Topology Study : How To Clean Your Mesh After a Boolean

Поделиться
HTML-код
  • Опубликовано: 24 авг 2024
  • Hey guys, in this video I show you how you can clean booleans. It's very easy and you shouldn't be afraid to use them more often !
    Connect with me :
    - Discord : / discord
    - Artstation : www.artstation...
    ------------------------------
    Lovely by Amine Maxwell / aminemaxwell
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0
    Free Download / Stream: bit.ly/lovely-a...
    Music promoted by Audio Library • Lovely - Amine Maxwell...
    • Lovely - Amine Maxwell • Lovely - Amine Maxwell...
    ------------------------------
    🎵 Track Info:
    Title: Lovely by Amine Maxwell
    Genre and Mood: Hip Hop & Rap + Calm
    ---
    🎧 Available on:
    SoundCloud : / lovely
    ---
    😊 Contact the Artist:
    / aminemaxwell
    / aminemaxwell
    / aminemaxwellofficial
    open.spotify.c...
    / aminemaxwell
    ------------------------------
    Home (feat. Ria Choony) (Instrumental) by Spectrum spoti.fi/2ZLAORn
    Free Download / Stream: bit.ly/Spectrum...
    Music promoted by Audio Library • Home (feat. Ria Choony...
    ------------------------------
    🎵 Track Info:
    Title: Home (feat. Ria Choony) (Instrumental) by Spectrum
    Genre and Mood: Pop + Bright
    ---
    🎧 Available on:
    Spotify: open.spotify.c...
    iTunes: music.apple.co...
    SoundCloud: soundcloud.com...
    ---
    😊 Contact the Artist:
    soundcloud.com...
    open.spotify.c...
    / spectrumuk
    / spectrum_uk
    / spectrum
    / djspectrumuk
    Thanks for watching, bye !
    Thomas
    #blender #booleans #3dmodeling #thomascolin

Комментарии • 47

  • @ArijanRace
    @ArijanRace Год назад +69

    I get an extra 10IQ every time you post a video. Keep them coming 🙏

    • @ThomasColin3D
      @ThomasColin3D  Год назад +4

      Thanks dude 💯👌

    • @humasundal3153
      @humasundal3153 7 месяцев назад

      You already hy 800IQ you dont need more

    • @Flix-R1
      @Flix-R1 18 дней назад +1

      @@humasundal3153 Frr 😂🤣

  • @JohnB-vv8eg
    @JohnB-vv8eg Год назад +23

    More examples of Boolean cleanups would be great 👍

    • @ThomasColin3D
      @ThomasColin3D  Год назад +1

      I'll make another video with more exemples, good idea 👌🙂

  • @MetalBat_1
    @MetalBat_1 Месяц назад +2

    I was very very afraid to use booleans in my work, until you practically changed how i work. Thank you 👍

  • @arkreatives
    @arkreatives 5 месяцев назад +5

    You are a boon to us unsupervised learners!🙏

  • @MoeenAnzida-ye4fy
    @MoeenAnzida-ye4fy 5 месяцев назад +4

    King of topology

  • @rushyit
    @rushyit Месяц назад +1

    Thank youuu

  • @Babarin
    @Babarin Год назад +3

    why am I only seeing it now, this saved my life
    thanks ❤

  • @lukayz1363
    @lukayz1363 Год назад +2

    This was so helpful!

  • @blackjeruk4508
    @blackjeruk4508 6 месяцев назад +2

    Great tutorial man!!

  • @jamesrowland2002
    @jamesrowland2002 Год назад +3

    i wish there was show key strokes so i could see all the amazing shortcuts you're using

    • @ThomasColin3D
      @ThomasColin3D  Год назад

      I'm sorry I forgot to turn them on before recording 😅 I'll not forget in the next one ! Thanks for you comment !

    • @MattproThe
      @MattproThe Год назад +6

      He's basically using G+G to slide / K to use knife (+ shift for center) / Ctrl+B for bevel (scroll up to add 1 segment) + P for Profile (slide mouse to right to increase to 1.000 value), then Ctrl+R to add an Edgeloop (scroll up to add 1 more loop) and he also uses J to connect the vertex path at some point, that's basically it

    • @ThomasColin3D
      @ThomasColin3D  Год назад +2

      @@MattproThe yeah exactly, thanks for the comment :)

  • @ArijanW
    @ArijanW Год назад +2

    At 3:00, you reduce edges by connecting the two sides. What could be done if there was no extra edge on the right that you could connect with? A video about this would be very useful. Top stuff.

  • @Albert.M1
    @Albert.M1 2 месяца назад +3

    The most tedious part about creating 3D printable models in Blender is cleaning the geometry.
    I can spend less than an hour modeling a design, but spend almost 3 hours cleaning the geometry. 🤦🏾‍♂️🤦🏾‍♂️🤦🏾‍♂️🤦🏾‍♂️

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад +1

      Yeah cleaning takes time, but with experience it will become a lot easier. 🙂

    • @Albert.M1
      @Albert.M1 2 месяца назад +2

      @@ThomasColin3D I usually like listening to some soothing, calming, music when do so. And it works for me. 😂

  • @ventiladordesuco
    @ventiladordesuco 3 месяца назад +1

    Great stuff as always 🔥 Do you plan on doing the G502 after the challenge ends?

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      If I have enough time, yes! I'm currently busy with the patreon tutorial requests!

  • @neca3344
    @neca3344 Год назад +1

    Nice video, could you try to use NCS music once and see how it works out?

  • @abdosak9811
    @abdosak9811 10 месяцев назад +1

    thanks

  • @ohmfriestv1975
    @ohmfriestv1975 Год назад +1

    great videos

  • @KabeeshS
    @KabeeshS 4 месяца назад +1

    king 🔥🔥🔥🔥🔥

  • @Mexan7k_
    @Mexan7k_ Год назад +1

    Красиво получилось, может есть тутор как правильно делать риг гусеницы танка, у меня гусеница постоянно слетает и ведёт себя неправильно

    • @ThomasColin3D
      @ThomasColin3D  Год назад

      I'm sorry I can't read your language 😅 can you say it in English please ? 😄

    • @Mexan7k_
      @Mexan7k_ Год назад +1

      @@ThomasColin3D Could you do the rigging of the tank caterpillar. I have it constantly flying off the ice rinks

    • @ThomasColin3D
      @ThomasColin3D  Год назад +1

      @@Mexan7k_ I'm sorry I'm not very good at rigging in Blender. I recommand you to watch Arijan's tutorial, he made a very good video about that :)

  • @ThomasColin3D
    @ThomasColin3D  Год назад

    Thanks man, I have lots of musics by NCS :)

  • @gabrielegagliardi3956
    @gabrielegagliardi3956 6 месяцев назад +1

    Hi, I'm coming from Arijan channel and i subscribed immediately. May i ask you a question? When making a boolean operation to add details to a mesh, is it correct to separate the new part as a new object? Because i have a main object that needs a boolean, inside that boolean i need other 4 sub booleans. The amount of edges going around the whole mesh to straighten the 4 sub booleans is simply crazy. I was thinking to separate the new Boolean area as a separate object in order to minimise the problem (new edges for the 4 sub booleans over the whole mesh). Does it make any sense or should i find a way to keep only one object/mesh and reduce the edges in another way ? It's a pretty messed up thing to explain, thank you for your videos pal.

    • @ThomasColin3D
      @ThomasColin3D  6 месяцев назад

      Thanks a lot for your nice comment :) Can you join the discord server and send me some screenshots ? It's easier to see what happens to give you a better answer :)

  • @Purpolorpul
    @Purpolorpul Год назад +1

    i guess thats a clean boolean but you applied subD and then made another subd on top of that, isnt that way too poly heavy on such a small object?

    • @ThomasColin3D
      @ThomasColin3D  Год назад +1

      Hello, yes of course that's a lot of polygons, but it depends of your goal. If it's for a game asset, then it's too much. If it's for a film asset, it's perfectly fine ! For exemple, for a close up shot, you have to have a perfect smoothness so the subd on the final "cleaned" mesh is a must :)

    • @Purpolorpul
      @Purpolorpul Год назад +2

      @@ThomasColin3D yep, sounds about right

  • @spacii112
    @spacii112 Год назад +1

    Magic