Secret Code for 25% off everything. Only visible on this video of the free course :) Code: EXPLOSION theblenderender.gumroad.com/l/Lighting-Ultimate-Pro
Your tutorials have helped me learn so much in such a little amount of time, I feel like every time I watch something I add something to the tool kit!! Thanks for making this
I am from Bangladesh. I have been following your channel for two months . And so far learning a lot from you. Especially I watch your animations more . I wish for us to provide more animation videos. May your channel reach one million very soon . Allah is Hafez
Hi thanks! I don't know how proficient you are in geometry nodes but it should be possible to use a raycastnode to determine the distance to the plane and if the distance meets a certain treshold a different animation on the +Z axis should occur. Hope this makes sense.
Hi man the align euler to vector node is deprecated and it says use the new one : Align Rotation to vector. the problem is the new node can't be linked with the math node so i tried using vector math node and it worked but idk if it the right choice so what do you think
Vector math is usually the right way to go for things that move in all directions. Float is sortof 2 dimensional and vectors are 3dimensional and can go in all directions. Hope that helps mate. If you solved it and everything works, then it's good😎
bro can you make sapret video for ( graph editor , shader editor (explain use ful nodes) , , texture node editor , and geometory node explain all nodes in geometory node editor )
A tutorial I really needed😍, and I want to say one more thing, I finished making the animation that I told you before, I uploaded it to my other channel, its name is SIRI STUDIO, I will come from that channel and post a reply to this, I hope for your comments.
Secret Code for 25% off everything. Only visible on this video of the free course :)
Code: EXPLOSION
theblenderender.gumroad.com/l/Lighting-Ultimate-Pro
Billion dollars course for free,save this man at any cost. Love from Pakistan.
Love brother you're welcome🔥🙌🏻
@@theblenderender thank you so much. What's your Instagram
Your tutorials have helped me learn so much in such a little amount of time, I feel like every time I watch something I add something to the tool kit!! Thanks for making this
Awesome my friend I appreciate that🙌🏻
Man this channel needs to blow up! Thanks for the tutorials!
Thanks a lot brother!
I am from Bangladesh. I have been following your channel for two months . And so far learning a lot from you. Especially I watch your animations more . I wish for us to provide more animation videos. May your channel reach one million very soon . Allah is Hafez
Welcome my friend, thank you very much brother I appreciate it. More is on the way♥️🔥
make sure youre mouse is on the place where you want to put the keyframe on before pressing i.
GOOD JOB
THANKS
Hi, excellent tutorial!!
One question, how to avoid the fruits going through the floor?
Hi thanks! I don't know how proficient you are in geometry nodes but it should be possible to use a raycastnode to determine the distance to the plane and if the distance meets a certain treshold a different animation on the +Z axis should occur. Hope this makes sense.
@@theblenderender thanks! Im not so good at GN still. but I will check
@@theblenderender in your example, they do not passing through?
Hi man the align euler to vector node is deprecated and it says use the new one : Align Rotation to vector. the problem is the new node can't be linked with the math node so i tried using vector math node and it worked but idk if it the right choice so what do you think
Vector math is usually the right way to go for things that move in all directions. Float is sortof 2 dimensional and vectors are 3dimensional and can go in all directions. Hope that helps mate. If you solved it and everything works, then it's good😎
@@theblenderender thank you so much for your help
please just check the denoiser while you are playing around in render view
Will do in the future, thanks
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❤️❤️❤️😎
How can i make the strawberry larger then the kiwi in geometry nodes ?
Set the object to relative and scale the original object. Or add a transform geometry and change the size. Hope this helps
@@theblenderender Thanks too much mate
it really worked
bro can you make sapret video for ( graph editor , shader editor (explain use ful nodes) , , texture node editor , and geometory node explain all nodes in geometory node editor )
Thanks for the suggestion mate🙏🏻
❤❤
♥️🦩
A tutorial I really needed😍, and I want to say one more thing, I finished making the animation that I told you before, I uploaded it to my other channel, its name is SIRI STUDIO, I will come from that channel and post a reply to this, I hope for your comments.
hello.. the last uploaded vedio in this channel..
This was very sick brother. I recommend everybody check this out as a case study. Well done bro!❤️🙏
@@theblenderender I'm really happy,.Thank you so much❤
Awesome ❤❤, can you please create a tutorial how to make satisfying animation like @Pixeldoesdev and @thelovelyhorrorshow pls🥺
I'll look into it! Thanks for the suggestion🙏🏻