I just put out my first blender timelapse and it was heavily inspired by your style of content. Always keep it in mind that you’re a very inspiring artist and you impress us all every time you share your amazing work. I’m always looking up to you when I want to sharpen my modeling skills because your workflow is satisfying and I feel it’s very professional.
look great. i have some doubts you are making highpoly and bake that higpoly as your same mesh.But your lowpoly and highpoly UV are same so you said it will applied it correctly? so finally you used that lowpoly for end?
Thanks! No I just used the HP in this weeks video. I just showed the LP/HP to quickly explain how that workflow is used. I also made a separate video explaining it a bit more where I import both to SP and then apply the materials on the LP in Maya. I added on my Patreon page :)
hello polyrendr! I am a 3D environment artist... I would like to have a project with you and that's why I want to contact you... If you think it is possible, please get back to me. Also, what I call a project is a short video etc. Like short horror video etc….
I just put out my first blender timelapse and it was heavily inspired by your style of content. Always keep it in mind that you’re a very inspiring artist and you impress us all every time you share your amazing work. I’m always looking up to you when I want to sharpen my modeling skills because your workflow is satisfying and I feel it’s very professional.
Thank you man! That means a lot, I really appreciate the comment 😊Happy to hear you find the videos helpful.
These videos help alot 🤌🤌
Awesome I'm happy to hear that! :D
Nice ❤
Thanks! :)
Best
great👍👍👍👍
Thank you!
How did you get the display to only appear at certain angles in Substance? Did you set it as a roughness channel? Works really well
Thanks! Yes its the roughness 👍
❤
Love Your Work ❣can you please turn on your poly count option from next video so that it helps that how much poly you working on.. Thanks
❣
Model a nintendo 3ds plsss
look great. i have some doubts you are making highpoly and bake that higpoly as your same mesh.But your lowpoly and highpoly UV are same so you said it will applied it correctly? so finally you used that lowpoly for end?
Thanks! No I just used the HP in this weeks video. I just showed the LP/HP to quickly explain how that workflow is used. I also made a separate video explaining it a bit more where I import both to SP and then apply the materials on the LP in Maya. I added on my Patreon page :)
sir please provide lightining tutriols also in marmoset
🙏🙏
Do you use scripts for modeling?
No not usually.
Do you have a course?
No I dont at the moment, however I am working on a UV Mapping course!
Your did do Automatic UV unwrap?
No I used the 3D cut and sow UV tool in Maya to create my own cuts.
hello polyrendr! I am a 3D environment artist... I would like to have a project with you and that's why I want to contact you... If you think it is possible, please get back to me. Also, what I call a project is a short video etc. Like short horror video etc….