PURE AGGRESSION PINHEAD BUILD! - Dead By Daylight

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  • Опубликовано: 13 дек 2024

Комментарии • 26

  • @captianolimar5194
    @captianolimar5194 18 часов назад +13

    I agree with the guy talking about how easy it is for survivors. I won’t get into looping and pallets, but im gonna list second chances survivors get. Downed at a pallet and pallet saved, flashlight saved, flashbang saved, running to a tall spot of a map away from hooks with boiled over, body blocking killer and hooks so they wiggle off, sabotaging hooks when the killer is close, syringes, endurance from various perks or items. All those make the time killer spent chasing useless, and even though a few require another survivor to do, thats still 2 survivors on gens. I know killers have a fair amount of second chance perks and add ons, but if a killer gets a down, they shouldn’t have to worry about 9 different things that can stop them from getting a single hook. Some of the strongest perks (hexes) can be destroyed by survivors permanently as soon as the game starts, but boon totems can only temporarily be snuffed out. I just don’t like how many chances survivors get when killers don’t get the same treatment. Imagine if a killer could turn off a generator like shoulder the burden changes hook states. Instead killers cant even defend a generator after a while because it can’t regress anymore. Its a rant and im complaining but the game is very survivor sided and almost every update solidifies that more and more

    • @dbdsfinest4820
      @dbdsfinest4820 16 часов назад +2

      Man typed a whole essay

    • @a_very_burnt_steak
      @a_very_burnt_steak 14 часов назад +5

      @@dbdsfinest4820 I mean he was speaking facts. They even have those unhook feature, anti-camping thing... I don't know man.

    • @heyiamnick4144
      @heyiamnick4144 12 часов назад +1

      A perk to transfer a gen’s progress to another gen would’ve been so cool about a year ago but as you said a perk like that wouldn’t even mean much nowadays because hey you can only regress gens a laughable 8 times now. But survivors can heal infinitely. And Shoulder the Burden even triggers anti hook perks so the person off hook can body block for the exposed survivor using their endurance or DS. A survivor with Deli could also be hooked first, the others use STB to transfer the hook stage. Now that survivor only has to unhook someone and they can actually use their Deli.

    • @usooicee
      @usooicee 6 часов назад +1

      you're definitely not wrong at all.

  • @beastalchemist0825
    @beastalchemist0825 17 часов назад +4

    Inagine if we had limited time modes that prompted playing killers of less popularity. You could get bonus blood points for playing trapper or even temp buffs for weaker killers that last only a week

  • @Bodyknock
    @Bodyknock 5 часов назад

    I wonder what would be a good build for Pinhead that centers around teleporting to survivors who are solving the box? (As opposed to what Red usually does which is walk toward them and try to interrupt the solve with a chain.) Presumably you could use the add-ons that make solving the box take longer to give you that much more time to teleport to them, but what perks synergize well with teleporting to survivors?
    One possibility might be to use something like Third Seal or Knockout so that, if someone starts using the box when you pick a survivor up, you can simply drop them and teleport away and it will hopefully take the other survivors longer to revive their slugged buddy. Then combine that with your favorite chase perk or two to help mitigate the problem of the survivor you’re teleporting to probably doing it in a tile they think is relatively safe.
    Obviously under normal circumstances hitting the survivor with a chain is often preferable to teleporting, but it would be kind of neat to have a build that lets you teleport fairly freely without worrying about the downside as much. 🙂

  • @LockItAllDown
    @LockItAllDown 15 часов назад

    Hey Red, I have a build that I'm not sure you did yet and it's based off a perk I rarely see used, Undone. I'll share it and see if you feel like running it.
    1st: Use the Doctor
    Perks:
    1. Undone
    2. Huntress Lullaby
    3. Overcharge or Oppression
    4. Undying
    The key in my opinion is to guard those hex totems and the tokens just keep piling up until you kick a gen, then watch all their hard work go down the toilet. Then when Undone is finished and they go back to work, Overcharge or Oppression is there to give them another kick in the nuts and start your stacks up again. Hopefully you like this build, the 2 key perks in this are undone and lullaby, the other two are just what I run but you know there's a plethora of others to choose from. Enjoy!!!

  • @Doomshade
    @Doomshade 19 часов назад +2

    Red is on fire.

  • @Obbss
    @Obbss 15 часов назад +1

    Facts to how that dude felt about dbd being ass, the Halloween event was pretty fun ngl but game just needs more better modes . I got burnt out again. That’s what I been saying about buffing base gen regression

  • @a_very_burnt_steak
    @a_very_burnt_steak 14 часов назад

    I think Red is reading my mind. I was expecting Pinhead (read a comic about a girl being saved by a Cenobite) gameplay.
    And the fact that the topic was also related to my thoughts regarding the game itself. DBD needs more players, somehow.

  • @KainLupus13
    @KainLupus13 4 часа назад

    Hi, Red, your understanding of the game and it's internal processes is so impressive. Do you still think that the Skull Merchant nerfs are a conditioning thing?

    • @RedsGamingGears
      @RedsGamingGears  2 часа назад

      Yes, but like I said before, it's an attempt at conditioning, and I think it's a bad way to go about Skully changes.

  • @StankyTurtleMK
    @StankyTurtleMK 11 часов назад

    I think it would be better if pinhead said "the box, you opened it, I'M GONNA COME!" It's scarier for the survivors for him to say he's going to show up soon but they dont know exactly when. It would just fit better for the killer

    • @creepykylie1017
      @creepykylie1017 4 часа назад

      That's not how the film quote goes though.

  • @cheap_clips
    @cheap_clips 15 часов назад +2

    Hi Red, do you play DeadbyDaylight?

  • @Iln1613
    @Iln1613 19 часов назад

    Wow red is so good at video games

  • @lierx.agerate8230
    @lierx.agerate8230 14 часов назад

    I switch between survivor and killer all day. Ive played solo q for the entire 5 years ive played this game. Whichever side i play the gens get done in like 4 to 6 minutes and either way its like no one got to play the game which is dumb

  • @JackNewman-b3r
    @JackNewman-b3r 20 часов назад

    Great job! Your videos are always so high quality and interesting! 🍭💝

  • @osymbiosis
    @osymbiosis 19 часов назад

    Noti gangggg

  • @ryananderson8523
    @ryananderson8523 19 часов назад

    For the engagement

  • @ryananderson8523
    @ryananderson8523 19 часов назад

    Unc status

  • @TheHeretic0099
    @TheHeretic0099 13 часов назад

    To what you said early in the vid Red, DBD can be fun but lately it’s been horrible and actually quited it for good for this reasons:
    1.the game is unbalance af and always goes to one side or the other
    2.both sides end up resorting to cringe strategies and metas
    3.Both sides being mentally unstable, from killers only proxy camping and tunneling and survivors dc’ing and killing themselves on hook
    4.Lastly the game and its devs have really embrace a woke culture which sadly i disagree at the fullest and in good conscience I can’t support devs like that anymore