I had to put in a second comment. I’ve been waiting for my copy which still has t arrived so I’ve been watching every play through that I can get my eyes on. So, this morning I was showing another play through to 2 of my children to get them excited about the game. I had to keep apologizing for the quality of this other person’s play through. They kept saying, “I can’t really understand what’s happening,” or, “I can’t see any details because the camera is too far away,” etc. Well, even though I already saw your play through on my own, I brought your video up again for them, but not only did they rave about the quality of your review and the game itself, I found myself wanting to see it all through again. You really are an amazing teacher whose enthusiasm is contagious. Thanks for all the hard work, extra camera shots, sound effects and explanations you gift to us when you put these videos together. I really appreciate it :)
Probably the best Zombicide video I have ever watched, beautifully thematic narrative and nicely shot. The fact it was gears and Guns MADE it for me. Pleaseeee do more gears and guns missions...pretty please
After watching your playthrough, I wish I would have backed this when it was on KS. Looks like so much fun, and I love the newer rules and campaign mode. The different styles and colors to the zombie minis are cool.
@@OneStopCoopShop I forgot to ask, would you recommend this as an entry point to Zombicide, for someone that never played? Your opinion would be highly appreciated.
24:33 I think the intent of this card is to spawn ONLY on Corpse Piles in the building you're in based on the flavor text that says "Looks like a dang Slaughterhouse IN HERE"....
My friends and I had a long debate on this one when we got to that point. Found this video and that ended up being the tiebreaker. It ended up really messing up our game and it went downhill from there in a hurry. Then watched two other play throughs and they both spawned on every tile. Does anyone have the official answer for this one?
Really enjoying UoA! (My first fully backed Zombicide) - nice to have a game that's a challenge! ❤️ Great seeing the Steampunk Gears n Guns expansion in use - not got it to the table yet myself but really looking forward to it! 😁 Thank you for recording - looking forward to your next venture into the wild dead West 😜
at around 5:10 you mention that in the campaign the mission IS NOT lost if any one survivor or companion is eliminated, but the rules you're pointing at says the mission IS lost if any survivor is eliminated. Thank you for the play through! I have my pledge sitting right behind me and I'm happily painting minis before we start. So excited!!
In the base game that is true, but in the campaign you do not lose by losing a survivor! Instead you can have that player chose a survivor in their posse to use next time! That is different than the base game!
@@OneStopCoopShop my apologies I didn't notice you were looking at the standard rulebook for that part of the video! I see it in the campaign rulebook now. That is indeed a really awesome rule change for the campaign! Thanks again Colin and I apologize for my confusion!
Thanks Colin! That was fun to watch. Think this is the best iteration of Zombicide that I've seen. I have Shadows of Brimstone so don't feel like I need Undead or Alive, so would probably get the Zombicide in Space version if I were to jump in on the franchise. (In Space No One Can Here Zombies say, "Braaaaaiiiinz!" ) lol I like that you get a chance to keep some of the cool gear, and it's quite thematic if you lose steam powered items, cos they got broke in the carnage. What I don't like is running out of steam with a 1 on the steam die because it would happen every blooming time! It drives me nuts playing EH because the very turn I get a character blessed, I'm guaranteed to lose it in the reckoning before having a chance to use it! #SadViolins 🤣🤣 Would certainly be up for more of this, please!
Paul, I hear you hahaha! Those ones on the steam dice are BRUTAL!! EH the best part is when you become blessed just for you to roll that 1 on a test. .. so terrible! Thanks so much as always for watching!
Hey! Haven't finished watching, but it's really awesome that you're doing a Gear & Guns playthrough. Keep more coming. First small error I notice is that you said entering a room with corpse piles should put a spawn token on it. Actually when you enter the building, all corpse piles get a spawn token (ouch!). This is kind of an alternate way of keeping the surprise about what's inside a building zombie-wise. In Black Plague & Green Horde you would draw zombie cards for each room in a building. Always thought that was a bit brutal.
Thanks for watching! I'm not sure that is correct there are ai least 7 corpse rooms that would be an auto loss. You only need to place a spawn token in the building if it is on the same tile!
@@OneStopCoopShop Page 28 of the manual states the following: Corpse Pile Spawn Zone: ... - A building may spread over multiple tiles and contain several Corpse Piles In this case, only the Corpse Pile on the same tile (if present) as the entering Survivor become Active The other ones become active whenever a Survivor enters the respective tile within the same building. I have been reading this quite wrong, so you're right :) Thing is that you could easily avoid entering the rooms that contain corpse spawns. BUT, it says in the text above that corpse piles on the same TILE (which is the big square thing you combine to make the map out of, like 9V for example). I think I would have played this wrong for a really long while if you hadn't help me read this more carefully :) Thanks!
Thanks for watching! Not sure if they're still be a second one sadly I might sell the game. It's good but I hebe 2 other versions fully painted so it's hard to compete with that!
Thanks so much! I thought the Steam mechanic was really interesting and I love the objective cards, it is a great addition to the standard Zombicide formula!
Interesting choice treating the undead zombie face as a 6 and the exploding dynamite as a 1. Not how I’d do it at all, but I guess it doesn’t change the statistics.
20:59 this one is a little confusing. The card says Any Survivor standing in "this" zone may perform a free move action. Does the mean the zone that the Survivors are currently in (where the card was flipped over) or the zone where the zombies/spawn point is located? If the intent is where the zombies are located aren't they located in a different zone than the survivors (looks like walls with a doorway between two zones, but not clear?
I believe it is pronounced “Vah-day retro.” It’s a Latin phrase meaning a command to go away, as in Vade Retro Satanas. Really entertaining video, by the way. Looks like I need this expansion too!
9:03 Rulebook indicates "When any Survivor enters a BUILDING" with a Corpse Pile for the first time, place a Corpse Pile spawn token on the tile's Corpse Pile on its Active side. A BUILDING may spread over multiple tiles and contain several Corpse Piles. In this case, only the Corpse Pile on the same tile as the entering Survivor become active. The other ones become active whenever a Survivor ENTERS the respective TILE within the SAME BUILDING".
@@OneStopCoopShop Not so bad thanks Colin. Weird thing with this flu doing the rounds was that it also affected the tummy. Thankfully I wasn't too bad, but was constantly feeling nauseous with a drop in appetite. Normally when I have a cold or the flu I eat like a gannet! I'm making up for it now and can't stop shoving mince pies down my throat! lol Do you have mince pies in the US at Christmas?
Need some clarification from first Objective card at 20:41. Says 'Any survivor standing in this zone may immediately perform a free move action'. Is that the literal zone where the survivors are standing and revealing that card, OR, is it refering to the Abomination Spawn zone (one room over)? If that second sentence refers to the first, then your guys wouldn't get the free move. But I read/interpret this either way on it's face.
It doesn't. So a corpse pile with no spawn token will activate when someone enters the building. But one inactivated the spawn point is flipped face down. So this one starts out already inactive
Aaaand on that note I think you still owe us at least one planet from Unsettled 😉 Glad that your are feeling better and thank you for the playthrough. I have not played any Zombicide yet. Would you recommend this over the older variants or is it just a question if which theme/setting one likes best?
Haha yes!! Unsettled so good!! The theme is spot on, go for what theme you like most. The newer iterations are slightly better (for example this is my favorite mechanic wise with class abilities etc.) But i think the most important decision is theme for this game
Also I see you're using Trixie who is from the core box. I believe you're meant to use campaign expansion survivors only as they have abilities specific to the steam element of the campaign. If anything you might just be making it more difficult for yourself so maybe it's not a big deal. Thanks!
Thanks for watching! So they recommend you can use any survivors for the campaign, it's just that the ones in the Gears & Guns box has Steam abilities. Best part of this game is all the survivor variability!
I had to put in a second comment. I’ve been waiting for my copy which still has t arrived so I’ve been watching every play through that I can get my eyes on. So, this morning I was showing another play through to 2 of my children to get them excited about the game. I had to keep apologizing for the quality of this other person’s play through. They kept saying, “I can’t really understand what’s happening,” or, “I can’t see any details because the camera is too far away,” etc.
Well, even though I already saw your play through on my own, I brought your video up again for them, but not only did they rave about the quality of your review and the game itself, I found myself wanting to see it all through again. You really are an amazing teacher whose enthusiasm is contagious. Thanks for all the hard work, extra camera shots, sound effects and explanations you gift to us when you put these videos together. I really appreciate it :)
Well now you are making me blush haha!! So glad to help and I really hope your game shows up before the end of the year so you can play!!
Probably the best Zombicide video I have ever watched, beautifully thematic narrative and nicely shot. The fact it was gears and Guns MADE it for me. Pleaseeee do more gears and guns missions...pretty please
Haha so glad you enjoyed it!! Alas i sold the game I have too many zombicide games already and wasn't about to start painting another one.
You are really fun to watch! Your pacing is awesome, it’s informative and also your enthusiasm makes it feel like we’re almost playing alongside you
Thank you so much!!
Always love me any version of Zombicide. Doesn’t get better than slaying the undead.
Totally agree haha!!
The dynamite is the 6 and the zombie head is a 1. However as long as you are consistent throughout the game it doesn't matter I guess
I'm not sure what you mean? Can you clarify?
On the dice - head =1, dynamite =6 you did it the other way round
Oooooooo well oops guess it doesn't matter. As long as we were consistent. Thanks! The dynamite looks like a 1 to me hahaha!!
@@OneStopCoopShop on the dice the dynamite symbol is the number 6 and the zombie head symbol is the number 1
The zombie head was always the "one". 😱😱😱
Really fun to watch! This version of Zombicide is brutal. The Tutorial mission is a complete meatgrinder!
Yes it is!! I love it though it's great! Thanks for watching!!
Always love your playthrough videos. Briefly takes me away from reality . Zombies rocks !
Haha!! Thanks for watching!!
Thank goodness you're feeling better. 🙏🙏
took a bit but ready to rock now!
More please! Would love to see any version of Zombicide on your channel
Whoot!! Thanks for watching!!
I don't even think I would enjoy playing Zombicide but you sure make it tempting to get a copy! Great playthrough!
Haha!! Thanks so much for watching!!
Glad your feeling better dude. Always enjoy these play throughs.
Thanks so much!!
Great video! I love how you managed multicam. Finally we can see well what happens on every single part of the board.
Great fun! Love Zombicide, in all it's forms. I am saving Undead or Alive for Christmas Day. Haven't even opened it yet.
Nice!! Hope you enjoy it!!
Great intro, love the sound effects!
Had a little too much fun!
Glad you’re better love your videos and I haven’t seen zombicide before . So fun.
Thanks so much my friend! Appreciate your watching!!
I love your playthroughs, Colin. Would really enjoy seeing another one :)
Thanks so much for watching!!
After watching your playthrough, I wish I would have backed this when it was on KS. Looks like so much fun, and I love the newer rules and campaign mode.
The different styles and colors to the zombie minis are cool.
Totally agree! Probably the best one out there imho!
Really high quality gameplay video. The quality of the whole video is one of the best on yt. Loved to watch it. Keep going bro.
Thanks so much!!
Top notch scenario intro! Might have to get my hands on this one.
Thanks so much!! It's one of the best zombicides for sure
Fun play-through, entertaining as always.
Glad you are up again and well recovered, Colin. Now keep it like that. 😁
Thanks so much and planning on it!!
@@OneStopCoopShop I forgot to ask, would you recommend this as an entry point to Zombicide, for someone that never played? Your opinion would be highly appreciated.
Without a doubt. It's the best one and still has a very low bar of entry!!
@@OneStopCoopShop Wow, that was a lightning fast reply. Thank you very much for your assessment.
No problem have fun!
I love the little stopmotion animation you did with the scenario story.
Thanks!!
24:33 I think the intent of this card is to spawn ONLY on Corpse Piles in the building you're in based on the flavor text that says "Looks like a dang Slaughterhouse IN HERE"....
Made it harder then!!
My friends and I had a long debate on this one when we got to that point. Found this video and that ended up being the tiebreaker. It ended up really messing up our game and it went downhill from there in a hurry. Then watched two other play throughs and they both spawned on every tile. Does anyone have the official answer for this one?
Really enjoying UoA! (My first fully backed Zombicide) - nice to have a game that's a challenge! ❤️
Great seeing the Steampunk Gears n Guns expansion in use - not got it to the table yet myself but really looking forward to it! 😁
Thank you for recording - looking forward to your next venture into the wild dead West 😜
Thanks so much for watching!! Gotta say this is a fun theme and they certainly improved some of the mechanics!
at around 5:10 you mention that in the campaign the mission IS NOT lost if any one survivor or companion is eliminated, but the rules you're pointing at says the mission IS lost if any survivor is eliminated. Thank you for the play through! I have my pledge sitting right behind me and I'm happily painting minis before we start. So excited!!
In the base game that is true, but in the campaign you do not lose by losing a survivor! Instead you can have that player chose a survivor in their posse to use next time! That is different than the base game!
@@OneStopCoopShop my apologies I didn't notice you were looking at the standard rulebook for that part of the video! I see it in the campaign rulebook now. That is indeed a really awesome rule change for the campaign! Thanks again Colin and I apologize for my confusion!
Oh no problem at all!! Hope you pull that campaign out its great!!
Thanks Colin! That was fun to watch.
Think this is the best iteration of Zombicide that I've seen.
I have Shadows of Brimstone so don't feel like I need Undead or Alive, so would probably get the Zombicide in Space version if I were to jump in on the franchise. (In Space No One Can Here Zombies say, "Braaaaaiiiinz!" ) lol
I like that you get a chance to keep some of the cool gear, and it's quite thematic if you lose steam powered items, cos they got broke in the carnage.
What I don't like is running out of steam with a 1 on the steam die because it would happen every blooming time!
It drives me nuts playing EH because the very turn I get a character blessed, I'm guaranteed to lose it in the reckoning before having a chance to use it! #SadViolins 🤣🤣
Would certainly be up for more of this, please!
Paul, I hear you hahaha! Those ones on the steam dice are BRUTAL!! EH the best part is when you become blessed just for you to roll that 1 on a test. .. so terrible! Thanks so much as always for watching!
Amazing playthrough!
Appreciate you watching!!
@One Stop Co-op Shop can't wait until the all in marvel zombies comes in, that will be a blast to watch you play.
That will be awesome!!!
Hey! Haven't finished watching, but it's really awesome that you're doing a Gear & Guns playthrough. Keep more coming. First small error I notice is that you said entering a room with corpse piles should put a spawn token on it. Actually when you enter the building, all corpse piles get a spawn token (ouch!). This is kind of an alternate way of keeping the surprise about what's inside a building zombie-wise. In Black Plague & Green Horde you would draw zombie cards for each room in a building. Always thought that was a bit brutal.
Thanks for watching! I'm not sure that is correct there are ai least 7 corpse rooms that would be an auto loss. You only need to place a spawn token in the building if it is on the same tile!
@@OneStopCoopShop Page 28 of the manual states the following: Corpse Pile Spawn Zone: ...
- A building may spread over multiple tiles and contain
several Corpse Piles In this case, only the Corpse Pile on
the same tile (if present) as the entering Survivor become
Active The other ones become active whenever a Survivor
enters the respective tile within the same building.
I have been reading this quite wrong, so you're right :) Thing is that you could easily avoid entering the rooms that contain corpse spawns. BUT, it says in the text above that corpse piles on the same TILE (which is the big square thing you combine to make the map out of, like 9V for example). I think I would have played this wrong for a really long while if you hadn't help me read this more carefully :) Thanks!
Hey that's what we are here for!! Glad to help and thanks for watching!!!
@@alexandrumacavei7323 Wow, our group was playing this incorrectly as well. Will let them know when we play tomorrow and it won't feel as punishing
This was great, would love to see more.
Thanks for watching!!
This was a great playthrough. Would love to see mission 2 soon.
Thanks for watching! Not sure if they're still be a second one sadly I might sell the game. It's good but I hebe 2 other versions fully painted so it's hard to compete with that!
@OneStopCoopShop that makes sense. Well more zombicide in general would be awesome as you do a great job.
In going to next is green horde even have 3d walls etc. Just goes get through a couple new games than on to green horde!!
Noooooo!you can`t sell it, more more moreeeee.
Great playthru especially enjoy fact your doing campaign. I’ve got the game but havnt played yet so this should really help
Thanks so much! I thought the Steam mechanic was really interesting and I love the objective cards, it is a great addition to the standard Zombicide formula!
Great play-through! Please keep going.
It's a fun one isn't it?? Thanks for watching!!
Interesting choice treating the undead zombie face as a 6 and the exploding dynamite as a 1. Not how I’d do it at all, but I guess it doesn’t change the statistics.
Not sure why I did that! I think the dynamite looked like a 1 haha!!
This was an awesome zombicide video. Zombicide dead or alive is a cool game. I really enjoyed the music you played for the spooky house objective card
Thank you very much!!
@@OneStopCoopShop You're very welcome. Zombicide Dead or alive is a really awesome game.
20:59 this one is a little confusing. The card says Any Survivor standing in "this" zone may perform a free move action. Does the mean the zone that the Survivors are currently in (where the card was flipped over) or the zone where the zombies/spawn point is located? If the intent is where the zombies are located aren't they located in a different zone than the survivors (looks like walls with a doorway between two zones, but not clear?
Not clear I just made a decision!
Good point. We didn't think of your alternative and played it the same way as on this video.
I really enjoyed the gameplay
Me too! Thanks for watching!!
Incredible play through! Thank you! ❤❤
Hope you're feeling better.
I like the steampunk twist. Lord Forsaken reminds me of Dr. Loveless from Wild Wild West.
haha yessss!! Thanks David for sure feeling better which is so nice!
I believe it is pronounced “Vah-day retro.” It’s a Latin phrase meaning a command to go away, as in Vade Retro Satanas. Really entertaining video, by the way. Looks like I need this expansion too!
9:03 Rulebook indicates "When any Survivor enters a BUILDING" with a Corpse Pile for the first time, place a Corpse Pile spawn token on the tile's Corpse Pile on its Active side. A BUILDING may spread over multiple tiles and contain several Corpse Piles. In this case, only the Corpse Pile on the same tile as the entering Survivor become active. The other ones become active whenever a Survivor ENTERS the respective TILE within the SAME BUILDING".
That is exactly what I did! :) So we should be good!
I am a bit late but I think Glen is correct, there should've been another corpse spawn in the first round.
Good to see you back in good health Colin.
I've had the flu, too. I still blame your EH playthrough with also those illness cards! lol
Those were brutal!! I had the flu too and it was no fun. Hope you are feeling better!!!
@@OneStopCoopShop
Not so bad thanks Colin.
Weird thing with this flu doing the rounds was that it also affected the tummy.
Thankfully I wasn't too bad, but was constantly feeling nauseous with a drop in appetite.
Normally when I have a cold or the flu I eat like a gannet!
I'm making up for it now and can't stop shoving mince pies down my throat! lol
Do you have mince pies in the US at Christmas?
Haha i hear you!! No mince pies for us US folks!
@@OneStopCoopShop
Aww You don't know what you're missing!
As you can tell I'm rather partial to them! lol
Now i want to try one!!
Need some clarification from first Objective card at 20:41. Says 'Any survivor standing in this zone may immediately perform a free move action'. Is that the literal zone where the survivors are standing and revealing that card, OR, is it refering to the Abomination Spawn zone (one room over)? If that second sentence refers to the first, then your guys wouldn't get the free move. But I read/interpret this either way on it's face.
I really had no idea so I just took it as I can move them haha!!
You seem to be the only one I've seen using the zombie face as a 6 and the dynamite as a 1.
Apparently I'm wrong!!
On the last turn you skipped the corpse pile in the building with the exit The Abomibear should have been there.
Sorry about that!
fyi 6 on the dice is the dynamite logo. and zombie face is a 1
Yup thanks!!
Nice play through. What is your favourite Zombicide?
Ooooo good question. I think green horde I just love how hard it is but this is a close second!
More Zombicide please
You got it!
Thanks for this. Is that a mana from Mage Knight? 7:36
It is!
Any chance on more playthroughs on here or Meet Me at the Table?
Unfortunately no, I ended up selling the game, I have 2 other Zombicides and felt like I didn't need a third!
29:02 does that Corpse Pile spawn point activate?
Nope that one starts inactive according to the scenario
@@OneStopCoopShop curious as to when it activates?
It doesn't. So a corpse pile with no spawn token will activate when someone enters the building. But one inactivated the spawn point is flipped face down. So this one starts out already inactive
Should the long dead walkers reactivate with the walker extra activation, or do they have a separate card for them?
Oooo good point they don't have their own card! They should have been activated! Do you remember when I did that so I can make a note?
24:50
Thanks!!
the dice of number 6 its dynamite 🧨 not cowboy face
Would you consider doing scenario 2 please? Thanks!
Colin isn’t with the channel anymore, and I don’t own the game. Sorry!
@@OneStopCoopShop bummer! I've watched this video at least 2 dozen times. Thanks, though!
How do you roll so many 6s? What is your secret so I can use it on my dice rolls?
Apparently those were 1's which makes a lot more sense haha!!
@@OneStopCoopShop oh no!
Hehe it's ok so long as I did it consistently it is random but still!! The dynamite symbols should have been a 6!
27:11 - why did fanning allow you to roll 6 dice? I thought it was 1 plus 1 for fanning?
Fanning let's you roll 6 dice with a 5 to hit! Check the rules!
Hope to see u play cthulhu dmd again
Oh yeah I have the entire game painted so it will come out again!!
Aaaand on that note I think you still owe us at least one planet from Unsettled 😉
Glad that your are feeling better and thank you for the playthrough. I have not played any Zombicide yet. Would you recommend this over the older variants or is it just a question if which theme/setting one likes best?
Haha yes!! Unsettled so good!! The theme is spot on, go for what theme you like most. The newer iterations are slightly better (for example this is my favorite mechanic wise with class abilities etc.) But i think the most important decision is theme for this game
This dude dont make any rules mistake which is easy since he is playing solo.Not only that but he is playing very efficiently.
Thanks for watching!
Also I see you're using Trixie who is from the core box. I believe you're meant to use campaign expansion survivors only as they have abilities specific to the steam element of the campaign. If anything you might just be making it more difficult for yourself so maybe it's not a big deal. Thanks!
Thanks for watching! So they recommend you can use any survivors for the campaign, it's just that the ones in the Gears & Guns box has Steam abilities. Best part of this game is all the survivor variability!
Seems easier to keep 6 dice items than 5
Do you mean the keep dice?
@@OneStopCoopShop yea the rolls at the end
Apparently my dice liked 6 over 5!!