +1180

    I interpreted creatures not being able to regain hit points from the Healer Feat several times between rests as... You can't bandage the same spot twice and expect it to heal twice. Like, it's not magical healing, it's just someone slapping some ointment and gauze on your scrapes and burns.

    • @CareerKnight
      @CareerKnight 6 месяцев назад +68

      That is most likely the intention but its worded awkwardly.

    • @voodoominerman
      @voodoominerman 6 месяцев назад +64

      That bit's fine, but was Zee was talking about is that by the RAW of the feat, once you heal someone with the second half of the feat, you can't revive them with the first part of the feat until they finish a rest. Which is a but dumb, I feel.
      To clarify, you can use the "when you stabilise a creature it regains 1hp" part of the feat as many times as you like, but once you use the second part to give someone more health, you can't use the "when you stabilise a creature it regains 1hp" part on them anymore.

    • @soldier257
      @soldier257 6 месяцев назад +3

      Yeah that was my immediate thought. Normally-treated wounds take time to heal

    • @senorali
      @senorali 6 месяцев назад +20

      You'd think with as many lawyers as WotC has, they could spare a few of them to fix the shitty wording of basically everything in 5e.

    • @Fireclave
      @Fireclave 6 месяцев назад +9

      @@senorali That's the fun part. The unclear and confounding wording is not a bug. It's a feature. And not just a feature, but one explicitly desired by 5e playtesters. 4e bent over backwards to make sure its wording was clear and precise, which many people hated because it felt too sterile and "removed roleplaying from the game"...somehow. I guess? I don't get it. Either way, the playtesters wanted a return of the "natural language" that 3.5 and earlier editions had, which consequentially reintroduced all the rule presentation problems 4e tried to solve.
      My guess? Besides the overwhelming power of nostalgia and the desire of not wanting anything to change, I legitimately think that people love to argue about the game. It's part of the core experience for a lot of players. That runs counter to the 4e experience where rule arguments were rare and usually easily resolved. It's hard to make an episode about arguing about Mending in that environment.

  • @JaelinBezel
    @JaelinBezel 6 месяцев назад +717

    I played a cleric *with* Healer. It was great, really saved on spell slots.

    • @gambitsheild9814
      @gambitsheild9814 6 месяцев назад +37

      Then slap life cleric on it. More healing.

    • @JaelinBezel
      @JaelinBezel 6 месяцев назад +87

      @@gambitsheild9814 i was a light cleric because i wanted to shoot lasers at monsters

    • @MalekitGJ
      @MalekitGJ 6 месяцев назад +40

      ​@@JaelinBezeli mean, why waste spell slots on healing the rogue when you can out-DPS him?
      Even magic can't cure stupid.

    • @gambitsheild9814
      @gambitsheild9814 6 месяцев назад +8

      @codyhines7040 Life cleric gets sunbeam too.

    • @JaelinBezel
      @JaelinBezel 6 месяцев назад +6

      @@gambitsheild9814 i only made it to level six before i got kicked out of the campaign. And that was my first character.

  • @Jack101Damascus
    @Jack101Damascus 6 месяцев назад +474

    One of my favourite characters ever centred around this feat. An Alchemist Artificer Firbolg, she was an old lady who healed you up with your favourite foods and treats. Passed away fighting Strahd after healing our Paladin a final time. RIP Roxell

    • @DrBunnyMedicinal
      @DrBunnyMedicinal 6 месяцев назад +25

      Vale, Brave Roxell! She clearly earned her eternal rewards! 👍

    • @JoaquinDaDog
      @JoaquinDaDog 6 месяцев назад +7

      🫡

    • @Wingspand1
      @Wingspand1 6 месяцев назад +6

      Lol, had a similar build. Dr. Milo was a Rogue Thief/Bard Lore. He would use the Healers feat, take Good Berry's from the druid and make soap for everyone since he also took the Cook feat.

    • @PlushLordOfTheSeas
      @PlushLordOfTheSeas 6 месяцев назад +5

      I mean, magic initiate into druid pool for goodberry would have been a 10x / day 1 HP heals you could feed people, making it more thematically appropriate, and you could have had TWO MORE SPELLS from the druid pool like Guidance & Shape Water (vampires hate flowing water, maybe that one cantrip would have changed the entire strahd fight)

    • @DrBunnyMedicinal
      @DrBunnyMedicinal 6 месяцев назад +4

      @@PlushLordOfTheSeas Now see, *THIS* is the kind of player that thinks outside the box. And makes the DM sigh heavily and through out pages of encounters. And possible drives them to drink. That's how you win at D&D! 😁

  • @gabrieldecock5050
    @gabrieldecock5050 6 месяцев назад +381

    I like giving the healer feat to Rogues and Monks because of their increased mobility, it really lets them zoom around the battlefield bringing people back up, whereas a Cleric has to slowly plod around to get to people.

    • @Zulk_RS
      @Zulk_RS 6 месяцев назад +46

      ... Or the Cleric can cast Healing Word.

    • @LamirLakantry
      @LamirLakantry 6 месяцев назад +17

      Could be good for rp, but I'd just go for magic initiate and get healing word and a free cantrip instead. Bonus action healing at a distance without gold cost. Yes, limited use, but rogues and monks aren't really built to be the main healing unit of the team.

    • @kj9004
      @kj9004 6 месяцев назад +49

      Been looking for this comment, but you missed one thing. Using the healer's kit is an item interaction. Thieves can heal for a bonus action and keep hitting things!

    • @Xane875
      @Xane875 6 месяцев назад +20

      If you pick it on a thief rogue they can use the healer feat action as a bonus action. As long as they have enough movement to make it to the downed ally, they have a more cost effective healing word, making thief rogue secretly the best healer in the game.

    • @dodhethompson4841
      @dodhethompson4841 6 месяцев назад

      ​@@Zulk_RSand not cast command? What a waist of a turn

  • @ladyoftheworlds
    @ladyoftheworlds 6 месяцев назад +256

    I don't play 5e any more but one of the last characters I played, and my favorite, was a Thief Rogue who had the Healer feat so I could heal with my bonus action. They were a battlefield medic and surgeon who abandoned the war when she decided she couldn't handle the stress anymore and I loved her.

    • @nathanrailsback9667
      @nathanrailsback9667 6 месяцев назад +23

      This is one of the hundreds of reasons that Thief Rogue is underrated. Bonus action for item use is just incredible. I nearly went that route with my bugbear, but then decided that I liked using him a grappler to strangle people with a garrote more and leaned into that. I still used my bonus action for utility a ton, like Disarm Trap on a beartrap that one of my teammates had been tricked into stepping in during combat. Or just my old standby, POCKET SAND.

    • @zzackzzack9186
      @zzackzzack9186 6 месяцев назад +12

      If you play this as a Gith, you also get an invisible mage hand. So you can bonus action heal on range.

    • @watcher1269
      @watcher1269 6 месяцев назад +5

      @@nathanrailsback9667 That sounds awesome, I love that idea too. Pocket sand, or splashing a vial of acid or alchemist fire as a bonus action. Thief Rogue is pretty good for those beginning features, its just afterwards that I think it gets flack for. I honestly could see taking Thief Rogue beyond level 8, maybe multiclass into something that fits with my combat style.
      Considering this whole reply thread was about a combat medic, maybe go mercy monk?

    • @nathanrailsback9667
      @nathanrailsback9667 6 месяцев назад +1

      @@watcher1269 The campaign ended on schedule with us only level 6, but if it had continued, I think I would have gone Artificer to make more toys to play with. Alchemist specialization would be incredible this way.

    • @BYERE
      @BYERE 6 месяцев назад +4

      I had a similar build.
      My guy was a reformed thief, having never been great at the thief part, but when sentenced to community service in a hospital, he found his calling in helping people instead.
      He, too, liked to run around the battlefield to help heal the party like a field medic, taking the occasional pot-shot at enemies with his crossbow when he wasn’t needed for healing.

  • @irisinthedarkworld
    @irisinthedarkworld 6 месяцев назад +103

    this is probably the most accurate depiction of the cleric spell list i've ever seen in a d&d video

  • @Warriors536
    @Warriors536 6 месяцев назад +82

    Thief subclass Rogues can make great use of this feat since Fast Hands allows them to use Healer's Kit as bonus action healing on themselves or their party members, while still keeping their main action free for sneak attacks. A solid martial healer choice.

  • @JangoFox
    @JangoFox 6 месяцев назад +42

    Funny story: I have a player who took the Healer Feat and she plays a Rogue. Our Cleric is more of a tank than a healer, but when the Cleric is busy - or went down somehow, the Rogue will dash over to her, apply the Healer Feat, and dash back into the combat and give the Cleric time to give herself a bigger heal or something. Thief Rogues make for surprisingly effective emergency medics.

  • @derrinerrow4369
    @derrinerrow4369 6 месяцев назад +81

    The Rogue in our party has the healer feat, and she definitely helped save our lives thanks to the feat.

    • @JokerAutomaton
      @JokerAutomaton 6 месяцев назад +3

      Thief Rogue Gaming

    • @derrinerrow4369
      @derrinerrow4369 6 месяцев назад

      Our Rouge is an Arcane Trickster though
      @@JokerAutomaton

    • @voidwalker5784
      @voidwalker5784 6 месяцев назад

      ​@derrinerrow4369 can they heal from distance using mage hand?

    • @derrinerrow4369
      @derrinerrow4369 6 месяцев назад +2

      @@voidwalker5784 sadly no they can not

    • @formdoggie5
      @formdoggie5 4 месяца назад

      ​@derrinerrow4369 the hand uses the kit, they use the hand.
      Seems like a logical use to me.

  • @donavandunn9824
    @donavandunn9824 6 месяцев назад +40

    What most people overlook with the healer feat is that it's one of the few ways you can heal undead creatures. so it's great to get as a Necromancer so that you can keep your undead boys alive and kicking

    • @Nymaz
      @Nymaz 6 месяцев назад +6

      Heh, reminds me of Dead Boy from the Nightside series. Duct tape and staples, duct tape and staples.

    • @eclipserepeater2466
      @eclipserepeater2466 6 месяцев назад

      Are there any rules in 5e which actually say you can't heal undead using cure wounds?

    • @mongoosecalledfred
      @mongoosecalledfred 6 месяцев назад +11

      @@eclipserepeater2466 Yes. The second sentence of the spell is "This spell has no effect on undead or constructs." Most of the standard heals have the same sentence. Aura of Vitality (3rd), Goodberry (1st), Life Transference (3rd), and Wish (9th) are the only health-restoring spells that work on undead, assuming that undead is mutually exclusive with "living" and "dead". There are a few other spells that can heal only the caster, which don't care what the caster is, but can't be used on minions.

    • @anthonystone2089
      @anthonystone2089 6 месяцев назад +1

      @@eclipserepeater2466 it used to be that you could use the inverse of healing cause wounds to heal the undead.

    • @pubcle
      @pubcle Месяц назад

      ​@@anthonystone2089Honestly that just took me straight back to when I was like 11 playing a necromancer in Neverwinter.

  • @silverseth7
    @silverseth7 6 месяцев назад +20

    The +1 HP when stabilizing someone brings them out of unconsciousness. Stabilizing someone brings them to 0HP, not getting worse, but not awake. The Healer feat gets them on their feet and moving under their own power.

  • @1.21jiggawatts2
    @1.21jiggawatts2 6 месяцев назад +33

    While a Cleric is better at healing, I think the healer feat is really useful for campaigns with LONG adventuring days. Healing Word is a million times better than stabilizing a creature and bringing them to 1 HP, but if you have long adventuring days, your Cleric might be running low on spell slots while the guy with the healer feat can still bring people back into the fight. A healer’s kit costs 5 gold and has 10 uses, so unless your “Healer” is completely broke or is bad at managing their inventory, they basically will never run out of uses.
    Also, I really like using this feat with Thief Rogue. Their Fast Hands feature allows them to use the kits as a bonus action, freeing your action or allowing you to bring 2 people back into the fight each round.

    • @justafurrywithinternet317
      @justafurrywithinternet317 6 месяцев назад +3

      It's also useful if your GM banned clerics on account on them being stupid.

    • @ActionCow69
      @ActionCow69 6 месяцев назад +1

      The cleric in my last 5e game used Healer to great effect keeping up the party's HP between fights, since I always gave them at least 2 or 3 fights per long rest with a couple of shorts in between. Since it's not a spell, they can also use healing word or any other spell as a bonus, then heal as a main action which is pretty cool.

  • @benb25504
    @benb25504 6 месяцев назад +42

    The healer fear does say you use the Healers kit to restore the HP, meaning you can use a hasted action to heal

  • @gaminesquegambit1636
    @gaminesquegambit1636 6 месяцев назад +32

    I actually used this to great effect, playing a bard/warlock/sorcerer raccoonfolk (pretty much just a reskinned tabaxi) who worked as a ship's surgeon (homebrew background from The Naval Code, iirc) because she struggled with healing spells during her schooling. After learning her ties to a creature from the deep (magic initiate, warlock), she learned a new way to cast spells and grew into her own more as a healer. Even still, the Healer feat is amazing, and I'd highly recommend it.

  • @FerrettMaster72
    @FerrettMaster72 6 месяцев назад +27

    The Healer feat always felt more like a thing to flesh out a character’s feel than for its raw healing. Much like Inspiring Leader it’s a way to have a tangible ability tied to a background or a story point in a campaign.

  • @gmradio2436
    @gmradio2436 6 месяцев назад +8

    My group loves the Healer feat. After a few nasty adventures, the concept of non magic healing and a combat rez available to any class has them happy.

  • @alexthegreatsage9833
    @alexthegreatsage9833 6 месяцев назад +12

    This with the thief subclass goes hard

    • @thegreatandterrible4508
      @thegreatandterrible4508 6 месяцев назад +1

      Depends on if your DM rules it as being the Use an Object action.

    • @henrychurch6062
      @henrychurch6062 6 месяцев назад

      @@thegreatandterrible4508 Jeremy Crawford (lead rules designer at WOTC) confirmed Healers Kit works with fast hands.

    • @casualmarkit9969
      @casualmarkit9969 6 месяцев назад +2

      @@thegreatandterrible4508Using a charge of *a consumable item* not being called "using an object," as items are objects you can use by definition, is outlandish.
      ESPECIALLY when the healing cannot be spammed like a spell, it happens once per Set of fights, and its not useable on that healed character anymore for the rest of that portion of the crawl. Spells are bad per cast to counteract the more spam-able nature, but are cheap to replenish due to only needing Long Rests. Healer is balanced by irrefutably not being spam-able in the first place, and requiring you to go out of your way to buy each kit, which requires limited timing and locations, or making them yourself, which requires both skill and materials that should not be easy to get just anywhere, especially considering the price tag for a full kit is 5 GP.
      Aaand im out of arguments for why that interaction not being allowed by default is stupid.

    • @asherdevin
      @asherdevin 6 месяцев назад

      @@thegreatandterrible4508 Well.... It's an object. And you use it. And it's not magical. And the base kit is explicitly for stabilizing dying characters, which heavily implies it's a standard action and could be used during combat. I mean what else would it be, a weapon? A magic item? A free action? Yeah the DM can disallow it because lmao, but the reasoning that it's not a non-magical object that you use is just odd

    • @thegreatandterrible4508
      @thegreatandterrible4508 6 месяцев назад

      @@asherdevin tool use, basic healing potions, throwing alchemists fire or oil on someone. I agree that it is Use and Object, but there's ambiguity.

  • @kmoustakas
    @kmoustakas 6 месяцев назад +8

    The healer feat is insane. It heals more than cure wounds and scales as well. I once made a celestial warlock with the healer feat and decided I could have been anything with the healer feat and I'd still be insane.

  • @soraos21
    @soraos21 6 месяцев назад +5

    transcript for those who need it:
    Zee Bashew: Brought to you by a paid sponsorship for Hit Point Press' Black Friday sale.
    Hey! Y'know what's good? The Healer feat. Well, it does two different things. The first is pretty straightforward; if you revive a creature using the Healer's Kit, they regain 1 HP! The second thing is a little more involved, it allows you to heal characters _using_ the Healer's Kit. Uh, one charge of the kit can restore 1d6 plus 4 plus the maximum _number_ of hit dice the character has - the _number_ not the dice - so usually their level. But weirdly, if you do this, it says that the creature can't regain any HP from this feat until they finish a short or a long rest. Does that mean that the first function of the Healer feat no longer functions? I- I'd say no, but it's worth investigating. Anyway at early levels, the Healer Kit having ten charges each and only costing five gold is pretty amazing! But uh... I mean, you... You might, uh... Well...
    _You could just play a Cleric._
    Cleric Bashew: If you so much as LOOK at me weird, I'll excommunicate your ass into the _grave!_ Oh, we're four rounds into the fight! Did you attack a few times? Ohoh, good for you! Because I'm passively generating _3D8+20 damage!_ All with an action left over to do this!
    *casts Resurrect*
    Poor Sod: I'm alive!
    Cleric Bashew: _And_ I have a little cartoon hammer! _Boop!_
    *Poor Sod has been returned to the grave by a cartoon hammer*
    Zee Bashew: Hey, thanks for watching this episode! Brought to you by a paid sponsorship for Hit Point Press' Black Friday sale. Tons of discounts, Humblewood, t-shirts, jigsaw puzzles, all kinds of decks! U.S. customers get free shipping on orders over $100, just select [Free Shipping] when you check out. _And_ ZEEFRIDAY23 will get you $10 off any $50+ orders.

  • @tatersalad76
    @tatersalad76 6 месяцев назад +8

    Healer feat is one of my favorite steady heals to apply without burning spell slots between fights

  • @Sinsystems
    @Sinsystems 6 месяцев назад +5

    When playing a Cleric having the Healer Feat makes it so much easier as you no longer have to waste your spell slots, especially at low levels, on healing the suicidal barbarian.

  • @VannMunson
    @VannMunson 6 месяцев назад +8

    I've been cooking up a character for a while now centered around this feat. An actual doctor who clings onto the traditional methods of healing and despises all magic. This character had to learn medicine in an area without any clerics, and later in life clerics only seemed to barge in and take over his patients' treatment without his consent because "it's so much faster and easier this way". As for the other forms of magic, he's had to heal way too many magic-induced wounds to ever see magic as a beneficial thing. He has enough realism to understand he can't pick fights with mages and they need to coexist at times, but this character definitely doesn't like them. In terms of the actual class, probably rogue focused on ranged weapons, or some kind of homebrew. He's motivated to improve his craft and find ways to strengthen his healing potential.
    Sorry for dropping an OC but I'm kind of in love with this idea.

    • @saiqasan4702
      @saiqasan4702 6 месяцев назад +2

      One of the DND novels (*Brimstone Angels* by Erin m. Evans) features a scene where a nun explains why all the acolytes have to learn medicine. And it is because level 1 - 3 clerics can't heal more that 10 people a day with their spells, so saving the for dangerous wounds, or anti-dieseas magic (purify food and water) are more sensible uses of magic.

  • @GuardianTactician
    @GuardianTactician 6 месяцев назад +3

    This feat is godly powerful at level 1. And it is still good at level 5. Really saves on the group's spell slots.
    After awhile, being a combat medic isn't enough to keep up with the dangers the party regularly faces.

  • @shieldsmith1418
    @shieldsmith1418 6 месяцев назад +1

    "I'm alive"
    Makes me laugh every time.

  • @RikiRaccoon
    @RikiRaccoon 6 месяцев назад +3

    I used the healer feat on an artilerist artificer. She became a walking battle-support platform and field medic.

  • @finchhawthorne1302
    @finchhawthorne1302 6 месяцев назад +14

    Healer is seriously powerful when you consider it doesn’t take up your spell slots, though admittedly it shines mostly in the mid levels or as additional option for a healing focused character.

    • @silverseth7
      @silverseth7 6 месяцев назад +3

      Or in an anti-magic field.

  • @ANDELE3025
    @ANDELE3025 2 месяца назад +1

    To rules lawyer for RAW "The creature can’t regain hit points from this feat again until it finishes a short or long rest." is a bullet pointed clause, as such only applies to its own item of the listing as they are treated as standalone completions of the "you gain the following benefits" line.
    Same way how - means substitution/context replacement generally or interruption in narrative texts unlike - which would be line or word linking and affixes.

  • @lich.possum
    @lich.possum Месяц назад

    That's why I love the healer dedication in pathfinder 2e. Espeically with the added feats and stuff you can add to really spice up your healing needs

  • @mraussieman2263
    @mraussieman2263 6 месяцев назад +6

    Delicious healing.

  • @pumpkinghead15
    @pumpkinghead15 6 месяцев назад +3

    I think the power of the Healer feat is much less in its healing per se and much more in its "healing WITHOUT SPELL SLOTS" if your DM allows you to spend a short rest spending a Healer's Kit charge on party members, that's 5gp for a BETTER healing word AND at the end of the short rest you can STILL pop a charge on them during combat to get them back up. All without them needing to spend any Hit Dice OR you needing to spend spell slots. It's really the "no spell slots" that's the important part.

  • @beauberry6179
    @beauberry6179 6 месяцев назад +13

    Clerics ftw

    • @MoonbornUwU
      @MoonbornUwU 6 месяцев назад +2

      This comment is first

  • @mitigatedrisk4264
    @mitigatedrisk4264 6 месяцев назад

    The hand turkey was uncalled for in the best way.

  • @Aku9466
    @Aku9466 6 месяцев назад +1

    “And I have a little cartoon hammer! BOOP!” My dad played clerics a lot back when he played DnD and he loved them, justifiably so. This was back in the day when Thor was an in-the-books option as a deity. God of thunder definitely makes for good divine interventions when you need it.

  • @lacure4sure
    @lacure4sure 6 месяцев назад +5

    Might be my favorite video to date 😂 Well done, sir!

  • @johnfulmer740
    @johnfulmer740 6 месяцев назад +5

    Healer Feat pairs really well with the Alchemist Artificer class as a part time healer. Some decent damage cantrips, free 'healing word' spell and access to other healing spells (with extra points added with Alchemical Savant), Healer helps pad out those times you need to heal, without worrying too much about the limited spell slots Artificers get.

    • @watcher1269
      @watcher1269 6 месяцев назад +1

      This might be the ultimate way the Healer feat holds value, using this in place of spell slots means those slots could be used for other spells for situations.
      The other plus I give, even if it's small, is that it cannot be stopped by a counterspell or anti-magic effect.

  • @KTSamurai1
    @KTSamurai1 6 месяцев назад

    whoa your animation looks way more polished this time around. it's always a treat to watch, of course, but it's giving off extra good vibes today. wonderful work, as always

  • @SteelShad0w_
    @SteelShad0w_ 6 месяцев назад +1

    Genuinely love this feat specifically on Thief Rogues! Fast Hands baybeee

  • @Wingspand1
    @Wingspand1 6 месяцев назад +3

    If you give Healer to a rogue thief, it's pretty nice. They can use Cunning action to use the kit and still have the action left to help out.

  • @beanofknowledge2125
    @beanofknowledge2125 6 месяцев назад +6

    "Just play a cleric"
    What about wizard book club, though?

    • @thuranz2773
      @thuranz2773 3 месяца назад

      You could possibly homebrew a way for wizards to get healing spells too.
      Perhaps they gain access to "healing" spells a couple of levels later than classes that can naturally learn them (e.g. they're able to learn them 2 levels higher than the usual slot unlock requirement), and the time to learn is either increased by 1.5 or doubled. Basically, turns healing into something wizards can do or learn, but requires more experience as a caster, and practice to be able to perform through the more academic spellcasting they perform. You could even have developing healing spells wizards can cast be a more "specialised" field so your run of the mill PC wizard can't learn them by levelling up, but can learn them from scrolls, spellbooks, or wizards who specialise in the field.

  • @Jarulf4477
    @Jarulf4477 6 месяцев назад +1

    I've gotten used to your shenanigans with drawing funny and weird things, but you taking on the form of a hand without any explanation whatsoever has me flabbergasted.
    Cheers!

  • @Wildctas6552
    @Wildctas6552 6 месяцев назад

    Best animated content online! Please do some more of those mini adventure stories!!!! Thank you for everything you do!

  • @Harry.said.so.
    @Harry.said.so. 6 месяцев назад +9

    Just made a character a couple days ago with this I’m gonna try and use in my friends upcoming phandelver campaign, hoping it’ll be fun, non magic healing should at least be interesting to see for once.

    • @kevinfelton689
      @kevinfelton689 6 месяцев назад +1

      Phandelver doesn't go above level 5, so you'll definitely get a lot of traction out of this.

  • @Tauntaun707
    @Tauntaun707 6 месяцев назад +3

    I've been wanting to RP a character with the healer feat using veterinary medicine and questionable cure & remedies.
    Living for the day I can use shocking grasp to resuscitate a dying player.

    • @chrisblake4198
      @chrisblake4198 6 месяцев назад

      Probably on more stable ground rules wise taking Spare the Dying and just RPing the effect as zappy hands. As a DM I'm far less inclined to let someone go off book with a spell effect, if a spell already exists that does that job. The fun of this moment should be in the RP, not in getting your DM to bend the rules.

    • @CompletelyNewguy
      @CompletelyNewguy 6 месяцев назад

      I did that once.
      Life Cleric with the healer feat and the doctor feat.
      *NEVER AGAIN*
      The stress of keeping my scattered party alive is not worth it.

  • @jayhlovelady
    @jayhlovelady 6 месяцев назад

    Love this, and I really need that cleric music!

  • @travisshallenberger9486
    @travisshallenberger9486 6 месяцев назад

    Wow. That Zee hand turkey isn't horrifying at all and won't be a recurring Thanksgiving nightmare for me. Thanks.

  • @fireyjon
    @fireyjon 6 месяцев назад +3

    Yeah clerics are op

  • @1.21jiggawatts2
    @1.21jiggawatts2 6 месяцев назад +7

    I think it’s pretty clear that “creature can’t regain hit points from this feat again” point only refers to the second feature. The healer feat is bullet pointed with its two uses. That section of the feat is only in the second bullet point. If this restriction was also meant to apply to stabilizing a creature, then that restriction would be in a paragraph after the bullet points or they would include it in the opening paragraph.

  • @craterglass
    @craterglass 6 месяцев назад

    Sounds like the perfect add-on feat for a Tank whose cleric has gone down. It's healer insurance!

  • @AndrewJohnson-oy8oj
    @AndrewJohnson-oy8oj 6 месяцев назад

    I get so excited when I see an A.S. upload. I love these videos!

  • @BlizzardofDreams
    @BlizzardofDreams 6 месяцев назад +6

    Hi Zee, thanks for the upload!
    Video 4 of asking you to please explain what “Can a break be a bwah” meant from the Mending video

    • @steveaustin2686
      @steveaustin2686 6 месяцев назад +1

      I second this motion.

    • @thehafen1914
      @thehafen1914 6 месяцев назад +1

      My interpretation is just a heavily accented 'bomb'

  • @doodledodo849
    @doodledodo849 6 месяцев назад +6

    I think it is worth mentioning how in OneDnd the feat amplifies all healing too!

    • @samuelfaucett7861
      @samuelfaucett7861 6 месяцев назад

      I believe it also removed the once per rest limitation as well, but reduced the amount of healing it generates

  • @thehohcollective5201
    @thehohcollective5201 6 месяцев назад

    one of my favorite feats.

  • @LugborG
    @LugborG 6 месяцев назад +1

    I find that this feat makes a good backup in case something happens to your cleric. If they die in a battle and you still have to push on, I think everyone will be grateful for even the small bit of extra healing.

  • @GumshoeClassic
    @GumshoeClassic 6 месяцев назад +3

    Wh-what was that at the start?

  • @jphiled6554
    @jphiled6554 6 месяцев назад +1

    As a frequent cleric player, I approve.

  • @noahmishael9534
    @noahmishael9534 6 месяцев назад +1

    That cleric build had spirit guardians, guardians of faith and sacred weapon active so yes anything within 10 to 15 feet will “have their ass excommunicated to the grave”

  • @otakon17
    @otakon17 6 месяцев назад +1

    "AND I have a little cartoon hammer *BOOP*". That killed me. Him too from the looks of it.

  • @jerkfudgewater147
    @jerkfudgewater147 6 месяцев назад

    I love your channel, actually made me want to start playing D&D
    MAKE MORE STUFF!!!

  • @DexteroExplosion
    @DexteroExplosion 6 месяцев назад

    "You could just play a Cleric" is my answer to everything. Fight me.

  • @RyanReidSpeaks
    @RyanReidSpeaks 6 месяцев назад

    I misread the title as Healer Heat and got even more excited for some reason.

  • @tecguySD
    @tecguySD 6 месяцев назад +1

    Drawing yourself as a hand turkey for a Black Friday sale ad is so smart and funny. On par with Terry Gilliam good.

  • @SagaTympana
    @SagaTympana 6 месяцев назад

    Healer is a fantastic feat for anyone who wants to feel like they’re actually doing medicine rather than just waving their fingers and calling it a cure.

  • @Clownsheuz
    @Clownsheuz 6 месяцев назад

    Took a rewatch to notice the cleric killing the guy he just rez'd. Brutal.

  • @Pokarot
    @Pokarot 6 месяцев назад

    Your stuff is fun, thanks for making fun stuff.

  • @MattMurphyMusicTeacher
    @MattMurphyMusicTeacher 4 месяца назад

    The "Boop" gets me every time.

  • @stevenn1940
    @stevenn1940 6 месяцев назад

    Here's a fun note that makes it even better; both uses iirc count as using an object.... something that takes an action generally.
    Except for thief rogues who can do it as their cunning bonus action.

  • @punishedwhispers1218
    @punishedwhispers1218 5 месяцев назад

    The main power of this feat is the 'make someone you stableise conscious' fact

  • @cookiebombcasualemail5284
    @cookiebombcasualemail5284 6 месяцев назад +1

    Enough Shadow Wizard Money Gang, we need more Cleric Flex Montages

  • @cyborgcatrj6794
    @cyborgcatrj6794 6 месяцев назад +1

    I got the healer feat with my necromancy wizard, gave me more to do in the early game when I ran out of spell slots, plus it went along with my character being a sketchy doctor.

  • @keencannon81
    @keencannon81 6 месяцев назад

    I love that Cleric character at the end. I hope we see more of him.

  • @1420ify
    @1420ify 6 месяцев назад

    This feat has saved so many of my parties

  • @dayvancowboi9135
    @dayvancowboi9135 6 месяцев назад

    hell yeah that cleric deserves a phonk walk animation

  • @secondVendetta
    @secondVendetta 6 месяцев назад +1

    I remember a cleric I had a long time ago that had chronically bad rolls on healing spells. I was so desperate to somehow supplement my magic to keep our party glued together, I took this feat.
    Turns out while he was a horrible cleric, he made a great surgeon. For RP reasons, he took an expertise in medicine later on. Kinda crazy the direction things go for D&D sometimes.

  • @Peydonary
    @Peydonary 6 месяцев назад

    I love every one of thses videos

  • @AflacMan13
    @AflacMan13 6 месяцев назад +1

    Imagine a Cleric... WITH The Healer Feat. ;-)

  • @danielnoctum3253
    @danielnoctum3253 6 месяцев назад

    I'm so glad you did the heaers feat. My favorite combo is to play a thief rogue to bonus action healers feat an ally, then run around behind the enemy that hurt them and stab it in its kidnies with a sneak attack.

  • @Chajos
    @Chajos 6 месяцев назад

    a friend of mine created a rogue subclass "the doctor" that had the healers feat somewhat baked into its mechanics. very precise with a scalpel and very good to have on the team

  • @thewolfstu
    @thewolfstu 6 месяцев назад +1

    Man, I love Features.

  • @majormoron605
    @majormoron605 6 месяцев назад

    "And I have a cartoon hammer! Boop" Well I´m sold

  • @Vile_Vilhelm
    @Vile_Vilhelm 6 месяцев назад +1

    The cleric bit was pretty funny. So yeah, play a cleric if you like healing as your role.

  • @JohanFaerie
    @JohanFaerie 6 месяцев назад

    It comes in handy when the cleric spunks all their spell slots doing other stuff.

  • @CaronDriel
    @CaronDriel 6 месяцев назад +1

    I've been running a magic-less campaign for a few months (homebrew setting) and the players have really appreciated the pugilist since they learned she took this feat.

  • @notreallyalec
    @notreallyalec 6 месяцев назад

    Love your videos! Just started a 3.5. The party just accepted a bounty to destroy an entire Kobold mine and retrieve a Dragon egg. Secretly its a Black Dragon's egg.

  • @wizbots
    @wizbots 6 месяцев назад

    This is why I like the light cleric. They can both deal massive damage as well as patch people up. Plus, who doesn't love a non-wizard fireball?

  • @TrueAterLupus
    @TrueAterLupus 6 месяцев назад

    I took this feat on a folk-hero hunter ranger i was playing. He had been his small town's physician prior to becoming an adventurer. He also had a taste for fine spiri- he was an alcoholic.

  • @sebastianwillows
    @sebastianwillows 6 месяцев назад

    As a dm for a cleric who's learned his combat flowchart, that last little bit resonated with me, lol

  • @GiveItARest
    @GiveItARest 6 месяцев назад +1

    I like the Healer Feat with Thief Rogue, as it allows you to do the heal as a bonus action. I like the fun idea of a "doctor-type" character quickly slapping a bandage on a guy's face, and they feel a little better.

  • @DimaJeydar
    @DimaJeydar 6 месяцев назад +1

    Somehow this exactly captures the spirit of my cleric. Clerics are awesome 😎

  • @joaosoares-rr5mj
    @joaosoares-rr5mj 6 месяцев назад +1

    the healer's feat is great even if you have a cleric on the party, because if the cleric fall, the guy who has the healer's feat can lift the cleric back up XD
    i'm playing a cleric in my campaing, when i'm the only healer, i bought 1 healing potion and i told the group "NOW YOU LISTEN TO ME HERE... NOBODY, AND I MEAN, NOBODY! DRINK THIS, THIS IS IN CASE I FALL YOU ALL NEED TO USE THIS TO BRING ME BACK UP, BECAUSE IF YOU DONT BRING ME BACK UP, EVERYBODY DIES! UNDERSTOOD? DONT DRINK IT!"

  • @Slash0mega
    @Slash0mega 6 месяцев назад

    I really wish there was a channel like this for pathfinder stuff

  • @mikeg8564
    @mikeg8564 6 месяцев назад

    My party doesn't have any spell casters, this feat is awesome

  • @nickzhaosun
    @nickzhaosun 6 месяцев назад

    It's a really nice way to conserve a Cleric's spells.

  • @tehdopefish
    @tehdopefish 6 месяцев назад

    I played a cleric in tomb of annihilation and it was exactly like your depiction. Bravo!

  • @peterwhite6415
    @peterwhite6415 6 месяцев назад +1

    Healer's feat is great for non-magical peps, especially if you enter areas where magic acts weird or cant be used or the cleric runs out of slots.
    Its also suprisibly efficient on a Rogue-Thief due to Fast Hands feature (can use Item interact as a bonus) wich depending on the DM, they can allow the Healing Action to become a Bonus, leaving with you an Action still to shoot something or take the dodge action.

  • @Eladdan
    @Eladdan 5 месяцев назад

    When noone in the party is a cleric or bard, the Healer feat is indispensable.

  • @chaselowell4567
    @chaselowell4567 6 месяцев назад

    That face on a hand (turkey?) is so cursed I love it

  • @toboraton
    @toboraton 6 месяцев назад

    I love the cleric at the end.