Super Mario Bros. 0-BIT vs 2-BIT vs 4-BIT vs 8-BIT vs 16-BIT vs 32-BIT vs 64-BIT vs 128-BIT vs HD

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  • Опубликовано: 21 авг 2024

Комментарии • 83

  • @Retromantra
    @Retromantra  Месяц назад +8

    This video is only for entertainment, a joke, MEME on bit wars era.
    PS: Dear trolls go ahead and destroy the comments section. Cheers!😂

    • @toffee_27
      @toffee_27 Месяц назад

      Still cool

    • @rosaxdicho
      @rosaxdicho Месяц назад

      TROLL OR NO TROLL.. It doesn't matter to ME... It's still a great piece... Of more significance is the intro... It sounded like that came from a radio station...

    • @guadalupecervantes6574
      @guadalupecervantes6574 Месяц назад

      Hello

    • @mrmimeisfunny
      @mrmimeisfunny 8 часов назад

      Ok, but can you add credits for what all hacks or remakes these are I want to play some of them.

  • @newsuperbowserworld
    @newsuperbowserworld Месяц назад +21

    To those saying “that 32 bit one is 64 bit” you’re wrong. Sm64 runs in a 32 bit engine. The title of the game lied to you.

    • @pedrofelipe9885
      @pedrofelipe9885 Месяц назад +1

      oh my god you are the smartest mario fan

    • @balo720
      @balo720 Месяц назад +1

      WHAT

    • @johnmatthewtomco323
      @johnmatthewtomco323 Месяц назад +1

      yeah cuz they named it super mario 64 and the title make them think its 64 bits

    • @yoan360official
      @yoan360official Месяц назад

      I also know SM64 is 32 bits

    • @viniciusvalentim1550
      @viniciusvalentim1550 Месяц назад +1

      The console name also lied
      Nintendo 64
      Its actualy 32 bits so
      Nintendo32 i guess?

  • @riggioviviana2902
    @riggioviviana2902 Месяц назад +3

    The 16 bits have real cool music

  • @juandt1234
    @juandt1234 Месяц назад +3

    What all the games actually are:
    LCD: 4-bit
    0-bit: 8-bit
    2-bit: 8-bit
    4-bit: 16-bit
    8-bit: 8-bit
    16-bit: 16-bit
    32-bit: 32-bit (sm64 runs in a 32-bit engine)
    64-bit: 32-bit (all nintendo consoles after the n64 and before the switch were 32-bit)
    128-bit: 32-bit
    HD: 64-bit

    • @ボイルされた鮭
      @ボイルされた鮭 Месяц назад

      It's amazing to see that consoles from the GameCube to the Wii U ran on 32-bit.

    • @xaigamer3129
      @xaigamer3129 Месяц назад

      so you’re telling me that the wii U can run super mario 64?

    • @juandt1234
      @juandt1234 Месяц назад

      @kzedrichparales6520 are you slow

  • @spoodigus
    @spoodigus Месяц назад +2

    Was not expecting to hear SMBCD music. What a pleasant surprise

  • @farhanahmad1241
    @farhanahmad1241 Месяц назад +2

    Which bit👾 you love
    LCD
    Bit-0
    Bit-2
    Bit-4
    Bit-8
    Bit-16
    Bit-32
    Bit-64
    Bit-128
    Hcd

  • @dialetorres
    @dialetorres Месяц назад +3

    8:39 Super Mario Wonder

    • @pedrofelipe9885
      @pedrofelipe9885 Месяц назад

      THAT'S THE HD ONE 🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉

  • @tompresents5096
    @tompresents5096 27 дней назад

    0:00 Start
    0:40 📋
    10:00 🏁

  • @BienNewsWorldInfrigment23
    @BienNewsWorldInfrigment23 7 дней назад

    Super Mario World is 17-bit in Super Mario All Stars. In Super Mario Advance 2. Its 20-bit.

  • @Normalpeople-m4g
    @Normalpeople-m4g Месяц назад +3

    Mario LCD's finger looks weird

  • @AlbertTheGamer-gk7sn
    @AlbertTheGamer-gk7sn Месяц назад +2

    Well, 0-bit doesn't even exist, as it would be nothing. No code, no compilation, no run time, no sprites, no background, no mechanics, nothing. If a computer is 0-bit, it is not a computer, as it cannot compute anything. For 1-bit, it would be extremely slow, as the console will be powered by vacuum tubes, with the activated tubes representing 1's and the deactivated tubes representing 0's. It would only have one block for the character, and one block for the background. No enemies, no obstacles, and no goal. Just a block and a background in a single level, and game over. 2 bits are slightly better, as each thing will have 4 possibilities, so we can have 4 basic levels, with Mario, a Koopa Troopa, a Goomba, and Bowser, which is basically a giant Koopa, and have a brick, a coin, a block, and a flagpole as the obstacles. However, there is still no scoring system, as we don't have enough sprites to do so. 4 bits is pretty interesting, as now, we can have one hexadecimal digit to represent everything, as it is exactly one nibble, or one binary group. We can have a scoring system, but only numbers. Letters are not included. Now, all enemies can be included, and there will be 12 worlds, plus 4 bonus areas. However, Mario and the enemies only have one sprite, including powerups, but all objects can be represented. Of course, we are familiar with 8, 16, 32, and 64 bits. For the 32 bits, we can use the Game Boy Advance to represent it. Also, this video is flawed: 2 bits look more pixelated than 1 bit, and even 1 bit looks like it took more bits to represent it, as you know, every single sprite requires a collection of bits to represent.

    • @Retromantra
      @Retromantra  Месяц назад +1

      Welcome Albert! I was wondering why it's taking you so long to enlighten the comments section. 😂 but you should have put little more effort. You just copy/paste the same comment from the other videos 🤣

    • @wanessaesteves2307
      @wanessaesteves2307 Месяц назад

      I completely agree😃

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn Месяц назад

      @@Retromantra Sorry, I just didn't discover this new video upload until then, and still, it is obviously nice to have a little refresher here and now.

    • @Retromantra
      @Retromantra  Месяц назад

      @AlbertTheGamer-gk7sn 😂 okie bro. 👍

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn Месяц назад

      @@Retromantra OK.

  • @WTGamebox-vq7hh
    @WTGamebox-vq7hh Месяц назад +1

    Really really like this content

  • @user-nr5hn9je2h
    @user-nr5hn9je2h Месяц назад

    128-bit and HD is Good

  • @ALemonWithGooglyEyes
    @ALemonWithGooglyEyes Месяц назад

    SMB CD MUSIC ???? YIPPEE

  • @mrmimeisfunny
    @mrmimeisfunny 7 часов назад

    LCD: Super Mario Bros. (Game & Watch) (Crystal Screen) by Nintendo
    0-bit: Super Mario Rect by fairysvoice
    2-bit: Atario Bros by The Elite Hacking Force.
    4-bit: Super Mario Bros. for Intellivision by Matthew Kiehl. (Technically a 16-bit machine if you're being pedantic)
    8-bit: Super Mario Bros by Nintendo.
    16-bit: Super Mario All Stars by Nintendo.
    32-bit: Super Mario Bros in Mario 64 by Kaze Emanuar.
    64-bit: New Super Mario Allstars HD by Cad111
    128-bit: Mario's Retro Run by Parax_342
    HD: SMB 1-1 Remake by Vandemino
    Yknow it would be way easier if Retromantra credited the talented Romhackers, Programmers and Modders directly.

    • @Retromantra
      @Retromantra  7 часов назад

      I am not obligated to do so...there are no Law for that.

    • @mrmimeisfunny
      @mrmimeisfunny 6 часов назад

      @@Retromantra It would be way easier for people who want to play these.
      Also it's just the right thing to do considering the hackers who worked hard on some of these hacks.

  • @user-mj1nq7yk6j
    @user-mj1nq7yk6j Месяц назад

    Super mario gameplay lcd model has been no items☠️

  • @bayramhasancamwhitew0lfahr242
    @bayramhasancamwhitew0lfahr242 Месяц назад

    New Mario

  • @Minecraftundzv100
    @Minecraftundzv100 19 дней назад

    64

  • @Chest777YT
    @Chest777YT Месяц назад

    Almost a windows 1.01 BSOD soumd 2:01

  • @Saifhero2013
    @Saifhero2013 Месяц назад

    Game&watch
    0:41

  • @balo720
    @balo720 Месяц назад +1

    What stuff actually is
    LCD: a type of light
    0-bit: the cpu is made of air
    2-bit: there's only 4 states the whole thngs can be in
    4-bit: 16 states, so nothing really uses this
    8-bit: systems such as the C64 or the NES
    16-bit: systems like the SNES or the Sega Genesis
    32-bit: Windows Vista and PlayStation1 are 32-bit
    64-bit: includes Windows 10 or Atari Jaguar
    128-bit: First xbox, PS2, Gamecube
    HD: A screen resolution that this video actually is in
    What this video says this stuff is
    LCD: Game and watch!!!
    0-bit: Hmmm... Everything is 4 pixels but the audio is normal!
    2-bit: Another SMB hack
    4-bit: Random iTelevision game!
    8-bit: Normal mario
    16-bit: Mario allstars
    32-bit: A mario 64 hack yeah that's good
    64-bit: Mario hack for a 194 bit console
    128-bit: Mario hack for a 32 bit console
    HD: Mario Wonder hack yaaaaaaaaaaaaaaaaay
    Technically the switch's resolution is HD but STILL

  • @QuarioQuario54321
    @QuarioQuario54321 Месяц назад

    No idea what the Color TV game uses
    Game & Watch is 4-bit IIRC
    NES, Game Boy, and GB are 8-bit
    SNES is 16-bit
    N64 is 64-bit
    They went back to 32-bit for the GameCube, Wii, and Wii U
    GBA, DS, DSi, 3DS, and New 3DS are all 32-bit
    Switch is 64-bit
    Pokemon Mini is 8-bit
    NES Classic and SNES classic are 32-bit
    Modern Game & Watch full color are 32-bit

  • @riggioviviana2902
    @riggioviviana2902 Месяц назад

    Lcd mario finger looks weird

  • @ZsoltKarolyIspan
    @ZsoltKarolyIspan Месяц назад +1

    0 bit ☠️
    2 bit 💀
    4 bit 😦
    8 bit 🫤
    16 bit 🤧
    32 bit 👏
    64 bit 🙂
    128 bit 😀😇😀
    HD ❤😀👍
    Lcd 😵🤢🤮

  • @Miguel1818-pj7pu
    @Miguel1818-pj7pu Месяц назад

    Ayo what happened to the text? 4:18

  • @user-nr5hn9je2h
    @user-nr5hn9je2h Месяц назад

    0?

  • @victorzahircontreras-lizar5057
    @victorzahircontreras-lizar5057 Месяц назад +1

    G&W me gustan los sonidos🙃
    0 bit Mario cuadrado🟥
    2 bit esta mal😐
    4 bit mejor🙂👍
    8 bit el original
    16 bit del snes
    32 bit es 64 no 32😠
    64 bit 😌
    128 bit mi favorito😍
    HD pensé que era mejor que eso😐

  • @riggioviviana2902
    @riggioviviana2902 Месяц назад

    32 bith with this this Is fake

  • @gemer4720
    @gemer4720 Месяц назад

    That not 32bit that 64bit that not 64bit that 128bit

    • @Retromantra
      @Retromantra  Месяц назад +1

      Welcome!

    • @Miweoro
      @Miweoro Месяц назад

      Super Mario 64 is 32-bit, but not the console.
      Same with 64-bit and 128-bit but HD only runs 64-bit games.

    • @gemer4720
      @gemer4720 Месяц назад

      No because n64 is 64bit and the catrige in n64 is 64mega and tgat why sm64 is bad from graphigs

  • @simonelpro-xv8ne
    @simonelpro-xv8ne Месяц назад

    ldc: is on game and watch
    0 bits: a hack rom
    2 bits: its looks likes another hack rom
    4 bits: a fangame/hombrewer of itelevision
    8 bits: the original smb
    16 bits: smb of the super nintendo
    32 bits: its doesn´t looks 32 bits
    64 bits: a smb for wii
    128 bits: a fanmade level 1-1 of smb in super mario 3d world
    hd: its another fanmade level 1-1 of smb in super mario wonder

    • @yayimoutofthestrike
      @yayimoutofthestrike Месяц назад

      128 bits looks more like 3D World to me honestly.

    • @balo720
      @balo720 Месяц назад

      @@yayimoutofthestrike it is 3d world

  • @uriellopezpaz
    @uriellopezpaz 20 дней назад

    why super mario bros. game & watch
    a mario really said:
    😡😡🖕🖕😡🖕😡😡
    💀💀💀

    • @user-jz8tc9fu5b
      @user-jz8tc9fu5b 17 дней назад

      A😂😂😂😂😂😂😂😂😂😂😂😂😂

  • @Akram785m
    @Akram785m Месяц назад +1

    32 bit one is not 32

  • @enad.solsolcatan1907
    @enad.solsolcatan1907 Месяц назад +1

    First 😃