@@JiggywattArt Hey man, 3d takes time and work, Rafeal has been doing it for a long time and he's honed his craft, first you work on quality then time comes naturally.
You obviously don't know many Zbrush artists. Grassetti is ok, but he's certainly no great. There's FAR better than him that never get a platform at all, never invited to Zbrush's little gatherings. Do some research and see.
@@Sludgee9 yeah...the lead character artist at Sony Santa Monica who mainly worked on Kratos for the last God of War game is ok... LOLOL the guy is a beast!!! don't hate!! practice! and maybe one day you will be good as him :)
hi. how can you working different material colors like this? (in video time 19:33 and later) i mean real time material color changing. is there any tutorial on youtube or somewhere?
to expand on the question in 1:00:24 i think Rafael is trying to say learn fundamentals. Fundamentals is the most important thing for young artist to learn. Perspective, learning how to research and etc. I see a lot of young artist like he stated jumping straight into designing when they dont even know how to.
@@alexruas6235 Zbrush is by no means easy software, at least from my expereince, I spent 2 years doing an HND in games development, I worked in Unreal, Maya, Blender, Zbrush, Photoshop. Any by far Zbrush was the most complicated, or at least had the biggest learning curve it doesn't have the friendliest UI.
@@kamekage6562 While zbrush has an unfriendly UI, you don't need a lot of it to make good lucking art. So once you filter what you actually need, it's fairly straighforward.
Most artists in the video game industry lack fundamentals. Video games far and wide are not well "designed". Pretty to look at, sure. Good looking =/= good design.
@@kamekage6562 i mean, beginners can do the do amazing work with only 3-5 brushes. but of course if your no beginner, you need to get deep into zbrush's alien interface, but new comers can just get things done at their own pace. you probably forgot but despite the first scare when you open the software you can just start sculpting - get comfortable.
@@IanBrandonAnderson-d1s you don't need UVs for vertex painting. As the name implies, vertex painting assigns a color to each individual vertice on your mesh, so there's no texture maps or anything. He then has a shader in 3ds max that takes that information into account and renders it accordingly.
It's amazing! How can you sculpt and color in the same time, i'm always thinking that the Texturing comes after Sculpting, but as i see every thing is possible with real artists
it's never too late my friend. It is true that if you start younger you have more time to develop, but nothing beats hard work. But, at the end of the day it's about how much work you're willing to put in. But Character artist jobs are tough to get it's very competitive. That is why a lot of ppl starting down that path end up as an environment artist. not trying to discourage you, but letting you know it's tough. But if you really want to do it then do it forget about the time. You got one life to live why waste it wondering what if and give it a shot.
Raf is a cool guy, and a good instructor. Always working, always sharing, the way it ought to be!
hello my fellow struggling zbrush students :)
Rafael: shows art piece
Me: "I could have 1 month and not create something that good."
Rafael: "so I finished this in 1 day"
@@JiggywattArt Hey man, 3d takes time and work, Rafeal has been doing it for a long time and he's honed his craft, first you work on quality then time comes naturally.
Each zbrush summit video i watch i see a new angle of the room and it changes my perception of the space!
Full playlist: ruclips.net/p/PLMjnnUF3eJFdUfAkQG8pWk-_9En7qFSFP
MY Jaw dropped when he showed his 3d printed works.
Awesome presentation! Rafael is a great person and I love his work! Thanks for sharing and inspiring.
Tão bom ver brasileiros tão talentosos, com reconhecimento. Orgulho!
concordo plenamente hahaa
esse cara é muito talentoso e criativo
I admire him soooooo much
This guy made me give up wanting to be a character artist like 8 years ago :) he's obsessed - genius work with the details and anatomy
God of War has the best character art I've ever seen.
The entire game looked incredible.
i just bought this guy's anatomy course..he is amazing
You obviously don't know many Zbrush artists. Grassetti is ok, but he's certainly no great. There's FAR better than him that never get a platform at all, never invited to Zbrush's little gatherings. Do some research and see.
@@Sludgee9 you tell me?
@@Sludgee9 can you say some names?
@YJPLAPI Spriggs uses Mudbox
@@Sludgee9 yeah...the lead character artist at Sony Santa Monica who mainly worked on Kratos for the last God of War game is ok... LOLOL
the guy is a beast!!!
don't hate!! practice! and maybe one day you will be good as him :)
Dude that mario looks awesome
thank you for this. really wish I could have been there myself. definitely a huge inspiration
When I grow up, i wanna be Rafael Grassetti
Don't. BE BETTER.
@@unnf9971 agree
wow..... strange
grow up dude :D
Here is me years ago, now i am 31 unemployed living with parents. Thank you art.
crazy, hope I can be like him one day...
same
We will get there!!
to get so good at zbrush sculpture, I have a long way to go..
Been waiting for this since god of war came out
Thanks so much!!
Rafael Grassetti the greatest
Best in the business right here.
51:17 Rafael said Arnold so many times, still that guy did not get it? WOW!!
Would love a rendering tutorial from him.
Yoshimitsu's body is slim but you made it too... massive
최고의 아티스트들 모델러
Que orgulho !
WOOOOW ♥️, no entiendo casi nada de inglés pero me sirven esta clase de videos
Esse brasileiro é FODA!
Grassetti MONSTRO !!!
To inspire my self doing art again. Too busy working for other people!
Parabéns impressionante
Great Presentation !
Orgulho BR
Great!
hi.
how can you working different material colors like this? (in video time 19:33 and later) i mean real time material color changing.
is there any tutorial on youtube or somewhere?
i think its poly painting
to expand on the question in 1:00:24 i think Rafael is trying to say learn fundamentals. Fundamentals is the most important thing for young artist to learn. Perspective, learning how to research and etc. I see a lot of young artist like he stated jumping straight into designing when they dont even know how to.
I would say that getting confortable with the software its also a big part of initiation, even knowing that zbrush is kinda easy to use
@@alexruas6235 Zbrush is by no means easy software, at least from my expereince, I spent 2 years doing an HND in games development, I worked in Unreal, Maya, Blender, Zbrush, Photoshop. Any by far Zbrush was the most complicated, or at least had the biggest learning curve it doesn't have the friendliest UI.
@@kamekage6562 While zbrush has an unfriendly UI, you don't need a lot of it to make good lucking art. So once you filter what you actually need, it's fairly straighforward.
Most artists in the video game industry lack fundamentals. Video games far and wide are not well "designed". Pretty to look at, sure. Good looking =/= good design.
@@kamekage6562 i mean, beginners can do the do amazing work with only 3-5 brushes. but of course if your no beginner, you need to get deep into zbrush's alien interface, but new comers can just get things done at their own pace. you probably forgot but despite the first scare when you open the software you can just start sculpting - get comfortable.
Hey, there's a question at 1:00:00 and Rafael like many others advise to learn anatomy. i hear this so many times... but.. HOW do you learn anatomy??
By studying references, copying them over and over. Routine is key.
Proko ruclips.net/user/ProkoTVplaylists
Omg I love that presenter so much
Amazing skills
thank you this is awesome
Hello sir my zbrush icon are to much larger how i can small
Master🙏🙏🙏🙏
Nice video! Please its too fast, how you extract the shoulder pieces from the main body and layer them on top of each other? Thank you.
Raf is rockstar !
@Tidder T 😂
HOLY CRAP!!! I'm actually looking to get an Ender 5 for bigger prints... definitely getting one now...
amazing
Thanks
n a r c o t i c s
When he makes a samurai how does he color it before doing retopology?
he do not retopology for 3d print, just refine the model and let it clean to print
Wendell Freire but how can he vertex paint without clear uv?
@@IanBrandonAnderson-d1s you don't need UVs for vertex painting. As the name implies, vertex painting assigns a color to each individual vertice on your mesh, so there's no texture maps or anything. He then has a shader in 3ds max that takes that information into account and renders it accordingly.
3d modeling and sculing takes TIMES a lot of time
preach my guy, preach
It's amazing! How can you sculpt and color in the same time,
i'm always thinking that the Texturing comes after Sculpting,
but as i see every thing is possible with real artists
It's just an option you can enable :)
Cheers
Um... 9:00 those aren't the turtles, they're the Battletoads
Those Battletoads remind me of Micheal Bay's Ninja Turtles...
Brasil
what i learned from this...Raf has a cute dog
Foda!
just curious, how old is rafael today? I know that he started in 2004. I also want to be a character artist but maybe it's too late for me?
it's never too late my friend. It is true that if you start younger you have more time to develop, but nothing beats hard work. But, at the end of the day it's about how much work you're willing to put in. But Character artist jobs are tough to get it's very competitive. That is why a lot of ppl starting down that path end up as an environment artist. not trying to discourage you, but letting you know it's tough. But if you really want to do it then do it forget about the time. You got one life to live why waste it wondering what if and give it a shot.
How does a father with a full time job have time to do all this?
Hey guys, do you know where I can find his 3d print profile, please?
please the volume is so low! all the videos at max and still so low
change your head phone because the sound is fine
È nariz pra nego nehum botar defeito
kkkkkkkkk
Whose that host man? He looks stoned
lol stoned?? dude was coked the fuck out
He wasn't joking with the narcotics tho
This is battletoads not Ninja Turtle xDDDDDD
I was confused about why there were no comments about this lol
Hard to hear "this is about 2 or 3 hours each".... just one could take me at least 3 days of hard work... i need to keep practicing
19:17
Tekken 3 Yoshimitsu with two tiny yellow horns... Such design. Much creatity. Very wow...
People still use XNormal? Wow.
Can someone point me to where this FREE version of Pure Ref is? Because I went on their site and it is NOT free.
when you download it you can set the money tribute to 0
Switch angle from perspective ™℅ its glitcccchhi ÷ easy form ¥ ~`
I feel like the dude got a lot "whiter" to fit in that world of vikings
tenho uma raiva do grassetti.. pqp
?
?
I never liked Xnormals
looks like he sculpted his own nose himself,
totodost is way better