Love huntress lullaby but i feel that it needs a rework, they should make it to were theres no hex icon but just a change in audio que. Most people know that something's wrong when the skill check and audio is off. Once its 3 or 4 tokens then the hex icon appears.
Build : Free Moris! No ED No Way Out Rancor Game Afoot Wraith, any addons, whoever you hit late game becomes Obsession and you Mori. Would love to watch you meme with this build! Especially on your OP Wraith!
I'm a fan of your Build of the Week series: perhaps a 20-30 second summary at the end of the video may be good? Which perks performed best, and which ones may be replaced with something else, and other suggested possibilities to modify the build?
Overall a good idea, i might try to add it to future build of the week, normally i mention perk substitutes throughout the video but a recap could be good
@RedsGamingGears My only thought was how you feel about a possible substitute while commenting during a single game may appear different at the end of ten games...
I was thinking kind of the same, but replace Oppression with Unnerving Presence. That way Overcharge skill check on the generator you kick gets both the halved size from Unnerving Presence AND the reduced or missing sound cue from Huntress Lullaby.
@@Bodyknock but lullaby is barely used when not paired with undying, opression is a on command regression on 3 gens, and can also be used for info since it triggers a dificult skill check on the affected gen if it is being repaired
@@bernardorenan1626 “Difficult” is subjective, the skill check from Oppression isn’t as hard to hit as it sounds (unless you pair it with Unnerving Presence and/or Huntress Lullaby) so the information from it is limited. The main value of Oppression is setting multiple gens that aren’t being worked on into regression, so really it’s just a question of whether you want to have that benefit or get more failed skill checks through Unnerving Presence plus Huntress Lullaby. P.S. Despite what everybody thinks Hexes usually last for a generation or two before getting cleansed. Sure, sometimes it gets destroyed earlier, but sometimes it just gets ignored most or all of the match.
I feel like unnerving presence would be better than huntress lullaby in this build, more reliable and it makes skill checks challenging if it has oppression or overcharge on it
Unnerving doesn't really offer much as a perk. Even if two skill checks are missed, huntress lullaby basically surpasses especially since it can stack with overcharge or oppression. I hope we eventually get an unnerving buff that makes missed skillchecks have extra regression as well.
@RedsGamingGears Not quite. A missed check with Huntress is 16% plus the 3 second lockout, roughly 19%. Unnerving is 10% plus the lockout. Roughly 13%. Plus it is over twice as many checks. Yes, Lullaby stacks with the other perks better, but outside of that it's more a question of is global worth being inconsistent?
@Droid6689 unnerving doesn't make the skillchecks difficult enough to warrant it over huntress lullaby so the consistency of missed skill checks does not outweigh the higher damage to a generator.
@@CandyFlossEnjoyer I dont care about how fast I get to it, I'm just impressed by my own sense of wanting survivors to be bewildered by missed skillchecks.
@@jimmythornseed8605 this isn't even the best skill check build for Doc, wrong addons and no map offering along with an undetectable perk on DOCTOR WHO NEEDS HIS TERROR RADIUS💀💀💀
Some people just enjoy it, and I wouldn't look too much into it. If I only play the best builds, then there won't be much content or builds outside of a handful. This build keeps the terror radius. It just transfers it to a generator, so we still get great value from that. Bringing one map for the entirety of 10 games not only becomes dull but doesn't test a builds ability to handle diversity.
Hey Red, I have a build suggestion for pinhead: Perks: Sloppy Butcher, Pentimento, Plaything and Face the Darkness. Add-ons: Larry's Remains and Original Pain (the original version of this build uses frank's heart instead of this add-on so if you want, you can replace it) This build was actually made by FieldAgentReaper before the mangled and hemorrhage nerfs and he used Gift of Pain instead of sloppy. The idea is to slowly build pressure onto the survivors with lots of effects they have to deal with. I basically only play this build on pinhead and it's always lots of fun hope you like it too.
1st game, Huntress Lullaby lasted LITERALLY 1 minute on the dot. This is precisely why I refuse to use totems. I very rarely if ever get any value off them before they are found and clensed within the first few minutes. I've had many games with trapper where I trap a totem, and it gets clensed without trap going off. Yeah, that's 2 survivors working in tandem to exploit trap disarm mechanics to get to a totem.
Hey red I feel like they should add a random select button for perks and killer / survivors so that why people can also get a unique build with a different killer each time like how u can get random select a fighter on fighting games I think this would b great for the game as it would bring out more unique builds
@@Sruleryes, but knowledge they always had original skins, meaning its quite unlikely. In dead by daylight its very uncommon that limited timed skins ever return
Hex perks need a complete rework tbh. Considering totem spawns are pretty memorized by most players, hex’s tend to just break and then you’re down an entire perk in exchange for a whole 12 seconds of cleanse time. Or they should make it so that hexes don’t light until they are activated. Like ruin doesn’t light until someone lets go of a gen. Or devour doesn’t light until you receive the first token.
I'd love to see this, but take out lullaby for Unnerving Presence. If they go for the gen you kicked, it punishes them with that overcharge skill check being nuts. And if they're there during Oppression, or in your TR in general... Cool
Problem is the unknown perk, unnerving presence needs terror radius, oh wait the unknown perk put a terror radius on the gen so… it doesn’t matter right?
Hey Red any plans for making a skully video? Build with forced hesitation and infectious fright on indoor map would be nuts, ruin & undying or jolt with rapid brutality combines well with rest of the build. For addons I would recommend: - ultrasonic speaker - noise generator for oblivious status - powdered glass for mangled effect This build is incredibly strong on closed maps, but it doesn't do so badly on open maps
I enjoy skull merchants, but we tend to get a redic amount of dcs, so I normally have to set aside more time for more games. This can often delay videos and builds. More so if it's a slug build lol
@@RedsGamingGears Sadly people don't want to play against skully, I understand what you're talking about, anyway thanks for the reply and I'm looking forward to the next videos. They're a nice way to chill and kill some time
I’ve been wondering this but does the doctors “illusionary” terror radius act as one for the sake of perks? And can window of opportunity see through illusionary pallets?
Red I like the totem idea locked until first gen. However that should only apply if there is a hex or totem perk. Otherwise it buffs corrupt which makes regular games boring. Obviously the counter is survivors know you have a perk. But they do anyway once they touch a gen most of the time anyway.
Hey just started watching you recently. Your videos are amazing quality and this is inspiring me to play The Doctor. May I ask what skin you’re using on him in this video?
1:17:02 they need to put in a DC penalty granted it wouldn’t work on them ending themselves early but there needs to be a punishment for players wasting other peoples time.
I’ve been playing tons of unforeseen doctor recently and I totally forgot it transferred the terror radius and I had been avoiding blasts after kicking gens, Doh
Build request: I’m all ears Knight. (No I’m all ears) Stridor Surveillance Bloodhound Monitor and abuse. Call to arms, treated blade. With these tools you will always be able to hear or see bloodtrails in your guard setting mode so you catch them more often while they don’t hear your terror radius.
The healing in basement, I almost never play survivor except for challenges or events, and trophies, and the sable trophy for healing 25 times in basement was such a pain in the butt, also what time does red stream usually?
1:11:42 I have to say the fallout setting never hooked me I like most fantasy and cyberpunk and steampunk setting or a mix of them like in shadowrun but the post-apocalypse everything’s radioactive thing never hooked me now I have only really played 3 and despite it playing almost like Skyrim it just never clicked. I think one problem I have with the fallout games is you are only human with no real powers and it’s that feeling of anyone could replace you and nothing would change, your character isn’t special the only thing making them stand out is that they have the player inside their head giving them directions.
about the depipping.. i feel like it makes me more confident in my games because i’m not worried about being penalised for how i’m playing, and if matches are created through mmr then why does rank matter, ya know
That would be fine if we could see mmr or an official ranking or even a ranked mode. The depipping mostly just feels like another way to take away semblance of losing for either side, this to me takes away consequences and in turn rewards from playing the game. As someone who is more competitive the of these things get taken away the less value every game has. Losing, depipping, dropping a lot or a little mmr all has an effect and its not just negative. The effect tends to revolve around changing or adapting to try and get better. while casual players this might not matter then with that said depipping or losing mmr wouldn't matter either.
Depipping was a visual representation of how your MMR was flowing during the "season" and as a result was used as a sort of gauge in the community that I play with. Now tho all you have to do is play constantly and can reach the highest rank without a problem.
So this is what I like to play this game. 😂😂😂 sense the update i can't even play the game. I was at 1100 last night. It was so bad that when I was streaming, someone came into my stream and said I was hacking LOL and all the years I played this game with the fastest internet I've never had any of these issues until the update 2 days ago
Im kinda confused on why you don't combo unforseen with unnerving presence with doctor. The unnerving presence's skill checks will be at the unforseen gens.
Love huntress lullaby but i feel that it needs a rework, they should make it to were theres no hex icon but just a change in audio que. Most people know that something's wrong when the skill check and audio is off. Once its 3 or 4 tokens then the hex icon appears.
Couldnt agreed more
Or honestly once it’s 5 token
I defo think it should only show up on the gen after it has at least one token
That would be such a good idea!
Build : Free Moris!
No ED
No Way Out
Rancor
Game Afoot
Wraith, any addons, whoever you hit late game becomes Obsession and you Mori. Would love to watch you meme with this build! Especially on your OP Wraith!
I read that as no erectile dysfunction am I an idiot
I'm a fan of your Build of the Week series: perhaps a 20-30 second summary at the end of the video may be good? Which perks performed best, and which ones may be replaced with something else, and other suggested possibilities to modify the build?
Overall a good idea, i might try to add it to future build of the week, normally i mention perk substitutes throughout the video but a recap could be good
@RedsGamingGears My only thought was how you feel about a possible substitute while commenting during a single game may appear different at the end of ten games...
i was debating what to watch tonight and you posted my favorite killer, thank you
Seeing that Jonah get what he deserved was so cathartic lmao
What part was this at?
1:18:55
That was so satisfying
@@cjav7287 big ups pimp
Almost two hours of Mr GreensGamingGears! 💚🤣
Love skill check doctor. Doctor is a cool concept just in general
Just started playing him again. Agree 💯
I think unnerving presence would be better than lullaby, because it would go great with the unforeseen terror radius
Yep thought the same thing
Yeah but hes expecting to lose it not use it during this building.
I was thinking kind of the same, but replace Oppression with Unnerving Presence. That way Overcharge skill check on the generator you kick gets both the halved size from Unnerving Presence AND the reduced or missing sound cue from Huntress Lullaby.
@@Bodyknock but lullaby is barely used when not paired with undying, opression is a on command regression on 3 gens, and can also be used for info since it triggers a dificult skill check on the affected gen if it is being repaired
@@bernardorenan1626 “Difficult” is subjective, the skill check from Oppression isn’t as hard to hit as it sounds (unless you pair it with Unnerving Presence and/or Huntress Lullaby) so the information from it is limited. The main value of Oppression is setting multiple gens that aren’t being worked on into regression, so really it’s just a question of whether you want to have that benefit or get more failed skill checks through Unnerving Presence plus Huntress Lullaby.
P.S. Despite what everybody thinks Hexes usually last for a generation or two before getting cleansed. Sure, sometimes it gets destroyed earlier, but sometimes it just gets ignored most or all of the match.
I feel like unnerving presence would be better than huntress lullaby in this build, more reliable and it makes skill checks challenging if it has oppression or overcharge on it
Unnerving doesn't really offer much as a perk. Even if two skill checks are missed, huntress lullaby basically surpasses especially since it can stack with overcharge or oppression. I hope we eventually get an unnerving buff that makes missed skillchecks have extra regression as well.
@RedsGamingGears Not quite.
A missed check with Huntress is 16% plus the 3 second lockout, roughly 19%.
Unnerving is 10% plus the lockout. Roughly 13%. Plus it is over twice as many checks.
Yes, Lullaby stacks with the other perks better, but outside of that it's more a question of is global worth being inconsistent?
@Droid6689 unnerving doesn't make the skillchecks difficult enough to warrant it over huntress lullaby so the consistency of missed skill checks does not outweigh the higher damage to a generator.
@@RedsGamingGears I would agree in general. Though that might not be the case with Doctor.
Thx for the build red! Excellent gameplay.
I smelled a skillcheck video released. Had to click it. 2 minutes ago, LETSGO
Why are people so obsessed with how quickly they make it to a video, I just don't understand
@@CandyFlossEnjoyer I dont care about how fast I get to it, I'm just impressed by my own sense of wanting survivors to be bewildered by missed skillchecks.
@@jimmythornseed8605 this isn't even the best skill check build for Doc, wrong addons and no map offering along with an undetectable perk on DOCTOR WHO NEEDS HIS TERROR RADIUS💀💀💀
Some people just enjoy it, and I wouldn't look too much into it. If I only play the best builds, then there won't be much content or builds outside of a handful. This build keeps the terror radius. It just transfers it to a generator, so we still get great value from that. Bringing one map for the entirety of 10 games not only becomes dull but doesn't test a builds ability to handle diversity.
30:45 you can just barely hear the last survivor go into a locker, there’s a slight squeak sound coming from the locker door if you listen closely
let's gooo!! perfect youtuber to relax to! just got dinner so I know what im gonna be watchin
Hey Red, I have a build suggestion for pinhead:
Perks: Sloppy Butcher, Pentimento, Plaything and Face the Darkness.
Add-ons: Larry's Remains and Original Pain (the original version of this build uses frank's heart instead of this add-on so if you want, you can replace it)
This build was actually made by FieldAgentReaper before the mangled and hemorrhage nerfs and he used Gift of Pain instead of sloppy. The idea is to slowly build pressure onto the survivors with lots of effects they have to deal with. I basically only play this build on pinhead and it's always lots of fun hope you like it too.
These videos are so entertaining
1st game, Huntress Lullaby lasted LITERALLY 1 minute on the dot. This is precisely why I refuse to use totems. I very rarely if ever get any value off them before they are found and clensed within the first few minutes. I've had many games with trapper where I trap a totem, and it gets clensed without trap going off. Yeah, that's 2 survivors working in tandem to exploit trap disarm mechanics to get to a totem.
Thats why i only use plaything and pentimento
You have to look at totems as what they are, another time waster
@@markow5678but people don't use hex perks for time wasters like that they use them for the fun effects that they bring.
Hey red I feel like they should add a random select button for perks and killer / survivors so that why people can also get a unique build with a different killer each time like how u can get random select a fighter on fighting games I think this would b great for the game as it would bring out more unique builds
I imagine the scrambler would make some crazy wombo combos.
Is that doctor skin ever gonna come out again.???
Probably when the blood event happens again (its a yearly thing)
@@Sruleryes, but knowledge they always had original skins, meaning its quite unlikely. In dead by daylight its very uncommon that limited timed skins ever return
Hex perks need a complete rework tbh. Considering totem spawns are pretty memorized by most players, hex’s tend to just break and then you’re down an entire perk in exchange for a whole 12 seconds of cleanse time. Or they should make it so that hexes don’t light until they are activated. Like ruin doesn’t light until someone lets go of a gen. Or devour doesn’t light until you receive the first token.
I'd love to see this, but take out lullaby for Unnerving Presence. If they go for the gen you kicked, it punishes them with that overcharge skill check being nuts. And if they're there during Oppression, or in your TR in general... Cool
Problem is the unknown perk, unnerving presence needs terror radius, oh wait the unknown perk put a terror radius on the gen so… it doesn’t matter right?
Hey Red any plans for making a skully video?
Build with forced hesitation and infectious fright on indoor map would be nuts, ruin & undying or jolt with rapid brutality combines well with rest of the build.
For addons I would recommend:
- ultrasonic speaker
- noise generator for oblivious status
- powdered glass for mangled effect
This build is incredibly strong on closed maps, but it doesn't do so badly on open maps
I enjoy skull merchants, but we tend to get a redic amount of dcs, so I normally have to set aside more time for more games. This can often delay videos and builds. More so if it's a slug build lol
@@RedsGamingGears Sadly people don't want to play against skully, I understand what you're talking about, anyway thanks for the reply and I'm looking forward to the next videos. They're a nice way to chill and kill some time
I gotta try this build
Make those slugs crawl.
I’ve been wondering this but does the doctors “illusionary” terror radius act as one for the sake of perks? And can window of opportunity see through illusionary pallets?
Red I like the totem idea locked until first gen. However that should only apply if there is a hex or totem perk. Otherwise it buffs corrupt which makes regular games boring. Obviously the counter is survivors know you have a perk. But they do anyway once they touch a gen most of the time anyway.
havnt played dbd in years but still love to see skillcheck doc. such a pain to play against haha
Whoa i ran this build a week ago! Course it knew red was gonna add the new perk eventually 😁😆
Hey just started watching you recently. Your videos are amazing quality and this is inspiring me to play The Doctor. May I ask what skin you’re using on him in this video?
1:17:02 they need to put in a DC penalty granted it wouldn’t work on them ending themselves early but there needs to be a punishment for players wasting other peoples time.
Regarding this build, apart from the two purple add-ons, what other add-ons (green/yellow quality) do you think it also works very well with?
That skin is amazing
I’ve been playing tons of unforeseen doctor recently and I totally forgot it transferred the terror radius and I had been avoiding blasts after kicking gens, Doh
Dude, that Doctor fashion is SICK! Where is it from?
Undone could be cool with Coul.
Load up on tokens while making healing a pain.
Does undone move generators if you use it again on a different gen before the duration ends?
Build request: I’m all ears Knight. (No I’m all ears)
Stridor
Surveillance
Bloodhound
Monitor and abuse.
Call to arms, treated blade.
With these tools you will always be able to hear or see bloodtrails in your guard setting mode so you catch them more often while they don’t hear your terror radius.
Can you please link me the ReShade preset you had in this video? I would appreciate it
The healing in basement, I almost never play survivor except for challenges or events, and trophies, and the sable trophy for healing 25 times in basement was such a pain in the butt, also what time does red stream usually?
Wow this version of the doctor has been working out, it makes you wonder how he invented all this shock tech is he was this focused on pumping iron.
I don’t see that outfit in the store, how did you get it?
These builds are so good. Sucks you have to buy most of the perks, but i have a job so i guess it's fine lmao.
Where did you get that skin?
1:11:42 I have to say the fallout setting never hooked me I like most fantasy and cyberpunk and steampunk setting or a mix of them like in shadowrun but the post-apocalypse everything’s radioactive thing never hooked me now I have only really played 3 and despite it playing almost like Skyrim it just never clicked.
I think one problem I have with the fallout games is you are only human with no real powers and it’s that feeling of anyone could replace you and nothing would change, your character isn’t special the only thing making them stand out is that they have the player inside their head giving them directions.
about the depipping.. i feel like it makes me more confident in my games because i’m not worried about being penalised for how i’m playing, and if matches are created through mmr then why does rank matter, ya know
That would be fine if we could see mmr or an official ranking or even a ranked mode. The depipping mostly just feels like another way to take away semblance of losing for either side, this to me takes away consequences and in turn rewards from playing the game. As someone who is more competitive the of these things get taken away the less value every game has. Losing, depipping, dropping a lot or a little mmr all has an effect and its not just negative. The effect tends to revolve around changing or adapting to try and get better. while casual players this might not matter then with that said depipping or losing mmr wouldn't matter either.
Depipping was a visual representation of how your MMR was flowing during the "season" and as a result was used as a sort of gauge in the community that I play with. Now tho all you have to do is play constantly and can reach the highest rank without a problem.
did you just walk thru the pallet at 48:34?
illusionary pallet
So this is what I like to play this game. 😂😂😂 sense the update i can't even play the game. I was at 1100 last night. It was so bad that when I was streaming, someone came into my stream and said I was hacking LOL and all the years I played this game with the fastest internet I've never had any of these issues until the update 2 days ago
What is your opinion on Walking Nurse? (pretty new to ur channel)
For a fun meme build, its cool. In a serious game def not good lol
@@RedsGamingGears Just as I thought.
Could anyone explain to me the Tokens in DBD, I never understood what they do, how I get them and etc....
A perk that requires tokens will tell you how to gain said tokens but they are not an every game thing.
Im kinda confused on why you don't combo unforseen with unnerving presence with doctor. The unnerving presence's skill checks will be at the unforseen gens.
True but most of the time the terror radius is actually a decent repellent for survivors and they end up going to different gens.
What’s the off the record exploit?
once you mend you can take another hit as long as the timer is up.
damn my lullaby destroyed after 30 sec
56:00 where is the chase??
I got chase bugged which happened a lot that game.
I wish they would bring back that skin
May be able to get it if event comes up
That skin is horrifying
Bruh they rush gens in 1 min. and then call him boring lmao 54:38
WOW OMG all the tunneling is so much fun :D
Cry harder!
god those toxic ass end game chats is why i left dbd....
Oh these weren't too bad. I came from league where being told to drink bleach was the norm lol. Just how gamers be sometimes
Wtf is this Doctor skin? I've never seen it before.
Honestly if anyone plays with the doctor you have to live in your mom's basement
You want to track this survivor or you want to tunnel that survivor 🤔on the game first match.
Tunneling is sad
nope
No one cares about your bs made up rulebook!
well guess this is my background noise playing through new vegas since you released a movie😂
Lmao and you saying you haven't finished fallout show is perfect⚰️
"You're a little bitch and your brother was, too"
Also playing fallout games now as well since the show made the want real haha