actually without bonedoubler plugin, we can just make new bone in between 2 bones or more just using PMXView, like select 2 bones, then Edit(E)->Bone(B)->Creat intermediet Bones(W)
I have the opposite problem: I already have some models that are compatible with .vmd, but how do I convert gamerip animations to be compatible with the MMD models? :(
Hi! This tutorial look helpful! But i just want to add subtitle as sometimes people don't understand about what you said (they may know English, but they still might not understand, just like me) I don't force you, i only request it ^^' And thank you for tutorial!
@@SetoKeino if i use English, i would more understand cause i'm learning on English ^^ But Indonesia is good though, because I'm Indonesian You can use both or one of them, it's your choice ^^ Thank you again!
Does anyone know how to fix the pmxNlib.dll error? It's related to the transform view and it's all white when I open that window. Otherwise great video though :)
So, i was using the cantarella motion and the part where kaito picks up the flower, the model i used to fill miku's role, doesn't go to where she's supposed to be placed and both of the models starts spinning slowly not being able to be seen by the cam. i tried adding a second mother bone and it still doesn't work, someone please help me
I'm having issues trying to follow along with your guide... Sigh. Fed up dealing with PMXE. Guess I'm never gonna get to use the Happy Synthesizer Remake motion now.
When trying to load the vpd file onto my model, the model disappears, leaving only the bones and the entire thing is like a brown color, when I zoom in and out of the model sometimes the color changes. I'm not sure what's happening and why :') Is this step necessary or can I skip it?
i managed to extract PMX Editor, but l can't go further than 1:45 timestamp! I keep getting an error message of missing pmxNlib.dll file when opening PMX Editor!! is there a way to fix this? (updated my drivers and windows)
Love how I remember these but not math formulas
actually without bonedoubler plugin, we can just make new bone in between 2 bones or more just using PMXView,
like select 2 bones, then Edit(E)->Bone(B)->Creat intermediet Bones(W)
Omg a remaster!! And with the cool copy paste options!
i love how the character in the corner is vibrating 😂💖💖 thank you for the tutorial by the way, i was having trouble with the bones 😅😅😅
I SEE U BROTHER 👀
First
And also, thank goodness that you’re still alive.
I love your voice! Thanks for making these videos 🥺❤️
Thank you so much for an updated tutorial!!
THANK you, this has been so helpful!!!
This is very useful thank u so much for making this tutorial
I know this is REALLY off-topic but could you make a animation ripping tutorial sometime?
I have the opposite problem: I already have some models that are compatible with .vmd, but how do I convert gamerip animations to be compatible with the MMD models? :(
We would especially need a tutorial to convert any animations to VMD! But otherwise it's a good tutorial!
tysm for this! Very helpful!!
I swear, adding another motherbone seems to just not work with the motions that "supposedly" require it.
Thank You! 💖✨
Slay, can't wait for people to "I pretend I do not see" xo
Hi! This tutorial look helpful!
But i just want to add subtitle as sometimes people don't understand about what you said (they may know English, but they still might not understand, just like me)
I don't force you, i only request it ^^'
And thank you for tutorial!
what language do u need?
@@SetoKeino if i use English, i would more understand cause i'm learning on English ^^
But Indonesia is good though, because I'm Indonesian
You can use both or one of them, it's your choice ^^
Thank you again!
I have a little proble when i trying open the semi-standart bones, it tell me i cant take some bones or something :((
hi! when i tried to run the BoneDoubler, it kept saying that the operation is not supported? is the DoubleBone is a bit outdated? :(
your pmx is probably outdated or something. or you didnt put it in the right folder
what if the model doesnt have a lower body option?
At 4:07, I'm missing 全ての親2 from the Bone -> Add dropdown. Anyone else run into this?
thank
Does anyone know how to fix the pmxNlib.dll error? It's related to the transform view and it's all white when I open that window. Otherwise great video though :)
can i have a download for only the miku model? pmx is not happy, errors everywhere
So, i was using the cantarella motion and the part where kaito picks up the flower, the model i used to fill miku's role, doesn't go to where she's supposed to be placed and both of the models starts spinning slowly not being able to be seen by the cam. i tried adding a second mother bone and it still doesn't work, someone please help me
thanks😘
I'm having issues trying to follow along with your guide... Sigh. Fed up dealing with PMXE. Guess I'm never gonna get to use the Happy Synthesizer Remake motion now.
it keeps saying failed to load
When trying to load the vpd file onto my model, the model disappears, leaving only the bones and the entire thing is like a brown color, when I zoom in and out of the model sometimes the color changes. I'm not sure what's happening and why :') Is this step necessary or can I skip it?
What about (automatically) adjusting the guitar for Leo/need 3DMVs?
what if the model doesn't have an upper body 2?
i managed to extract PMX Editor, but l can't go further than 1:45 timestamp! I keep getting an error message of missing pmxNlib.dll file when opening PMX Editor!! is there a way to fix this? (updated my drivers and windows)
Check if any of the .dll files are blocked.
i can't use the doble bone x, pmx editor give me an error.
i give up
how does ths work for genshin models ? owo
❤🔥❤🔥💯👍👍
Thanks 'v'
Thank you for the video! Do you have any suggestions for the feet to stop stretching with DIVA motions?
Same, did you already fix it?
@@unknown-kb5wg turn off IK bones in mmd!
turn off IK bones in MMD!
Thanks a lot Seto!!