A Massive Path of Exile 2 Q&A with Jonathan and Mark - The Beta Reveal Postshow

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  • Опубликовано: 21 ноя 2024

Комментарии • 100

  • @ProbablyJacob
    @ProbablyJacob 7 часов назад +140

    GGG is "competing with themselves" because there literally isnt a developer on earth than can top what they have done with this genre

    • @fang_xianfu
      @fang_xianfu 3 часа назад +3

      They said in the interview that they want to be the best in the world st live services... yeah, mission accomplished.

    • @BokkoTheBunny
      @BokkoTheBunny 3 часа назад +4

      Letting us transfer console purchases to PC alone says it all. Basically no other dev would ever do that because wrangling with the platforms for permission on stuff like that is a lot of work with no immediate monetary benefit.

    • @pilot7350
      @pilot7350 3 часа назад +3

      Last Epoch has some interesting ideas but yeah still not quite up there but better than D4.

    • @minusrandloev261
      @minusrandloev261 54 минуты назад

      They are the rockstar of arpg's

  • @kaspermadsen4293
    @kaspermadsen4293 55 минут назад +11

    00:04 - Post-show introduction by host Ziggy D and developers
    03:34 - Pivot to enhancing quality
    06:05 - Focus on endgame content
    09:36 - Ensuring player choice in endgame systems
    12:06 - Lessons from other games
    15:08 - Challenges in changing development direction
    18:09 - Shifting resources to endgame focus
    21:09 - Feedback on jarring transitions for developers
    25:16 - Designing unique, quality zones
    27:07 - Raising the bar for boss encounters
    30:11 - Discussion on world-building and campaign coherence
    31:54 - Discovery process excitement
    35:52 - Discussion of story enhancements
    39:15 - Developers’ favorite gameplay additions
    42:32 - Party-based gameplay innovations
    44:46 - Unique narrative integration
    48:16 - Trial and ascendancy systems explained
    52:16 - Testing challenges in new systems
    56:34 - Gameplay balance and iteration
    59:28 - In-depth look at ascendancy classes
    60:23 - Skills and mechanics innovation
    64:48 - Co-op synergies and party gameplay
    67:15 - Addressing anticipated exploits
    70:18 - Final reflections and future developments
    73:05 - Adjustments to support gem systems
    76:45 - Balancing situational skills and build diversity
    81:10 - Vision for endgame trials and pinnacle bosses
    88:22 - Expanded crafting systems in Path of Exile 2
    95:34 - Focus on rewarding exploration in gameplay
    102:48 - Reinventing passive tree systems and rewards
    110:29 - Economy and trading mechanisms
    117:54 - Deliberations on challenge rewards and private leagues
    125:30 - Emphasis on hardcore and solo-self-found modes
    132:10 - Highlighting specific classes and player feedback
    140:00 - Closing reflections and thanks from developers

  • @fang_xianfu
    @fang_xianfu 3 часа назад +20

    This interview was insane. They just kept going and going.

    • @tabs1913
      @tabs1913 Час назад

      Like the presentation before it. I was already at full hype half way through and they just kept going and going with more insane stuff.

  • @TatoesNz
    @TatoesNz 2 часа назад +13

    Great interview Ziggy, natural and fun conversation

  • @Zeroat30
    @Zeroat30 6 часов назад +38

    27:08 really like the new idea for solving flasks piano

  • @prokokon7846
    @prokokon7846 6 часов назад +25

    I trust these guys to know what I'll love better than I do.

  • @Betta-ah
    @Betta-ah Час назад +4

    Very wholesome interview I was smiling for most of it, legit feels like a bunch of passionate friends talking about the game and not even an interview tbh.

  • @PerpetuallyTiredMusician
    @PerpetuallyTiredMusician 6 часов назад +22

    This is a very good time. Even if you havent ever played PoE its stil a very infectious and good vibes interview full of enthusiasm and friendly banter. And if you are into PoE add a large amount of information and fun tidbits and insights into the development cycle of PoE2
    Peace

  • @RicardoMenson
    @RicardoMenson 5 часов назад +26

    Dexterity should increase fishing power.

  • @speedracer25
    @speedracer25 Час назад +5

    I love this, just a few bros hanging out talking about my favorite game

  • @thejewk386
    @thejewk386 2 часа назад +6

    Another great Q&A Ziggy, thanks.

  • @stallionmouse
    @stallionmouse 7 часов назад +19

    I was driving home from work while listening to the livestream I couldn't wait.

    • @IanWolfard-ph7vd
      @IanWolfard-ph7vd 7 часов назад +1

      It's strange how often I have had to go to the bathroom for a few minutes at work today.
      So strange.

    • @vjthemad4852
      @vjthemad4852 3 часа назад

      Lol that's my fellow exile

  • @readifdumb
    @readifdumb 39 минут назад +3

    Timestamps
    Beta:
    1:00 End game being added early
    3:30 Competing against yourselves?
    5:50 "What was that initial pitch regarding PoE 2?" (Project Chimera)
    10:40 "How do you feel getting everything out there, and being 2 weeks away from everyone playing it?"
    13:00 "How long are we going to be playing for?"
    19:20 "Beta release roadmap?"
    23:25 "What do you guys want out of the beta?"
    Flasks:
    26:00 Flasks
    28:50 Mana flasks
    Beta:
    31:30 "what is the plan for PoE 1 during this beta?"
    Story/lore:
    35:39 Talk about story and cinematic
    36:40 Making second playthroughs not annoying (no waiting animations/screen changes)
    38:36 The Beast cinematic conversation
    40:00 Character lore
    41:30 Bosses/characters changing dialogue/attacks based on its lore/your abilities/class
    43:30 Icons text lore
    44:25 Area subtitle text lore
    Classes/Ascendancy/Trials:
    45:30 Shadow ascendancy class
    46:18 Tattoos added to classes/how abilities interact with ascendancy's
    48:00 "How do you ascend?"
    50:30 Jewels/end game choices
    52:30 "How hard is it to ascend?"
    55:30 Unique jewels, unique socketables, unique ??? (talk about rewards from trials)
    57:20 Vaal Orbs
    1:00:40 "What about ascendancy's themselves?"
    1:04:20 "The plan was to keep PoE 1 ascendancy's available, is the plan to just redo them now?"
    Skills:
    1:06:00 "how has the list of skills shaping up?"
    1:14:15 Support gems
    1:18:00 "Vaal skills, transfigured gems, doesn't make sense at launch"
    1:18:50 "How many skills are there?"
    1:21:40 "Reworks to skin transfer?"
    End game:
    1:22:00 End game (trials)
    1:25:10 "Everything has its own distinct passive tree?"
    1:27:20 "Breach nodes 'increase' difficulty? What does that mean?"
    1:30:55 "Encourage players to adapt build to harder content?"
    1:33:45 Atlas talk
    1:37:35 Min maxing the Atlas
    1:40:20 aesthetics/Atlas lore (extra dimensional in PoE 1)
    1:41:08 "Non-boss maps?" (1 in 4 maps are boss maps)
    1:43:25 boss hunting tree
    1:46:00 Random stuff in the Atlas tree, smaller stuff
    1:47:00 anymore leagues/alt grinds planned? Delve/Vaal/Incursion/Bestiary
    1:49:00 any leagues planned for beta?
    Crafting:
    1:49:29 Crafting (scouring removed) (higher drop rates)
    1:53:30 regal orbs
    1:55:00 crafting bench
    1:57:30 crafting complexity and tier items
    1:59:40 exploration to find items and returning to bosses after grinding
    Trading and Economy:
    2:02:20 Trading and Economy
    2:04:50 expanding trade to other things?
    2:05:40 "What are you aiming for in terms of PoE 2 economy and progression?"
    Additional Quetions:
    2:08:45 "Will there be a penalty for individual party member dying when grouping?" (penalty to death in general) (revive gameplay)
    2:13:40 Click to move vs. WASD
    2:15:30 Challenge rewards? Races? Private league?
    2:16:13 Cluster jewels?
    2:17:00 "What is the best class to play in the beta?"
    2:19:30 wrapping up

  • @randomfeg4141
    @randomfeg4141 4 часа назад +4

    After the announcement I had to do stuff so I let the stream running, came back more than an hour later and the Q&A was still going I was so surprised, now I'm here to see what happened

  • @fuhckerschite
    @fuhckerschite 7 часов назад +19

    Awesome interview, Ziggy!!!
    That was a BIG one!

    • @sunny3545
      @sunny3545 3 часа назад

      That was a JUICY one, Exile!

  • @brianmcfate1910
    @brianmcfate1910 7 часов назад +5

    Fantastic job, Ziggy! It is always great to see you chatting with GGG. So hyped!!

  • @theomnyist
    @theomnyist 6 часов назад +4

    Love the chemistry you have with the guys. Great job with the interview!

  • @slyace1301
    @slyace1301 Час назад +1

    Dude you're an amazing interviewer, just wanted to say that.

  • @randjietsingh
    @randjietsingh 4 часа назад +2

    This is awsum!! Did a really good job there Ziggy 🎉

  • @ShinPG
    @ShinPG 6 часов назад +3

    Great Q&A! I missed it live

  • @Dragon211
    @Dragon211 3 часа назад +5

    this is why I buy a supporter pack every league because they deserve it

  • @xTazerTx
    @xTazerTx 7 часов назад +8

    im personally just waiting for pob 2 cant play without it 💀

    • @fang_xianfu
      @fang_xianfu 3 часа назад +1

      It's going to be a long time til people figure everything out

    • @xTazerTx
      @xTazerTx 3 часа назад +7

      @@fang_xianfu i think you really underestimate how degenerate we are

  • @Psycorde
    @Psycorde 2 часа назад

    The idea of experimenting with classes to create something unique in PoE2 makes me giddy, I really can't wait!
    I was never good at PoE, I'm helpless when it comes to spreadsheets, but thinking out of the box is where I have most fun

  • @gentle822
    @gentle822 7 часов назад +4

    I wanted to ask if there is a plan for servers in the middle east. I’ve been playing for years on 120 ping but now some game mechanics like sanctum are unwinnable with that ping.

  • @ThaGamingMisfit
    @ThaGamingMisfit 19 минут назад

    Oddly enough the best news for me was that you can play endgame without killing a 5 minute boss every map ! That alone finally bumped up my PoE enthousiasm !

  • @arzanpatel
    @arzanpatel 3 часа назад +1

    Did they talk about the ability to share a build (via like a build code) in game or anything like that?

  • @nilocblue
    @nilocblue 4 часа назад +1

    I love these devs.

  • @ulriklarsen2239
    @ulriklarsen2239 3 часа назад

    this is the new blizzard (F in chat) - GGG is kings of a genre and not afraid of trying out new stuff /bow and cant wait

  • @schlafN
    @schlafN 5 часов назад +1

    Mark, those socks are fire!

  • @obscurside3652
    @obscurside3652 2 часа назад

    It's gonna be epic.

  • @calebhuizenga5123
    @calebhuizenga5123 3 часа назад +1

    can I dual wield 2 handed cross bows with that one node they showed that lets you hold a two handed weapon in one hand>?? or Can i use a cross bow and a shield? A man can dream, im going to sleep for the next two weeks

  • @ClintK.
    @ClintK. 4 часа назад

    This is the way

  • @thatsoulsguy3028
    @thatsoulsguy3028 3 часа назад

    These dudes are cool, always have been 😃

  • @Offseasoncornbread
    @Offseasoncornbread Час назад

    What happens to the life flask, when you are playing a CI build? Is the slot just worthless now?

  • @manituan4956
    @manituan4956 22 минуты назад

    Is it possible to do a 100% Physical damage character? All the classes in the showcase were doing elemental/chaos damage. Monk, ranger, warrior... I see that a bit concerning.

  • @velhan5442
    @velhan5442 4 часа назад +1

    When is the new POE 1 league?

  • @senpuus6586
    @senpuus6586 3 часа назад +1

    Hey ziggy, i had some net issues with stream with the q&a, was blight mentioned at all?or would you know if its being worked or cut out?

    • @ZiggyDGaming
      @ZiggyDGaming  Час назад +3

      No blight planned as yet and anoints are being done through delirium. But I hope they reworked the tower defence idea in some way in the future!

    • @senpuus6586
      @senpuus6586 Час назад

      @@ZiggyDGaming I kinda figured once i saw delirium had annoints they may just do a full rework/update, heres hoping though. My pc hates blight but my pc can whine and complain all it wants

  • @Zoddo
    @Zoddo 4 часа назад

    How about logging out in Hardcore in order to save yourself from dying, how does that work in PoE2? Also logging out because you don't want to die at a boss, is there any form of punishment in PoE2 like you lose your Map at least?

    • @alexgabriel5877
      @alexgabriel5877 4 часа назад +3

      they said the game will pause so when you log in you will be in the same spot, so can't avoid death

    • @Zoddo
      @Zoddo 3 часа назад

      @@alexgabriel5877 That sounds like a great solution.

  • @Heckulous
    @Heckulous Час назад

    The gods of ARPGs

  • @paraspective
    @paraspective 5 часов назад

    W thumbnail

  • @DCUOCover
    @DCUOCover Час назад

    baffles me he has been 1 of the soul reasons of this glorious game but cant do 6x25 hahaha

  • @antti5547
    @antti5547 6 часов назад +1

    Where is Chris?

    • @xyBano
      @xyBano 5 часов назад +1

      He is No longer around, taking time for His life

    • @alex7435
      @alex7435 5 часов назад +3

      CEO, I think he’s doing a lot more delegating these days (or he’s just busy playing ruthless LMAO)

    • @Tsume524
      @Tsume524 5 часов назад

      ded

  • @tjpld
    @tjpld 3 часа назад

    How can they still come up with so much stuff after 10 years?

  • @an0mndr
    @an0mndr 3 часа назад +1

    2:13:09 why the hell would your cat be on fire??

    • @ZiggyDGaming
      @ZiggyDGaming  Час назад

      Many possible reasons, but whatever the cause it'll be good to know that you can pause your game to go out them out!

    • @an0mndr
      @an0mndr Час назад

      @@ZiggyDGaming true dat

  • @aryabloodborn8160
    @aryabloodborn8160 6 часов назад +21

    Dying once failing maps is a direction I didn't expect but certainly welcome. The semi-hardcore consequence means that building defense and sustain is much more meaningful

    • @Percival-98
      @Percival-98 6 часов назад

      Mapping will defo be easier with 1-4 maps only having bosses

    • @김수현-d8x
      @김수현-d8x 6 часов назад +2

      Avoiding map bosses may feel bad for some tho. Maybe the FOMO might force people to git gud idk

    • @nr1771
      @nr1771 6 часов назад +2

      What happens if you die in all three of the initial maps you have access to? Is the atlas just bricked for that character?

    • @montblanc566
      @montblanc566 6 часов назад

      When did they mention that in this video? Please give me a timestamp.

    • @김수현-d8x
      @김수현-d8x 5 часов назад +1

      @@montblanc566 2:10:07

  • @WindHaze10
    @WindHaze10 4 часа назад +1

    The loss of masteries is a real negative in new tree, but there is no guarantee it won't be implemented in future expansion once more important core gameplay stuff is implemented.
    It is beta after all. I remember closed beta PoE 1 when there were 2 acts and vendor trading was not even implemented yet.

    • @mikea.1652
      @mikea.1652 2 часа назад

      I also feel Masteries have a cool place in poe1 - where the same effect could be reached on different ways - wich is a cool versatile concept. Hope they bring it back - maybe in cluster Jewels - that would be awesome ^^

  • @speedracer25
    @speedracer25 3 часа назад

    Is it just me or is the video not synced?

  • @deathby1hpgaming485
    @deathby1hpgaming485 2 часа назад

    What if instead of delve which goes down right, what about a delve like mode that is a endless tower to ascend.

  • @XidMiddleGamer
    @XidMiddleGamer Час назад

    The game seems great, but i'm so disappointed the multiplayer seems to be completely ignored like POE1. POE2 is still my most anticipated game but it will not be my perfect poe. Let me explain 6 portal would be by person and not for the group to encourage multiplayer or at lesat not discourage it, and seperated loot as d4. For the rest it is perfect (need blight and the mine for me ;) but maybe later)

  • @RaWRpewpew
    @RaWRpewpew 3 часа назад +1

    login duuuuuude

  • @oxygene9082
    @oxygene9082 6 часов назад +1

    The POE1 answers hurt me very, very much.

  • @the1onlynoob
    @the1onlynoob 3 часа назад +1

    I like poe because i like farming sims

  • @Daniel-xv3nw
    @Daniel-xv3nw 21 минуту назад

    ZFD

  • @anongeneralpublic
    @anongeneralpublic 5 часов назад +1

    the only question I want to ask why is poe 2 is ruthless with gold?

  • @Vociferate94
    @Vociferate94 3 часа назад

    They keep saying they aren't recycling stuff but they even kept the exact same icons and UI for the leagues from poe 1 and put them in poe 2. Its fine to recycle content everyone does it GGG you don't need to bs your fan base we understand development is not easy or free...

  • @blacksytecsgo235
    @blacksytecsgo235 Час назад +1

    Why they called it Q&A if it is only a "talk about it"...

    • @ZiggyDGaming
      @ZiggyDGaming  Час назад +6

      Probably because of how I asked questions and they answered them If I were to hazard a guess.

  • @stephenchos2
    @stephenchos2 6 часов назад +2

    The amount of times ziggy talks over Johnathan is insane. Asides from that, the entire 4 hour stream was a joy to watch. I can't believe they did the qna for that long it's impressive

  • @MistaMarin
    @MistaMarin 7 часов назад +1

    first

  • @ClintK.
    @ClintK. 4 часа назад

    True devs here. So tired of big box office paid woke companies.