Hey Mike, Would you be able to do a Renderman tutorial series that goes through and teaches realism with Renderman? It would be awesome to learn more about it! Hello from the students over at Fullsail University!
I'm in New Jersey right now but possibly moving down to Florida to do the campus classes next year. I'm only 2 months in, technically would be 4 months but I skipped 2 classes from previous college credits. About to start 3D foundations next week and really looking forward to it. How did you like the school up to this point? Have you gotten what you expected out of it so far?
Hello! I use the student version of May 2016 and Renderman 20 and it does not find the pixel samples. Could you help me? I already looked in the settings panel and there does not have the quality tab and also does not have the global settings.
Hi Mike I have a question regarding textures. I'm new to Renderman and I can't see my textures in the perspective view of Maya. All my lights are present as is my IBL sphere but the textures refuse to appear. Do you happen to have any ideas as to what may be causing this? Oh, and yes, I do have the texture option activated in Maya. When I perform an IPR all the textures are there but just not in any Maya view. Perhaps you've run into this issue so this is why I'm asking. Thanks.
Hey Mike.. Hows it going. I know you have a busy request list.. Any new renderman tutorials in the works?? Im trying to figure out how to get the same results as aistandard surface arnold renders in renderman.. Im wondering if its a faster process. Also how to render out an animation in renderman.. I have some amazing Star Wars projects Id love to share and I want to see the difference between Arnold and RenderMan... Hopefully you'll have something because you my good friend are a better teacher than most of my teachers at Columbia.. Anyways thanks for all your hard work and teachings...
Yah I actually use both (Redshift and & Renderman) and I think many in the Animation & VFX industry at least short-term are going that way. Redshift certainly is quick to render, but anything SSS requires building a shader - which has to be factored into any project. Renderman is (and even version 19 & 20) was a great go-to for having a great bunch of a pre-set shaders out of the box. I'm still not sold on Arnold, it seems like not having pre-sets and not having speed doesn't help smaller folks like us.. which is why I still wonder if the Solidangle acquisition will be popular long term
Hello. I installed Renderman 21 Non-commercial (using Maya 2017, Windows 10, path C:/). I can add light or texture. But when I'm trying to render, after pressing on a render button, Maya is closing up immediately. Without any errors or something like that. So I've reinstalled Renderman. But no use. Do you know how can I fix that?
No, it doesn't work. I've checked the settings, but nothing helps. And every time I open Maya, checkboxes are unchecked. But rendermen's tab is loaded . And I have no idea what to do.
i am having a problem with adding multiple materials to a scene: i have jeans and a t-shirt and i have the jeans on a pxr surface and it all works fine but when i add another pxr surface for the t-shirt the material changes to the jean material
yes I am I have used multiple shaders but when ever i add the file to the main pxr surface tree (for example) it changes randomly to the jean texture I have used many nodes to add the file in as well and cant find a solution anywhere
I believe that once you put lights in a scene it will automatically take over from default. Also, I believe according to Mike's tutorial, you can't see Renderman lights in the viewport, you need to render the frame.
yea i spent the day testing in on old scenes with mental ray and arnold, and new scenes. and here is what i noticed: - The IPR realtime renderer is much more Faster and more responsive than in other renderers. - The Legacy Materials like pxrDisney is kinda Bugged ( tested it on 2 machines ) but maybe it's the mac version since i have macs. - you cant preview lights in the viewport but the ipr's snappiness compensate for it, u cant view ur render in realtime on a second monitor . -Overall it's really easy and simple to use witch is great.
I am actually working right now with a very large file and the speed is fine. It became so slow because of the Screen Recording software I was running in HD
Thanks for nice tutorial. One thing I want to say that instead of increasing intensity that much you can increase the exposure.
Thanks
I want to use Autodesk Maya and Pixar's Renderman for my own projects.
Very nicely explained tutorial. I just installed renderman and this answered most of my immediate questions about the plugin. Thanks again.
You are welcome
You are welcome
Hey Mike, Would you be able to do a Renderman tutorial series that goes through and teaches realism with Renderman? It would be awesome to learn more about it! Hello from the students over at Fullsail University!
Sounds like a plan, I will see what I can do ! Greetings to you guys at Fullsail from Holland !
Thank you!
Hey drawingnick1 , when did you start Full Sail? I'm in there too!
I started 14 months ago! im almost done! where are you at?
I'm in New Jersey right now but possibly moving down to Florida to do the campus classes next year. I'm only 2 months in, technically would be 4 months but I skipped 2 classes from previous college credits. About to start 3D foundations next week and really looking forward to it. How did you like the school up to this point? Have you gotten what you expected out of it so far?
mike please more substance painter tutorial
Sure
good tutorial. Thanks so much!
:-)
Hello! I use the student version of May 2016 and Renderman 20 and it does not find the pixel samples. Could you help me? I already looked in the settings panel and there does not have the quality tab and also does not have the global settings.
Hi Mike
I have a question regarding textures. I'm new to Renderman and I can't see my textures in the perspective view of Maya. All my lights are present as is my IBL sphere but the textures refuse to appear. Do you happen to have any ideas as to what may be causing this? Oh, and yes, I do have the texture option activated in Maya. When I perform an IPR all the textures are there but just not in any Maya view. Perhaps you've run into this issue so this is why I'm asking. Thanks.
Hey Mike.. Hows it going. I know you have a busy request list.. Any new renderman tutorials in the works?? Im trying to figure out how to get the same results as aistandard surface arnold renders in renderman.. Im wondering if its a faster process. Also how to render out an animation in renderman.. I have some amazing Star Wars projects Id love to share and I want to see the difference between Arnold and RenderMan... Hopefully you'll have something because you my good friend are a better teacher than most of my teachers at Columbia.. Anyways thanks for all your hard work and teachings...
I will see what I can do Brandon, thanks for the compliment
Awesome dude!!! btw thank you again for continuously helping me get those A's and building an amazing portfolio!!! lol!!!
hi I keep getting an error saying that RenderMan look file not found I have changed the location for the renders but it hasn't changed anything
Personally, I use Redshift but this was very useful -thank U x
Cool Clare
Would appreciate seeing more Tuts on Renderman, though.
Yah I actually use both (Redshift and & Renderman) and I think many in the Animation & VFX industry at least short-term are going that way. Redshift certainly is quick to render, but anything SSS requires building a shader - which has to be factored into any project. Renderman is (and even version 19 & 20) was a great go-to for having a great bunch of a pre-set shaders out of the box. I'm still not sold on Arnold, it seems like not having pre-sets and not having speed doesn't help smaller folks like us.. which is why I still wonder if the Solidangle acquisition will be popular long term
Yeah, I think I would definitely benefit from learning to use Renderman
Thank you.. please do more RenderMan tutorials
I will
Mike Hermes Thanks
They use RenderMan for Rendering but what software do they use for 3D movies?
How do you think they make movies ? By rendering......with Renderman... So what do you mean ? What software they use for modeling ?
What is good for render Arnold or renderman??
Both but Maya comes with Arnold
Hey, Is it possible for you to make a Lighthouse tutorial on maya?
thank you in advanced
I will see what I can do, thanks !
Thank you
I wonder how faster the rendering with powerful GPU support?
Much
Hello. I installed Renderman 21 Non-commercial (using Maya 2017, Windows 10, path C:/). I can add light or texture. But when I'm trying to render, after pressing on a render button, Maya is closing up immediately. Without any errors or something like that. So I've reinstalled Renderman. But no use. Do you know how can I fix that?
Does IPR render work ? Check the Render settings to make sure that they are not "over asking" your system
No, it doesn't work. I've checked the settings, but nothing helps. And every time I open Maya, checkboxes are unchecked. But rendermen's tab is loaded . And I have no idea what to do.
Renderman does not see my alpha map or cannot layer my textures
Hello, rendering with denoise enabled, AOV like depthz during batch render is rendered black, is there anything i missed?
I will do a separate video on Render settings in Renderman
Thank you very much!
i am having a problem with adding multiple materials to a scene:
i have jeans and a t-shirt and i have the jeans on a pxr surface and it all works fine but when i add another pxr surface for the t-shirt the material changes to the jean material
I assume we are talking Pixar material in Maya ?
yes I am I have used multiple shaders but when ever i add the file to the main pxr surface tree (for example) it changes randomly to the jean texture
I have used many nodes to add the file in as well and cant find a solution anywhere
Sounds like a bug. Have you tried resetting things ?
reset things how? hard to do as they are uni computer and cant access certain files
Are the jeans and shirt one mesh ?
how can i disable default lighting and how about the real time lighting in viewport 2.0 ? cant i see the lights of render man in viewport ?
I believe that once you put lights in a scene it will automatically take over from default. Also, I believe according to Mike's tutorial, you can't see Renderman lights in the viewport, you need to render the frame.
ow okey thanks, gonna have to test that out ;)
Renderman does not wok well with viewport 2.0, use the legacy viewport
yea i spent the day testing in on old scenes with mental ray and arnold, and new scenes. and here is what i noticed:
- The IPR realtime renderer is much more Faster and more responsive than in other renderers.
- The Legacy Materials like pxrDisney is kinda Bugged ( tested it on 2 machines ) but maybe it's the mac version since i have macs.
- you cant preview lights in the viewport but the ipr's snappiness compensate for it, u cant view ur render in realtime on a second monitor .
-Overall it's really easy and simple to use witch is great.
Probably its on Mac....I am a windows user and haven't encountered any bugs yet....
Hi Mike, Would you recommand renderman for using interiors? better than arnold?
I would, yesy, Better than Arnold, that's a personal preference
also faster?, more realistic results?
I'm wondering about speed when testing with large scenes :D
I am actually working right now with a very large file and the speed is fine. It became so slow because of the Screen Recording software I was running in HD
So hope you update video about that speed soon :D
+Mike Hermes What video card do you have?
i really wonder interior performance
What ?
Mike Hermes i mean how is it's interior lighting speed and quality with hdri
dunno why it render just black window :C
It is a well known mental Ray bug related to Maya Service Pack updates
20 times 'ok' the first 5min...
That's ok
Goed zo kerel☺
It still won't show the texture on my object even with the pxr material. ANy reason this might be?
Check on the renderer if it is using viewport 2.0, change to the legacy viewport