Unreal Engine 5 RPG Tutorial Series - #2: Locomotion - Blendspace, Crouching and Procedural Leaning!

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  • Опубликовано: 20 фев 2023
  • Hello guys, in this quick and simple tutorial we are going to begin with my UE5 RPG Tutorial Series in Unreal Engine 5! In today's episode we will begin with the basics of the character's locomotion system, such as crouching, procedural leaning, and more!
    👉Animations! bit.ly/UE5_RPG_Loco_Anims
    ↪️Just opened my Discord Server, join NOW: bit.ly/GorkaGamesRUclipsDisco...
    ➡️Whole Series: • Unreal Engine 5 RPG Tu...
    👉Awesome Unreal Engine courses on Wingfox: bit.ly/GorkaGamesWingfoxHorro...
    Check out my Steam Game! bit.ly/3rVlXU1
    Follow me on Twitter: / gorkagames
    Follow me on Instagram: bit.ly/InstagramGorkaGames
    Subscribe to the channel: / @gorkagames
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Комментарии • 845

  • @GorkaGames
    @GorkaGames  Год назад +32

    PROJECT FILES ON PATREON! Patreon➡ bit.ly/GorkaGames_Patreon
    So excited about this series! 😄 So in here we started out creating the base pillars of the locomotion system, which will grow a lot as time goes. If you want to see a video on how to create a Git Repository for this series let me know! Also animations here! bit.ly/UE5_RPG_Loco_Anims
    Check out MY NEW Unreal COURSE with GameDev.tv ➡bit.ly/UE5_StealthCourse_GameDevTv_GorkaGames

    • @killerthepro756
      @killerthepro756 Год назад +1

      What is a git Repository

    • @TheDudeAbides421
      @TheDudeAbides421 Год назад +2

      Definitely would love to see a source control tutorial.

    • @GorkaGames
      @GorkaGames  Год назад

      @@killerthepro756 it¡s a code repository hosted on GitHub that contains the source code and project files for the project. So you can have multiple backups, etc

    • @GorkaGames
      @GorkaGames  Год назад

      @@TheDudeAbides421 great to know!

    • @killerthepro756
      @killerthepro756 Год назад

      Yeah i don't see why not

  • @ImGoingQuackers
    @ImGoingQuackers 7 месяцев назад +74

    Just a tip for everyone watching, @GorkaGames cleans up his blueprints by selecting them and pressing Q. He explains this in a later video but it might be nice to know for now.

    • @osmanclan4510
      @osmanclan4510 5 месяцев назад

      He said it in this video

    • @trustthedaedric1841
      @trustthedaedric1841 5 месяцев назад +1

      @@osmanclan4510 Quackers explained so in his own comment.
      Its quite late in the video.

    • @ohmyme13
      @ohmyme13 4 месяца назад

      There are way more shortcuts for cleaning up BPs in a similar way. To see all of the options, try selecting BPs and right clicking on them, it's called Alignment.

    • @mezeykrisztian922
      @mezeykrisztian922 4 месяца назад +1

      YOU ARE A FKCING LEGEND! TY MAN !!4

    • @thebelowzerogamers2179
      @thebelowzerogamers2179 4 месяца назад +1

      Thank you

  • @berketolga
    @berketolga Год назад +43

    I'm starting to develop game. It's a course I've been looking for years, this is the first time I've seen such a detailed course. Please don't stop making videos.

    • @thothgold2768
      @thothgold2768 Год назад +2

      How is it going for you so far , do you have a concept you can share about what your game is about

    • @berketolga
      @berketolga 9 месяцев назад +1

      I developed a small open world anime rpg game. I took a little vacation and took a break from developing the game, but I plan to publish my game in a month. I am hopeful.

    • @berketolga
      @berketolga 9 месяцев назад +2

      @@thothgold2768 modeling and designing the world was a really tiring job. It's really tiring to do everything yourself, but it definitely adds to the happiness of looking at your game at the end of the day.

  • @sophhbophh4412
    @sophhbophh4412 Год назад +29

    can't explain how grateful i am, for not only this tutorial, but the entire RPG playlist. learning so much and really helping refine and correct the janky movement in my game :)

  • @fantasy9917
    @fantasy9917 9 месяцев назад +29

    This is one of the most comprehensive tutorials out there AND it's completely free, so I shouldn't complain, but just a few quick notes: slow down. Both speech and clicking. You will be able to better phrase what you are saying and the accent won't mess with intelligibility so much. Say what you are pressing (and ideally why) when you do. Add some transitions. Very often, you explain one screen at one moment, then suddenly press a button, move somewhere else through like twenty menus, and THEN, in one muttered superfast sentence, explain what you did. This results in us having to pause, listen to you again, pause again, go back to where you actually started doing the action, and only then follow the actions. Combined with the long video runtime, it is hard to hit the exact time you want to go back to, so there is a lot of unnecessary replaying and frustration. It would be better to slowly say "now I am going to press this button, which you can find here, in order to do this".

    • @s2s2
      @s2s2 21 день назад

      I had to play it at half speed because I'm slow

    • @user-qn9gs3ho3o
      @user-qn9gs3ho3o 15 дней назад

      If he was to do as you ask you wouldn't really be learning. You have to explore of your own to learn. To be able to follow. Just copy copy isn't a great way to remember what it is your doing. Play with the software. Do some small slow 5 minute tutorials. These will just make sense then

  • @oldweststories
    @oldweststories Год назад +5

    This was fantastic. I started the course, hoping your guide would help me sort out some locomotion issues I have been having with the enhanced inputs. You did that, found more issues I was not aware of and, sorted those too. Great work, much appreciated.

  • @nexustech8669
    @nexustech8669 Год назад +6

    I follow some of the other guys (Aspland, Laley, Beard, etc.) and those guys are really good, but watching this right here takes it to a whole other level. I'm really excited to see what you do in this series, your work is amazing. I've watched some of your earlier videos and man you have leaped into a known name now. Keep up the great work, I'm excited especially for this kind of gameplay to see what you do moving forward!

    • @hazen7645
      @hazen7645 8 месяцев назад +1

      I agree, Gorka is more detailed driven

  • @geeayarrwhy
    @geeayarrwhy 10 месяцев назад +9

    Extremely impressed by the tutorial so far and feel like this is the best UE5 Unreal tutorial I've seen. Thank you so much for making this. Especially loving all the extra care to details and added movement such as leaning and stopping.

    • @GorkaGames
      @GorkaGames  10 месяцев назад

      Thank you so much!! I really appreciate it!!

  • @danbear5689
    @danbear5689 11 месяцев назад +59

    Man, you are one of the most clear and concise tutorial makers I've been able to find. Thank you for this, you make learning this complicated engine a bit more tolerable.

    • @GorkaGames
      @GorkaGames  11 месяцев назад +5

      Thank you so much!! I really appreciate it!!

  • @MemoDeemo
    @MemoDeemo 7 месяцев назад +3

    I’m very happy with how simple and uncluttered this tutorial is, it’s like the apple of RUclips tutorials.

  • @MaskedG999
    @MaskedG999 5 месяцев назад +7

    You make some of the best UE5 tutorials out their on RUclips pls don't stop uploading

  • @katiekaliber
    @katiekaliber Год назад +27

    Oh boy, i hopped into UE at a great time. Am very new to all this but you explain it very well and i'm looking forward to run through the whole series. Can't wait to see what you have in store for us. Thank you for the amazing content!

  • @NeLsInFiNiTy
    @NeLsInFiNiTy 6 месяцев назад +2

    Another excellent video bro, keep up the amazing work. I'm honestly following along with the series and enjoying it a lot. It is helping me a ton on learning to use UE5 :)

  • @chrum91
    @chrum91 Год назад +35

    Dude from the bottom of my soul, you are amazing! I have only just stumbled upon your channel looking for a RUclipsr who is willing to teach high quality UE5 content in relation to an RPG and I have finally found my guy!
    The way you explain everything you do, your debugging and even your humour with your typing mistakes is just on point and you have instantly become my go to channel.
    Only one thing though I hope for the future, please don't stop producing content! Especially, don't quit making an RPG series half way through like many RUclipsrs. I understand not wanting to burn yourself out and you have a life to live but please please pleeeeease continue the series you make all the way through to the end!
    Thank you so much, and have an awesome day 😊

    • @juniorthompson5245
      @juniorthompson5245 11 месяцев назад

      Agree 300% Gorka Games tutorials are the BOMB!!

  • @oosayeroogaming5558
    @oosayeroogaming5558 Месяц назад +2

    man this guy is so nice to watch. informative, smart, friendly and throws a bit of fun in there. 10/10

  • @minecraftiswhy8461
    @minecraftiswhy8461 4 месяца назад

    This is the first time I'm using Unreal, and you made this so simple. Everything was clear, and I have a great project to look forward to when I am done.

  • @draxillicon2841
    @draxillicon2841 9 месяцев назад +1

    You are insane, thank you SO much for this tutorial series!! I appreciate your hard work so much and how easy you make it! Please keep it up, definitely got my follow! :D

  • @itsMBWAAA
    @itsMBWAAA Год назад

    So glad I found your page at this time in my learning process. I have a lot of experience with this stuff via other tutorials but I'm ready for the next step in more intermediate faster paced stuff. Very excited to continue on with this. Joining the discord and subbed. Thanks!

  • @citlallihg5804
    @citlallihg5804 11 месяцев назад

    I started with the first game tutorial and once I finished I was so hiped I just keep going with the RPG series you are an amazing teacher keep it going!

  • @JMTBFLOW
    @JMTBFLOW 9 месяцев назад +2

    Just found your channel. Getting back into UE after a long lay off, this course looks awesome. Just what I was looking for, thanks you.

  • @user-hc6mn4bx7d
    @user-hc6mn4bx7d 8 месяцев назад +1

    Just what I needed! :) Very simple to follow and to apply to my own game. Thank you so much for this tutorial series!

  • @MystMagie
    @MystMagie Год назад +2

    Having a quick épisode about how to setup source control, and more importantly, how to use it to go back to previous version would be sooooo nice 😍

  • @armaanc.684
    @armaanc.684 Год назад +17

    For the timeline, plug the uncrouch part into reverse, not reverse from end. This is so that if you switch while in the middle of the timeline, it will still look good. i.e. uncrouch when the camera is still moving

    • @jared875
      @jared875 11 месяцев назад

      I also moved it from 'play start' to 'play' to fix the same jumpiness when crouching again while the camera is moving

    • @kkarbokgaming4556
      @kkarbokgaming4556 9 месяцев назад +1

      what time did he do the timeline at?

  • @Cipxvr
    @Cipxvr 11 месяцев назад

    i was struggling a bit with smooth locomotion on my project and this tackled all the little issues that I usually would wait for hours on reddit to solve. very goog

  • @Boozsted
    @Boozsted Год назад +1

    Just finished this whole video! Amazing job! Learned alot, dont really understand why I am doing what I am doing but I assume I will grasp it more as I go on.

  • @UltimateSports69
    @UltimateSports69 Месяц назад +4

    🎯 Key Takeaways for quick navigation:
    00:00 *🎮 Setting up Unreal Engine 5 RPG tutorial series*
    - Introduction to beginning the RPG tutorial series in Unreal Engine 5.
    - Setting up blend spaces, animations, blueprint procedural leaning, and more for character locomotion.
    02:15 *🔄 Importing and organizing animations*
    - Importing basic locomotion animations from the description.
    - Organizing animations into folders for easy access and management.
    04:07 *🏃‍♂️ Creating blend spaces for locomotion*
    - Creating blend spaces to smoothly transition between different animations based on character speed.
    - Configuring blend space parameters for character movement.
    07:30 *📝 Setting up animation blueprint*
    - Setting up animation blueprint to control character animations based on states.
    - Creating states for idle, walking/running, and stopping animations.
    11:13 *🖇️ Organizing animation states with state machines*
    - Organizing animation states using state machines for better control and clarity.
    - Implementing state transitions for smooth animation flow.
    14:52 *🛫 Implementing jump and falling animations*
    - Adding jump and falling animations to the animation blueprint.
    - Configuring transitions between jump, falling, and landing states.
    20:08 *💡 Finalizing animation blueprint setup*
    - Initializing variables and optimizing code for animation blueprint.
    - Testing and troubleshooting animation transitions and character movement.
    21:33 *🏃 Animation setup for smoother transitions:*
    - Additive animations designed to play on top of normal locomotion.
    - Smoothens transitions between actions like jumping and landing.
    23:10 *🚶 Adding crouching functionality:*
    - Creating a blend space for crouching animations.
    - Adjusting movement speed and camera distance for crouching.
    33:24 *🔄 Implementing leaning mechanics:*
    - Creating lean animations using additive setup.
    - Integrating leaning into locomotion blend spaces.
    - Calculating lean intensity for smoother character movements.
    44:18 *🎨 Customizing character appearance:*
    - Changing character model to "Manny" for tutorial demonstration.
    - Adjusting material tint to give the character a blue appearance.
    46:32 *💻 Setting up source control:*
    - Explaining the importance of setting up source control for project management.
    - Offering to create a tutorial episode on setting up source control and explaining its benefits.
    Made with HARPA AI

  • @talhaylmaz1151
    @talhaylmaz1151 9 месяцев назад +1

    I love your whole tutorial because of all of them are soooo clear and easy to understand love you man

  • @damian8051
    @damian8051 10 месяцев назад

    Amazingly efficient results with super concise explanations. Subscribed! thank you for the content!

  • @thebelowzerogamers2179
    @thebelowzerogamers2179 4 месяца назад

    You are great at this! After quitting Unity learning unreal engine has been confusing, this was really helpful can’t wait to make my first game!

  • @willyjutsu
    @willyjutsu Год назад

    Amazing tutorial! I just finished following along every step of the way. Learned so much. Thank you!

  • @tdswagspike1491
    @tdswagspike1491 Год назад +69

    Aight im deleting unity and gonna learn unreal engine with this series :D

    • @GorkaGames
      @GorkaGames  Год назад +8

      hahaha

    • @mechtist
      @mechtist Год назад +9

      you won't regret it! i made the switch and i'm so glad :)

    • @romangelbard3284
      @romangelbard3284 Год назад +3

      Same

    • @kingwing4080
      @kingwing4080 Год назад +1

      ​@@mechtist what is a good pc for unreal

    • @MrMeat570
      @MrMeat570 Год назад +3

      ​@King wing40 u can search the system requirements but I would say at least a Gtx 1080 for minimum and a Rtx 4090 for max performance

  • @lineage254
    @lineage254 5 месяцев назад +1

    every time i start a new project i come back to this to refresh my locomotion knowledge thxs for helping me become a game dev.

  • @ParadoxISPower
    @ParadoxISPower Год назад +3

    Very well done! Following along to improve my abilities in UE5. I used the crouched/Un crouched functionality that is built in like jump, that way I set the movement speed whilst crouched in the movement comp, and get the Is Crouched function from the movement component in the animation blueprint. I can then set the half height of the capsule whilst crouched to allow for traversal under low obstacles.

  • @Fizziepop
    @Fizziepop Месяц назад +1

    Thank you! I was skeptical about the leaning, but I did it anyway, and it looks great!

  • @zingutis
    @zingutis 3 месяца назад

    I have been following your tutorials for quite some time now and I just gotta say. DAMN, MAN - YOU ARE AMAZING!
    You are my main source if I need something to be done. Only when I need to modify it by my type of game, then I google it :D
    A thousand "thank you" isn't enough, so if I will make something profitable of what I will create (and create I will!), I will not forget to share some with you

  • @Vahsir7
    @Vahsir7 Месяц назад +2

    those who are having problems with jump animation make sure the box is ticked in 16:30 as well as in 18:30 for aliases, the jump animation works for UE 5.3

    • @rodericdarkwell
      @rodericdarkwell 29 дней назад

      which box? the ones he ticked or other?

    • @Vahsir7
      @Vahsir7 27 дней назад

      @@rodericdarkwell which he has done, follow it, i found that in my case i silly missed some minor changes i skipped repeated it once and found that error now its working

  • @maximilianobertran5913
    @maximilianobertran5913 Год назад +4

    Very good tutorial, it was really good, you managed to explain many new things of UE5.1 in a simple way. I look forward to the next part and I would appreciate a tutorial explaining how it works and how version control is used

    • @GorkaGames
      @GorkaGames  Год назад

      thank you so much!! I'm glad that my video helped you!

  • @canerkara5212
    @canerkara5212 3 месяца назад

    This man is god of Unreal Engine! Keep growing mate!

  • @khaem9675
    @khaem9675 3 месяца назад

    Im a front dev and this made me feel confident to download and start learning unreal. Thanks man!

  • @tonirak241
    @tonirak241 Год назад +3

    Dude i'm looking forward to this series, thanks!

  • @jephrennaicker4584
    @jephrennaicker4584 8 месяцев назад

    that crouch camera, trick was lit!

  • @tableterns8469
    @tableterns8469 10 месяцев назад

    Watching this again a month later just to make sure I don't screw up the animations for my weapons and magic. Love this!

  • @Spawn08th
    @Spawn08th Год назад

    this has been great. thanks so much. im just starting this process and you are making it effortless.

  • @mojtabasaebi6096
    @mojtabasaebi6096 10 месяцев назад +1

    i finished your episode 2 and learned alot things ... more comming .. thank you Gorka

  • @rustyshackleford5409
    @rustyshackleford5409 11 месяцев назад

    Dude this is one of the best tutorials. Thank you.

  • @VincentGrandidier
    @VincentGrandidier Год назад +6

    Thanks to share your experience with this great collection of tutorials!

    • @GorkaGames
      @GorkaGames  Год назад +1

      Thank you so much for the support! I really appreciate it! 🙏 I'm glad that you are finding the series helpful!

    • @ImVizixlol
      @ImVizixlol Год назад

      ​@@GorkaGames hey, I'm doing the crouching and as of rn it goes at the same speed as running. I've gone and changed the speeds, undid it and did it again. Like idk. I'm tryingm

    • @JimmyUSA
      @JimmyUSA Год назад

      @@ImVizixlol back to the beginning of crouch on speed etc .. ill work i did the same and later i changed to 250 to be ltt more slower .. working fine ... take a good look on the video sometimes we miss something ...

    • @JimmyUSA
      @JimmyUSA Год назад

      @@maxosborn1018 i think u just need to review the video, sometimes u just need to check a little box that u missed

  • @CptMARS101
    @CptMARS101 10 месяцев назад

    A tutorial on adding prone/crawling would be awesome!! These videos are great!

    • @natas_yt807
      @natas_yt807 5 месяцев назад +1

      its done the same way he does the crouching

  • @alexleveldesign
    @alexleveldesign Год назад

    The leaning was unexpected but very cool feature!

  • @TheDudeAbides421
    @TheDudeAbides421 Год назад +3

    I'm really excited to see where this goes.

  • @mcg3334
    @mcg3334 4 месяца назад

    Awesome Tutorial Gorka. Bravo and thank you very much for sharing your knowledge and experience with us.

  • @rickships1333
    @rickships1333 3 месяца назад +1

    You got a new sub man, thx for the serie. Keep the work up!!

  • @unrealenginecprogrammingfo4850

    This series is very promising good work!

  • @dedhead9322
    @dedhead9322 3 месяца назад

    I am going to join your patreon. I have learned a great deal about UE5 from watching your videos. There are times I have to slow play to .25% to catch exactly what you have done, but that's fine. I'll end up watching this a few times to really get the concepts down, so I imagine the third or fourth time through, I'll be wishing for a faster pace. The first two or three times through I'll wish everything was at 1/2 speed :)

  • @gianmarcovirzi8282
    @gianmarcovirzi8282 Год назад +2

    You are the best! This series of video are fundamental! Thank you a lot! :)

  • @VTInfolance
    @VTInfolance Год назад

    Just amazing. Good job. Continue like this please!!!

  • @SirDougDimmadome
    @SirDougDimmadome 20 дней назад

    This is a great tutorial so far, Gorka, you're awesome.

  • @kaijyuu_ka-ju48
    @kaijyuu_ka-ju48 8 месяцев назад

    I'm making a top down diablo like RPG, these tutorial looks really helpful even if it's another type of game! Thank you!

  • @dollggwp7948
    @dollggwp7948 3 месяца назад

    New subscriber, Your way of working is very clean and efficient, the way you explain is very great, thank you very much from the bottom of my heart for sharing your content ♥♥♥

  • @BaldAndNerdy
    @BaldAndNerdy 4 месяца назад

    Just finished that lesson! Thanks for the great source of knowledge!

  • @slapworthygames
    @slapworthygames Год назад

    Wow this is top tier content. Thank you for this.

  • @jeffclark9765
    @jeffclark9765 Месяц назад

    I dont think this video was too long at all. Awesome video! Very informative and learning. Now that ive watched the whole thing, imma subscribe and take all this info in.

  • @simondelguste
    @simondelguste Год назад

    Thank you so much for this series !!

  • @dermil
    @dermil Год назад +1

    Great tutorial! Super fast paced and informative, I'm glad you explained how the third person template works here. In future parts, do you go over how to stop the animations from floating? They dont act that way for the default ABP.

    • @jared875
      @jared875 11 месяцев назад

      Just starting this. Does he go over it?

  • @szialoo9674
    @szialoo9674 7 месяцев назад

    Legend bro! I am starting out with unreal and this helped me a LOT!!!

  • @sacred953
    @sacred953 Год назад +2

    Amazing and easy to follow video, thank you!!

  • @umbabuinonoparaiso1977
    @umbabuinonoparaiso1977 Год назад +2

    Thank you very much! It helped a lot! Seriously, the video and character movement were perfect! 💜
    Can I really use these animations if I publish the game?

  • @V0LAT1LE_
    @V0LAT1LE_ Год назад +1

    Amazing tutorial, loved it. easy to follow and implement.

  • @massagames4740
    @massagames4740 Год назад +7

    It's a beautiful lesson. Thank you for what you do. This series of lessons is a huge help to young developers

  • @user-xz6zi3fs1h
    @user-xz6zi3fs1h 8 месяцев назад

    Truly amazing content. Thank you.

  • @JadeSlays
    @JadeSlays 11 месяцев назад

    You're an amazing teacher, you've made learning EU a less daunting task and you explain things in a way I can easily understand. So far I'm only having one problem xD for some reason, my character always leans when it's moving. It can lean left or right but it won't display a normal walking animation

    • @kratosasura5875
      @kratosasura5875 8 месяцев назад +1

      same problem here
      did u find any solution?

    • @JadeSlays
      @JadeSlays 8 месяцев назад

      @@kratosasura5875 not yet, I kinda just moved on and added it to the list of bugs I need to fix xD I'll lyk if I find a solution when I get around to working on it again

    • @user-xz6zi3fs1h
      @user-xz6zi3fs1h 8 месяцев назад +1

      Mine just continuously leans left when moving. Not a clue yet as to why. @@JadeSlays

    • @amermo7103
      @amermo7103 5 месяцев назад

      @@user-xz6zi3fs1h I have the same exact error did you ever know how to fix it?

  • @jamiebrannan981
    @jamiebrannan981 8 месяцев назад

    Loving these tutorials, came back to add in some functionality in order to help me move forward with the climbing animation tutorial - but hitting a wall in both where the animations just are not playing for 1) the jumping - following exactly along with this tutorial and it's just not entering the animation state - and climbing animtaions are also failing to play.

  • @yannic8086
    @yannic8086 6 месяцев назад

    You can't believe how much you helped me today xD THANK YOU

  • @wolfiedgr8t
    @wolfiedgr8t Год назад +1

    Absolutely excellent, thanks man 👍

  • @MikBurlak
    @MikBurlak Год назад

    Great lesson! Thank you, man!

  • @ueee555
    @ueee555 Год назад

    Thank you for the great tutorial
    It would be very useful if you add chapters to the long videos of the series

  • @PaulG-NL
    @PaulG-NL 5 месяцев назад +1

    For anyone willing to make nice transition between jumping and crouching, use the conduit node in your "Main" animation graph to choose between "Crouched Locomotion" and "Unarmed Locomotion" after "Land" node and use your "Is Crouched" Boolean to toggle between the paths.

    • @AidanDowney95
      @AidanDowney95 Месяц назад

      Can you explain more about how to do this please? looking to do this myself but a tad lost. thank you so much!

  • @voltage9659
    @voltage9659 Год назад +10

    Note: If your leaning isnt working, try switching from mesh space additive to apply additive in the walk run state in locomotion. Personally I turned up the division from 10 to 15 because I felt the lean was too strong.

    • @halftempted1047
      @halftempted1047 Год назад

      Thank you.

    • @Mr.Motoman
      @Mr.Motoman Год назад

      you are a life saver

    • @okmovie3533
      @okmovie3533 Год назад

      My good sir can u be more specific, Thank u

    • @lindgerman
      @lindgerman 10 месяцев назад

      @@okmovie3533 At 38:54, instead of using mesh space additive, use additive instead

    • @lindgerman
      @lindgerman 10 месяцев назад

      Thanks. You're the GOAT

  • @goldenorbgaming
    @goldenorbgaming 5 месяцев назад

    This is awesome your videos are very informative!

  • @digitalsouls2020
    @digitalsouls2020 Год назад +2

    Have a feeling that this might explode. People love the hard works

  • @aliensmetaverse
    @aliensmetaverse Год назад +6

    This is Awesome! I admire you are doing that for the masses and not trying to push it as a course to sell !!! Respect

  • @seanhomar5945
    @seanhomar5945 20 дней назад

    Thankyou for this great tutorial, i am looking forward to learning more about UE5 from you, cant wait to see were this game tutorial takes us.

  • @liveletlive0regrets
    @liveletlive0regrets 11 месяцев назад

    Smooth series. Following along is easy.

  • @SuperMontana2008
    @SuperMontana2008 Год назад +1

    Looks like a great series, can you show how to add vaulting over certain heights, ledge climbing etc?

  • @dahyechung7276
    @dahyechung7276 Год назад +1

    Easy to understand! Thank you :)

  • @captainhades1241
    @captainhades1241 Год назад

    This has helped me so much! ThankYou!

  • @dreamboy6223
    @dreamboy6223 Год назад

    this is a great tutorial, thanks a lot, keep up the good work 😁😁

  • @ganymed3958
    @ganymed3958 Год назад

    Thanks for your great tut. It helps me a lot

  • @jake212
    @jake212 3 месяца назад

    You're amazing. I was thinking about adding a lean to the crouch animation as well since it's basically the same process and once you get to the point of creating the Yaw Delta Float value you just take the same one you made for the Run lean and plug it into the multiply by -1.0 In the crouch Locomotion Blueprint

  • @LaybalYT
    @LaybalYT 8 месяцев назад

    I actually really like that bug when we added in jump and land and it made the char disappear. Looked really good and could be used for an ability.

    • @WhereYouLookingAt719
      @WhereYouLookingAt719 5 месяцев назад

      Yea It happened to me to Its like before adding the additive
      lol

  • @moisi4846
    @moisi4846 Год назад +2

    Bro so hyped of that project

  • @asdw3d
    @asdw3d 11 месяцев назад

    This is so much fun! Thx for this vid!

  • @user-bj8bs3rg5q
    @user-bj8bs3rg5q Год назад

    Смотрю все ваши видео. И мне все нравится. Очень хорошо у вас получается. Продолжайте пожалуйста!

    • @keizerderood6873
      @keizerderood6873 Год назад

      are you russian slava russia ❤🇷🇺❤🇷🇺❤

  • @apecmmr
    @apecmmr 9 месяцев назад

    Thanks dude, learning from your tutorials... for crouching there is an inbuilt function (IsCrouching) which you can get it from character movement.

  • @daski1373
    @daski1373 2 месяца назад

    Great tutorial and series. I found that in last week. I'm a .NET dev, and I remember that on my study times I played with Unity. But this blueprints system is amazing in UE :D
    So I think I will back to making projects for rest hehe. Thank you :D

  • @willrobert4197
    @willrobert4197 5 месяцев назад

    AMAZING VIDEO, THANK YOU SO MUCH FOR SHARING!!!!

  • @JimmyUSA
    @JimmyUSA Год назад +1

    Thanks! my first video and was amazing!

  • @raxian_
    @raxian_ Год назад +2

    This looks sick!!

  • @sunbathingsquirel3339
    @sunbathingsquirel3339 Год назад

    Nice!
    Are you planning on adding in proper climbing that has a different animation depending on how close a structure is on a wall or what type of structure it is?
    Will you add zip lines?
    Air assassination?
    Running assassinations?
    Ladder climbing?
    Narrow beam balance movements?
    Eagle vision?
    Grappling like in Uncharted 4?

  • @camelotvfx
    @camelotvfx 5 месяцев назад

    Looks like a great series! It would have been cool to see root motion used with the locomotion though, as that's used in Assassin's Creed and looks a lot more natural. Unless you end up switching over to it at some point in this series? Either way though, thanks for taking the time to do this.

  • @Silvieson
    @Silvieson 9 месяцев назад

    Have just followed along to the end of this video. good stuff really helpful. Just need to slow down just a little bit, I know its easy to go at pace we normally work out however when providing explanations to someone that may not be as familiar with an interface as you are it does increase the time it takes them to get it to work as they need to rewind constantly.
    Just some constructive feedback, however the content is amazing. cant wait to continue along.