Even though it was just another horror teenage drama night kind of story Until Dawn was actually quite interesting if you looked at it that way. With just everything being really funny and unlogical and exaggerated. Copying it and putting it in new locations for even cheaper laughs than that already had (which already didn't work out that time) just doesn't go well. You can pull this off only once. After the second time it gets boring dear developers. Or better said story writers of the games. How many did they employ for this again? 4 or so? I believe Until Dawn had 4 at least. And this stuff makes it to the final cut. Impressive.
I think it's implied that the reverend was abusing Anthony's little sister. Between that and her family ignoring/neglecting her, Anthony/Andrew hallucination of her was to give him a chance to defend her that he didn't have in reality.
Yeah, the game also reveals that he had an interest in the Occult, supposedly even held a Satanic mass, and was arrested & kicked out of the church, all of which hints that he basically screwed with Megan in more ways than one. So it's actually pretty easy to see why Anthony "casts" him as the villain in the past, in a similar situation.
@@TheLivingThanos Didn't think of that one, but honestly, I think that's one point Little Hope actually did better. Outlast 2 had that, but I can't remember them doing anything with it in terms of tying it to the present story
The reason for Angela's demon and Amy's death being related to water is that Anthony only remembered that Anne was taking a bath when the fire happened, thus associating it with water. Her death was the only one he didn't personally see in the prologue so he had to jump through some hoops to recreate her demon. Also explains Angela's dislike of water.
Also while the autopsy might have mentioned she died from the smoke (not something they would have likely told him anyway) both Angela/the mom died in the same manner, just different methods. They both died due to lack of oxygen.
The fanbase can only take the "The monsters are all in your head" trope so many times. Until Dawn, so far still the best one, actually had real monsters.
agreed. The red harring with the josh being the trickster even worked well in that game. Just because it was a dead giveaway since you never played as him until the "haha gotcha" part passes but the setting of what happens and even the therapy session breaks worked well and makes sense. One of the very few times the "twist" in these games actually make sense and are excusable. However this game just seems like it is terribly written. Hellblade did this concept way better.
@@aliceyagami8260 I didn't even like man in the damn but honestly at least the story actually happened. And I can go with yeah a gas leak made people see things. But personally I love witches and I was looking forward to this they just botched it. Apparently in House of ashes the monsters are real which I hope they are.
You know, the reason why the 'It's not real' twist is hard to do well is that, most of the time, it requires that you build up an interesting and engaging situation only to go "Aha! It's actually much less interesting than you thought!". Otherwise, you can get a Professor Layton situation where the absolute absurd lengths they go to explain how the super natural elements were all part of some contrived and convoluted scooby doo scheme are so ridiculous they actually become much more interesting to hear about than the 'fake' story.
I was upset because Man of Medan had the whole "it's not real" plot and when they showed this one I was certain it was gonna go the supernatural route. Like the anthology was going through different horror tropes or something, but no they just did the exact same thing. It sucks because they built up such a good fake story to throw us off that the real story lacked any real coherence so I really didn't care smh maybe the next game will be better.
I don't know it will probably be just about the same. It's already coming out this year. With so little development time I doubt it's quality. But I guess I'll have to see it before I judge it.
@@georgek99 they film loads of it a lot earlier than you think, for example, they’ve already finished the 4th story’s plot and know the plot for all of the others. :)
And the next game was the complete opposite 😂 Instead of saying “it wasn’t real”, they were like “everything is real, it’s all real”. Going way beyond what was expected and indulging in topics that were totally out of left field. Was still better than the “it’s not real” nonsense though.
To be honest, though, I would love a horror movie/game where the main premise is that a series of characters are reincarnations of people from various points in history, and are fated to die the same way as them. Just, y'know, one that does that plot well and doesn't skimp out afterward with an "it was all in his head" twist.
Wasn't there a tv show like that, except that the people would reincarnate as gods from various belief systems with actual powers before being killed/harvested for power by another supernaturally empowered person who would then find another bunch of people for the next reincarnation? It's not quite what you were talking about and I forget then show's name (haven't really watched it lol), but I do think a lot of the reincarnations are manipulated into killing each other over the same old rivalries or something like that and the challenge is figuring out how to break the cycle and who was benefiting from it.
I’m not gonna lie, the ending threw me for a loop initially, but then after a couple of minutes I was like, “but what do witch trials have to do with anything?”
I read a comment somewhere that said that Anthony as a teen was deeply interested in Historical events and thus knew alot about the Witch Trials of 1692 in Little Hope and his mind just decided to incorporate that interest of his into his hallucinations. But I like your explanation better tbh...
The judge of the trials is the same man that comes up to young Anthony and sees him with matches in his hand, and so thinks he is the one that started the fire.
So you're saying that its going to be so awesome that the game is going to buttfuck us really hard? Or that it will be so lame that we are going to be buttfuck by the developers again?
I was angry Tanya died when took wrong turn, Angela to try help Tony and just decided to get strained even if you hit the right buttons, and Daniel by Andrew not being able to hold the rope, but hey only Andrew where real anyway
The biggest problem with the whole "it-was-all-in-your-head" trope of psychological horror is that once the "surprise" of that reveal wears off all the tension and dread that was built up throughout the story evaporates into thin air, because you realize the main character(s) were never really in any true danger and were just jumping at shadows the whole time...and that's if the reveal didn't just piss you off the moment you realized it was all just a big fake-out.
For sin 47, at the end you see that the bridge being broken was all in Anthony's head. It was actually just fine. Also I think it was implied that the priest was abusing Megan
This has the same main problems as Heavy Rain. Once you get to the reveal, the whole story falls apart. The supernatural elements were abandoned to the detriment of the story.
@@BazookaGamingGirl it was intended to but got dropped Ethan was supposed to have a mindlink with the killer hence the blackouts he gets at the beginning
As soon as I saw him in that 70's flashback I was like "Is that the crazy eyebrows kid from Maze Runner?" Turns outs that, yes, in fact, it is. I can't get over the fact that they managed to recreate them recognizable eyebrows in game. 😂
What killed me wasn't the fact that it was all in his head. It was the fact that only two choices mattered in the entire game. That was criminal no matter how you look at it.
Especially considering how freaking often the game tells you that your choices matter, when they really don't. Two matter in the end, and even then the only thing that really matters is if you get Anthony out alive, cause every body else was dead anyways. That is so... insulting. You spend hours trying to save these people against a new mechanic that isn't even explained, and then even if you do succeed, it doesn't even matter, because haha, got you sucker, did you think your choices actually matter?
I just pretend the characters are real and the whole bus driver gone missing thing should be forgotten, game ends with everyone surviving their demons and breaking some sort of curse
Only criticism is the Reverend Carver point, since the in-game collectibles reveal he was accused of Satanism and his family blamed for the town's financial downfall. It implies that Anthony also blamed him for Megan's behavior somewhat.
You know what, I'll say a bit more: Honestly, the ending isn't bad on its own. The problem is when you facepalm after realizing that they tried to pull the SAME ending twice in a row. Taken on its own, I'd say it's a well enough ending, & even has some really good foreshadowing. But yeah, House of Ashes needs a real supernatural threat already.
The ending would be great if Man Of Medagagagagaaaag didn’t also do it, I mean I like both games a lot, and both endings, so maybe I’m a little bit biased
He gives hints at being "Death" or "The reapper" or whatever takes the soul of the dead Like in Little Hope, he mentions that he met Oscar Wilde in... Paris i think it was? (And thats where he died) or something like that But then again, the therapist in Until Dawn was imaginary (at least the one we see in the game), so... Who knows at this point?
The curator is literally the most relaitable character with the "This particular story is not fully fleshed out..." and the frustrated "That's it! Game over!" in the end.
As much as I loved little hope I can surely say this though. Doing this hole anthology style is a horrible mistake and many reasons on why. Number 1 Supermassive Games isn't a big studio, before the release of man of medan Supermassive Games mentioned that they left sony because they wanted to be independent then talked about releasing an Anthology, which if you want to do an anthology you should have never left Sony. Number 2 Supermassive Games delayed Little Hope twice, little hope was supposed to release in early March but all of a sudden they delayed it to the Summer but then they delayed it again to Halloween because of the covid 19. Number 3 the devs for the Dark Pictures Anthology are not givin enough time to make these games, Supermassive games wants to release a series of 8 games for the anthology releasing 2 games per year which is a big mistake, like I said earlier Supermassive Games isn't a big studio.
@@nybxcrotona Yea very true. People are saying that House of ashes is such a great game and sure the overall plot is less disappointing than little hope but there’s still so much strange dialogue. Not to mention how the characters are constantly saying “we need to get up and out of here” but then continually decide to keep going deeper in the caves/temple for no reason at all
Love the R.L. Stine line. The big difference between R.L Stine and Little Hope's writing is the fact that in R.L. Stine's You Chose the Scare books your choices actually made an impact in the path and story you got. While here it really is of no importance.
Why didn't he sin the point where one of The Curator's background session music was literally the viral RIP vine with the boys from the choir and one of them inhales helium to reach a high-pitched note? Other than that, Loved it.
His sister boyfriend actuall does illicit the right response. All of them. If you noticed he doesnt talk to the imaginary ppl and only responds to andrew. Even laughs at him like hes crazy when he mentions them. Its like this throughout the entire game
I feel like someone complained about the fact that until dawn had actual supernatural forces, so they completely flipped it to be, "everything is all in your head!!"
Man, House of Ashes better not pull this shit a third time. I understand wanting to mess with expectations, but this literally has the exact same plot twist as the first game.
While I do agree with most of your points, there are a few misses that you didn't notice because you didn't play the game again or didn't explore thoroughly. -About to enter the store, you can find the hole Taylor will use to get around it, and it's clearly noticeable that Daniel can't fit in there. Hell, she even comments it when he's inside "The gap wasn't so big, you would've got stuck." -Anthony doesn't know how Anne died, and so that's exactly what happens. He doesn't know she suffocated, so since she was in the bathroom he assumes she drowned. -You can clearly see that the three people on the bridge look behind them (where they just came from) to see the man, and then keep running straight through, they never backtracked, thus they were never back at Taylor and Daniel's path. -There are lots of hints of Reverend Carson molesting children, possibly Megan too. -There *is* indeed a bike outside the bar that you can see, and getting through the bridges should be easy seeing as none of them were actually broken.
How believable is it really that in reality, Anthony was running around town talking to himself, shooting things, and no one notices except Vince. And surely Vince can't be the ONLY person in this town. Why is there an open, in-business bar then? Who even served Vince? Also, the bus driver at the beginning of the game has a substantially different voice than what he has at the end of the game, which is just Anthony's voice, and young Anthony and Vince look NOTHING like their older selves - two completely different people.
Bruh! This game was such a disappointment. I'm so sick of games full of plot holes, giving you the illusion of choice and consequence, giving players little to no control over the story direction..because there isn't one! I'm so sceptical of any game claiming to be multiple choice
Great video, as always, but I feel compelled to point out that the reason the characters were in romantic relationships with their siblings was because they weren't actually related. The mom and dad argue at the beginning of the game about not being able to have their own children, implying these are all adopted/foster children.
Fun fact the human mind cannot create a person or persons it has never seen before. People say they have dreamed of people they have never met but they probably have even if for a split second, such as someone you pass on the sidewalk. We know that Anthony has people in his traumatic past. Most likely he needs a face to put on each side of his mind otherwise the fantasy doesn't work. So he used the faces of his family as each side of his personality to combat.
Its been 3 years and dude havent sinned a single OG Silent Hill (and everybody already shitted on Downpour/Homecoming), but continues to reference it whenever is possible. All bark and no bite
This was actually my favorite of the Dark Pictures Anthology series. I liked the psychological aspect of it. But after Man of Medan, I totally understand the dissatisfaction of this game just being another fake out with no actual monsters or supernatural things happening.
Same, actually. Seems they sent review copies of Man Of Medan to popular RUclipsrs (I remember PewDiePie playing it just before it came out, and when he does play something, might as well say everyone is gonna talk about it one way or another), but they didn't do the same thing with this one.
Sin 1 was a very true statement. It’s be ashamed if the rest of the Anthology went with the idea that the monsters aren’t real and everything was just an hallucination
@@richardendresz161 There are SCPs whose effects are entirely psychological, like the toaster that makes you think you are also a toaster, or the Roman era bridge that fills you with hatred for the Carthaginians.
13:07 Actually you have a choice for Angela to come with Taylor and Daniel. That’s why Daniel looks at someone else. I think supermassive just forgot to make a different animation.
Sin 28 is exactly how this game should have been, instead of the realization that all the characters and everything was just in andrew's head was too underwhelming
When I first saw people playing this game I thought these characters were going through limbo and trying to move on. Or that them passing away led to reincarnation to each life a family that is haunted by that mysterious figure that Megan spoke to. My utter disappointment, when I saw the endings I was done with it. I’m not looking forward to the next game as much as this cause i don’t care how action packed the next one is they need to better write this stuff.
I'm the minority who liked Man of Medan actually (cause I like ship horror) BUT even I would have liked this if it was about reincarnation and stuff on witch trials........ This was beyond BS for me
"What lies beyond the veil of death is, after all, the ultimate unknown. And what could inspire fear more than the terror of uncertainty?" He was such a great character. So much more better than this curator. If the Curator was played by Peter Stormare it could be better. 😒
@Nícolas Mallmann I think he meant it was weird that Anthony imagined himself going under the bridge when he wouldn’t have known what the bridge looked like underneath.
9:10 u missed something. (Btw I don’t hate the game) Vince grabs the darts that John, Daniel and talor threw, despite them not “existing”, was this Anthony who threw them in reality or..?
Figuring out how to rationalize what is happening is part of what makes these games fun. If it was just generic supernatural horror fan fair you'd be complaining about that.
I feel like they should have the cellphones break, especially if they use a crash to have characters be stranded. I've had 1 cell phone completely crack and break, while it's protector was completely shattered in a car accident. The whole 'having no cell service' i feel like has been played out in horror games/movies. I also really liked the idea of them being stuck in some type of limbo, or the people killed during the trials were cursed by the revenant, but the game trying to trick you that Mary is the evil one. And every time you, or one of the characters, fail to understand and/or save themselves, one another, or Mary.. the loop continues. If that makes sense? Hahah. Now THAT would have been much more interesting than the ending that was given
Aight the 5th sin is kinda dumb. He crashed in a WHOLE bus and it's explained/hinted that he bonked his head something serious which exacerbated his mental health and delusions. Reverse that sin lol
I don’t know what is up with RUclips lately, but I have been missing these notifications about videos like this and yes the bell is on like a fire alarm.
"Yeah so the gimmick for the entire series is its gonna deal with metaphorical threats" "Yes, such an original idea that can't possibly get stale or feel like a cheap payoff. You're greenlighted!" So producers will just green light anything I guess. Like seriously, this guy just imagined drama and scenarios for the characters he imagined that he wasn't even present for to witness?? What??
im absolutely in love with Until Dawn and even Man Of Medan but Little Hope hit differently. my favorite aspect of the other two games is the characters and the unbelievably stupid things they say. Little Hope has no funny lines and the characters don't exist, there is nothing to care about. I am still super excited for House Of Ashes and hope it will have real monsters.
I dislike the word "pretentious" because it only makes me looks like a smartass, but if I have to describe this game in one word, that would be my go to pick.
I take it when he's said he'd be sinning two games trying to be like Silent Hill, the other will be The Medium. However I've never played Silent Hill, I know it's concept but don't know it bit by bit if it's similar to The Medium.
@@TheHufflepuffSaint I mean, considering that a lot of people don't properly understand Silent Hill either, (and I'm certainly no expert) I won't judge them too harshly. However, maybe you shouldn't be pulling inspiration from it if that's the case. I haven't played The Medium since I'm a playstation guy so idk how similar to SH it is, but getting Yamaoka to compose the soundtrack is pretty sweet.
Most people don't understand Silent Hill either. You can see that by the movie, that has no reason to put The Pyramid Head but it does, because reason. Silent Hill is far bigger than just some monsters and ghosts in an small town of center-west America. The most creepy thing about it resides in its screenplay and story, and not in the little monsters. That's why you can't get a new Silent Hill nor good Silent Hill's clones or movies, people focus on the wrong part. Silent Hill 2 may be the greatest screenplay in a video game ever (debatable, I know), but people are still trying to mimic by the wrong manners.
The most unsettling part of this game is when Daniel turns his head while he’s talking and it looks like he’s talking directly to me. I hated that part so much 😂
This is the first Supermassive Games that bored me. I found it really hard to immerse myself when there was mainly just a road that felt like an empty stage, with a few cheap props.
I bought this game and regret it. I dealt with a major glitch that happens so far into the game that Microsoft refused my refund because I played for over 2hrs, I killed Daniel and Taylor did not care, despite their relationship being maxed out. I really want my money back.
To the people wondering why he hasn't uploaded, his next video is Assassin's Creed Valhalla which he has over 80 hours of streamed footage to go through and his area lost power so he and his friends were basically forced to sit around a kerosine heater with no power for a week. He said his new video will come out in just a couple days.
Definitely not trying to defend this game because it sucks. But Anthony probably knew how his mom died because he was a suspect in the police investigation of the fire
I mean, I do have to give the game props for actually including a lot of details that hint the ending. The problem is more that it just doesn't work well in a game, especially one which doesn't feature much gameplay, but advertises itself on having lots of choices that change the outcome of the story. Once you reach the end, there is no reason for you to go back, because you know that most of it doesn't matter anyway. Tbh, I wouldn't even mind some questionable details, since you can do that for basically every story, it just feels cheap in a game that repeats how much choices matter. I guess, you could say it's a bit of a subversion, but as I wrote before, if there is nothing else supporting the game, why should I even buy it and not watch a movie that does a similar thing? It's the same problem I had with TellTale games. Once you played one you know that choices don't actually matter much. Even a game with a lot more focus on gameplay was able to give you more interesting choices: Witcher 2.
It's like someone saw the movie Identity and thought they could make a game of it but removed all the action,mystery and tension along with some of the characters then crossed it with Tales from the crypt and Silent Hill to make this
The reason why Anthony casts the priest as an antagonist are explained in very few hints indicating he was abusing her. He would insist that Meghan stay behind for counselling after Mass, and a newspaper clip you find reveals that he was later arrested for hurting other children. And if you help Mary (Meghan's Puritan double) when the priest turns on her, he rants and raves and calls her 'Satan's whore'. It's implied that Anthony blames the priest for his family's death: if he hadn't abused her, she wouldn't have behavioural problems and wouldn't have started the fire that killed everyone but him.
-Sigh- I had such high hopes for this game, but those endings just made it the most regrettable purchase I've made gaming wise. Hopefully Supermassive learns that pulling the same lame ass trick isn't the way to go before it's too late. Until Dawn is still the best one, and while Man of Medan had hallucinations it at least had an actual threat.
I agree wholeheartedly. Until Dawn is still a great game that even when some of the characters are a pain in the ass, in the end you actually feel for them. Man of Medan was okay for me, characters were not as fleshed out as Until Dawn but I did not want them to die. The horror may have been more subtle, but there was still a threat that made the player feel as the characters did. This one started off so interesting especially the reincarnation idea. But the third act and the ending killed everything this game could have been. Shame.
Ever since Until Dawn, SuperMassive has been trying to pull off the same result over and over again, only with little to medium success.
Did i ever tell you the definition...of insanity?
You could say theres...LITTLE HOPE for this franchise -*moonwalks out the room*
@@derokdeathaxe6984 nsanity is doing the exact... same fucking thing... over and over again expecting... shit to change
its kinda sad when David Cage is showing more improvement over this genre of games.
Even though it was just another horror teenage drama night kind of story Until Dawn was actually quite interesting if you looked at it that way. With just everything being really funny and unlogical and exaggerated. Copying it and putting it in new locations for even cheaper laughs than that already had (which already didn't work out that time) just doesn't go well. You can pull this off only once. After the second time it gets boring dear developers. Or better said story writers of the games. How many did they employ for this again? 4 or so? I believe Until Dawn had 4 at least. And this stuff makes it to the final cut. Impressive.
I think it's implied that the reverend was abusing Anthony's little sister. Between that and her family ignoring/neglecting her, Anthony/Andrew hallucination of her was to give him a chance to defend her that he didn't have in reality.
Yeah, the game also reveals that he had an interest in the Occult, supposedly even held a Satanic mass, and was arrested & kicked out of the church, all of which hints that he basically screwed with Megan in more ways than one. So it's actually pretty easy to see why Anthony "casts" him as the villain in the past, in a similar situation.
Hang on..... So they copied Outlast 2 too
@@TheLivingThanos Didn't think of that one, but honestly, I think that's one point Little Hope actually did better. Outlast 2 had that, but I can't remember them doing anything with it in terms of tying it to the present story
Yeah, very strongly implied that she was being molested by him and that's what was wrong with her
@@TheLivingThanos outlast 2 wasn't exactly an original idea. Abusive priests have been villains long before that game.
The reason for Angela's demon and Amy's death being related to water is that Anthony only remembered that Anne was taking a bath when the fire happened, thus associating it with water. Her death was the only one he didn't personally see in the prologue so he had to jump through some hoops to recreate her demon. Also explains Angela's dislike of water.
Also while the autopsy might have mentioned she died from the smoke (not something they would have likely told him anyway) both Angela/the mom died in the same manner, just different methods. They both died due to lack of oxygen.
The fanbase can only take the "The monsters are all in your head" trope so many times. Until Dawn, so far still the best one, actually had real monsters.
agreed. The red harring with the josh being the trickster even worked well in that game. Just because it was a dead giveaway since you never played as him until the "haha gotcha" part passes but the setting of what happens and even the therapy session breaks worked well and makes sense. One of the very few times the "twist" in these games actually make sense and are excusable. However this game just seems like it is terribly written. Hellblade did this concept way better.
They did it only twice calm down
@@kilowhisperer5057 yeah. You only paid 120 for two times. No big deal.
@@kilowhisperer5057 My whole point is they shouldn't do it 3 times in a row, calm down
@@YAH2121 and they probably won’t, the new games logo literally has fangs on the skull
I honestly love the witches idea and that the time loop of people dying then coming back to life. Everything was good till the ending.
Yeah that made me really angry
There are hints the supernatural stuff actually was real.
@@SyberiaWinx where?
@@aliceyagami8260 I didn't even like man in the damn but honestly at least the story actually happened. And I can go with yeah a gas leak made people see things. But personally I love witches and I was looking forward to this they just botched it. Apparently in House of ashes the monsters are real which I hope they are.
It would have been a story 2x better
You know, the reason why the 'It's not real' twist is hard to do well is that, most of the time, it requires that you build up an interesting and engaging situation only to go "Aha! It's actually much less interesting than you thought!". Otherwise, you can get a Professor Layton situation where the absolute absurd lengths they go to explain how the super natural elements were all part of some contrived and convoluted scooby doo scheme are so ridiculous they actually become much more interesting to hear about than the 'fake' story.
I think of it like Life of Pi or Fight Club. Both options should be interesting to consider.
Prof Layton slaps tho.
at least professor layton is great to play and is specifically designed to do just that
Man of Medan: The monsters aren't real.
Little Hope: The people you play as aren't real.
House of Ashes: Your interest in this anthology is not real.
The house aren't real
I bet the desert isn't real in HoA
House of Ashes: The game isn’t real, you’ve just been staring at a blank tv for a few hours.
I’m still somewhat interested but if they screw up the ending again I’m gonna be so pissed.
so true.
This is like if Silent Hill was written by David Cage.
That's... actually a pretty apt description. Still let's wait and see if Medium fits the bill more.
All its missing is nude models included against the will of the actors.
Oh no :elmofire.gif:
That's a great description. I liked this game and I love Cage games and that's totally what this game is 😂
@@cannibalbunnygirl meh that guy
I was upset because Man of Medan had the whole "it's not real" plot and when they showed this one I was certain it was gonna go the supernatural route. Like the anthology was going through different horror tropes or something, but no they just did the exact same thing. It sucks because they built up such a good fake story to throw us off that the real story lacked any real coherence so I really didn't care smh maybe the next game will be better.
I don't know it will probably be just about the same. It's already coming out this year. With so little development time I doubt it's quality. But I guess I'll have to see it before I judge it.
@@georgek99 they film loads of it a lot earlier than you think, for example, they’ve already finished the 4th story’s plot and know the plot for all of the others. :)
well on the bright side they did say the monsters or whatever in the next game is real
And the next game was the complete opposite 😂
Instead of saying “it wasn’t real”, they were like “everything is real, it’s all real”.
Going way beyond what was expected and indulging in topics that were totally out of left field.
Was still better than the “it’s not real” nonsense though.
@@minersheep8285 i don’t understand why everyone wants it to be real i mean it doesn’t always have to be supernatural
About the bridge for the sin 48, we can see at the end a shot that shows that the bridge is perfectly fine, it was in his head as well
Also sin 52
Yeah, thats a Sin of the Sin Counter ;-D
Kinda like a self burn... those are rare :)
the bridge was fine because anthony hallucinated the holes
Curator: *This particular story isn't fully fleshed out...*
Me after playing trough it: Man, you weren't joking!
Speaking as a physician, this portrayal of mental illness is actually less realistic than demons, curses, and time-travel.
To be honest, though, I would love a horror movie/game where the main premise is that a series of characters are reincarnations of people from various points in history, and are fated to die the same way as them. Just, y'know, one that does that plot well and doesn't skimp out afterward with an "it was all in his head" twist.
Wasn't there a tv show like that, except that the people would reincarnate as gods from various belief systems with actual powers before being killed/harvested for power by another supernaturally empowered person who would then find another bunch of people for the next reincarnation? It's not quite what you were talking about and I forget then show's name (haven't really watched it lol), but I do think a lot of the reincarnations are manipulated into killing each other over the same old rivalries or something like that and the challenge is figuring out how to break the cycle and who was benefiting from it.
Well... May be fate/stay night?
@@jellyfishjig Adventure Time?
I’m not gonna lie, the ending threw me for a loop initially, but then after a couple of minutes I was like, “but what do witch trials have to do with anything?”
I read a comment somewhere that said that Anthony as a teen was deeply interested in Historical events and thus knew alot about the Witch Trials of 1692 in Little Hope and his mind just decided to incorporate that interest of his into his hallucinations.
But I like your explanation better tbh...
The judge of the trials is the same man that comes up to young Anthony and sees him with matches in his hand, and so thinks he is the one that started the fire.
You better prepare your ass for that sweet Resident Evil 8
Oh, I'm preparing something for Lady Dimitrescu...
Is this Dimitrescu lady the tall vampire chick?
So you're saying that its going to be so awesome that the game is going to buttfuck us really hard? Or that it will be so lame that we are going to be buttfuck by the developers again?
@@Saddonghussein I'd say the latter myself. I think the game looks like just another generic, modern, 1st-person horror game.
@@Chris_MarMar so the dev buttfucking, well I'm used to that.
Also, I am pissed I got the “almost perfect” ending just because I shot at a monster I really thought was about to kill an innocent bystander.
In my gameplay i shoot and i don't get arrested
I was angry Tanya died when took wrong turn, Angela to try help Tony and just decided to get strained even if you hit the right buttons, and Daniel by Andrew not being able to hold the rope, but hey only Andrew where real anyway
I don't hate the ending of this game, but House of Ashes better not have a similar ending or people may really give up on the series by then.
I just want some actual supernatual.
@@rockandrolldude22 Yeah, me too
@@TrippleBPlays And I would prefer if the monsters deviated a bit from the same formula used over and over since Untill Dawn.
The monsters are gonna be manifestations of her wartime PTSD. Like all the people she killed or something.
@@calistusjay60 probably
The biggest problem with the whole "it-was-all-in-your-head" trope of psychological horror is that once the "surprise" of that reveal wears off all the tension and dread that was built up throughout the story evaporates into thin air, because you realize the main character(s) were never really in any true danger and were just jumping at shadows the whole time...and that's if the reveal didn't just piss you off the moment you realized it was all just a big fake-out.
For sin 47, at the end you see that the bridge being broken was all in Anthony's head. It was actually just fine. Also I think it was implied that the priest was abusing Megan
This has the same main problems as Heavy Rain. Once you get to the reveal, the whole story falls apart. The supernatural elements were abandoned to the detriment of the story.
Yes and painstakingly slow 3 quarts of it is like playing the sims
Heavy Rain wasn’t even supernatural though
@@BazookaGamingGirl like at all
@@BazookaGamingGirl it was intended to but got dropped
Ethan was supposed to have a mindlink with the killer hence the blackouts he gets at the beginning
@@Redhead-pf8le Really? Wow. Honestly that sounds like a cool idea, but I get why they dropped it.
As soon as I saw him in that 70's flashback I was like "Is that the crazy eyebrows kid from Maze Runner?" Turns outs that, yes, in fact, it is. I can't get over the fact that they managed to recreate them recognizable eyebrows in game. 😂
He the kid from meet the millers right?
@@sarcasticfanstic Yes, I believe so. XD
He was in the 3rd narnia film, eustuce!
What killed me wasn't the fact that it was all in his head. It was the fact that only two choices mattered in the entire game. That was criminal no matter how you look at it.
Especially considering how freaking often the game tells you that your choices matter, when they really don't. Two matter in the end, and even then the only thing that really matters is if you get Anthony out alive, cause every body else was dead anyways. That is so... insulting. You spend hours trying to save these people against a new mechanic that isn't even explained, and then even if you do succeed, it doesn't even matter, because haha, got you sucker, did you think your choices actually matter?
And you weren't able to do anyrting about the house fire. They would due any way you played.
I had absolutely zero problems with little hope. . . . UNTIL THE ENDING.
Right? It was far better than man of medan until the ending, they should've just kept with the reincarnation plot, would've been far more interesting.
I just pretend the characters are real and the whole bus driver gone missing thing should be forgotten, game ends with everyone surviving their demons and breaking some sort of curse
@@JizzyF83 so, kinda how I treat eureka 7: Astral ocean. Like it doesn't exist.
@@JizzyF83😂😂😂
Only criticism is the Reverend Carver point, since the in-game collectibles reveal he was accused of Satanism and his family blamed for the town's financial downfall. It implies that Anthony also blamed him for Megan's behavior somewhat.
Well, it was also implied that the real reverend was abusing Megan, so that could be why he was painted as the bad guy.
The ending. Enough said.
You know what, I'll say a bit more: Honestly, the ending isn't bad on its own. The problem is when you facepalm after realizing that they tried to pull the SAME ending twice in a row. Taken on its own, I'd say it's a well enough ending, & even has some really good foreshadowing. But yeah, House of Ashes needs a real supernatural threat already.
The ending would be great if Man Of Medagagagagaaaag didn’t also do it, I mean I like both games a lot, and both endings, so maybe I’m a little bit biased
@@SlyDante Agree. I loved the realization when you find out it’s just him, but hate the “there’s nothing actually spooky” route
Off topic but where do I vote for the next game?
@@pranavvarma5097 what
Funnily enough I finished watching a playthrough and all endings of this game just an hour back. Did I manifest this?!
Yes.
youtube algorithm manifested it... probably
Yes and you’re in a matrix-like reality and I am calling to you from the other side. WAKE UP
@@emarythomp 😳 WAKE UP WAKE UP
Don't click like on vids you watched if u don't want yt to suggest u related videos
I think the Curator is a therapist and he’s just disclosing his cases to the player.
He gives hints at being "Death" or "The reapper" or whatever takes the soul of the dead
Like in Little Hope, he mentions that he met Oscar Wilde in... Paris i think it was? (And thats where he died) or something like that
But then again, the therapist in Until Dawn was imaginary (at least the one we see in the game), so... Who knows at this point?
The curator is literally the most relaitable character with the "This particular story is not fully fleshed out..." and the frustrated "That's it! Game over!" in the end.
I think the Curator is death itself!
As much as I loved little hope I can surely say this though. Doing this hole anthology style is a horrible mistake and many reasons on why. Number 1 Supermassive Games isn't a big studio, before the release of man of medan Supermassive Games mentioned that they left sony because they wanted to be independent then talked about releasing an Anthology, which if you want to do an anthology you should have never left Sony. Number 2 Supermassive Games delayed Little Hope twice, little hope was supposed to release in early March but all of a sudden they delayed it to the Summer but then they delayed it again to Halloween because of the covid 19. Number 3 the devs for the Dark Pictures Anthology are not givin enough time to make these games, Supermassive games wants to release a series of 8 games for the anthology releasing 2 games per year which is a big mistake, like I said earlier Supermassive Games isn't a big studio.
These games require better writing. Like, even if this was a series of visual novels, it would be a bit funky.
@@nybxcrotona Yea very true. People are saying that House of ashes is such a great game and sure the overall plot is less disappointing than little hope but there’s still so much strange dialogue. Not to mention how the characters are constantly saying “we need to get up and out of here” but then continually decide to keep going deeper in the caves/temple for no reason at all
So are we saying this isn't horror because the monsters aren't real? Well... someone needs to break this to the entire psychological horror genre.
Man of Medan at least had real threats, such as Pirates and other characters. HERE THERE ARE NO CONSEQUENCES
9:39 this so much! I was excited about the reincarnation thing and it would've been sooo much better than the actual explanation
Love the R.L. Stine line. The big difference between R.L Stine and Little Hope's writing is the fact that in R.L. Stine's You Chose the Scare books your choices actually made an impact in the path and story you got. While here it really is of no importance.
Why didn't he sin the point where one of The Curator's background session music was literally the viral RIP vine with the boys from the choir and one of them inhales helium to reach a high-pitched note?
Other than that, Loved it.
His sister boyfriend actuall does illicit the right response. All of them. If you noticed he doesnt talk to the imaginary ppl and only responds to andrew. Even laughs at him like hes crazy when he mentions them. Its like this throughout the entire game
I feel like someone complained about the fact that until dawn had actual supernatural forces, so they completely flipped it to be, "everything is all in your head!!"
Curator: I'll see you in "House of Asses"
dartigan, cockup cascade is a term coined by yahtzee croshaw in his hitman review.
Man, House of Ashes better not pull this shit a third time. I understand wanting to mess with expectations, but this literally has the exact same plot twist as the first game.
While I do agree with most of your points, there are a few misses that you didn't notice because you didn't play the game again or didn't explore thoroughly.
-About to enter the store, you can find the hole Taylor will use to get around it, and it's clearly noticeable that Daniel can't fit in there. Hell, she even comments it when he's inside "The gap wasn't so big, you would've got stuck."
-Anthony doesn't know how Anne died, and so that's exactly what happens. He doesn't know she suffocated, so since she was in the bathroom he assumes she drowned.
-You can clearly see that the three people on the bridge look behind them (where they just came from) to see the man, and then keep running straight through, they never backtracked, thus they were never back at Taylor and Daniel's path.
-There are lots of hints of Reverend Carson molesting children, possibly Megan too.
-There *is* indeed a bike outside the bar that you can see, and getting through the bridges should be easy seeing as none of them were actually broken.
How believable is it really that in reality, Anthony was running around town talking to himself, shooting things, and no one notices except Vince. And surely Vince can't be the ONLY person in this town. Why is there an open, in-business bar then? Who even served Vince? Also, the bus driver at the beginning of the game has a substantially different voice than what he has at the end of the game, which is just Anthony's voice, and young Anthony and Vince look NOTHING like their older selves - two completely different people.
I think the town still being visited by tourists like Rachel King and Eric King
Damn, he's going hard on this one. Not that I disagree, the last 2 games have sucked hard
You know if this keeps going, SuperMassive is going to become the next telltale
And you would think they would have taken note from Telltale's demise.
they are just about there already in my opinion.
I hope not. Don’t want them to squander their potential.
Not really. Telltales made more than one good game.
@@KingNazaru Walking Dead season 1 The Wolf Among Us Tales from the Borderlands and Batman the Enemy Within their best games fr
The glass the curator drinks is empty because you drank the beer that was offered to you buy vince, he's mocking you.
The way you describe this game and it’s series of events, the writing, mechanics - I’m genuinely surprised it’s not a David Cage game.
Bro yo videos are a highlight I literally rewatch yo videos every day
Bruh! This game was such a disappointment. I'm so sick of games full of plot holes, giving you the illusion of choice and consequence, giving players little to no control over the story direction..because there isn't one! I'm so sceptical of any game claiming to be multiple choice
I remember when you used to play star transitions at jumpscares. What happened to those?
Nvm, I got to the point where you mentioned them
This is my first video of yours, thank you for sticking to nitpicks it makes the video much more interesting. Consider me a fan now
Great video, as always, but I feel compelled to point out that the reason the characters were in romantic relationships with their siblings was because they weren't actually related. The mom and dad argue at the beginning of the game about not being able to have their own children, implying these are all adopted/foster children.
Fun fact the human mind cannot create a person or persons it has never seen before. People say they have dreamed of people they have never met but they probably have even if for a split second, such as someone you pass on the sidewalk. We know that Anthony has people in his traumatic past. Most likely he needs a face to put on each side of his mind otherwise the fantasy doesn't work. So he used the faces of his family as each side of his personality to combat.
Andrew when all of his friends die to monsters: You guys are getting killed?
Trying to make sense of someone with a broken mind is a rabbit hole you don't want to go down unless you're a designated shrink.
Its been 3 years and dude havent sinned a single OG Silent Hill (and everybody already shitted on Downpour/Homecoming), but continues to reference it whenever is possible.
All bark and no bite
This was actually my favorite of the Dark Pictures Anthology series. I liked the psychological aspect of it. But after Man of Medan, I totally understand the dissatisfaction of this game just being another fake out with no actual monsters or supernatural things happening.
I knew the first game existed before your sins video. For this, it’s the reverse. No one talked about it
honestly I didnt even know Until dawn had a sequal
Same, actually. Seems they sent review copies of Man Of Medan to popular RUclipsrs (I remember PewDiePie playing it just before it came out, and when he does play something, might as well say everyone is gonna talk about it one way or another), but they didn't do the same thing with this one.
@@Totone56 it’s like everyone knows that gimmick doesn’t work. Except the developers
@@sebastianriz4703 It doesn’t.
@@francescax1590 doesnt it have some sort of VR game? Or am I thinking of a different franchise?
Sin 1 was a very true statement. It’s be ashamed if the rest of the Anthology went with the idea that the monsters aren’t real and everything was just an hallucination
Assassin's Creed Valhalla since you've done so many other already.
The plot of this game sounds more interesting as an SCP than a horror game.
Wait if it’s an SCP story than wouldn’t the monsters be real?
@@richardendresz161 Or at least an SCP based in psychological attacks.
@@richardendresz161 There are SCPs whose effects are entirely psychological, like the toaster that makes you think you are also a toaster, or the Roman era bridge that fills you with hatred for the Carthaginians.
@@MachineMan-mj4gj You should have said *me, who makes you think you are me* implying to me
13:07 Actually you have a choice for Angela to come with Taylor and Daniel. That’s why Daniel looks at someone else. I think supermassive just forgot to make a different animation.
Sin 28 is exactly how this game should have been, instead of the realization that all the characters and everything was just in andrew's head was too underwhelming
When I first saw people playing this game I thought these characters were going through limbo and trying to move on. Or that them passing away led to reincarnation to each life a family that is haunted by that mysterious figure that Megan spoke to.
My utter disappointment, when I saw the endings I was done with it. I’m not looking forward to the next game as much as this cause i don’t care how action packed the next one is they need to better write this stuff.
Look we have all drunk out of empty glasses once or twice. The light bodied wine killed me :)
man of medan: the monsters aren't real
little hope: nobody is real
what next?
The houses/ places aren't real
The game isn't real
People playing this game aren't real.
It was all a dream
I'm the minority who liked Man of Medan actually (cause I like ship horror) BUT even I would have liked this if it was about reincarnation and stuff on witch trials........ This was beyond BS for me
This and Man of Medan really needed Peter Stormare.
"What lies beyond the veil of death is, after all, the ultimate unknown. And what could inspire fear more than the terror of uncertainty?"
He was such a great character. So much more better than this curator. If the Curator was played by Peter Stormare it could be better. 😒
nah I don’t mind a lil bit o pip torrents
Yes, we need the swedish viking here
This is probably the only Dartigan vid where I agree with all of the sins.
@Nícolas Mallmann I think he meant it was weird that Anthony imagined himself going under the bridge when he wouldn’t have known what the bridge looked like underneath.
9:10 u missed something. (Btw I don’t hate the game)
Vince grabs the darts that John, Daniel and talor threw, despite them not “existing”, was this Anthony who threw them in reality or..?
Figuring out how to rationalize what is happening is part of what makes these games fun. If it was just generic supernatural horror fan fair you'd be complaining about that.
they couldn't leave the town on the straight road because the fog would turn them back...you need to retract a sin :)
I feel like they should have the cellphones break, especially if they use a crash to have characters be stranded. I've had 1 cell phone completely crack and break, while it's protector was completely shattered in a car accident. The whole 'having no cell service' i feel like has been played out in horror games/movies.
I also really liked the idea of them being stuck in some type of limbo, or the people killed during the trials were cursed by the revenant, but the game trying to trick you that Mary is the evil one. And every time you, or one of the characters, fail to understand and/or save themselves, one another, or Mary.. the loop continues. If that makes sense? Hahah. Now THAT would have been much more interesting than the ending that was given
Aight the 5th sin is kinda dumb. He crashed in a WHOLE bus and it's explained/hinted that he bonked his head something serious which exacerbated his mental health and delusions. Reverse that sin lol
I don’t know what is up with RUclips lately, but I have been missing these notifications about videos like this and yes the bell is on like a fire alarm.
4:32 angela’s demon is water because the last thing anthony remembers is anne getting into the bath, so he assumes she drowned
"Yeah so the gimmick for the entire series is its gonna deal with metaphorical threats"
"Yes, such an original idea that can't possibly get stale or feel like a cheap payoff. You're greenlighted!"
So producers will just green light anything I guess. Like seriously, this guy just imagined drama and scenarios for the characters he imagined that he wasn't even present for to witness?? What??
I'm assuming the greenlight came from Until Dawn. Unfortunately, Man of Medan and Little Hope played the same note.
@@nybxcrotona at least UD had real monster.
The main characters couldn’t “find a way out of the town”, because it was all in his head and he couldn’t “get out of his own head”.
"Hilariously contrived house fire" made me snort with a mouthful of food because it's so true and dumb
When I see the thumbnail through my phone, it says "Little Ho". 😆
im absolutely in love with Until Dawn and even Man Of Medan but Little Hope hit differently. my favorite aspect of the other two games is the characters and the unbelievably stupid things they say. Little Hope has no funny lines and the characters don't exist, there is nothing to care about. I am still super excited for House Of Ashes and hope it will have real monsters.
@@nohigherbeing house of ashes is amazing and has real monsters, I highly recommend it
I liked little hope but the twist at the end was like really it’s all in your head again
I dislike the word "pretentious" because it only makes me looks like a smartass, but if I have to describe this game in one word, that would be my go to pick.
This is the most apt word to use.
I would have liked it if it was a story about timelines converging into one
My cat doesn't even react to these jumpscares anymore. I cackled 🤣
Just noticed that Man of Medan has same character models as this one, that buss driver and Daniel are soldiers in that one.
This game is what happens when ppl who don't understand silent hill try to emulate silent hill
I take it when he's said he'd be sinning two games trying to be like Silent Hill, the other will be The Medium. However I've never played Silent Hill, I know it's concept but don't know it bit by bit if it's similar to The Medium.
@@TheHufflepuffSaint I mean, considering that a lot of people don't properly understand Silent Hill either, (and I'm certainly no expert) I won't judge them too harshly. However, maybe you shouldn't be pulling inspiration from it if that's the case. I haven't played The Medium since I'm a playstation guy so idk how similar to SH it is, but getting Yamaoka to compose the soundtrack is pretty sweet.
No that's homecoming
I know one thing, this game comes off as a super slog to get through. Didn't laugh once thru the video.
Most people don't understand Silent Hill either. You can see that by the movie, that has no reason to put The Pyramid Head but it does, because reason.
Silent Hill is far bigger than just some monsters and ghosts in an small town of center-west America. The most creepy thing about it resides in its screenplay and story, and not in the little monsters. That's why you can't get a new Silent Hill nor good Silent Hill's clones or movies, people focus on the wrong part.
Silent Hill 2 may be the greatest screenplay in a video game ever (debatable, I know), but people are still trying to mimic by the wrong manners.
The most unsettling part of this game is when Daniel turns his head while he’s talking and it looks like he’s talking directly to me. I hated that part so much 😂
Tried watching a playthrough of this. Even that was too boring
This is the first Supermassive Games that bored me. I found it really hard to immerse myself when there was mainly just a road that felt like an empty stage, with a few cheap props.
I bought this game and regret it. I dealt with a major glitch that happens so far into the game that Microsoft refused my refund because I played for over 2hrs, I killed Daniel and Taylor did not care, despite their relationship being maxed out.
I really want my money back.
To the people wondering why he hasn't uploaded, his next video is Assassin's Creed Valhalla which he has over 80 hours of streamed footage to go through and his area lost power so he and his friends were basically forced to sit around a kerosine heater with no power for a week. He said his new video will come out in just a couple days.
So...this is a lesser version of
Hellblade: Senua's Sacrifice?
Definitely not trying to defend this game because it sucks. But Anthony probably knew how his mom died because he was a suspect in the police investigation of the fire
Starting to think youtube doesn't want me watching you as I'm subbed and belled and all that and I didn't get a notification for this?
I mean, I do have to give the game props for actually including a lot of details that hint the ending. The problem is more that it just doesn't work well in a game, especially one which doesn't feature much gameplay, but advertises itself on having lots of choices that change the outcome of the story. Once you reach the end, there is no reason for you to go back, because you know that most of it doesn't matter anyway. Tbh, I wouldn't even mind some questionable details, since you can do that for basically every story, it just feels cheap in a game that repeats how much choices matter. I guess, you could say it's a bit of a subversion, but as I wrote before, if there is nothing else supporting the game, why should I even buy it and not watch a movie that does a similar thing? It's the same problem I had with TellTale games. Once you played one you know that choices don't actually matter much. Even a game with a lot more focus on gameplay was able to give you more interesting choices: Witcher 2.
I'm pretty sure 'cock up cascade' was coined by Yahtzee of Zero Punctuation
It's like someone saw the movie Identity and thought they could make a game of it but removed all the action,mystery and tension along with some of the characters then crossed it with Tales from the crypt and Silent Hill to make this
Too bad you haven't done a video on Silent Hill 2. I remember that being an amazingly scary game in the day.
The reason why Anthony casts the priest as an antagonist are explained in very few hints indicating he was abusing her. He would insist that Meghan stay behind for counselling after Mass, and a newspaper clip you find reveals that he was later arrested for hurting other children. And if you help Mary (Meghan's Puritan double) when the priest turns on her, he rants and raves and calls her 'Satan's whore'. It's implied that Anthony blames the priest for his family's death: if he hadn't abused her, she wouldn't have behavioural problems and wouldn't have started the fire that killed everyone but him.
I support the theory that this game really was supernatural.
A big sin is stealing most of the witch trial story line from "The Crucible"
-Sigh- I had such high hopes for this game, but those endings just made it the most regrettable purchase I've made gaming wise. Hopefully Supermassive learns that pulling the same lame ass trick isn't the way to go before it's too late. Until Dawn is still the best one, and while Man of Medan had hallucinations it at least had an actual threat.
I agree wholeheartedly. Until Dawn is still a great game that even when some of the characters are a pain in the ass, in the end you actually feel for them. Man of Medan was okay for me, characters were not as fleshed out as Until Dawn but I did not want them to die. The horror may have been more subtle, but there was still a threat that made the player feel as the characters did. This one started off so interesting especially the reincarnation idea. But the third act and the ending killed everything this game could have been. Shame.