Yeah, I remember when I was a kid, I would load up on cheats and stuff, then I used a Drone to make a Hatchery, the other to make an Extractor... then I got the defeat screen. Daggoth's voice suddenly played in my head "Do not use your last Drone to make a building" Zerg defeat screen was scary... almost as scary as the rabbit at the end of Doom 1 Episode 3...
I started playing myself this mod when you were on 3 campaign, today i beat last 11 missions in 6 hours and it was a lot of fun. Very good mode, i think true colors was the most interesting. Sorry for my grammar and gl.
A minute left in a video and Ace is nowhere near done with the mission. A creeping suspicion arises that the recording is cut off or broken or something. Thirty seconds left in the video: a few muts appear on screen. Immediate enlightenment occurs.
The hives are invulnerable when I have a unit near them or before they are rescued. This level had some major changes and testing done to make it possible.
*never use your last drone to make a building*
You're not my real dad, Daggoth!
Ah, nothing like some 1hp ZvZ
ZvZ has always been described as a knife fight in a closet, and I think that's perfectly maximized here.
Hot take: The Torrasque should have had 2 HP.
Yeah, I remember when I was a kid, I would load up on cheats and stuff, then I used a Drone to make a Hatchery, the other to make an Extractor... then I got the defeat screen.
Daggoth's voice suddenly played in my head "Do not use your last Drone to make a building"
Zerg defeat screen was scary... almost as scary as the rabbit at the end of Doom 1 Episode 3...
I started playing myself this mod when you were on 3 campaign, today i beat last 11 missions in 6 hours and it was a lot of fun. Very good mode, i think true colors was the most interesting. Sorry for my grammar and gl.
Finally. Someone remembered the 4 rescuable hydras before the 6th hive.
Oh this is just my content, subbed! Looking forward to work my way through the whole playlist :)
A minute left in a video and Ace is nowhere near done with the mission. A creeping suspicion arises that the recording is cut off or broken or something.
Thirty seconds left in the video: a few muts appear on screen. Immediate enlightenment occurs.
Do the feral Zerg normally avoid the Hives/Hatcheries? Or is that a change to make the level possible?
The hives are invulnerable when I have a unit near them or before they are rescued. This level had some major changes and testing done to make it possible.
The infralisk
You could'a used those scourge to kill some of the mutas in the first mission instead of conga-lining your hydras :p
If they could connect, that'd be a really solid solution!
@7thAce that's what all the cannon fodder is for!
@@Salted_Fysh A use for the Broodlings
Trust the A-move command. 😢