The Magical World of Emergon (Build 240219_a) - PC Version Gameplay
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- Опубликовано: 6 сен 2024
- So, since my fella Sparkling Waters did a video on an even more bug-filled Xbox 360 version of this game and showed off a lot of bugs that have been since fixed, I think the main PC version needs to be addressed correctly.
Just to clarify, the Xbox 360 build in his possesion is based off a build from early January using an older version of Unity.
Yes, this one's VERY flawed, but remember this is still a prototype and there's only one coder behind. This one is the build from February 19, 2024. Yes, today, I basically just made a different loading screen for the title and that's it.
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"The Magical World of Emergon" - In Development for PC, Mac, Linux, Android, PS4, PS5, Xbox One and Xbox Series S/X
Imagine a peaceful world, with a simple yet enjoyable lifestyle, getting corrupted by an organization governed by an evil mastermind. Not so cool, right?
Swing your way through the villages to save the innocent, find the stones and recover what once was your beautiful world. Welcome to The Magical World of Emergon!
A low-poly game inspired by classics from the fifth generation, featuring RPG-like elements, platforming, action-adventure and a heartwarming story, all in one. Brought to you by Miracle Light Works.
This game's development started on June 19, 2015 and got public in June 22 of the same year on GameJolt.
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Many problems have surrounded this project since it's birth, but since 2018 I've been slowly rewriting every single line of code, rewriting the story and remaking every asset, including music.
This is probably my most ambitious game yet, it's way bigger than Captive Souls in every term and because of that I'm actually taking my time to perfectly capture my vision.
Special thanks to Alexia P.M. for her role as Sara and Malory Griffyn just because she's cute and I love that bitch so much... ah yes, and for her constant involvement during the development.
Love the music! Really evokes that early 90s PC game midi sound. 👌
Recien me entero sobre este proyecto, el gameplay es decente y este tiene una escencia más cercana a los juegos de aventura de los 90'. Pero lo mejor es el sonido de muerte de los enemigos del inicio XD
La parte donde el Puente se cae hizo acordarme de un dialogo que decia "Oh no, i'm falling" mientras el actor de voz parece estar riendose
Creo que sé de qué hablas XDDD
Hola, beta tester aqui. Esta versión tiene algunos errores graciosos corregidos y aunque yo NO pueda jugar el nivel de agua, los dos niveles adyacentes están bastante pulidos. Gracias miles por dejarme seguir participando en estos proyectos!
To-Do-List:
-Add on-water mechanics for non-water-based levels
-Add NPCs on Nayuki Town and Kokimi Village
-Add details on the Underwater Segment A
-Finish the quests available on Kokimi Village
-Enable Sara's House door
I AM EXCITED
Wow creo que puede ser realmente muy perfecto lo que ven todos un decente buen gameplay y tan epico
Cuuuute
La verdad si se ve muy bien el juego
Esta Chido Xd
Ta bien👍
Mono ve polígonos y texturas a menos de 32x32 con música midi
Mono ser feliz
WHY JUST WHY DID YOU SHOW THE PHOTO???
Sparkling did it first
PEDAZO DE GAMEPLAY LIKE SUSCRIBIRME (soy fan)
Oe aguanta 😥
se ve bonito
superwarioman.gif
Girl.
Jajaja y esa wea jajaja
Te lo resumo aquí mero porque que hueva traducirlo:
Es un videojuego que empecé a desarrollar en 2015. No planeaba subir mucho al respecto, pero ya que un pana decidió subir un gameplay de una versión mal porteada, experimental y plagada de bugs de Xbox 360 de este preciso juego, decidí que debería subir la versión que está actualmente en desarrollo, que es para PC principalmente.