@@satay71 if you got same names this must work. But if you want this fast just use my biped . Download my scene and use my biped . This would be faster and perfect . But you I just import the fbx into max scene and create a biped with same names and size fbx . Scale it’s important too for this .
@@flooko the bip need to be a clean bip . Named bip001 if you ilude a different biped name the data will not load . Otherwise the scale need to be the same . That’s why I give the scene free . Use my biped and the fbx will match perfectly there . You need to load the fbx into max and create a biped using same scale then you delete the fbx and reimported into the bio you create . That’s how I did it .
@@Maxdesign3d Letting ya know I finally got it all working ! thank you so much for this video!! without it, I wouldnt have discovered quickmagic!! Its one of the few that does .bip nicely !! im so excited now! thank you~!
Wow, crazy biped animation.
Thank you for showing this! I am also watching your full Biped guide :)
Amazing as always. thank You. Please can you make a video where you transfer the Biped to your character and cloth with final Look?
Great ! Thank you. I didn't know about the motion mixer trick for the time warp !!!
What would be cool is a link to the scripts you use. :)
How did you add the FBX animation to a Biped??
When I click what you clicked it doesn't work. My biped is named Bip001, but nothing happens.
@@satay71 if you got same names this must work. But if you want this fast just use my biped . Download my scene and use my biped . This would be faster and perfect . But you I just import the fbx into max scene and create a biped with same names and size fbx . Scale it’s important too for this .
@@Maxdesign3d Thank you for replying so fast! I will try what you suggest. Thank you for the great content and keeping animation in 3dsMax alive!
Great. Why you don't use Motion Builder software?
@@imants_pr hah biped have same
Tools . And better for animation. Even retarget in mobu sucks .
NO matter what I do, I cant figure out how you get the FBX data to automatically transfer onto the biped !! No idea what Im doing wrong
@@flooko the bip need to be a clean bip . Named bip001 if you ilude a different biped name the data will not load . Otherwise the scale need to be the same . That’s why I give the scene free . Use my biped and the fbx will match perfectly there . You need to load the fbx into max and create a biped using same scale then you delete the fbx and reimported into the bio you create . That’s how I did it .
@@Maxdesign3d Letting ya know I finally got it all working ! thank you so much for this video!! without it, I wouldnt have discovered quickmagic!! Its one of the few that does .bip nicely !! im so excited now! thank you~!
Wow😮
When is CAT better?
Never 😂 maybe for a monster octopuses,
hop ai-generate animation no need to clean at future
i hope too