I Appreciate 8v8 So Much More Now - Beyond All Reason 8v8 Deathmatch

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  • Опубликовано: 3 фев 2025

Комментарии • 6

  • @TheDeathlyG
    @TheDeathlyG Час назад +1

    Missed you yesterday ❤️ thanks again for another great video!

  • @Tomcos22
    @Tomcos22 7 часов назад +3

    now this is beyond all reason

  • @janosd4nuke
    @janosd4nuke 5 часов назад

    On the topic of better bot traversal, but Shellshocker (&Wolverine) high arc firing potential at 3:00 my brain just started singing:
    "'Been spendin' most of my life, livin' in a Hound's paradise" X'D
    When it comes to Cortex and high arc firing bots, that should be the Arbiter, but those rocket chickens have massive friendly-fire issues with the slower traveling rockets once unit movement gets speedy.
    Looking forward to this.

  • @lukewarm_fuzz
    @lukewarm_fuzz 7 часов назад +1

    This is a classic TA map, nice to see it in BAR

  • @8-7-styx94
    @8-7-styx94 Час назад

    the reason why you use salamanders is because amphibious tanks have a similar hill climb to bots, and their speed is comparable to normal vehicles. On this map they are technically faster than any other land unit, except like sprinters/fiends. Obviously more Hp and Damage than sprinters or fiends is a definite boon for the metal.
    Also should note if you made them from an amphibious lab it's technically cheaper than a t2 lab, and much faster to start that build. Oddly enough, it also gives, weak, anti-air units from said lab.

  • @macmaac7148
    @macmaac7148 2 часа назад

    Schredder is from Core or is it quaker?