Teardown - Advanced Destruction
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- Опубликовано: 28 май 2024
- Teardown has advanced destruction physics, with everything built out of voxels. Check out Teardown below:
Game Homepage: www.teardowngame.com
Twitter: / tuxedolabs
RUclips: / @teardowngame
Game's trailer: • Teardown
Steam: store.steampowered.com/app/11...
MUSIC USED:
0:00 - They Have Returned • David Randall - They H...
Music used in this video: They Have Returned • David Randall - They H...
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This has so much potential it shouldn't just be a game it should be a game engine to make many beautiful games
It probably will be. Not to say he's gonna get outdone, but he can't be the only dev to be using voxels. Once Unreal or Unity gets on this it'll be great. Hope he makes his money if he does licence the engine out
@@midgetwars1 im hoping he'll give the engine out for money so we can have more games like that. There's so much potential
@@midgetwars1 Another dev that uses voxels are the people behind Space Engineers
You make a simple (-ish) game to present your game engine. ID Software is best known for this.
its not the first game of this kind. consumers want AAA expensive game, like an iPhone. Not an actually fun game. Look at the game industry today. CSGO's a joke.
He seems like that one in a million type of coders that come out of nowhere and make insane stuff happen
Yep hes not corporatized yet
@Professor Shibe I don't think that's true. "Big game devs" usually have narrow specializations. Just count the amounts of games today that run on Unreal, do you think making a game on Unreal is the same as this? Developers at big game studios don't have a clue about how volumetric smoke is implemented, because they code on a way higher level that abstracts it for them (well, unless it's a game company that makes their own engines too, like Naughty Dog). What this guy is doing takes an immense amount of knowledge in many fields of 3D Rendering, not just Game Development.
Not so "out of nowhere" as he made Smash Hit and PinOut
@@akoyash9964 without capitalism these devs would be going down mineshafts or plowing the fields, not making entertainment.
Those are some of the *only* games on my phone.
I love smash hit and wanted to smash with no time limit. The sound, too. This guy is John carmack 2.0
i love how dennis seems to just go "i wanna add spiders into the game" and then he just adds spiders into the game without warning and then removes them a week later without a warning or an explanation
I have literally dreamed of a game like this.
Space Engine is similar
i have wanted something like this to know what would be ecvan cooler is adding in tehcnical aspects say electrical and plumbing systems you break a power line the power goes out blow a pip water gas or what ever form of liquid comes gushing out and you have to shut it off by a valve water phsycisl so you could build a dam and then punch a hole in it and watch the lake or river drain through itor compleatly take it out
Dude same, I just want a game where everything is destructible
@@ks3223 have u ever played space engine
@@SpacePonder SpaceEngine is like a completely different game, why do you call it here?
The bipedal motion of those stalkers is very realistic. The animation looked a bit nuanced and complex.
cheeki breeki
Get out of here, stalker
I thought they were other players in multi player mode
This should be a GTA type game
very gay did you see when he took the other foot infront of the other? amazing
"Im such a good programmer, I'm a pro c++ developer"
After seeing this video
"Im nothing"
Haha, I feel you there.
Only, I started from feeling like "I'm nothing"
To feeling like "I give programmers a bad name"
It isn't as different as you might think, in the end they are all just objects reacting to formulas!
I sell potato chips. Lol
@@ferkstkojtt yes i feel people are overreacting a bit
@@brunox7739 its coming up with original code that is hard, anyone can pickup Unity and Unreal and learn to use the existing tools. Now creating new ones is a completely different animal
*American:* semi-truck
*Britainian:* _"Articulated Lorry"_
J. Puetz. Lol caught my attention too. Did you know they dont really even have pickup trucks over in Europe?
Lmao Britainian
i never understood "semi truck", it's a full truck!
@@Azeria Tractor if its just the truck, tractor trailer if its truck + trailer
EightEen WheeLer
This Swedish boi made a better frostbite engine by himself
Frostbite can do this also, the problem is getting it to run in an realistic environment online with everyone seeing the same thing at once.
But He said this is More hardware tiring. Yea he sure built frostbite on pixel steroids but Frostbite supports 64 player multiplayer plus optimization allowing to run even on my shitty laptop :b
@@LezzSamurai but its great for false advertising
@MrSisterfister100 I'm saying the Frostbite engine is great for falsely advertising games like Anthem, The Division, etc.
@@lordmoldybutt1260 The Division uses Snowdrop, not Frostbite, mate.
Swedish man: Makes blocky game
Everyone: ah shit, here we go again
Those damn Swedes are at it again!
Minecraft 2.0
Kewin This is getting out of hand, now there is two of them!
@@F22onblockland A surprise to be sure but a welcome one!
@@jocosesonata Hell yeah we are! ( Is Swedish )
i hope when this eventually releases its highly moddable.
I think only if he makes that opensource
He should make it so people can use the physics in modded games
My first thought was lightsabers. My second was spaceships.
@@pruf8317 Half-Life wasn't open source and look how many mods it had.
Thomas the Hyper-Realistic engine
Imagine this technology on battlefield or any other war game
This will fit well in a remastered World In Conflict game when the nuke hits and the landscape just clears away with tiny blocks left in the aftermath.
Crack down 3 was suppose to have some what breakable buildings but they bailed on it
Bad Company 2 came close
It would be great for killing campers!
You dodge a massive tank shell only for the perfectly solid wall in front of you to explode.
Imagine one day being able to destroy whole los santos like cities......
That would be so fun and relaxing just to destroy stuff
Imagine having to survive in a city that’s being destroyed
It would be so fun to have like Godzilla mods and stuff!
and the city actually stays like that as you progress in the game, maybe even your destruction affecting the game's story line...like for example if you were supposed to land a heli on some building you leveled then you'd just have to improvise
You mean "cities like los santos"?
Man I used to love smash hit, like now that im reminded of it im tempted to re-download it, what an awesome developer
ikr didn't know he made it it was really good
Same, always played it on my old iPad
Once he mentioned Smash Hit, everything made perfect sense.
i've been watching videos about teardown (or rather, the engine he was making) for months now. i was really REALLY surprised to find out that the guy who made it was also the guy who created smash hit, granny smith, pin out. man those are my favorite games on mobile
He seems to have leveled up his game quite a bit, great to see.
5:46
This would be crazy in a zombie game.
Imagine planking a door and all of them plow through the wall...
Haxxx HD imagine all this except in left 4 dead
I've dreamt about such a zombie game since I was a kid, MAKE IT HAPPEN IN MY LIFETIME PLEASE!
There's this game called cataclysm dark days ahead that would be so amazing on an engine like this.
@@___------ Cataclysm in 3D, and Elona :)
half life?
“That’s why I’m glad I don’t have arachnophobia”
*proceeds to flex on arachnophobes by showing a spider straight after with no warning*
gottem
Dude shit got me so bad.
Spooked me good
Aaaah a picture of a spider, please help me
This guy + Battlefield Franchise = Epic
Yes!!! That’s so true
epic store
I hope battlefield applies these kinds of physics
I was thinking that the whole way through!
This would be wasted on the morons who play Battlefield
teardown sounds exactly what my pc is going to feel when i run this game
What's my FramesPerSecond? I think you mean what's my SecondsPerFrame!
@@blunderingfool 60 spf
@@fearlesskugkug5192 Ah, yes. The way it was meant to be played.
Pretty sure that he's using elements of a technique that actually makes advanced physics a lot more computationally efficient than you might think.
@@keegans5695 doesnt matter if you have a potato pc screwed either way lagged because of a powder game xd
This looks great. Can't wait to play...
In a few years after the game comes out.
it looks pretty demanding as well my rx550 audibly cried out as i watched this video :D
SurgicalAsh it come out in 2020
@@2hillsinbetween That's the planned release. There's no telling how long things will actually take.
I don't mind waiting, personally. There's plenty of other games.
@@thefirstbushman minimum requirements state a 1060
So this game is as demanding as HL:alyx
Hopefully he'll put it out on early access, because he looks like the type of guy to spend endless years tweaking his projects to perfection.
4:21 I’m glad Red Faction: Guerrilla is recognised for it’s incredible sandbox, even still today
Didn't know this was the same guy that made smash hit
Same
i can imagine this being used as a baseline engine/creator tool for people to make some amazing things, and expand this further.
if your groundwork is solid, there can be a lot built on top of it
I can think of so many fun gamemodes or minigames. I can't wait for it to come out.
Imagine a war simulator.
@@tincturdiode ace of spades?
@@tincturdiode Battlefield, but in a modern city. rip fps
You mean voxels? Because nothing in this video is revolutionary or new to the industry.
This could be the ultimate ace of spades when there is multiplayer
Finally someone else knows about Ace of Spades! Such a great game, i dont think any other FPS game replicates the same feeling of being behind a fort you made yourself thats being destroyed slowly by the enemies bullets
when the video showed the guns, that was my first thought
@@laith_iris only the original AoS was good though
@@bananomet4052 Of course, Jagex murdered the game and turned it into shovelware. What a shame, i just wish Ben Aksoy came back and made a new game with the same feeling as the original AoS
@Mr. Villain I just got into a game and there's actually many active servers at the moment! Even classicgen! Not just hallway 24/7
I need this in VR NOW! Everyone needs this in VR.
Deadpool Playz Everybody keeps asking for him to do it but I don’t think he wants to as he has stated that it is too taxing in VR in the PC
Deadpool Playz that like taking your pc out back and shooting it like a lame horse
He said he won't do vr
The thing that impressed me is that the Engine used is made by a guy, and probably with the help of his friends. Not a big game company.
5:20
Dunno man, seems to me like he's saying the opposite of what you're claiming.
I interpret that as "if you're using voxels, raytracing reflections becomes cheaper" -- which also matches my intuition as a software developer.
Yeah, I thought the same when he said it.
Idk. To me what he means is that compared side to side, performance-wise, voxels make raytracing look cheap and easy
Damn y guys kinda hot when you start talking bout tech yknow..
That's for certainly true for static voxels. But when they are affected by physics, shooting and spinning everywhere, it drastically multiplies amount of surfaces light could possibly bounce off. The physics calculations alone are quite demanding. Even if they are not active until something gets destroyed, we've seen a lot of them in the video. And the guy is ambitious, probably wants do make them super accurate.
The main benefit of Voxel-GI is that most times the Voxels are organized in an octree which makes scene traversal easier. With Polygons you have to create a Bounding Volume Hierarchy which essentially serves the same purpose but is more complex and not as fast. A drawback of an Octree is that animations are pretty hard, but there are some solutions (see Atomontage Engine, a more finely grained Voxel Engine implementation)
As a man who loves lighting in games, I think I had a completely kid friendly orgasm when you showed the lighting techniques.
And god is the destruction on this game revolutionary and when the plaster comes off the bricks when a part explodes I was amazed. I could honestly go on, like the smoke effects, Awesome stuff!
Oh my god my badly typed comment got a heart from the philipman himself.
Hey thanks!
"kid friendly orgasm". You didn't read that twice, did you?
LOOOOOL KID FRIENDLY ORGASN SMFH
@@alejandrosg2789 I did lmao I spent a good 4 minutes contemplating whether to add that lol
What did it for me was how the wall pushes the dust cloud, beginning at 6:22... That's just bonkers...
Yo, smash hit? I never thought about this game, but I remember playing it. It was so long ago, I forgot that it existed
Imagine the games that would come out if this engine was publicly released like the Source Engine
when this is done in a procedural open world with monsters and a day night cycle, it will truly be minecraft 2.0
W O A H
No, please, we don't need another CTRL+C, CTRL-V survival. Game is good as is.
@@daemonswhisper3134 How about this game's systems being applied to several genres of games? I'd like to see some FPS games with this or a sandbox survival.
@@daemonswhisper3134 How do you press Control negative V?
@@mist4620 Dayum, i made a mistake, now everyone can't unterstand what i wrote!!!
Imagine a zombie survival game with this engine.
Now you're talking
Got to board up a house to keep the zombies from getting in. Having to build doggy escape routes from building to building with limited ammo.
Add some co-op MP and it could look pretty fun
Mojang: Write that down!
and those Evil Millitary Heli
Zombie escape
If I was just 20% as productive as this man, I'd be famous now
he's making very realistic and physic oriented visual mechanics, he should make his own Engine at this point lol
He is using his own engine
2kliksphilip introduced me to like half a dozen cool games I would never have known otherwise
3klikphilips should take notes from him
TheYeIIowDucK Alpha Beta Gamer shows hundreds of games.
@@semyonkuznetsov1584 hey this is the comment that made me realize there's a 3kliksphilip, and, consequentially, made me into a CSGO player (I'm Gold Nova 2 now!)
@@TheYeIIowDucK congrats
*midway through video*
"Oh this looks pretty cool, I might actually buy this-"
*"Giant Spiders!"*
"nevermind"
are you 7 or something?
@@fragmentation123 No, I'm 18.
fuck spiders
i mean the spiders seem to have been scrapped
Too many legs
Why are so many people scared of spiders...
This guy made a game I actually bought from the Google Play Store and then spend countless hours on just because of the Zen mode it had.
Nice to see he is making something even bigger.
Swedish man makes voxel-based indie game, gets massive appraise, then sells creation to massive publisher much to the dismay of fans. Time has been and will always be a flat circle.
1:18 Oh wow, I remember playing that, the physics were pretty cool, especially on my crappy phone.
What's it called?
Maniac From the Doomed Realm smash hit
@@DoomguyIsGrinningAtYou. I wonder, maybe it was in the video you just watched where he said the name
It was fun, too bad it costs money to get checkpoints
@@DoomguyIsGrinningAtYou. its 'Smash Hit' available on android playstore
I am a pro at it but have stopped playing
3:25 They respond in an eerily convincing manner!
*"This house is falling down! Better run directly under it!"*
They're obviously trying to get under the door frame, the safest place to be.
Truly next gen.
this video introduced me into Teardown, now almost 3 years later I have a actually good pc and now can barely run the game, I still love it though.
It's been 2 years I can confirm the future was bright.
Imagine this in multiplayer as a Rust-style game, or even Battlefield...
cant even imagine installing the game...
Battlefield si ok as it is
iCrazyBlaze O god if it was gta, the entire city would be in fire and all sky scrapers would collapse 😂
Or not, since we have enough of that shit already...
many people would die of the fires from their computers
Man, I envy his talent.
Then work for it.
Remember that he started with nothing in his hands.
Its not about talent, its about detication. I respect this man
TheBcoolGuy well he didn’t just learn to do this overnight. He studied and worked for it
@@ahmadjabareen4730 It's about bringing your visions into reality. Building it piece by piece and making it more functional on every step.
You can do it!
I’ve seen this awhile ago, I’m glad more is being done with it
One day we will have full non voxel games with this level of destruction and I cannot be more excited
It may take up to more than a decade though :(
this guy: builds a better Frostbite engine alone.
at the same time, Bethesda: here's a white paint job for power armour for $20.
@@whiteoe Acting confident and self righteous doesn't actually validate your point. Evidence pls mate
@@whiteoe You're out of argument. But even in that case, if you still feel that you can't be bothered, then we may as well decide to not bother you. Goodbye.
@@whiteoe Yes. I also know that Bethesda's game studio was the one that mainly got destroyed. At least their production folks are still letting id software do their stuff. But nevertheless, we're talking about the game studio here, so...
@@whiteoe Pretty much the usual with my encounter with you being an exception. You proved me wrong here. I assumed you were some fanboy. Guess you're just one guy who only supports a company with the hope that their developers are still good. I guess the same case is with EA. EA's games could've easily topped charts if it were not for their stupid practices. Hopefully, someday, we get a gaming community fully aware and resisting the trend of microtransactions and in-game purchases.
@@whiteoe I'm not sure you realise how obvious it is to everyone that you think you're superior. Curb your arrogance and perhaps you'll actually resonate with those you deem 'too naive/sheep/stupid' to understand you.
*Looks at my pc*
*Pc looks back*
Pc: dont you dare try
You will need a gtx 1060 for it to run just saying
HhahHA underrated comment right here lol.
FeVee Well, shit
@@fevee2358 perfect, my 1070ti is hopefully good enough :D
@@zorros8219 it is
A game like this is the definition of freedom in a game.
"Im happy i don't have a fear of spiders"
Me: But i...
Shows a video of a spider
Me, with araknophobia: 🗿
ah, a very,very old dead meme
@@cursedcliff7562 how is this even a meme
@@damncat2793 haha a DEAD MEME, you guys hear me? DEAD MEME, yes, I know memes, and this is old. Did I tell you this was old and dead yet?
@@chrishightower4308 huh
Finally a game that encourages me to reenact the killdozer
based and killdozerpilled
Sometimes reasonable men must do unreasonable things.
*Absolute Mad Lads Intro Starts Playing*
I'm just impressed by how realistic those NPCs animations were.
Imagine a war game or FPS where when you launch a rocket or cannon shell into a building, it leaves a hole behind. Image being unable to get into a house/building being held by the enemy team, so instead, you make your own way in with a breaching charge or a block of digital C4.
And smoke that interacts realistically with the environment. No more smoke through coming through walls that are undamaged.
Never heard of Rainbow Six?
@@ravikhannawalia3107 Yes, I have and I play it often... But I want a more 'realistic' one where I can blow through the roof to get in, not just designated walls/places.
He's the guy that made smash hit? Oh my god! I played that all the time when it was still a thing.
Me: I would love to play this game, it looks so realis-
My pc: *NO*
If you don't at least have a quad core CPU and a 1060 in 2019 then what are you doing.
@@kwedl Poor
Because they don’t have jobs most likely.
@@kwedl Not everyone lives a country with scale of wages like in yours
@@Murmaider83 minimum wage here cant buy you an average pc...
and its a 1st world country...
He doesnt need to make a game, he should try and sell this technology, he could make tons of money and have shit like this in all kinds of games
nope. red faction was awesome and it didnt earn much money
Difference between creator and trader..
The royalties would be insane if he struck good deals
Super Mario Bros. and the swedish destruction physics
but can i fuck it?
The person who made teardown is the same person who made the award winning mobile games smash hit , pinout, and do not commute. Genius.
A hyper-realistic mutiplayer gun game.
An open world, procedurally generated.
A game set to be openly modded from the community providing near infinite content.
Alot of potential.
Done by himself, putting major game dev. companies to shame.
Really well done.
Looks almost like a next generation Red Faction: Guerrilla
More like last gen but with better physics
But Minecraft
now made of actual legos.
@@1r0zz plural of lego is lego
Red Faction Guerilla was so ahead of its time.
I played so much smash hit, I completely forgot about it till now. So satisfying
ok but imagine a whole team of develp[ers with this guys amount of skill
A Just Cause game with these physics would be AMAZING
And laggy
A fast paced shooter would be insane with destruction like this.
Defenders: Walls fortified!
Attackers: *smashing an APC through the ceilings*
Dio: Roadrollar da!!
Rainbow Six Siege comes close enough. If all the walls in siege were destructible like in this game that would be a massive headache. However, siege has no structural damage like battlefield. Only things you can damage are walls and floors themselves.
@@h_3795 I'm actually imagining R6 siege with these mechanisms when posting previous comment.
If so, basically the whole game needs to be rebuilt, but it could then last another 1 or 2 decades I suppose.
It could be something like that old game called Ace of Spades.
This looks like quake 2, we need a computer 5 to 10 times more powerful than today's computers to get to the 720p resolution with voxels.
Crackdown 3: H-hey guys.. I'm cool too. Remember the power of the cloud? Ha.. aha..
Haha
"Fully destructive environments"
I smashed Crackdown 3 so hard. Throat and everything
Red Faction did it better than Crackdown over a decade ago.
I love the Xbox fanboys who used to claim the Cloud could allow for better graphics since "the Cloud could calculate more reflections and help render more foliage!"
You know what the Cloud couldn't do? All of those things. At most it could allow for AI pathing. And in the end PS4 games still looked better.
I came in here with no regard for relearning Java or programming in general, however, I feel like resuming my journey and learning. Thank you, you got yourself a loyal sub if you keep these videos up.
I'm obsessed with accurate physics destruction/interaction in games.
This game might be "the one" for me. =D
Nice work! Godspeed!
For the ones who's waiting - there's a game called Where Is My Hammer. It's basic, but it's ... something.
I have a feeling that this will start a new craze, and become a classic.
not at all
This is a commercialized tech demo.
@@KC-bg1th unironically
I went from not knowing this game existed, to realizing that this is my dream game. Thank you so damn much for giving this some much deserved notoriety!
Game for sure looks interesting. Hope developer won't stop with just this concept and will allow either mod support or level editor with different win conditions settings. Anyway added to my wishlist, good review
I can’t wait for this to come out it looks incredible and I’d play it for bloody ages
I guess the new meme will be "but can it run Teardown?"
this is deus ex, the man literally does what everyone wanted.
*we always asked for this*
I know him back in university. He made a stock trading engine and become quite well of out of that. Then be made some music.. it didn't sell that good, but it was decent. Then he made a physics engine that he was working on for 5 years. Sold it to nvidia, then I didn't here more from him. I think he moved or something.
Fully destructible surfaces that can be broken, burned away etc is probably going to be the most visually pleasing part of a game to be made. The performance, on the other hand, we'll have to wait if we want photorealistic visuals.
Imagine placing a grenade on a wall, walking away and see the detailed explosion whilst being able to walk into the very spot that was destroyed and it staying destroyed.
as a game developer and coder, I can say for certain the guy is a genius.
as a game designer I think... something else. This engine is way too good to only ever be used on something basic/arbitrary. I hope he does more with it.
Personally, I hope there’s also a sandbox type mode to this, or something. Where you get the unlimited ammo, the fire projectiles, and some randomly generated building.
I love destruction games. I love sandbox games. Both of them together would be awesome.
a man after my own heart...
You'd like a game called Besiege then. Multiplayer, sandbox, pretty good modding community w/ discord, and destruction. You can even make your own weapons.
I was sure you'd eventually give this game a review, considering the past few video's themes :D
Wow magyarok!
@@wkrisz No.
SylverRaptor poop scissors
@@hugono3938 poop knife
Ace of Spades: The Comeback is real
finally the swedes have decided to give us another masterpiece for this decade
THIS IS THE SMASH HIT GUY? That game was so good...
RIIIIIGHT?!?!?
God I love Smash Hit. This makes so much sense now.
I still listen to the soundtrack occasionally
Lord Durza yessssss
Easily best mobile game I've ever played.
WHY DID YOU HAVE TO SHOW THAT REAL SPIDER AAAAAAAAAAAAAAAAAAA
kevinhugg I’m not going to sleep tonight after seeing that.
i have arachnophobia, im dying help
Dat Man Man was the way I got it for the first time in my life I got to get it myself and my new favourite people in the next couple of days and I’m sure they are all the same guy who is a man of mine who is always a guy who knows how he can be a good girl.
I’m sorry to say I have a look and I can get a hold you for the first one.
I’m not going on a bus or not going to work until I meet him and I don’t have any money to go.
If you’re up to a couple grams I don’t have a problem if I do that you want me some money and I get it I’ll be ready for a bit I don’t want you going out and stuff and I have a lot going to be you can get it done and I’ll get you a coffee or maybe you could come get me and get it if I don’t.
If you’re up to it I will you want me you to come over and then I get you want me to go get some stuff for dinner tonight I’ll let you know when I get there I love you and I’m so proud of you you’re the best friend I’ve ever heard of you I love you so much and I love you so much and I love you so much and I love you so much and I don’t know if you’re coming or tomorrow night at night I can get you a couple hours of work to do with me if you want to come.
If you can get let me off I will and I’ll be there xx
@@jackllanternIsInAnotherCastle did u just spam the auto fill button thingies on ur phone?
@@elliehugg you know it g, helps me get to sleep + its funny
I hoped that this game was an open world story game, a good story with this amount of destruction would've been amazing
I'm hoping gta 6 has a world built like this. Only less blocky.
I don’t think this level of destruction physics would be possible without voxels though
im not. thats not the franchise and it never was. sure, some missions could be great but the whole game world? naaaah my man
@@grqfes On single player it would be cool.
On multiplayer there wouldn't be any map to play.
Voxels is the whole thing, it wouldnt work less blocky.
I'm pretty sure you could add a graphical effect that makes the game appear as if it was made out of polygons, while the physics are still using a voxel-based world.
You'd probably have to give up the efficient voxel-based ray tracing, though. :(
This actually has a potential for a horror game, a Minecraft clone, or a Siebe clone.
Just imagine Minecraft, but like this. Oh man all the posibilities, all the things you can do. Even thinking about it gets me wet
力Zoomies xD
It’s really insane how one person developed destructible environments generated with voxels.
When I first watched this video I was really impressed by the game and wanted to play it. But months later I already forgot about it. Then one day I was scrolling down RUclips when I saw a gameplay video about Teardown. First I was like, huh that looks familiar and then it hit me. “Wait did they released it?” And yup. They released it alright. So that was my Teardown history story. Thanks for introducing this great game.
Great introduction to the game and well laid out history
This guy seems to be running the same road as Notch
Brace up lads I can feel something big coming
Begun, the second minecraft war has
In maybe like 3 years
Minecraft 2 finally coming out
Imagine it's something like Minecraft or Gmod, where players can make their own things and gamemodes.
Build awesome houses and then drive right through it 😂
Yeah I hope he makes more sandbox/custom game modes. Would love to see what everyone would be making!
i am so hyped for this game to come out!
i almost knew you were gonna make a video about this, its hard not to love this project; And im glad its getting some good light!
This type of videos is very interesting to me, I hope you consider making more videos like this. the game looks very promising... can't wait to try it out!
Ive been waiting for smoke physics like this my entire life
i really really hope its as good as dennis makes it look, hes a talented guy, given a few ted talks on advanced physics in computers. good luck man!
Imagine a shooter game with these physics, like Battlefield on steroids.
@@ilike8590 not everything have to be destructible, and not everything destructible can be destroyed by several explosive hit
>hide somewhere for strategy reasons, waiting for your time to shine
>seconds later you get cucked by some maniac that destroyed half of the level
>you run desperately but then you realize theres no more room left to hide because every building is reduced to dust
>then your game crashes because of severe lag and physics stuff
>the server crashes too
nah. not a good idea.
ArmA 4, hopefully 🤞
Your PC will spit fire
the whole map would get destroyed in just a few seconds
Raytracing Tech: I can make PCs scream in pain
Teardown Game: Hold my lager.
Hold my 3 fps lmao
@@RetoskiCat 3 if you're lucky.
I have a very very very good pc
Henry a guy with a gtx 970 played this game with 30fps foh
On steam it says a gtx 1060 (I think) or higher is recommended
I’d like to see it made more realistic, this is actually amazing
This is actually incredible. The guy is hilarious too.
Calling this man a genius is an understatement...
That's and understatement of the understatement
@@valek8331 🤣🤣
Are you dense? No gameplay shown. Tiny environments. Simplistic voxels. Zero gameplay shown. This isn't impressive.
This is a college student's demo. Man people are naive dummies.
When you said “zero gameplay shown” then you must be blind no offense. This video showed all of the progress and actual development of the game, Teardown, will become. Not only that, Dennis even made a video on the game that will be released in 2020. It showed him playing the game that has a 99% chance that it will apply to the original game. If your going to say that this is made with CGI or its animated then your wrong there as well. This is all controlled by Dennis himself and if it’s animated then it wouldn’t have the same pace or reaction as a normal player would. I would agree that the environment could maybe be more open but when you stated that “zero gameplay is shown,” then you just lost your mind.
I've been following Dennis for a few months, being consistently amazed by his work, so it's great to see you shouting him out and giving him some of the recognition he rightfully deserves. I didn't even know he made Smash Hit, and that was one of my favourite games a few years back.
Honestly if there was just a game where you walk around a massive, physics-based city that you can tear to the ground with different objects, I'd buy it in a heartbeat.
Strategy community will be pleased with this.