LAST WEEK FOR SHIRT: rubixraptor.store/ So this is definitely a peculiar game. On one hand it has some of the most outstanding visuals I’ve seen for a game in a while and its art direction is unmatched. However with how early along it is there is quite a bit to be desired from stuff like AI pathing, or the very stupid mechanic of losing the core progression resource while you’re not playing the game. That being said I’m pretty hyped for this game, and would love to revisit it down the road!
As someone following the game for a while, my understanding is that people were getting impatient and so they released it early, before it was ready. It wasn’t supposed to go to early access this soon, but they caved to the need for funding combined with their audience expectations
good news they changed the water mechanic slightly to now you have to kill water thieves to keep your stuff, that dropped on oct 31st. also added a new map that is fucking terrifying cause of the patrolling dog
Yeah uh, about that. Why is there a gigantic Major Kusanagi roaming around & pulling peoples limbs off? This was about abandoned war mechs... So, either some nation said "We absolutely need this!" or section 9 has sided with the machines.
@@hoodedrookie5914 Those are called the Mother Courage. They collect the cyborgs for later use. Eurasia is the one that uses them, due to their manpower shortage. There's a handful of theories as to why they look like that.
Its a very rational response to the grabber. Its big, its fast, it hits like a truck, and you can not kill it.. On that map alone I've seen a few of them tear apart entire platoons of soldiers and EOD troopers (The guys in heavy armor with the big machine guns.)
Not "Enter Sandman" its "Du Hast" by Rammstein a German metal band, at least I think its metal. Still I agree it was a great way to make the mech seem badass.
6:20 My wife and I's new second favorite quote: Cypher: "HE CAN WALK THROUGH THE DOOR!" Everyone: "OOOOOOHHHHHHHH!!!!" (For those wondering, the number one is "this will negatively effect the schedule."
Correction: The holy obelisk was built following housing reform in the city of San Francisco, but all of the resident died the day after they moved in because the borders of San Francisco alter reality so that population density is actively fatal to the inhabitants.
Every location in The Forever Winter just pick your poison game, man would the horror Ignis face increase if they had been to the Underground Cemetery that just came out.
i love it in all of this futuristic apocalyptic aesthetic with mechs, drugged out hulking soldiers, and robots of doom that there is just a T-90A like comrade how is that thing even running its like 100 years old at that point.
I just had the Last War pop up in my recommended feed yesterday... I thought you didn't like temporal anomalies, Jay XD Also, I love the Du Hast blasting whenever that mech appears XD
So let me get this straight what is ignus at this point… a group of mercenaries, the military of everything to ever fight ever, GOD hunters?! Or a bunch of incompetent skilled fools that death himself feels bad for
My head canon is that they’re a dimension hopping SCP that attaches itself to fights all across infinity where they almost always succeed,but with like a 300% mortality rate bare minimum
I actually rewatched the vid at 3:20 recently and i remember it was my first exposure to lethal company and also made me watch the amazing digital circus because of the song.
3:45 My dude really shot at Mecha Ricky's Vicinity, (for those who are not in the know, that specific Mech whom will call "Mecha Ricky" is a rogue mech and will go around killing people kinda like Killa in Tarkov)
So funnily enough the reason why this game looks so early and unpolished is because they were originally working woth gala games, a shitty crypto game company, thankfully they broke away from them but uh, yeah, the game still has some scars from that
@@haveafuntime3156 Yeah, my understanding was that the devs have _openly stated_ that the game really isn't ready for release yet, but so many people wanted to get their hands on it that they basically gave in and said "here you go".
@@TheRogueWolf Wouldn't surprise me. Game has a lot of promise, it's far from being finished, and they still have bills to pay. Something probably had to give, and this was the option that did the most good.
@@insultinsultan705 Beats indie or AA devs having to fold their company without release or having to fully release a shitty game unfinished game and then have it flop. It obviously can and has been abused but then there’s games like Hades or Baldurs gate that released over a year early and wouldn’t have become what they did without it. Think you have to take early access on a developer by developer basis.
Okay so I have a suggestion for the Christmas Special; monsters of folklore join you to help fight off the alien invasion, and Dracula sacrifices himself to pull the moon back together so the werewolves can transform and turn the tide of battle. Also, if you can find a space to, ABSOLUTELY tow a spaceship with a forklift
So basically the devs didn't plan to make it available this early, but fans were so ravenous to get their hands on it that they decided to release it in early access in order to get constructive feedback from fans and give fans what they wanted
Rubix is playing one of my recent addictions 😱😱😱 Plz ppl, give this game a shot, it's a playable artbook. right now its in a very early stage of development but plz fund the studio, they are rly trying to make a good game
Great to see you play this game, I’m glad you guys had fun with it! It’s definitely got a lot of potential, and if it still manages to be fun in the half-baked state it is, I’m really looking forward to where the studio goes with it.
I play this game a lot, it's fun in its own way because you know you're not the main character, it makes you have to think if you want to engage in a fight or not
I've seen videos of this game as well as the world and factions of this game and this game has potential indeed. Before the apocalyptic war resources were running dry and 'after' the war people don't want this war anymore but automated AIs and lack of enough people in charge means nobody can get together to make peace... And depending on the faction the units and backstory of the factions can vary greatly. Eurasia for example ain't so big on human rights even compared to the other factions with their joys on technology. The game itself is obviously unfinished but the world and setting has so much untapped potential I was worried that it might not reach its full potential.
@@TabathaTMartin this game is what happens when you give concept artists a direct line to development and nobody to tell them no except for other concept artists.
I love the fact that in the game, bigger enemies will actually determine if you are a threat worthy of killing or ignoring Like, imagine you're a scav and a huge mech rounds the corner and aims at you with its massive railgun, before it just goes "Meh, not worth the shot" and just walks past you to leave you be. The lore is also really interesting. Basically, you're in Los Angeles after a massive war between three global powers broke out: Europa, Eurasia, and Euruska. After a lot of conflict and tensions, a massive war broke out that wiped out every living politician and general, leaving AI to run the conflict forever as humans just try to get by. - Europea (The Americas and West Europe) are the most recognizable and utilize a lot of more traditional/conventional equipment, and appear the most "human", with soldiers often looking aesthetically like Cyberpunk/Apocalyptic Vietnam soldiers. However, they are FAR from the "good guys", with higher ranking soldiers often being very cruel and utilizing psychological terror tactics. Prior to the war, they had trouble with famine, and post-war they continue to struggle with food with its cities struggling with civil unrest. Fun fact: The most iconic example of their psychological cruelty is the "Corpse Tank", a Merkava tank that they literally cover in human bodies as morbid armor and psychological deterrents (and possibly camo). - Eurasia (Eastern Asia and parts of Eastern Europe) is far more technologically advanced but also extremely barbaric, as it takes its poorest citizens and refugees and physically converts them into cyborg robots with no physical control, yet leaving their brains intact, and using them like mechanized zombies and soldiers. They are the most technologically advanced and struggle with overpopulation, and post-war are an advanced but unequal society with rampant corruption and oppression. Fun fact: The "Corpse Bombers" Cypher keeps referring to are the large glider-like aircraft that fly low over battlefields 4:57. They literally drop converted cyborgs from the air, and at night large "Mother Courage" robots will capture and tear off biomass and cybernetics off bodies for recycling for the war effort 10:55 - Euruska sits in the middle of both, inhabiting mostly Eastern Europe and Africa as a whole. They aligned with Eurasia and are a mix where they have some more freedom but utilize a lot of technology, including with combinations of human bodies. They also lean much more into techno-religions and practices, reflecting on slavic influences as a whole, and are a lot more utilitarian in their application of technology without the compelled cruelty of the Eurasians. They also are more creative in their designs, with dog-like robots and so on being created. Fun fact: The Euruskans are arguably the most merciful and closest to the "good guys" of the conflict, being far more open to respect for outsiders while Europans and Eurasians view all outsiders and those beneath them as inferior. In fact, the Euruskan mission giver is supposedly the only one to treat you with respect, while the other two treat you lesser than their lowest soldiers.
I love the idea of this setting, like imagining you're a survivor, woken up from your vault to scrounge around the surface where armies of dead men continue to fight, propped up by their augments. I would have liked to see more of a survival focus though, trying to avoid patrols or reinforcements to get loot and the build up to fighting small groups of enemies.
YESSSSSS my favourite special forces playing my favourite game! It's so good for being early access and I'm so happy you guys gave it a shot! Can't wait to see you guys (hopefully) revisit it later!!
i awoken in a feverish sweat last night, reminded of time guns of icarus was mentioned. in the back of my mind resides a festering shadow, it has no form, it has no face, it has no mouth. and yet is screams all so clearly, "GUNS OF ICARUS VIDEO WHEN".
It's are for a game to make me stop and actually drop my jaw in awe. There was this one time where I was just skuiking through a zone full of cyborgs. But then the sun came out.
Let's goooo. I've been waiting for one of the bigger RUclipsrs to catch wind of this game and I'm glad it was you. Thank you for being the first I've seen.
Piece of advice, you can buy suppressors from the gun guy , theyre in weapon mods stuff n they're STANDARD for me , super useful and helps get us in and out of fights
Holy shit, its like playing a normal person in armored core if THATS a medium mech. This is honestly what i think a horror game with guns should be like. You can kill some stuff, but if you're not careful, the things you can't kill will just...get you. Theres no planned jumpscares or anything, its just eerie and threatening.
The main invincible enemies are the Mother Courage, Orgamech, Toothy, and the grabber. The only one on that list that poses a major issue is the grabber (The giant dog with a glowing red eye.)
This game takes elements from every grimdark source possible, from Giger to some of Hunt:Showdown's "bone art" centric stylings. The artists responsible for the details and atmosphere of this game are absolute geniuses tbh
I don't know why but what I heard quail said that, it just made me think that just imagine there's just like a scavenge Scavenging out over in the scaffolding. Like that one building cross the way, and he hears that, and he's like, "hm, that one way to leave this realm"
LAST WEEK FOR SHIRT: rubixraptor.store/
So this is definitely a peculiar game. On one hand it has some of the most outstanding visuals I’ve seen for a game in a while and its art direction is unmatched. However with how early along it is there is quite a bit to be desired from stuff like AI pathing, or the very stupid mechanic of losing the core progression resource while you’re not playing the game. That being said I’m pretty hyped for this game, and would love to revisit it down the road!
Yippie new video
As someone following the game for a while, my understanding is that people were getting impatient and so they released it early, before it was ready. It wasn’t supposed to go to early access this soon, but they caved to the need for funding combined with their audience expectations
good news they changed the water mechanic slightly to now you have to kill water thieves to keep your stuff, that dropped on oct 31st. also added a new map that is fucking terrifying cause of the patrolling dog
Another video of Jay and Cypher going insane on an Dead world?
Yes I will watch.
I am once again requesting an Ignis rice hat
>Run for your life.
>Make a wrong turn.
>Feel your blood turning into ice.
>Repeat.
"Things can change at the drop of a casing."
Blood turning to ice? My brother in Christ, my sphincter is clenching hard enough to crush coal, into diamond, when shit gets real in this game. lol
had then then i managed to hide and just listened to it ripping apart a bunch or grunts while shitting my self
"After the first muzzle flash I couldnt see what she looked like so I wasn't gonna stop."
Thats going on my quote list.
The Spirit of Ignis Corps
Mine too
Immediately went looking for this comment.
“SIT ON ME AND MY LIFE IS YOURS” is crazy 😭
Yeah uh, about that. Why is there a gigantic Major Kusanagi roaming around & pulling peoples limbs off?
This was about abandoned war mechs... So, either some nation said "We absolutely need this!" or section 9 has sided with the machines.
@@hoodedrookie5914if i remember correctly these robots are there to collect bio mass when it gets dark
@@thefakeshadow7122 Yeah they're the corpse collectors for more waves of cyborgs.
@@hoodedrookie5914 Those are called the Mother Courage. They collect the cyborgs for later use. Eurasia is the one that uses them, due to their manpower shortage. There's a handful of theories as to why they look like that.
@@hirocheeto7795The fact that Eurasia is a superpower ruled by corporations explains why cyborg soldiers are their basic infantry.
LETS GOOO I WAS HOPING YOU WOULD NOTICE THIS GAME
Same. Such a fun survival game. Fun Dog Studios are cooking!
Already obsessed with this game ngl
i want you
@ bro are you foreal rn
I saw the thumbnail really fast and almost had an aneurysm when I realized where I had seen that mech before.
I like my Grimdark setting like my coffee.
EXTRA DARK LIKE THE VOID OF SPACE BETWEEN STARS.
Nah, black hole dark. Darkness so dark it eats all the other dark.
@@JLM-y5g BLACK HOLE SUN, WON'T YOU COME AND WASH AWAY THE RAAAAAAAAIIIIIIIIIINNNNN🗣🗣🗣
Ah, Rubix and his small squad of insane squad members dealing with Eldritch Horrors like always.
This last Day of War Mini Cinematic... man... this Vid hit hard.
Dude, I had an emotional flashback remembering that video. Then the rabbit hole it made..
@@muddrudder2656 Same for me, Bro...
Same
@@muddrudder2656 rabbit hole?
@@muddrudder2656I feel like I'm going to regret asking this but what rabbit hole did it cause and how deep it went
0:20 Jay, you just brought back memories for me by mentioning that. I still sometimes search this video up to watch it.
baller pfp my mans, zero rights for those fuckers
The name of the video "Fortress" by Dima Fedotov. Also he made video "the last day of war"
@ I know. I have watched both videos countless times.
@@TheAtlas-q6r you win the internet for actually giving the information so other people can search for it
Same here, it’s so good
The sound of pure fear at 5:20 was so genuine, that was great.
Truly, of all the enemies in this game, none are worse to deal with.
He also used ost from a game, called the eternal cylinder a few seconds later
Its a very rational response to the grabber. Its big, its fast, it hits like a truck, and you can not kill it.. On that map alone I've seen a few of them tear apart entire platoons of soldiers and EOD troopers (The guys in heavy armor with the big machine guns.)
"What's that noise!?"
"That's Ramstein Jay"
"Oh, okay, phew. I thought it was the sound of him getting closer."
Followed by 5:34 made me laugh my ass off. 😂
The mech with the approaching "enter sandman" feels super damn accurate for "Oh god it's right behind us"
Not "Enter Sandman" its "Du Hast" by Rammstein a German metal band, at least I think its metal. Still I agree it was a great way to make the mech seem badass.
That is actually "Du Hast" by Rammstein! A damn good song for the both of them though.
That was Du Hast.
@@GiantSavage117 Good, thought that was what I heard.
6:24 Fricking ripping it with the music, clearly a man of metal culture
whats the song?
Gonna need to know that song too
sounds like Du hast by Rammstein
@haveltherock6647 it's du hast
Du.... Du hast.
6:20 My wife and I's new second favorite quote:
Cypher: "HE CAN WALK THROUGH THE DOOR!"
Everyone: "OOOOOOHHHHHHHH!!!!"
(For those wondering, the number one is "this will negatively effect the schedule."
"About that beer I owed ya!"
WE GOTTA GET OUT OF HERE
"Clicky clicky."
*BOOM*
...
...
...
"...it's the government."
Correction: The holy obelisk was built following housing reform in the city of San Francisco, but all of the resident died the day after they moved in because the borders of San Francisco alter reality so that population density is actively fatal to the inhabitants.
At the 1:41, that building seems like a reference of a art piece from Polish Artist Zdzisław Beksiński, his “AZ” art.
That is… the most difficult name I have ever seen.
@@drxtale9446oh trust me polish have much worse words to spell.
Every location in The Forever Winter just pick your poison game, man would the horror Ignis face increase if they had been to the Underground Cemetery that just came out.
Grabs you through a wall, nothing personal dog food
Just wait until he meets Toothy, the man-eating rogue biomech that uses humans as batteries Matrix-style
I’d say they’re more like fuel cells than batteries
So glad Forever Winter is getting the coverage it deserves!
i love it in all of this futuristic apocalyptic aesthetic with mechs, drugged out hulking soldiers, and robots of doom that there is just a T-90A like comrade how is that thing even running its like 100 years old at that point.
Rubix raptor forever winter video was just natural
That's what I'm saying
I just had the Last War pop up in my recommended feed yesterday... I thought you didn't like temporal anomalies, Jay XD
Also, I love the Du Hast blasting whenever that mech appears XD
So let me get this straight what is ignus at this point… a group of mercenaries, the military of everything to ever fight ever, GOD hunters?! Or a bunch of incompetent skilled fools that death himself feels bad for
Sounds about right!🤷🏽♂️
My head canon is that they’re a dimension hopping SCP that attaches itself to fights all across infinity where they almost always succeed,but with like a 300% mortality rate bare minimum
Imagine the the orks from 40K
but trans dimensional soldiers who live purely to engage in chaos and warfare
Yes
@@metronicmagician1816 Like the Containment guy, but an entire contingent of dimension-hopping soldiers instead.
I actually rewatched the vid at 3:20 recently and i remember it was my first exposure to lethal company and also made me watch the amazing digital circus because of the song.
I was not expecting the Last Day of War short to ever be mentioned on this channel, that was a blast from the past. Very good short.
Love this game, so happy to see you doing a video on it.
I love how Du Hast Is playing In the background whenever the Mech Robot thing shows up
This would make a great arma 3 mod operation btw
Imagine half of ignus getting ripped apart by an Euruska grabber
ph my god just the mention of Dead Hand brought back so many memories of me watching that and it's companion piece i need to watch those again soon
adding "Du Hast" with that one mech encounter was just pure bliss~
This game is like the Terminator but instead of Skynet, there are two Skynets that also hate each other.
The gameplay definitely needs to cook more but the VIBES are absolutely flawless
Yeah I've got a fairly decent gaming rig, and this game CHUGS on it
3:45 My dude really shot at Mecha Ricky's Vicinity, (for those who are not in the know, that specific Mech whom will call "Mecha Ricky" is a rogue mech and will go around killing people kinda like Killa in Tarkov)
So funnily enough the reason why this game looks so early and unpolished is because they were originally working woth gala games, a shitty crypto game company, thankfully they broke away from them but uh, yeah, the game still has some scars from that
I'm pretty sure people begged them to put it into early access too so there's that
@@haveafuntime3156 Yeah, my understanding was that the devs have _openly stated_ that the game really isn't ready for release yet, but so many people wanted to get their hands on it that they basically gave in and said "here you go".
@@TheRogueWolfearly access and its consequences have been a disaster for mankind
@@TheRogueWolf Wouldn't surprise me. Game has a lot of promise, it's far from being finished, and they still have bills to pay. Something probably had to give, and this was the option that did the most good.
@@insultinsultan705 Beats indie or AA devs having to fold their company without release or having to fully release a shitty game unfinished game and then have it flop. It obviously can and has been abused but then there’s games like Hades or Baldurs gate that released over a year early and wouldn’t have become what they did without it.
Think you have to take early access on a developer by developer basis.
Okay so I have a suggestion for the Christmas Special; monsters of folklore join you to help fight off the alien invasion, and Dracula sacrifices himself to pull the moon back together so the werewolves can transform and turn the tide of battle. Also, if you can find a space to, ABSOLUTELY tow a spaceship with a forklift
I’m happy I didn’t wait on it. It definitely needs to cook a bit more but it’s still a ton of fun. Can’t beat that atmosphere
True dat. Let 'em cook.
So glad you covered this game
So basically the devs didn't plan to make it available this early, but fans were so ravenous to get their hands on it that they decided to release it in early access in order to get constructive feedback from fans and give fans what they wanted
4:56 That line is more than likely going to become a part of my soundboard, lol 😂
Classic Cypher line. Incorrect grammar and all. 😅
6:15 cue the absolutely brilliant use of Metal! 💀 🎸 🤘
Do you know what song it is
Some say enter the sandman ( wich is stupid when I clearly heard a few seconds of rammstein)
@@silverbloodborne9495 I'm pretty sure it's Ranmstein's Du Hast
@@vindurza yup
The song is from a German band,
And Germany is part of Europa,
Perfection
Indeciperable fear falled by just run is all anyone needs to know about something tbh
Rubix is playing one of my recent addictions 😱😱😱
Plz ppl, give this game a shot, it's a playable artbook. right now its in a very early stage of development but plz fund the studio, they are rly trying to make a good game
Im glad im not the only one who got reminded of that short film when I played this game
I've been GAMING on Forever Winter recently with the RPK and AA-12. Surprised and happy to see this on my notif page lol
The walkers playing Rammstein are peak, man
Cypher starts shrieking in fear and well, you feel fear.
LETS GOOO. I've been following this game for awhile, great to see you playing it!
This is such a cool concept for a game.
0:20 Holy shit that's a blast from the past both animations done by the guy are so good
I love that you still use the crisps death sounds from that time when your buddy's mic was shit
Man I love this game. But yeah you are right it needs a lot of work to be complete. But what is here? Oh it’s beautiful!
Hell yeah, this game has been such a blast
DO ANOTHER FOREVER WINTER!!! THIS VIDEO WAS CRAZY FUNNY!!!
Great to see you play this game, I’m glad you guys had fun with it! It’s definitely got a lot of potential, and if it still manages to be fun in the half-baked state it is, I’m really looking forward to where the studio goes with it.
Of all the games, this is one of them
I play this game a lot, it's fun in its own way because you know you're not the main character, it makes you have to think if you want to engage in a fight or not
1:25 taking this into account, this moment made me chuckle
this is reminding me of ur arma operations theres alot of chaos and planning that wont matter no matter how much detail u put into a plan
0:33 Plot Twist: That's the developer fulfilling his prophecy.
I've seen videos of this game as well as the world and factions of this game and this game has potential indeed. Before the apocalyptic war resources were running dry and 'after' the war people don't want this war anymore but automated AIs and lack of enough people in charge means nobody can get together to make peace... And depending on the faction the units and backstory of the factions can vary greatly. Eurasia for example ain't so big on human rights even compared to the other factions with their joys on technology.
The game itself is obviously unfinished but the world and setting has so much untapped potential I was worried that it might not reach its full potential.
I hope you guys play more of this game. I'm completely obsessed with it now.
this is so peak
Fr, this games art style is wild
@@TabathaTMartin this game is what happens when you give concept artists a direct line to development and nobody to tell them no except for other concept artists.
When I started playing this I pondered what this video would be like. That was a month or 2 ago.
@@KarlDRG And i love it for that, i wish concept artists had a direct line to development for most projects, if not all of them
10:58
Oh Quail... He just like me... *HE JUST LIKE ME FR!!!*
6:18 du hast was somehow the best vibe match
In the defence of the developers, the community were begging for Fun Dog to release this game early even when they knew it wasn't ready.
It's awesome how Fun Dog Studios continues to listen and work with their fans to polish this game.
Yeah it's not their fault, we're just psychos
Except they planned to release it then
I just got my copy of the shirts yesterday. I'm wearing one right now.
the song when the mech walks into the door XD pure cinema
I love the fact that in the game, bigger enemies will actually determine if you are a threat worthy of killing or ignoring
Like, imagine you're a scav and a huge mech rounds the corner and aims at you with its massive railgun, before it just goes "Meh, not worth the shot" and just walks past you to leave you be.
The lore is also really interesting. Basically, you're in Los Angeles after a massive war between three global powers broke out: Europa, Eurasia, and Euruska. After a lot of conflict and tensions, a massive war broke out that wiped out every living politician and general, leaving AI to run the conflict forever as humans just try to get by.
- Europea (The Americas and West Europe) are the most recognizable and utilize a lot of more traditional/conventional equipment, and appear the most "human", with soldiers often looking aesthetically like Cyberpunk/Apocalyptic Vietnam soldiers. However, they are FAR from the "good guys", with higher ranking soldiers often being very cruel and utilizing psychological terror tactics. Prior to the war, they had trouble with famine, and post-war they continue to struggle with food with its cities struggling with civil unrest.
Fun fact: The most iconic example of their psychological cruelty is the "Corpse Tank", a Merkava tank that they literally cover in human bodies as morbid armor and psychological deterrents (and possibly camo).
- Eurasia (Eastern Asia and parts of Eastern Europe) is far more technologically advanced but also extremely barbaric, as it takes its poorest citizens and refugees and physically converts them into cyborg robots with no physical control, yet leaving their brains intact, and using them like mechanized zombies and soldiers. They are the most technologically advanced and struggle with overpopulation, and post-war are an advanced but unequal society with rampant corruption and oppression.
Fun fact: The "Corpse Bombers" Cypher keeps referring to are the large glider-like aircraft that fly low over battlefields 4:57. They literally drop converted cyborgs from the air, and at night large "Mother Courage" robots will capture and tear off biomass and cybernetics off bodies for recycling for the war effort 10:55
- Euruska sits in the middle of both, inhabiting mostly Eastern Europe and Africa as a whole. They aligned with Eurasia and are a mix where they have some more freedom but utilize a lot of technology, including with combinations of human bodies. They also lean much more into techno-religions and practices, reflecting on slavic influences as a whole, and are a lot more utilitarian in their application of technology without the compelled cruelty of the Eurasians. They also are more creative in their designs, with dog-like robots and so on being created.
Fun fact: The Euruskans are arguably the most merciful and closest to the "good guys" of the conflict, being far more open to respect for outsiders while Europans and Eurasians view all outsiders and those beneath them as inferior. In fact, the Euruskan mission giver is supposedly the only one to treat you with respect, while the other two treat you lesser than their lowest soldiers.
Oh great, now ignis is amongst the scavs, this can only end well.
Cypher is god-tier at environmental storytelling
11:13
Ah. That explains Cypher's thumbnail.
Thank you Jay I will now be heavily invested in forever winter
I love the idea of this setting, like imagining you're a survivor, woken up from your vault to scrounge around the surface where armies of dead men continue to fight, propped up by their augments. I would have liked to see more of a survival focus though, trying to avoid patrols or reinforcements to get loot and the build up to fighting small groups of enemies.
YESSSSSS my favourite special forces playing my favourite game! It's so good for being early access and I'm so happy you guys gave it a shot! Can't wait to see you guys (hopefully) revisit it later!!
Let's go, vid on Forever Winter
Never expected you to play this game
"anyone else hear that ominious bell tolling???"
the brainrot tightens its hold...
I love the throwback reference of Lethal Company and then the clip of it. Please do more references and then clips in general.
5:54 I love the muffled audio effect when you can't see the enemy.
Finally jay plays the forever winter
i awoken in a feverish sweat last night, reminded of time guns of icarus was mentioned. in the back of my mind resides a festering shadow, it has no form, it has no face, it has no mouth. and yet is screams all so clearly, "GUNS OF ICARUS VIDEO WHEN".
It's are for a game to make me stop and actually drop my jaw in awe.
There was this one time where I was just skuiking through a zone full of cyborgs. But then the sun came out.
Let's goooo. I've been waiting for one of the bigger RUclipsrs to catch wind of this game and I'm glad it was you. Thank you for being the first I've seen.
The flashbacks to BALLER ALERT have now made it imperative i rewatch the lethal company videos.
More helldiver 2 plz. And also "oooh a homeless man" then *bang* is so funny to me.
Amen to both of those
Looking good. Glad to see more and more people covering this game
Piece of advice, you can buy suppressors from the gun guy , theyre in weapon mods stuff n they're STANDARD for me , super useful and helps get us in and out of fights
I like the "press 4 to heal" after you just got your arm forcefully removed.
Holy shit, its like playing a normal person in armored core if THATS a medium mech.
This is honestly what i think a horror game with guns should be like. You can kill some stuff, but if you're not careful, the things you can't kill will just...get you. Theres no planned jumpscares or anything, its just eerie and threatening.
the animations on the mechs are wonderfully heavy
If I remember right, Mother and the ogermech and invincible at the moment. The hunter kills spawn rates are just insane.
A true "anti-third-person-shooter" game.
The main invincible enemies are the Mother Courage, Orgamech, Toothy, and the grabber. The only one on that list that poses a major issue is the grabber (The giant dog with a glowing red eye.)
pls do more forever winter, i play solo so seeing your squad play is rlly refreshing
RUBIX THANK YOU I HAVE BEEN LOOKING FOR THAT ANIMATION FOR YEARS! THANK YOU FOR TELLING ME THE NAME!
This game takes elements from every grimdark source possible, from Giger to some of Hunt:Showdown's "bone art" centric stylings. The artists responsible for the details and atmosphere of this game are absolute geniuses tbh
I will glady watch more vids from this game as they polish it
I was hoping you would review this game. I actually want to play it now
Y'all should look up this game and see the concept art they've made. Some freaky and creative stuff. They really cooked with this one.
Ignis out here making the forever winter somehow even more dystopian
art desgin in that game is on point
atmosphere is also on point
That mech with Du hast radiating from it will never get old for me
8:20 T-90 looks hella menacing
I don't know why but what I heard quail said that, it just made me think that just imagine there's just like a scavenge Scavenging out over in the scaffolding. Like that one building cross the way, and he hears that, and he's like, "hm, that one way to leave this realm"
I still don't have my gamer supps yet
From what I heard delivery should be about 12 weeks after order, they got a lot of cups to make