ExileCon 2023 - Item Design and Mechanics in Path of Exile 2

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  • Опубликовано: 26 сен 2023
  • A talk by Dane Brennand, Senior 3D Artist, and Hrishikesh Sidhartha, Game Designer. Recorded at ExileCon 2023.
    For more information about Path of Exile 2, please visit www.pathofexile2.com

Комментарии • 314

  • @LFPGaming

    this is how game showcases SHOULD be presented: BY the devs, not some corporate mouthpiece or twitch streamer who has zero passion for the game

  • @TheShyOne__

    Imagine if Diablo 4 had these insane deep dive series. Oh right the devs dont actually play the game.

  • @Mezion
    @Mezion  +66

    Path of exile 2 is looking and sounding better and better. I appreciate hearing & seeing the concepts, especially that what you wear is what you see on your character. That's such an awesome concept and means a lot to me that it is implementated in path of exile 1 & 2. Keep up the good work GGG!

  • @TimeTraveler343

    GGG, if you see this, know that you guys are fucking awesome. I still don't understand how you, Larian Studios and From Software can exist in one universe with Blizzard, EA and Ubisoft.

  • @ouinur
    @ouinur  +87

    Everytime I am introduced to a new member of the GGG teams it feels so refreshing. With all the mediocre profit driven game studios and publishers out there it is such a tremendous thing to see the inner workings of a truly passionate and dedicated team making a game that they love and play themselves. Absolutely the best game studio on the planet, thank you for all the hard work. The art looks so amazing and I love the design around base types.

  • @Malice1111

    Love this talk in the first 18 minutes, absolutely nothing about gameplay, nothing about balance, nothing about anything but cool art from the art team. Just leave them alone to make cool art this shouldn't be hard.

  • @brunohrguedes

    This was one of the greatest game talks I've ever watched. Keep up the good work!

  • @batrider2985

    This is what producers need. You find a dude that is this in love with something, and you just let him do their thing. It seems like every dev is just so damn passionate about this game.

  • @snynhalt
    @snynhalt  +29

    I like the new dark historical realistic look, much more close to Diablo than Final Fantasy (which seemed the direction they were taking lasts seasons).

  • @YBladeY
    @YBladeY  +90

    I was blown away with Dane's explanations during the livestream.. Cant wait for more!

  • @Quillyik
    @Quillyik  +207

    I love the poe presentations in contrast to any other large game presentation. Just some devs wearing hoodies chillin and talking about cool stuff they're passionate about.

  • @MuffMVP
    @MuffMVP  +53

    Dude I LOVE the axe decision. Such an easy way to tell 1h from 2h.

  • @ethanol5007

    All the items are so beautiful, the visual update will be insane !

  • @christiandodart9624

    I loved everything about this. Thank you for letting the designers and artists have the freedom to do this.

  • @joejoehausen

    Great Panel, the 2D art guy is just great! Love the attention to detail, and a bit of logic in regards to the Lore. Thanks GGG

  • @nilocblue

    So much respect for this studio. You can tell they're just gamers themselves, showing the cool stuff they work on to other gamers. No corporate BS, big money presentations, fake trailers, etc. This company needs more support and recognition.

  • @lyquochuy

    I can feel the love you are putting in creating POE 2, the dedication to achieve more knowledge to put into the game, damn, I bet I'll love it as well

  • @Doppe1ganger

    Damn, the art guy really earned his money.

  • @Foggiedaysalways

    Dane is so fucking Great. This was my favorite presentation of exilecon. This is how things should be presented. By the people who actually do the work. Fuck department heads. Give me the people in the trenches any day of the week.

  • @bluemoondm8629

    Damn. The attention to detail, the thought put into facing different types of items different ways so you can tell what they do at a glance, that is what ground up detail oriented development looks like. I absolutely love it and this was my favorite talk out of all the outstanding panels. I'm more hyped for PoE 2 than anything else by far, even though I do have some concerns (things like normal monsters not giving flask charges anymore, the apparent issues with stunlocking etc.) Keep it up GGG, I have faith in your abilities and I don't say that often.