A little shock and a little bit of goosebumps, that describes it seeing this coming in real time from the actual board in '96. To but it into perspective: even high end gaming PCs couldn't compete with Model 3 hardware until affordable graphics hardware appeared on the consumer market incorporating features such as T&L and multi-pass rendering.
This looks better than some PS2 games! What?! How a game with graphics like this came out in 1996 is beyond me. I remember watching other kids play Super Mario 64 around that time lol
@@kordelas2514because sega didn't make a home version of this arcade to compete with the PS1. The stories that Sega didn't have the ability for 3D are lies. I have feelings that she didn't want to compete in the domestic market. model 3 is proof.
@@rafaeldeleo92 They actually did a home version of this game on Dreamcast. And yes, Sega didn't have ability for 3D on a level of PS1 because Saturn hardware is way worse at it. Model 3 hardware was very expensive to produce. That is why it was only viable on Arcade market. If not cost limitations, we would likely have consoles which are one or two generations ahead in current business model.
Still some of the best music, colors, atmosphere. and level design for a fighting game. I would also say the same about Tekken 4, but VF3 was totally innovative. Nice to see the Arcade port for comparisons to the home console
It's amazing to think how far ahead of it's time this game was. Even the 128-bit era consoles that came out in the early 00's couldn't match this game.
I only saw this cabinet in the wild one time at some random casino that had an arcade area set aside for kids. For 1997, it was stunning, to say the least. Naturally, the coin slot was broken so I never actually got to play it, only to never come across it again for the rest of my life.
Virtua Fighter 3 is impressive indeed but saying early PS2 games couldn't match this is a stretch The PS2 version of Tekken Tag looks better (which is not surprising since it came way later)
Honestly, I feel like one of the luckiest people alive to have been born when I was. I saw this game drop in a cinema lobby of all places with no hype and it absolutely blew our minds, we didn't even know it was coming out and wasn't ready for it. Back then, this type of tech was other worldly.
For anyone that wondering if vf4 for ps2 surpassed this , the simple answer is no, ps2 vf4 had better lighting effects compare to vf3 , besides that , stages floors and backgrounds was much more polished in vf3
Realistic fights are unbalanced , you can take real examples like a fight in the road, or any fight outside the ring.Its a matter of perception, for me vf3 was the most realistic fighting game in any way.I respect all opinions but the feeling of fighting on a stage that dynamically affect the outcome of the fight is a plus for me.
Thanks Man! As do yours! This one's a tricky one to capture really - it's hard to get the PSU wired up for a start as it needs 3.3v in addition to 5 and 12. Then there's the non-jamma wiring. Then there's the resolution - it's 384p, medium resolution. There's only a few scalers that'll handle it properly. It's worth going through those hoops to preserve footage of this legendary game though in my opinion. Take care.
I remember how I excited was when VF3 arcade got announced and checked out the screenshots and videos. and then I bought VF3tb for Dreamcast......immediately felt like "wait a second......"
Interesting. I'll look into that. I wonder if it actually renders in 480p or if it's upscaling somehow. Probably the latter. Would be really cool if not though!
It is real arcade hardware. If you were looking at a video of an emulator rendering this game at 480p or above, you'd be looking at something rendered at a higher resolution, without the softness of the model 3's heavy anti-aliasing filter, and the video would be from a digital source, so yes it would look "better" (sharper). The inherent softness to the image is mostly due to the heavy anti aliasing filter Sega employed on its model 3 games, coupled with the fact that it's rendered at just 384p. I have a higher quality capture with better equipment on my channel where you can see the pixel structure when zoomed in at 4k (link in the description). Nevertheless, the game in its original form is very soft. That's just the look they were going for. Nintendo tried something similar (and lower quality, arguably) to their N64.
I'm not the only one, that Plays VF3. Honestly, a lot of People playing this Game! You can see my Training Performance if you want: ruclips.net/video/P05wxgi0llA/видео.htmlsi=TQJfDchizWcU1VV7 We are not Alone! Today alone, I have more Videos with VF3! We are in the 90s now! 😎
@@Vectorman2X Oh, I have Fightcade 2 already. But for Virtua Fighter Games, it don't work well... I'm also already in the Virtua Fighter Community on Discord! 😉
Higher quality capture of VF3 available here: ruclips.net/video/hMFZ_bcexTI/видео.html
A little shock and a little bit of goosebumps, that describes it seeing this coming in real time from the actual board in '96. To but it into perspective: even high end gaming PCs couldn't compete with Model 3 hardware until affordable graphics hardware appeared on the consumer market incorporating features such as T&L and multi-pass rendering.
I mean that thing used to cost 10 000 usd at the time. Not that unusual for it to be advanced for it's time.
Oh the nostalgia! This Sarah is still the best compared to the other VF games! From the outfit to the voice!
and why is that?
@@sridrawings4510 cuz sex
@@sridrawings4510 I'm guessing it's her hair. Look at her hair! Incredible physics for 1996!
This looks better than some PS2 games! What?! How a game with graphics like this came out in 1996 is beyond me. I remember watching other kids play Super Mario 64 around that time lol
Easily, very expensive and capable hardware.
This came out the same year as Tekken 2 🤯
@@kordelas2514because sega didn't make a home version of this arcade to compete with the PS1. The stories that Sega didn't have the ability for 3D are lies. I have feelings that she didn't want to compete in the domestic market. model 3 is proof.
@@rafaeldeleo92 They actually did a home version of this game on Dreamcast. And yes, Sega didn't have ability for 3D on a level of PS1 because Saturn hardware is way worse at it. Model 3 hardware was very expensive to produce. That is why it was only viable on Arcade market. If not cost limitations, we would likely have consoles which are one or two generations ahead in current business model.
@@-castradomis-1773 Tekken 2 came out in 1995.
Still some of the best music, colors, atmosphere. and level design for a fighting game. I would also say the same about Tekken 4, but VF3 was totally innovative. Nice to see the Arcade port for comparisons to the home console
It's amazing to think how far ahead of it's time this game was. Even the 128-bit era consoles that came out in the early 00's couldn't match this game.
Of course model 3 was that far ahead of its time, it was extremely expensive to produce. The cost alone made it unviable for the home market
I only saw this cabinet in the wild one time at some random casino that had an arcade area set aside for kids. For 1997, it was stunning, to say the least. Naturally, the coin slot was broken so I never actually got to play it, only to never come across it again for the rest of my life.
Virtua Fighter 3 is impressive indeed but saying early PS2 games couldn't match this is a stretch
The PS2 version of Tekken Tag looks better (which is not surprising since it came way later)
Honestly, I feel like one of the luckiest people alive to have been born when I was.
I saw this game drop in a cinema lobby of all places with no hype and it absolutely blew our minds, we didn't even know it was coming out and wasn't ready for it.
Back then, this type of tech was other worldly.
For anyone that wondering if vf4 for ps2 surpassed this , the simple answer is no, ps2 vf4 had better lighting effects compare to vf3 , besides that , stages floors and backgrounds was much more polished in vf3
This was a design choice. Hardcore VF players didn't like the uneven fighting stages. The rest of us loved it, but it ruined the balance for them.
Realistic fights are unbalanced , you can take real examples like a fight in the road, or any fight outside the ring.Its a matter of perception, for me vf3 was the most realistic fighting game in any way.I respect all opinions but the feeling of fighting on a stage that dynamically affect the outcome of the fight is a plus for me.
Nah VF4 on PS2 does surpass this. Especially Evo.
This Taka Arashi looks so different from the one we have in VF5.
As always, these captures look amazing dude 😁
Thanks Man! As do yours! This one's a tricky one to capture really - it's hard to get the PSU wired up for a start as it needs 3.3v in addition to 5 and 12. Then there's the non-jamma wiring. Then there's the resolution - it's 384p, medium resolution. There's only a few scalers that'll handle it properly. It's worth going through those hoops to preserve footage of this legendary game though in my opinion. Take care.
I remember how I excited was when VF3 arcade got announced and checked out the screenshots and videos.
and then I bought VF3tb for Dreamcast......immediately felt like "wait a second......"
The design of Dural was such a fucking flex :)
Lol I didn't know Dural sounded like this in WF3 , long live the good old frying pans
apparently theres a couple jumpers that turns on VGA/480p resolution
Interesting. I'll look into that. I wonder if it actually renders in 480p or if it's upscaling somehow. Probably the latter. Would be really cool if not though!
So this video is supposed to be the real arcade hardware but the video quality even at 1080p looks worse then most 480p videos of the same game.
It is real arcade hardware. If you were looking at a video of an emulator rendering this game at 480p or above, you'd be looking at something rendered at a higher resolution, without the softness of the model 3's heavy anti-aliasing filter, and the video would be from a digital source, so yes it would look "better" (sharper). The inherent softness to the image is mostly due to the heavy anti aliasing filter Sega employed on its model 3 games, coupled with the fact that it's rendered at just 384p. I have a higher quality capture with better equipment on my channel where you can see the pixel structure when zoomed in at 4k (link in the description). Nevertheless, the game in its original form is very soft. That's just the look they were going for. Nintendo tried something similar (and lower quality, arguably) to their N64.
Good
can i get permission to use this gameplay in a video? :3
They used to put effort into the music as well. Now, with tekken, it's horrible.
The music on VF3 is ok but the ones in VF1 and 2 are way better imo
Joel good
I'm not the only one, that Plays VF3.
Honestly, a lot of People playing this Game!
You can see my Training Performance if you want:
ruclips.net/video/P05wxgi0llA/видео.htmlsi=TQJfDchizWcU1VV7
We are not Alone!
Today alone, I have more Videos with VF3!
We are in the 90s now! 😎
why dont you join fightcade to have some games man,
@@Vectorman2X Oh, I have Fightcade 2 already.
But for Virtua Fighter Games, it don't work well...
I'm also already in the Virtua Fighter Community on Discord!
😉