The way your puppet legs rig is awesome! The most troublesome leg rigging is the knee easy to error, but you solved the problem! Thanks for sharing your valuable tutorial!
Hi! Can you help me out a little! I did everything as you said but somehow my setup does not work with small numbers. The transformation limit for the knee does not bend at all til I make the x axis about 50000000 or something.
Hello, Mahesh! Loved the video. It would be great to speak about the pivot points positions for the pegs connected to the two points constraints, and also to record the screen with the cursor on it. Thanks for the video! =)
This isn't working for me. I've changed the layer properties to separate and parent peg. The two point constraint doesn't allow my transform tool to manipulate the drawing to the different pivot points. I want to eventually be able to use this trick for a full turnaround with deformers and cell swaps. However, I can't get it to work in the basic way that you have done here. Is there anything I am missing? That it doesnt work with lower pegs or something?
Thank you so much for sharing this tutorial! It's great :) Can I ask you just one thing? My Hips doesn't' work well. It goes down while the thighs goes up and stretch. Where should be the Hip's pivot point? Is it possible that the problem is related to the pivot position?
The way your puppet legs rig is awesome! The most troublesome leg rigging is the knee easy to error, but you solved the problem! Thanks for sharing your valuable tutorial!
You're welcome 😊
Hi! Can you help me out a little! I did everything as you said but somehow my setup does not work with small numbers. The transformation limit for the knee does not bend at all til I make the x axis about 50000000 or something.
Please check constraints values
I have the same problem! Do you have any solution for it?
Don't give up Bhai your work is really amazing 🤠
Sure ... Thanks
My newer version of ik system is more simplified and evolved
This is incredible. You saved my life !
Hello, Mahesh! Loved the video. It would be great to speak about the pivot points positions for the pegs connected to the two points constraints, and also to record the screen with the cursor on it. Thanks for the video! =)
Please upload more 👍
This isn't working for me. I've changed the layer properties to separate and parent peg. The two point constraint doesn't allow my transform tool to manipulate the drawing to the different pivot points. I want to eventually be able to use this trick for a full turnaround with deformers and cell swaps. However, I can't get it to work in the basic way that you have done here. Is there anything I am missing? That it doesnt work with lower pegs or something?
Is it possible to share your rig file with me ? I'll look into it ..
really wish I could hear you speaking about what youre doing
Thank you so much for sharing this tutorial! It's great :) Can I ask you just one thing? My Hips doesn't' work well. It goes down while the thighs goes up and stretch. Where should be the Hip's pivot point? Is it possible that the problem is related to the pivot position?
i have made some changes in the setup where you dont get these hip issues.
thank you very much
Welcome 😊
Nice..
Thanks
Great snother song tutorial
I'll upload something .. which you can understand.. but for not now .. little busy with work .. .
👍👍👍
niceee, I would just love to see the cursor lol, thanx anyway!!!!
😂😂😂 this tutorial was intended for one of my friend . I apologise for not adding audio instructions .
I'll soon upload another video with upgraded setup and text or audio instructions.
Thank you very much!!!!, Nice tuto!!!!!, Could You to do any tutorial about how You Made mouth for Your rig child? , Thanks!!!
I already have maid the tutorial for mouth setup
ruclips.net/video/_Duea05s-wc/видео.html
@@maheshsomwanshi6879 Great!!!!!!, Thank You very much!!!!
its better if it does with 2 click like moho
Yes .... I agree ..
This ik system in harmony is a kind of cheat
@@maheshsomwanshi6879 yes. You right.
Good